Betfair International Spain, S.A. is a company registered in Spain. It is licensed to provide online gambling services to Spanish customers under Law 13/2011 of 27 May for the regulation of gambling. Betfair International Spain, S.A. is part of Flutter Group, the group of companies that are controlled, directly or indirectly, by Flutter Entertainment Plc.
Founded in 1999, Betfair has become one of the world's leading online sports betting operators. In addition to sports betting, Betfair offers a variety of online gambling products. Throughout its lifetime, Betfair has won numerous awards, including two Queen's Awards for outstanding achievement by UK businesses in the categories of Innovation in 2003, and International Trade in 2008. Betfair has actively supported the development of Spanish sports, including having previously been a sponsor for FC Barcelona.
ABOUT BETFAIR
YOUR CONTRACT WITH US
INFORMATION ABOUT YOUR ACCOUNT
Prohibited Events -- when we will void transactions and recover or not pay out winnings
Closing your Account for convenience and consequences of closure
INFORMATION ABOUT GAMES AND SERVICES
HOW TO GET HELP
LEGAL RESPONSIBILITY FOR GAMES AND SERVICES
OTHER LEGAL RESPONSIBILITY
SETTING UP YOUR ACCOUNT
HOW YOUR FUNDS ARE MANAGED
HOW WE DEAL WITH ERRORS, MALFUNCTIONS AND INTERRUPTIONS
YOUR USE OF THE SERVICES
ACCOUNT CLOSURE, RESTRICTION AND SUSPENSION
When we will restrict, suspend or close your Account for Prohibited Events
Other ways your Account can be restricted, suspended or closed by us for cause
WHEN WE ARE NOT RESPONSIBLE AND WHEN YOU MUST COMPENSATE US
LEGAL STUFF
Welcome to Betfair - one of the world's largest international online sports betting providers. To find out more about us, please check out our About Betfair page.
These general terms and conditions and the terms and conditions incorporated into them by reference (together the 'General Terms'), explain the things you need to know about using our Services.
PLEASE READ THIS SECTION BEFORE YOU MOVE ON TO THE REMAINDER OF THE GENERAL TERMS:
It is important that you take the time to read and understand the General Terms, because they affect your rights. In some cases, they may result in you not being paid by us, or being excluded or prevented from playing with us, or other actions being taken by us that may affect your interests. If you would like to keep a copy, you can download the General Terms here. If you have any questions about anything contained in the General Terms, if you would like to request an earlier version of the General Terms, or if there is anything you do not understand, please get in touch with us and we will be happy to answer your questions. Please in particular pay close attention to the Important Note that is directly below and then please read on carefully.
IMPORTANT NOTE: Everything contained in the General Terms is important and should be read by you, however, to make it easier for you to understand the General Terms and what they mean for you, we'd like to draw your attention in particular to the following sections of the General Terms and the important terms that they contain. These sections have the potential to seriously affect your interests. You must read these sections in full and not rely on the summary below.
By clicking to accept the General Terms, you are entering into a legally binding agreement with Betfair. You will also be bound by other terms and conditions which form part of the General Terms, such as the Standard Promotion Terms and any Key Terms relevant to the individual promotion, Sportsbook Rules, Exchange Rules, and specific Game rules as set out in Game and/or on each Game's information page on the Website. Please see Part A Section 3.
You must be at least 18 years of age and meet other eligibility criteria and requirements to use the Services. To see all Account Requirements click here.
You may only open one Account with us. We will close any additional Accounts (or all Accounts if multiple Accounts are opened deliberately or fraudulently). Please see Part B Section 3.
We need to complete verification checks before you can do certain things in connection with your Account, including when you register your Account and before you can bet for real money. Please see Part A Section 7 and Part A Section 8.
Safety and security. Gambling involves an inherent risk of losing money. You can manage your budget when playing online by using our player-friendly tools (see our Responsible Gambling page). We hold players' funds in segregated accounts, so that your money is protected.
Withdrawing your funds. You will usually be able to withdraw your available real money balance at any time, but there are certain circumstances in which we will be entitled to delay or withhold withdrawals. For example, if the funds you want to withdraw are the subject of a chargeback, reversal or other cancellation claim, or we are investigating any Error, Malfunction or Interruption related to your use of the Services or your involvement in any Prohibited Event, the withdrawal will not be processed unless and until those issues are resolved. Please see Part B Section 8.
Maximum winnings limits apply to some of our Services. This means that, regardless of the amount you stake and no matter how much you appear to have 'won' on the relevant Services, you will only be entitled to receive up to the maximum winnings limit. Please see Part A Section 18.
When we will make adjustments to your Account balance. If, as set out in the Sportsbook Rules and Exchange Rules, we reverse or amend settlement of a market has been settled incorrectly, then we may make adjustments to your Account balance, and in certain situations we can set off the positive balance in your Account against amounts that you owe to us. Please see Part A Section 19.
Errors, Malfunctions and Interruptions - when we will void transactions and recover or not pay out winnings. In certain situations where something goes wrong with the Services, we will void transactions and either not pay out winnings, rewards and other credits (such as bonus amounts) or ask you to pay them back if you have already received them. Specifically, we will take these actions if an 'Error', 'Malfunction', or 'Interruption' happens to the Services or Software while you are using them. Each of these words has a particular meaning, so please read the definitions carefully. We will take these actions even if the Error, Malfunction or Interruption in the Services or Software was not apparent to you or to us at the time, and only came to light after we reviewed the completed transaction(s). Please see Part B Section 9.
Prohibited Events - when we will suspend or close your Account. Integrity of the Services and between players is important to us. We will not tolerate things like fraudulent or illegal behaviour, Suspicious Betting, or other Unacceptable Conduct, and we will suspend your Account, your ability to play certain Games, and/or any other aspect of your access to or use of the Services, if we believe you have taken part in a Prohibited Event. Please see Part B Section 14.
Prohibited Events - when we will void transactions and recover or not pay out winnings. If we find out you have taken part in a Prohibited Event, then to maintain the integrity of the Services we will void transactions attributable to the Prohibited Event and either not pay out related winnings, rewards and other credits (such as bonus amounts) or ask you to pay them back if you have already received them. Please see Part A Section 13.
Prohibited Events - when you must compensate us. If we find out you have taken part in a Prohibited Event, then we will ask you to compensate us for any loss we or other players suffer as a result of your participation in it. For example, if you win a Game by cheating, we expect you to pay back the money you won. Please see Part B Section 18.3.
When we are always legally responsible to you. There are certain things prescribed by law we will always be responsible for, and nothing in the General Terms affects that, even if something we say suggests otherwise. For example, nothing in the General Terms affects any statutory rights you have as a consumer. Please see Part B Section 18.1.
We have no responsibility for things we can't control. You won't be entitled to any compensation if we can't provide any Services or do any of the things we say we will under the General Terms, or if you lose out financially in any way, because of things we don't have control over. We call these things an 'Event Beyond Our Control'. Please carefully read this definition, which gives you some examples, and Part B Section 17.
Other situations where we have no responsibility. We have no responsibility to you (for example we don't have to compensate you) when neither of us could have anticipated the outcome of a situation, or we are not at fault in a situation. For example, we will not be responsible for anything: (1) you could have avoided by taking reasonable action; (2) caused by you providing invalid, incomplete or incorrect information; (3) caused by your use of Permitted Tools and Services; (4) resulting from a Prohibited Event; (5) resulting from an Error, Malfunction or Interruption; or (6) resulting from our decision to suspend or close your Account as allowed by the General Terms. Please carefully read Part B Section 18.2.
ABOUT BETFAIR
We are Betfair International Spain, SA, a company incorporated in Spain (NIF number A16799090) with registered address at Paseo de las Palmeras, Number 10, Mezzanine office No. 1, Ceuta 51001, Spain. We are part of Flutter Group.
Betfair’s address for notices is DLA Piper, Paseo de la Castellana 39, Madrid 28046, Spain.
We are licensed to provide Real Money Games under the following licences granted by the Dirección General de Ordenación del Juego ("DGOJ"):
| Brand | Jurisdiction | Legal Entity | Type of Licence | Licence Number | Products/Games | Licence Issue Date (original grant date) | Date of Expiry |
|---|---|---|---|---|---|---|---|
| Betfair International | Spain | Betfair International Spain S.A. | General licence - Other Games | Registro Salida Nº: 05802 | Other Games | 6/6/12 | 6/6/32 |
| Betfair International | Spain | Betfair International Spain S.A. | General licence - Betting | Registro Salida Nº: 05804 | Betting | 6/6/12 | 6/6/32 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Poker | Registro Salida Nº: 06085 | Poker | 12/17/12 | 12/17/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Roulette | Registro Salida Nº: REGAGE26e00075793558 | Roulette | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Black Jack | Registro Salida Nº: REGAGE26e00075789207 | Black Jack | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Slots | Registro Salida Nº: REGAGE25s00026863309 | Slots | 6/24/15 | 6/24/30 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Horse fixed-odds betting | Registro Salida Nº: REGAGE25s00079077741 | Horse fixed odds betting | 7/7/14 | 7/7/29 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Sport fixed-odds betting | Registro Salida Nº: REGAGE26e00075799618 | Sport fixed odds betting | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Other fixed-odds betting | Registro Salida Nº: REGAGE24s00021831112 | Other fixed odds betting | 7/7/14 | 7/7/29 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Sports betting-exchange (counterparty) | Registro Salida Nº: REGAGE25s00026863755 | Sports betting exchange | 7/31/15 | 7/31/30 |
YOUR CONTRACT WITH US
3.1 The General Terms apply to your access and use of the Services. By clicking to accept the General Terms, a contract is created between you and us and you are confirming that you have read and understood and will be legally bound by the General Terms (including the additional terms and conditions that form part of the General Terms -- please see Part A Section 4 below).
3.2 This contract is of an indefinite duration. Either party may terminate it in accordance with Part A Section 15.
3.3 Betting contract. The General Terms regulate the general framework of betting between you and us. Each bet or wager you place with us constitutes a distinct betting contract between you and us on the following terms:
3.3.1 the betting contract typically comprises: (a) a publicity of a game/market/odd; (b) your stake or the offer of the amount you wish to bet; and (c) our acceptance of your bet/wager and our confirmation to you that your bet/wager has been concluded with us;
3.3.2 No betting contract shall be deemed to be accepted, completed and executed until the bet is shown as 'confirmed'. We will not confirm your bet/wager in the following circumstances:
a. to protect you (for example if you display pathological behaviour and/or refuse to self-exclude or self-prohibit);
b. to protect the viability of the markets offered from time to time (for example in relation to those offered events where there is an extraordinary or unbalanced number of bets on the same market, being a minority or unique event/market);
c. to protect other Users (for example if we discover or have reason to believe you have taken part in any Unethical Play); or
d. to protect us and Flutter Group (for example if you participate in any Prohibited Event); and
3.3.3 Depending on the market circumstances, instead of rejecting your bet/wager, we may offer to accept your bet/wager up to a certain amount. In such a case, you will always have the right to refuse our offer and therefore not to conclude such a bet/wager. Again, for the avoidance of doubt, no bet/wager will be deemed as completed until we have confirmed it.
3.4 Your rights. When you play Games, you have the following rights: (a) to receive clear and accurate information about the rules of the Game you want to play; (b) to collect any prizes owed to you in the time and format stated in, and otherwise in accordance with, the rules of the relevant Game; (c) to play each Game for the period of time corresponding to the price you have paid for the round in question; (d) to play Games freely, without coercion or threats from other Users or any third party; (e) to manage your Account information and funds, and have available to you at all times information about the balance of your Account as well as the amount you have played or bet over at least the last 30 days; (f) to obtain clear information about the time you have spent playing Games; (g) to provide proof of identity securely and have your personal data protected; (h) to have information about who we are available to you at all times; (i) to file claims with the DGOJ against decisions made by us that affect your interests; and (j) to obtain information about our responsible gaming practices and to access the General Register of Prohibited Access to Gambling (RGIAJ) when required.
3.5 Your obligations. When you play Games, without limiting your obligations under any other parts of the General Terms, you have the following obligations: (a) to identify yourself to us in accordance with Spanish gambling regulations; (b) to not interfere with the normal progress of the Games; (b) to conduct yourself in an honest and respectful manner towards us and other Users; (c) to follow Spanish gambling regulations applicable to the Games; (d) to not transfer your Username or Account to any third party nor facilitate its unauthorized use; and (e) to not transfer any funds or other assets from your Account to any other User's Account
3.6 Our rights. We have all those rights that are established in the General Terms.
3.7 Our obligations. We have the following obligations towards you: (a) to verify periodically that Users are not enrolled in the General Register of Prohibited Access to Gambling (RGIAJ); (b) to retain the gambling contract for a period of 6 years from the date your Account was closed and take all necessary measures to protect your data; (c) to request your express consent if we make changes to our contractual relationship or if we want to transfer the contract to someone else; (d) to keep a detailed record of your Account transactions and bets made for a period of 6 years; (e) to perform routine checks on the correct use of your Account. If an anomaly or potential violation is discovered, we will report it immediately to the DGOJ and SEPBLAC (Spain's financial intelligence unit); (f) to record all transactions concerning your Account, including debits and credits, by correctly documenting all identifying details. This will notably include all details relating to bets, winnings, refunds, deposits, withdrawals and bonuses received; (g) to pay out prizes in accordance with applicable Spanish gambling regulations; and (h) without affecting any other actions we are entitled to take under the General Terms, to report to the DGOJ any Users who are suspected of collusion or fraudulent use of credit cards in connection with their Account.
4.1 Not all of the legal terms and conditions that apply between you and us are set out in the body of the General Terms -- some of them are contained in separate documents in order to avoid the General Terms becoming too long and cumbersome. We cross-refer to these other documents and provide you with links to them at the appropriate places throughout the General Terms (including in Section 4.2 below). They are nevertheless important terms and conditions which form part of the General Terms and therefore the legal contract between you and us, and you should read and understand them just like the rest of the General Terms.
4.2 By clicking to accept the General Terms, , you are also confirming that you have read and understood, and you will be legally bound by, the following additional terms and conditions:
4.2.1 Sportsbook Rules, which apply when you use our Sportsbook Services. You can make bets via the Sportsbook Services by choosing the match or selections of your choice from those made available by us. Once you have chosen the type of bet, you can enter the amount you want to bet and the potential return will be shown. To place the bet, you must accept the bet. For some sports and events, you will be able to place bets live, meaning that it is possible to make bets on events that have already started. Please read the Sportsbook Rules for more information about the types of bet we offer via the Sportsbook Services;
4.2.2 Exchange Rules, which apply when you use our Exchange Services. The Exchange Services allow you to place bets against other Betfair Exchange Users. Unlike the Sportsbook Services, Betfair acts as a facilitator of bets placed via the Exchange Services, rather than a bookmaker. Users may place 'back' bets on outcomes to happen, or 'lay' bets on outcomes to not happen. Prices are set by Users themselves. To place a bet (back or lay), you must submit an offer for a price on your chosen selection within your bet slip. Your bet will only be placed if it is matched with an opposing offer (back or lay) for the relevant outcome on your chosen selection at the submitted price. For some sports and events, you will be able to place bets 'in-play', meaning bets can be placed on events that have already started. In most markets, in-play bets will be subject to a few seconds delay before reaching the marketplace. Please read the Exchange Rules for more information about Exchange betting and the types of bet we offer via the Exchange Services.
4.2.3 Poker Rules, which apply when you use our Poker Services. Poker Games played via the Poker Services successively alternate rounds in which players place their bets with rounds in which cards are dealt. The objective is to get a combination of cards that, according to the values established by the particular rules of the relevant poker Game, allows them to take the jackpot, in full or part. Depending on the version of the relevant poker Game, the winner may be either the player who obtains the highest value combination, the player who gets the lowest value combination, or both, depending on the combinations that the other players in the game have. Our Commission terms apply when you play poker Real Money Games (cash games and tournaments). More information about the types of poker Games we offer is available here
4.2.4 specific Game rules, as set out in-Game and/or on each Game's information page on the Website, including the Casino Rules which apply when you use our casino Services. Below we explain important information about casino Games you may play via our casino Services:
a. Blackjack. In Blackjack Games, each table will clearly display the minimum and maximum bets that a User can place, and the size of the bets. Once the bet(s) have been placed, two cards will be dealt to each User face up, and the banker will receive either one card face up (classic style) or two cards, one face up and one face down (American style), depending on the Game variation being played. The objective in any hand of blackjack is to beat the banker. To do this, you should have a hand that scores higher than the banker's hand, but that does not exceed a total value of 21. More information about the rules of blackjack can be found here.
b. Slots. Slot machine Games consist of the User placing their bet and turning the rollers to receive rewards. To access the rules and options for each slot machine Game we offer, please select the relevant slot machine Game on this page.
c. Roulette. Roulette Games consist of guessing the number, colour or location of the box on which a ball, which is spun on a horizontal wheel supported by a central axis and divided into numbered radial boxes, will finally stop. Before the ball starts rolling, the User must place a bet on the table. You can place many bets in roulette, and they will all be final once the ball touches the cylinder. We offer European roulette and live roulette. More information about the roulette Games we offer can be found here and here
d. RTP. Alongside each casino Game, you will find the mathematical forecast of the return to player ("RTP") for that Game, which refers to the relationship between stakes and winnings calculated on a 1 year basis. Additionally, you will be able to review information on the actual percentage return of prizes in relation to the amount gambled for each casino Game, calculated with respect to the preceding 6 month period. Prizes allocated to jackpots are excluded from the calculation of such percentage.
4.2.5 Charges Rules, which apply when you use certain Exchange Services;
4.2.6 Live Video Terms, which apply when you use our live video streaming Services; and
4.2.7 Standard Promotion Terms and any Specific Terms which apply when you participate in a promotion displayed on the Website, Gaming Platform or other communication (such as email). Please note that:
a. you will only be bound by the Standard Promotion Terms and any Specific Terms that apply to a particular promotion if you opt into the relevant promotion or otherwise accept the Specific Terms for the relevant promotion; and
b. you will not be eligible to participate in promotions if you exhibit 'risky behaviour' (based on a historical analysis of your activity on the Website) or are self-excluded or self-prohibited. Additionally, if you are aged 25 or under, then you will not be eligible to participate in promotions which grant prizes or rewards that are not affiliated with the activities of the Website.
If you don't agree to the General Terms or any part of them, including any of other the terms and conditions which form part of the General Terms (such as those listed above) or any part of them, you shouldn't access or use the Services or the part(s) of the Services to which they relate.
5.1 We may change the General Terms from time to time for various reasons including commercial reasons, to comply with law or regulation, to comply with instructions, guidance or recommendations from regulatory bodies, or for customer service reasons (e.g., to keep up to date with any changes to the Services). We will tell you about, and ask you to re-accept, any significant changes to the General Terms before they take effect.
5.2 If you don't agree to the changes then you should stop using the Services and you may request a withdrawal of any positive balance on your Account. We will process that request unless we have a right to delay the withdrawal, void any related transactions, or recover or not pay out any winnings, rewards or other credits under the General Terms.
5.3 We encourage you to visit the Website regularly to check the version of the General Terms in force at that time.
INFORMATION ABOUT YOUR ACCOUNT
6.1 To register and use an Account you must:
6.1.1 be at least 18 years of age;
6.1.2 be of sound mind and capable of taking responsibility for your own actions and able to enter into a legally binding agreement with us, and not have been declared incapacitated by law or judicial resolution, pursuant to civil legislation;
6.1.3 not be a shareholder, owner, significant participant or member of Betfair, nor a spouse, co-habitant or first-degree relation of any such person;
6.1.4 not be an employee or contractor of Flutter Group involved in the development, management or operation of the Games, nor a spouse, co-habitant or first-degree relation of any such person;
6.1.5 not be an athlete, trainer or any other person who directly participates in the sporting event or activity on which a bet via our sportsbook Services is placed;
6.1.6 not be a judge or referee who exercises their duties during the sporting event or activity on which a bet via our sportsbook Services is placed, or a person who resolve appeals against decisions made by such judges or referees;
6.1.7 not be a manager of any participating sporting bodies or organisers related to the sporting event or activity on which a bet via our sportsbook Services is placed;
6.1.8 not be a chairman, director or executive of the DGOJ, nor a spouse, co-habitant or first-degree relation of any such person;
6.1.9 not be a member of DGOJ staff who is in charge of carrying out inspections and controls of gaming matters;
6.1.10 not be an undischarged bankrupt, not have failed to pay any court judgements on time, not be in a voluntary arrangement with your creditors, not have any assets which are the subject of any form of seizure, and not have any analogous proceedings brought in relation to you anywhere in the world;
6.1.11 not be prohibited for any reason from betting with us or any other member of Flutter Group, or from using the Services or any of the services of any member of Flutter Group;
6.1.12 not currently be self-excluded from the Website or any other Flutter Group website (except to the extent you have chosen to self-exclude only from specific Games or parts of the Services);
6.1.13 not be on any list of persons that would prohibit us from offering the Services to you (for example a sanctions list or the General Register of Prohibited Access to Gambling ("RGIAJ"));
6.1.14 provide true, complete and accurate information at the point of registration and keep this information updated, true, complete and accurate for so long as you have an Account;
6.1.15 operate the Account in your own name, on the basis of your own freely made choice, and solely for your own personal use and benefit, not on behalf of or at the direction of anyone else;
6.1.16 reside in a jurisdiction from which we accept Users from time to time and ensure that your use of the Services is lawful in your jurisdiction (we are not able to verify the legality of the Services in every jurisdiction);
6.1.17 not be located in any of the Prohibited Territories; and
6.1.18 comply with any local, national, federal, state or other laws applicable to you which relate to your use of the Services,
These are the 'Account Requirements'.
6.2 By registering and using an Account, you are confirming and promising that: (a) you meet the Account Requirements at the point of registration; (b) you will continue to meet the Account Requirements for so long as you have an active Account; and (c) you will promptly tell us if you stop meeting any of the Account Requirements for any reason.
6.3 You must not sell or attempt to sell or otherwise transfer the benefit of your Account to anyone else or acquire or attempt to acquire an Account which has been opened in someone else's name.
7.1 As set out in Part B Section 1.1, you need to create an Account to use certain Services and choose a Username and secret password (password requirements can be found here). When you register an Account, you must provide the following: first and last name, date of birth, gender, nationality, country of residence, home address, phone number, email address, and national identity number (DNI) or foreign identity number (NIE).
7.2 We may from time-to-time also ask for other information to comply with our legal, regulatory or internal requirements, for example to check you meet the Account Requirements or Deposit Requirements from time-to-time.
7.3 It is your responsibility to keep your Account details up-to-date, and you must promptly inform us of any changes in such details. Failure to do so may result in you failing to receive important Account related notifications and information from Betfair.
8.1 To meet our regulatory, licence and other legal obligations and business requirements, we may from time to time (including during and/or at any time after registration) ask you to comply with Verification Requests. This could include providing personal details and copies of documentation such as a council residency letter, government-issued photo ID, utility bills and/or bank statements, attending phone or video calls, and/or recording playing sessions. Additionally, we may require further documentation to verify the payment methods used before processing withdrawals of funds, ensuring compliance with our legal and regulatory obligations. You will always be asked to comply with the Verification Requests set out in Section 8.2 or Section 8.3 below, as applicable. If at any time you exhibit 'risky behaviour' (based on a historical analysis of your activity on the Website), we will issue to you a Verification Request to verify you own any card payment methods registered to your Account, unless we are able to do this using other available means.
8.2 To activate your Account, we will: (a) check that you are not registered in the General Register of Gaming Access Bans; and (b) check the identification data that appears in your records through the Identify Verification System of the DGOJ. You must also provide documentary evidence of your identity. If we are unable to validate your identity via the Identity Verification System of the DGOJ then you will not be able to activate your account.
8.3 If your identity has been validated via the Identity Verification System of the DGOJ but documentary verification is not yet complete, then you will be able to make deposits into your Account up to a total of EUR 150 and play Games, but you will not be able to withdraw any winnings, whatever their amount or nature. Your Account will be set as "default" until documentary verification is complete. Once documentary verification is complete, your Account will be set as "active", and you will be able to make deposits to and request withdrawals from your Account and play Games.
8.4 For the purposes of documentary verification of your identity, the following shall be considered reliable documents:
8.4.1 For individuals of Spanish nationality, the National Identity Document.
8.4.2 For individuals of foreign nationality, the Residence Card and the Foreigner Identity Card. Additionally, the identity document issued by the Ministry of Foreign Affairs and Cooperation for personnel of diplomatic and consular representations of third countries in Spain shall also be considered a valid identification document for foreign nationals.
8.4.3 Exceptionally, we may accept other personal identification documents issued by a governmental authority, provided they offer adequate guarantees of authenticity and include a photograph of the holder.
9.1 The 'Prohibited Territories' are: (a) locations subject to any trade or economic sanctions, embargos or similar laws or regulations from time to time, such as Cuba, Iran, North Korea, Syria and the Luhansk, Donetsk and Crimea Regions of the Ukraine; and (b) the USA and US territories.
9.2 For various legal, regulatory, commercial and/or other reasons, we do not permit Accounts to be registered by persons who are located in Prohibited Territories, and we do not permit Accounts to be accessed or used (either deliberately or accidentally) while in any Prohibited Territories. You must not access or use or attempt to access or use your Account while you are in any Prohibited Territories (this does not affect what we say in Section 9.3 below).
9.3 If you move or travel to any of the Prohibited Territories, you may request a withdrawal of any positive Account balance. We will process that request unless we have a right to delay the withdrawal, void any related transactions, or recover or not pay out any winnings, rewards or other credits under the General Terms.
9.4 You must not bypass (or attempt to bypass) any measure we may use to prevent or restrict access to or use of the Services or to detect or correctly identify the location from which you are accessing or using the Services. For example, you must not use a VPN to disguise your location or seek to disguise or interfere with the IP address of the device you are using to access the Services.
10.1 Part A Section 8.1 explains the Verification Requests you will need to comply with before you will be allowed to make any deposits into your Account, and Part B Section 4 and Part B Section 5 explain the Deposit Requirements and general rules about deposits and balances.
10.2 To bet and/or to play Games for real money via the Services, you need to deposit funds. The currencies and methods available for deposit of funds can be found by logging into your Account and clicking "Deposit". For more information about deposit methods, including any charges relating to the deposit of funds, if applicable, see here.
10.3 The amounts displayed in the Gaming Platform will always be denominated in EUR, in compliance with Spanish gambling regulations.
10.4 Unless there has been an Error, your Account will never have a negative balance. Without affecting our rights under Part B Section 9, any negative balance present in your Account due to any Error will be immediately payable to us, and your Account will not be closed unless and until any such amounts are paid to us in full.
10.5 All funds deposited to your Account should be used for betting and wagering. We will, where appropriate, ask you to comply with Verification Requests to check you meet this requirement.
10.6 We may at any time set off any amount on deposit in your Account against any amounts owed by you to Betfair.
10.7 In order for us to meet our regulatory obligations for safe gambling: (a) if at any time you exhibit 'risky behaviour' (based on a historical analysis of your activity on the Gaming Platform), you will only be allowed to use debit card or bank transfers as payment methods to make deposits and withdrawals on your Account (meaning all other alternative payment methods, including e-wallets, prepaid cards and credit cards, will be restricted); and (b) if at any time you exhibit 'intensive behaviour' (based on a historical analysis of your activity on the Gaming Platform), you will be temporarily restricted from using credit cards as payment methods to make deposits and withdrawals on your Account. These restrictions will only be removed from your Account when we decide to remove your 'risky behaviour' or 'intensive behaviour' status in accordance with such regulatory obligations. Further, if we issue to you a Verification Request in accordance with Part A Section 8.1 and you fail to prove ownership of a particular card payment method, you will not be able to use it to make deposits into your Account.
11.1 The methods available for withdrawing your funds can be found by logging into your Account and clicking "Withdraw". Withdrawal and return processing methods and times vary according to the type of payment method used and applicable law/regulation. For more information about withdrawal methods and processing times, including any charges relating to the withdrawal of funds, if applicable, see here.
11.2 You may request a withdrawal from your Account at any time. We will process each withdrawal request within 24 hours of it being made, so long as you have complied with the Verification Requests set out in Part A Section 8.1 Withdrawals will not be processed unless and until you have complied with those Verification Requests. Additionally, Part B Section 8 explains how withdrawals and returns are processed and when they may be delayed.
11.3 If you self-exclude or self-prohibit as set out in Part A Section 12.3 and Part A Section 12.4, we will pay any winnings accrued from your participation in Games prior to self-exclusion or self-prohibition and you may request a withdrawal of any positive balance in your Account to the payment method linked to your Account.
11.4 Nothing in the General Terms prevents you from requesting a withdrawal of any deposits you have made into your Account. Accordingly, all references in the General Terms to our right to recover or not pay out any funds, balance, winnings, rewards and/or other credits (including in Part B Section 7.1, Part B Section 8.2 and Part B Section 16) exclude any deposits you have made into your Account.
11.5 The right to claim winnings will expire 3 months from the day following the conclusion of the betting event, gaming session, or game round in which the winnings were generated.
12.1 Setting deposit limits. You can set your own daily, weekly, and monthly real money deposit limits. When you create an Account; your default deposit limits are EUR 600 per day, EUR 1,500 per week, and EUR 3,000 per month. If you would like to change your deposit limits, you may submit a request in the player protection section of your Account. If your request is to reduce your deposit limits, then we will make the changes immediately. If your request is to increase your deposit limits beyond the default deposit limits or to remove them, then we will check that: (a) you pass the DGOJ’s tests for the prevention of addictive gambling behaviour and responsible gambling; and (b) you have not engaged in risky behaviour during the last 3 months (based on a historical analysis of your activity on the Gaming Platform). Your new deposit limits will be set within 3 days of the date we confirm you satisfy those 2 conditions. You may not request any further increase to your deposit limits until 3 months have passed since your last increase.
12.2 Setting gaming session limits. You will need to set limits on your play each time you start a new gaming session on the Gaming Platform. A gaming session is opened when you select to play any poker or casino Real Money Games, except for poker tournaments. Before you start a gaming session, you will be presented with a gaming limits form within which you can set the maximum play time and spend amount for the relevant gaming session. The spend limit is calculated on a 'net loss' basis, meaning the use of winnings earned during the gaming session, credits and bonuses will not apply towards the spend limit. If you reach the time or spend limit during your session of play, the gaming session will automatically end. You may also choose (at your option) to limit your ability to start a further gaming session for a set period if you reach either limit before choosing to end the relevant gaming session. Please note that the limits you select are final. Once you have confirmed your selections for a gaming limits form and start a gaming session, you will not be able to change the selected limits during the relevant gaming session. However, the gaming session may be ended earlier than the stated terms.
12.3 Self-exclusion. If you believe that playing Games might be a hindrance to your life rather than a form of entertainment, we provide you with the ability to exclude yourself from playing for various periods of time, which will result in the temporary suspension of your Account, with no possibility of making deposits or participating in games. Self-exclusion will take effect within a maximum of forty-eight hours from the completion of the request. Please note that all self-exclusions and time outs are irreversible for the duration of the specified time except those lasting longer than 6 months. If you self-exclude for a period longer than 6 months, then you will be able to cancel the self-exclusion any time after the first 6 months. Your self-exclusion will apply to your Account and any part of the Services that requires your Username to play, including all Games (both Real Money Games and Play Money Games). While you remain self-excluded, you will not receive any promotions, marketing, or other communications.
12.4 Self-prohibition. If you believe that playing Games might be a hindrance to your life rather than a form of entertainment, you can exclude yourself from the Website by registering in the General Register of Prohibited Access to Gambling (RGIAJ). Self-prohibition will result in an indefinite prohibition from participating in gambling activities across all operators, not just on our Gaming Platform. Registration is permanent, but you can cancel it after 6 months. While you remain registered in the RGIAJ, you will not receive any promotions, marketing, or other communications.
For more information about setting deposit limits, self-exclusion and self-prohibition, please see our Responsible Gambling page.
13.1 Part B Section 13 explains what the Prohibited Events are, and Part B Section 14 explains when we will suspend or close your Account for Prohibited Events. If we discover or determine (acting reasonably) that you have engaged in any Prohibited Event then
13.1.1 we will: (a) void any transactions (such as bets); and/or (b) withhold all or part of any winnings, rewards or other credits awarded to you, in each case to the extent the relevant transactions/winnings/rewards/credits are attributable to such Prohibited Event;
13.1.2 if we ask you to, you must repay all or part of any such winnings, funds, rewards or other credits that you have withdrawn or used, and any chargebacks, in each case to the extent attributable to such Prohibited Event; and
13.1.3 we may use any such withheld or repaid winnings, rewards or other credits for any reason, including to compensate any Users that may be affected by any Prohibited Event.
14.1 If you have not logged in or out of your Account and/or have not made any transactions on it for a period of at least 6 months, then you will need to comply with certain Verification Requests before you will be allowed to gamble or request a withdrawal of any positive balance.
14.2 If you have not logged in or out of your Account and/or have not made any transactions on it for a consecutive period of 24 months or more, then it will be deemed to be "inactive" and will be suspended. You may request the reactivation of your suspended Account. However, we will close your Account if it remains inactive for a period of 4 years from the date it was suspended.
15.1 You may at any time ask us to close your Account. To do so, please contact us.
15.2 In accordance with Article 85.4 of Royal Legislative Decree 1/2007, of November 16, which approves the consolidated text of the General Law for the Protection of Consumers and Clients and other complementary laws, we may close your Account at any time for any reason in our discretion (which we don't have to tell you). Except where we suspect money laundering or in other extraordinary circumstances, we will give you at least 7 days' notice before closing your Account for convenience. This does not affect our rights under the General Terms to close your Account for other reasons (such as a change in law or regulation, or if you are involved in a Prohibited Event -- see Part B Section 14 and Part B Section 15).
15.3 Part B Section 16 describes what will happen if your Account is closed for any reason (whether for cause or for convenience). See also Part A Section 11.4.
15.4 Please also see Part B Section 14 and Part B Section 15 which explain when we may suspend your Account in accordance with Article 33.2 of Royal Decree 1614/2011.
INFORMATION ABOUT GAMES AND SERVICES
16.1 You may only place bets up to the value of the cleared funds in your Account.
16.2 Except for Exchange Services, all betting transactions must be conducted online through the Website. For Exchange Services, you may also place bets via the Betfair Exchange application programming interface ('API'), which includes both direct API access and licensed third-party API applications that enable betting on the Exchange Services.
17.1 Depending on the type of Services or market you are betting on and the currency that you are betting in, there are minimum bet sizes that apply. These minimum bet sizes are subject to change from time to time. You must not place (or try to place) bets that are below the minimum bet size threshold.
17.2 Maximum bet sizes are as set out in the Sportsbook Rules and Exchange Rules for each of those Services respectively.
18.1 As we made clear in the "Important Note" at the beginning of the General Terms, maximum winnings limits apply to some of our Services and these limits apply regardless of stake and no matter how much you appear to have 'won'. The maximum winnings for each Account are as follows:
18.1.1 Sportsbook. With respect to Sportsbook betting transactions placed through the Services, the maximum payouts to any one User are as set out in the Sportsbook Rules.
18.1.2 Games. With respect to Games played via the Services:
(a) the maximum winnings for any one wager or gameplay transaction are as set out in the applicable rules for the applicable Game as set out on each Game's information page on the Website; and
(b) the maximum cumulative winnings on all Games (excluding any progressive jackpot wins) in any 24-hour period (00.00-23.59) by an individual User is capped at EUR 1,000,000. This means that if your winnings exceed this sum in any 24-hour period then any additional bets or wagers made within the same period will be void and any associated sums bet or wagered by you will be returned to you. If a bet or wager is made by you that takes your total cumulative winnings over the EUR 1,000,000 limit within the 24-hour timeframe you will be paid out up to EUR 1,000,000 and any excess winnings will not be paid to you and, of the original sum bet or wagered, an amount will be returned to you pro rata in relation to the benefit lost.
19.1 As set out in the Sportsbook Rules and Exchange Rules, we will where appropriate reverse or amend settlement if a market has been settled incorrectly. This may lead to amendments being made to your Account to reflect changes in market settlement and if there are insufficient funds in your Account, we may require that you put funds into your Account to address the outstanding balance. We will let you know if you owe Betfair money and if, following the notification, you either:
19.1.1 do not put funds in your Account within the reasonable time specified in our notice to you;
19.1.2 fail to make the relevant payments into your Account in accordance with any repayment plan as agreed between you and Betfair; or
19.1.3 indicate to Betfair that you have no intention of putting funds in your Account to address the outstanding balance,
then we can set off the positive balance in your Account against amounts that you owe to us. We will also where appropriate take legal action to seek to recover the debt.
19.2 Any amounts settled as winnings or losses will be rounded to the nearest 2 decimal places. This means that if the amount ends in 0.5, it will be rounded up. You must not attempt to place bets which deliberately take advantage of us rounding up to the nearest cent. Bets which seek to do so will be voided.
19.3 Nothing in this Section 19 affects any right we have elsewhere in the General Terms to delay any withdrawal, void any transaction, or recover or not pay out any winnings, rewards or other credits.
Please note that (as listed in Part A Section 4 above) there are separate rules for each of our Exchange and Sportsbook Services. The rules governing how markets are offered, managed and/or settled are not the same for every market on each of those Services. In certain circumstances, a bet that is settled as a winner on one of them may be settled as a loser on the other (and vice versa). Additionally, different settlement rules may apply so that, for example, bets that are a winner on one of them may be settled as a dead heat or voided on the other. You must ensure you familiarise yourself with the relevant rules that apply to the bets you place on Betfair's Services.
21.1 In the event of an Interruption to the Game you are playing:
21.1.1 where an Interruption occurs after we receive notification of your gamble and where you can have no further influence on the outcome of the event or gamble, the results of the gamble will stand;
21.1.2 where an Interruption to a single-participant single stage event occurs before an outcome has been generated we will return your stake to your Account;
21.1.3 for Games where there are multiple stages or decision points we will take all reasonable steps to restore the game to its last known state prior to the Interruption to enable you to complete the game;
21.1.4 for Games with multiple participants (equal chance or otherwise) we will deal with these as seems fairest to us (acting reasonably) on a case-by-case basis; and
21.1.5 for Games that are progressive jackpots, progressive jackpot values will be restored to their pre-failure state to the extent it is within our control and not the control of the Game's provider.
If, due to an Interruption, or because your playing session has 'timed out' due to inactivity, you are disconnected from a multiplayer poker Game, then you will be treated as sitting out and default actions will be taken on your behalf (for example check, fold, or the automatic posting of blinds) until you are able to re-join the relevant Game.
In order to operate the Exchange Games, we and/or other Flutter Group companies consistently and systematically provide liquidity into Exchange Games markets (in accordance with Betfair's terms and conditions, our relevant operating licences and the approval of the relevant regulating authorities).
HOW TO GET HELP
24.1 If you need to contact us, either with a general query or to make a complaint, please get in touch. Our customer support representatives will ensure your query is answered or referred to the appropriate specialist team.
24.2 If you have a complaint, you must submit it within 3 months of the date on which the bet event, gaming session, or game round subject to the complaint (this applies to all types of Games), and we will review and respond to it within 1 month from the date you submitted it.
24.3 Should you feel your complaint has not been satisfactorily handled or resolved by us, or more than 1 month has passed since the date you submitted it, you may refer the matter to the DGOJ, who will address the complaint within 2 months from the date you refer it to them. For information about the DGOJ's dispute resolution services, please visit their website.
Please see here for more information about how you can get help with or make a complaint about the Services.
For information about Responsible Gambling, please visit our Responsible Gambling Page. We provide a customer service telephone line to offer information and assistance regarding responsible gaming. Through this service, which we offer in Spanish and free of additional charges, we will provide you with relevant information about the potential risks associated with gaming activity, the option to take a self-assessment test, the possibility of exercising self-prohibition or self-exclusion, and the public services available for the prevention and treatment of gambling-related disorders. This telephone service will be available through the following number: +34 900 533 102.
LEGAL RESPONSIBILITY FOR GAMES AND SERVICES
26.1 Except for our responsibility under Part B Section 18.1, the Services are provided on an "as is" and "as available" basis. We do not guarantee which Games or other Services will be available via the Website at any time.
26.2 We may suspend, modify, or remove in whole or part and/or add to the Services in our discretion. Where possible this will be on prior notice to you, however some amendments to the Services may need to be made with immediate effect and without notice (for example if any urgent maintenance is required).
27.1 We do not guarantee that the Services or Software will be free from Errors, Malfunctions or Interruptions. Part B Section 9 explains our rights if any Error, Malfunction or Interruption happens to the Services or Software while you are using them.
27.2 Without affecting what we say in Section 27.1 above:
27.2.1 from time-to-time we provide you with access to various information and content ('Information'), including form data, results, video streaming, upcoming events, the times and dates of events, current scores, time elapsed, and other information relating to a sporting event. Information may be provided by Betfair or sourced from a third party and may be supplied via the Website (including micro-sites and as part of any runner data and/or results service), any available telephone betting Services, emails, messages and/or other means of communication;
27.2.2 although some Information may be described as "live", or it may be implied that such Information is "live", this Information may be subject to a time delay; and
27.2.3 other Betfair customers may have access to pictures and/or data that is faster and/or more accurate than the Information.
We do not guarantee that Information is accurate, complete, current or free from Errors. If you rely on any Information to make decisions about and place bets, you do so entirely at your own risk. We are not responsible for the accuracy, completeness or currency (or lack thereof) of any Information or for any loss arising from your reliance on Information.
27.3 Links to third party websites provided by Betfair do not constitute an endorsement by Betfair of any products or services available on or via such websites. You use such websites at your own risk and Betfair is not responsible for the content on, or use of, such websites.
27.4 Nothing in this Section 27 affects our responsibility under Part B Section 18.1 of the General Terms.
28.1 You are responsible for the information that you provide to us concerning the offer that you wish to place via the Services, and for ensuring that the details of your bet are correct. We are not responsible for incorrect entries made by you, including data input Errors with respect to the odds, price or stake on offer, or any incorrect bet requests input by you or communicated by you to any Betfair telephone operator or other Betfair agent.
28.2 If a Betfair telephone operator or other Betfair agent repeats back your bet request incorrectly, it is your responsibility to correct the bet request and inform the Betfair telephone operator or other Betfair agent of the Error. Once you have confirmed the bet request to the Betfair telephone operator or other Betfair agent (whether or not that was the original bet that you requested) and your bet is matched, you will be responsible for that bet if it loses.
We only offer the main gaming products available on our platform and do not provide any additional or complementary services. Consequently, we do not charge any fees for such services.
In the specific case of discrepancies regarding the exact content of the bet, play, or prediction, both parties shall accept as final the gaming operations and financial transactions record captured in accordance with the gaming regulations within the Gaming Platform. This is without prejudice to your right to resort to any legally and contractually available dispute resolution mechanisms to protect your legitimate rights and interests against our decisions.
OTHER LEGAL RESPONSIBILITY
We will not be liable to you under the Terms of Use, and nor do we owe you a duty of care, in respect of our compliance or non-compliance with any regulatory obligations that we may be under from time to time including those relating to 'safer gambling' or 'social responsibility'.
32.1 The General Terms are governed by the laws of Spain and the courts of Spain will have exclusive jurisdiction in relation to any claim, dispute or difference concerning the General Terms and any matter arising under them. You waive any right that you may have to object to an action being brought in those courts, or to claim that the action has been brought in an inconvenient forum, or that those courts do not have jurisdiction. Notwithstanding the foregoing, you may bring proceedings before the competent court based on your domicile.
32.2 Despite what we say in Section 30.1 above, nothing in the General Terms affects either: (a) any rights granted to you as a consumer under mandatory provisions of any law applicable to you; or (b) our right to take proceedings against you in any court of competent jurisdiction, nor will the taking of proceedings in any one or more jurisdictions preclude the taking of proceedings in any other jurisdictions, whether concurrently or not, to the extent permitted by the law of such other jurisdiction.
33.1 The Spanish language version of the General Terms will take precedence over any versions of the General Terms in other languages.
33.2 Despite what we say in Part B Section 20.4, the provision which is most advantageous to you will prevail if there is any inconsistency between the provisions of the various parts of the General Terms.
33.3 Part B Section 14.3.1 and Part B Section 14.3.2 are deemed deleted. Our Privacy Policy explains how we use your personal information.
33.4 References to 'restrict', 'restricted' and 'restriction' under Part B Sections 8, 13, 14, 15 and 18 are deemed deleted and accordingly will not apply to you under these the General Terms.
SETTING UP YOUR ACCOUNT
1.1 You need to register an Account to use certain Services. You can do this by clicking "Join Now" and following the on-screen instructions.
1.2 We are under no obligation to open any Account. We may refuse to open an Account for any reason (including failure to meet any Account Requirements).
2.1 You must keep your username(s), password and (if available on the Website) any telephone account number ('TAN') ('Login Credentials') strictly confidential and not disclose them to anyone else. We are entitled to assume that any activity occurring under/using your Account or Login Credentials is undertaken or authorised by you. You are solely responsible for all use of the Services via your Account or using your Login Credentials, including any gambling losses, whether authorised by you or not (unless such use is directly caused by our failure to exercise reasonable care and skill). You must tell us about any unauthorised use of your Login Credentials or Account as soon as you suspect or become aware of it.
2.2 Please note that when you register an Account you have the option to use your email address or a username to log in to/identify your Account. You should keep in mind that the use of email addresses as usernames can reduce the security levels of your Account as your email address may be more accessible and this makes it easier for third parties to gain access to your Account. We recommend that you use a strong password, and you change it on a regular basis.
2.3 Any username or nickname/alias or other name and any avatar or image you choose to use in connection with the Services (if such options are available on the Website) must not include any Unauthorised Content. Betfair may amend any item that includes Unauthorised Content (this does not affect any other rights we have under the General Terms such as our ability to treat the posting or sharing of Unauthorised Content as a Prohibited Event). You grant Betfair, for the benefit of Flutter Group, a worldwide, irrevocable, transferable, royalty free, sublicensable license to use these items for any purpose connected with the Services.
3.1 You may only open one Account with Betfair. If you open more than one Account, each such additional Account will be classified as a 'Duplicate Account'.
3.2 If we discover that you hold one or more Duplicate Accounts, we will (in respect of each Duplicate Account)
close the Duplicate Account(s) or the original Account (as applicable), leaving you with only one Account (unless we have reason -- for example if you have deliberately or fraudulently opened more than one Account -- to close all of your Accounts).
3.3 If we discover or have reason to believe that you have deliberately or fraudulently opened or are using one or more Duplicate Accounts, then that will be a Prohibited Event and we will close all your Accounts and take other appropriate action as set out in Part B Section 14 and Part A Section 13.
HOW YOUR FUNDS ARE MANAGED
4.1 With respect to deposits, you must:
4.1.1 make deposits to your Account using a payment card, account or wallet that is held in your own personal name;
4.1.2 if requested, prove that the name on the payment card, account or wallet used to make deposits corresponds to the name used for your Account;
4.1.3 be the rightful owner of the money which you deposit in your Account;
4.1.4 not deposit any money into your Account which originates from criminal or other unlawful or illegal activities, or use such money to make transactions via the Services; and
4.1.5 without limiting any of the above, not use a stolen, cloned or otherwise unauthorised payment method as a source of funds in connection with your Account or any transactions made via the Services.
These are the 'Deposit Requirements'.
4.2 Your deposit will be available in your Account as soon as your bank or other payment method authorises the amount you choose to deposit. We give no guarantees about the amount of time needed to complete that processing, because it is an Event Beyond Our Control.
5.1 Account balances are kept in segregated accounts and are not used by us for operational expenses. This ensures that your funds are always available for you to withdraw in accordance with our banking and security policies and procedures, our license requirements, best practice, and the General Terms.
5.2 We are not a bank or financial institution, and you must not treat us at such. Monies deposited with us will not accrue interest and we do not offer any credit.
6.1 There is no charge for downloading Software, accessing the Website, or registering an Account.
6.2 The costs of using certain Exchange Services are set out the 'Betfair Charges' section of the Website.
7.1 Unless (and to the extent) stated otherwise in Part A Section 13:
7.1.1 Subject to the General Terms (including any right we have under the General Terms to void any transactions and recover or not pay out any winnings, funds, rewards or other credits), we will credit your Account with your winnings as soon as practicable*.*
7.1.2 You are solely responsible for reporting your winnings and losses if required by any law, regulation or relevant authority (including any tax authority) applicable to you, and for paying any taxes that may be payable on any funds or prizes awarded to you through your use of the Services. We do not provide advice about tax regulatory or legal matters. If you need any such advice, you should contact appropriate advisors and/or authorities independently.
7.2 If any sales or value-added tax applies to any payments made by you in connection with your use of the Services, such payments shall be treated as inclusive of all such tax.
8.1 Each withdrawal request, and any return to you of funds, will be processed so long as:
8.1.1 all payments made into your Account have been confirmed as cleared and are not the subject of any chargeback, reversal or other cancellation claim; and
8.1.2 there is no ongoing (or, where applicable, completed) investigation into:
a) any Error, Malfunction or Interruption related to your use of the Services; or
b) your involvement in any Prohibited Event.
8.2 If there is an ongoing investigation into any Error, Malfunction or Interruption or suspected Prohibited Event related to your use of the Services, the withdrawal will not go through unless and until the investigation has been resolved to our reasonable satisfaction. Part B Section 9 explains when we will void transactions and recover or not pay out winnings, rewards or other credits resulting from any Error, Malfunction or Interruption related to your use of the Services. Part B Section 14 and Part A Section 13 explain when we will restrict, suspend or close your Account or void transactions and recover or not pay out winnings, rewards or other credits attributable to any Prohibited Event. You should read these sections carefully and ensure you understand what they mean for you.
8.3 You acknowledge that any delay in providing information we ask for in connection with any investigation may result in a delay to the processing time for the withdrawal or return.
HOW WE DEAL WITH ERRORS, MALFUNCTIONS AND INTERRUPTIONS
9.1 Errors, Malfunctions or Interruptions in the Services or Software may or may not be apparent to us or to you at the time, and they may only come to light as and when settlement instructions, bet and where available, Game outcomes, winnings or withdrawal requests are investigated and analysed by us retrospectively. You must not abuse or take advantage of any Error, Malfunction or Interruption which is or becomes apparent to you (for example by exploiting it to obtain winnings). If any Error, Malfunction or Interruption is or becomes apparent to you, or you suspect that it may be occurring to any part of the Services you are using, you must stop using that part of the Services immediately and tell us about it.
9.2 You must provide any information we reasonably require in connection with any investigation into any Error, Malfunction, or Interruption.
9.3 If, as a result of an Error, Malfunction or Interruption in the Services, your Account is credited with winnings, funds, rewards and/or other credits that you would not have received were it not for that Error, Malfunction or Interruption ("Erroneous Credits"), we will void the relevant transaction and withhold or recover the Erroneous Credits. This applies even if the relevant part of the Services could have produced the same or similar amount of winnings/funds/rewards/credits absent the Error, Malfunction or Interruption and applies whether or not the Error, Malfunction or Interruption was apparent to you or to us at the time. If you have withdrawn any Erroneous Credits, you must pay them back to us as and when we ask you to.
9.4 Your playing/betting session may be "timed out" due to inactivity. It is your responsibility not to leave your session unattended/inactive.
YOUR USE OF THE SERVICES
10.1 You must only use the Services (including any Information gained through them and any content on them) in accordance with their intended functionality and the General Terms. Use of the Services outside these parameters is a serious breach of the General Terms and therefore a Prohibited Event.
10.2 You must not:
10.2.1 engage in any behaviour when using the Services which: (a) is abusive, offensive, malicious, threatening, harassing, insulting, intimidatory, defamatory, racist, discriminatory or otherwise inappropriate (including when playing any available Games or waiting for other Users to make a move in a Game, and in your general interactions with our staff or other Users); (b) is intentionally disruptive (for example by sending multiple and frequent messages to drown out legitimate chat (''flooding''); or (c) could otherwise cause distress, harm or inconvenience to any other person;
10.2.2 use the Services or Software in any way which is fraudulent, dishonest, unlawful, illegal or criminal, or may lead to the encouragement, procurement or carrying out of any fraudulent, dishonest, unlawful, illegal or criminal activity;
10.2.3 be involved in any Suspicious Betting or Unethical Play;
10.2.4 use any Prohibited Tools and Services;
10.2.5 directly or indirectly use more than one account (whether an Account or any other Flutter Group account) in the same player or prize pool at the same time, whether any play activity actually occurs on any such account or not (this does not affect anything we say elsewhere in the General Terms about Duplicate Accounts);
10.2.6 after elimination from any tournament or prize pool, directly or indirectly re-join the tournament or prize pool using a different Account or any other Flutter Group account;
10.2.7 post or share any Unauthorised Content via any chat facilities or any other part of the Services, or in any correspondence to us;
10.2.8 attempt to bypass any filters we apply to any chat facilities on the Services (for example if we asterisk out profanities and other unacceptable words) or any changes we make to any username, nickname/alias or other name, avatar or image used by you in connection with the Services;
10.2.9 make any public statement about any part of the Services or any company in Flutter Group which is untrue or malicious or do anything which could damage the image or reputation of any part of the Services or any company in Flutter Group;
10.2.10 use any part of the Services (including any information gained through them or any content on them) or any Software for commercial or business purposes (use for commercial/business purposes includes any use by a betting operator or any use by an individual or organisation supplying data or services to a betting operator); or
10.2.11 attempt to do any of the things listed in Sections 10.1.1 to 10.1.10 above.
Each of these actions is "Unacceptable Conduct".
10.3 We may (in addition to our other rights) take steps to detect and prevent the use of Prohibited Tools and Services. You must not attempt to bypass, interfere with, or block such steps in any way, whether by using software designed for the purpose or otherwise (to do so would be a serious breach of the General Terms and therefore a Prohibited Event).
11.1 'Suspicious Betting' is when we discover or have reason to believe that a single or number of bets have been placed in suspicious circumstances. Suspicious circumstances include:
11.1.1 where there is an excessive frequency and/or highly unusual pattern of bets (when compared with betting norms) placed on the same selection(s) in a short space of time;
11.1.2 where there is an excessive frequency and/or highly unusual pattern of bets placed on the same selection(s) and where the theoretical probability of said selection(s) winning at the time of bet(s) placement, based on the odds offered at the time of bet placement, is largely inconsistent with the theoretical probability of the same selection(s) winning calculated using their starting prices. For example, an inordinately large number of bets placed on a multiple or permutation with combined odds of 250/1 (with a theoretical 0.004% probability of winning based on the odds) when the same multiple or permutation had combined odds of 12/1 based on the starting prices of the selections (a theoretical 7.7% probability of winning;
11.1.3 where the integrity of one or more events has been called into question, including where one (or more) of the participants in an event displays exceptional form which we discover or have reason to believe was known to you, or someone connected to you, at the time you placed the bet, and that information was concealed from the public generally in order to gain an unfair advantage in any bets placed on that event(s);
11.1.4 where we discover or have reason to believe that a bet or a string of connected bets were placed using Prohibited Tools and Services);
11.1.5 where we discover or have reason to believe you have used unfair external factors or influences connected with the event(s) which are the subject of any bet(s);
11.1.6 where we discover or have reason to believe that you have opened one or more Duplicate Accounts, or that any other Accounts are under common control with your Account, with a view to concealing the true worth, nature or pattern of bets placed by you or on your behalf. This applies even if the other Accounts are opened under different names and does not affect anything we say elsewhere in the General Terms about Duplicate Accounts;
11.1.7 where we discover or have reason to believe that you are acting in connection with others;
11.1.8 where we discover or have reason to believe that bets have been placed from a location or device other than the location or device which you claim to have used to place a bet. This does not affect anything we say in Part A Section 9; and
11.1.9 where we identify a pattern of bets that have been placed in quick succession by different or the same Account holder(s) that have a combined liability which exceeds what we would expect to accrue on similar bets during a particular time period based on long term established betting trends. For example, we would regard a series of bets placed on the same or similar selections in quick succession after 9:30pm and before 8:00am by different Accounts with a combined liability that exceeds GBP 100,000 (or local currency equivalent) as suspicious as this conflicts with our long term established betting trends.
12.1 We are proud of the products and services we have created and which we make available to you, and it's important to us (and our licensors) to protect them. Flutter Group and its licensors are the owners of all rights, title and interest, including all copyright, trade secrets, trademarks and other intellectual property rights, in and to the Services and Software. All such rights are reserved.
12.2 Subject to the General Terms we grant you a royalty-free, limited, non-exclusive, non-transferable, non-sublicensable, revocable right to download (if necessary) and to use the Gaming Platform on your device and, where they are available, to play Games. This license is granted for your private personal use only.
12.3 You must not, except to the extent permitted by applicable laws:
12.3.1 copy, distribute, publish, interfere with, reverse engineer, decompile, disassemble, modify, or translate the Software or Services in any way;
12.3.2 access the source code of the Software or Services, whether to create derivative works or otherwise;
12.3.3 extract any Software from the Services;
12.3.4 sell, assign, sublicense, transfer, distribute or lease any Software or any part of the Services;
12.3.5 make any Software or any part of the Services available to any third party through a computer network or otherwise;
12.3.6 export any Software or any part of the Services to any country (whether by physical or electronic means);
12.3.7 attempt to gain unauthorised access to the Website or Gaming Platform, the servers on which the Website/Gaming Platform are stored, or any server computer or database connected to the Website or Gaming Platform;
12.3.8 use our trademarks, content or other intellectual property without our express, written permission; or
12.3.9 attempt or assist anyone else to do any of the things listed in Sections 12.3.1 to 12.3.8 above.
Each of these actions is an "Unauthorised Use".
13.1 The following are 'Prohibited Events':
13.1.1 if at any time you do not meet or fail to comply with any of the Account Requirements;
13.1.2 if at any time you sell or attempt to sell or otherwise transfer the benefit of your Account to anyone else, or acquire or attempt to acquire an Account which has been opened in someone else's name;
13.1.3 if at any time you fail to comply with any Verification Request and/or any other check or request for information reasonably required to meet our legal, regulatory or internal requirements;
13.1.4 if you deliberately or fraudulently open or are using one or more Duplicate Accounts;
13.1.5 if we discover or have reason to believe that you are accessing or attempting to access the Services from any of the Prohibited Territories;
13.1.6 if we discover or have reason to believe that you are bypassing or attempting to bypass any measure we may use to prevent or restrict access to or use of the Services or to detect or correctly identify the location from which you are accessing or using the Services;
13.1.7 if we discover or have reason to believe you have allowed (whether intentionally or unintentionally) someone else to use your Account;
13.1.8 if we discover or have reason to believe you have intentionally or unintentionally used someone else's Account (for example you have used someone else's Account without their permission);
13.1.9 if at any time you do not meet or fail to comply with any of the Deposit Requirements;
13.1.10 if we receive a fraudulent chargeback and/or return notification via a payment method used on your Account;
13.1.11 if we discover or have reason to believe you are or have been depositing or withdrawing money or otherwise using the Services without genuine play;
13.1.12 if we discover or have reason to believe you have abused or taken advantage of any Error, Malfunction or Interruption;
13.1.13 if we discover or have reason to believe that you have engaged in any Unacceptable Conduct;
13.1.14 if you make or attempt to make a bet when your Account contains insufficient cleared funds;
13.1.15 if you make or attempt to make a bet and you are prohibited from entering into the bet by any term of your contract of employment or any rule of a sport governing body or other professional body which applies to you;
13.1.16 if you place a bet on any sporting match or event in which you take part;
13.1.17 if you place a bet on or manipulate any individual market in a manner which we believe (acting reasonably) has the purpose or effect of adversely affecting the integrity of the Exchange or any market;
13.1.18 if you transmit or provide any information or otherwise engage in any activity (such as, for example, so-called "courtsiding") that assists a third party in the placing of bets on any sporting event or contest whilst you are located in any territory where it is illegal to place such bets;
13.1.19 if you procure or arrange for a third party to transmit or provide information or otherwise engage in any activity (such as, for example, so-called "courtsiding") that assists in the placing of bets on any sporting event or contest whilst such third party is located in any territory where it is illegal to place such bets;
13.1.20 if you intentionally match Exchange bets against your own Account (or any related account) with the intention of adversely affecting or manipulating a market for your (or a related account's) benefit;
13.1.21 if you attempt to use the Exchange to deliberately transfer money from one Account to another by attempting to match bets on a market with another Account through collusion;
13.1.22 if we discover or have reason to believe that you have engaged in any Unauthorised Use;
13.1.23 if you breach any part(s) of the General Terms in some other serious way (we give some examples of serious breaches throughout the General Terms -- see Part B Sections 10.1 and 10.3 -- but these are not the only ways serious breaches could occur), or you repeatedly breach any part(s) of the General Terms in such a way as to reasonably justify the opinion that your conduct is inconsistent with you having the intention or ability to give effect to the General Terms.
13.2 You must tell us straight away if you suspect or become aware that any Prohibited Event has been or is being committed by any User, and reasonably assist us with any investigation into any Prohibited Event (including by providing any information we reasonably request).
ACCOUNT CLOSURE, RESTRICTION AND SUSPENSION
14.1 We will restrict or suspend your Account, your ability to bet, play Games (where available), and/or any other aspect of your access to or use of the Services, where we have reason to believe that you have been involved, or are likely to be involved,in a Prohibited Event.
A "restriction" is where a limitation is placed on your access to or use of a particular product, feature or part of the Services or your Account.
A "suspension" is where you are temporarily prevented from accessing your Account or the Services as a whole.
14.2 Your use of the Services/Account will remain restricted/suspended while the matter is investigated and/or until our checks have been completed. If the investigation results in our decision (acting reasonably) that the issue has been resolved to our satisfaction, we will lift the restrictions/suspension (either in full or in part). However, if the investigation results in our decision (acting reasonably) that you have been involved in any Prohibited Event, then we will permanently restrict or close your use of the Services/Account.
14.3 If we restrict, suspend or close your use of the Services/Account under this Section 14 then:
14.3.1 we may notify other companies in Flutter Group and any account(s) you hold with them may also be restricted, suspended or closed;
14.3.2 you may be temporarily or permanently excluded from access to services/products offered by other companies in Flutter Group (including live events where applicable); and
14.3.3 we will if appropriate report you to the relevant authorities or other third parties, and/or take legal action against you.
14.4 Your funds cannot be accessed or withdrawn during periods of suspension, and any balance will remain in your Account.
14.5 If you have engaged in any illegal activity, we are under no obligation to permit you to withdraw or return to you any funds in your Account.
We will restrict, suspend or close your Account, the Services (in full or part) or your access to or use of them, if required for legal or regulatory reasons or if we reasonably believe there to be a security risk.
You remain responsible for activities using your Account until it is closed. We will tell you when your Account will be closed and we will return any positive balance on your Account at that time, unless we have a right to delay the return, void any related transactions, or recover or not pay out any winnings, funds, rewards or other credits under the General Terms.
WHEN WE ARE NOT RESPONSIBLE AND WHEN YOU MUST COMPENSATE US
17.1 You acknowledge and accept that gambling involves an inherent risk of losing money, and we have no responsibility for any such loss.
17.2 Except under Part B Section 18.1, we will not be responsible for any failure or Interruption in or to any part of the Services or the performance of our obligations under the General Terms, or for any other liability or loss, resulting from any Event Beyond Our Control. For example, we are not responsible if your connection or equipment is slower than other Users', and it affects your performance in time critical products.
17.3 We may suspend or cancel all or any part of the Services if, despite making reasonable efforts to do so, we are not able to provide the Services or any part of them due to any Event Beyond Our Control.
18.1 Nothing in the General Terms excludes or limits our responsibility for:
18.1.1 our fraud or fraudulent misrepresentation;
18.1.2 death or personal injury resulting from our negligence or the negligence of our employees or agents; or
18.1.3 any other liability which may not be excluded or limited by applicable law (such as liability under mandatory provisions of applicable consumer law).
18.2 Except under Section 18.1 above, we will not be responsible under the General Terms for any loss:
18.2.1 that could not have been reasonably expected by you and us at the time you register your Account or enter into a transaction on the Services. In all circumstances this includes any loss of income, business, savings or profits;
18.2.2 that you could have avoided by taking reasonable action;
18.2.3 arising from your provision to us of any invalid, incomplete or incorrect financial, personal or other data;
18.2.4 arising from any Prohibited Event;
18.2.5 arising from your use of any Permitted Tools and Services;
18.2.6 arising from any Error, Malfunction or Interruption; or
18.2.7 arising from our restriction, closure or suspension of your Account, or our taking of any other action, in accordance with the General Terms.
18.3 You must compensate us for any costs, charges or losses sustained or incurred by us arising from your participation in a Prohibited Event.
18.4 If there is a cap on our total liability to you, or your liability to us, it will be set out in Part A. Any such cap(s) on liability will not affect our responsibility under Section 18.1 above.
LEGAL STUFF
The information that you provide to us or that we collect from you will be processed in accordance with our Privacy Policy. Our Cookie Policy sets out information about our use of cookies in connection with the Services.
20.1 The General Terms are personal to you. You may not transfer your rights or obligations under the General Terms to anyone else.
20.2 We may transfer any or all of our rights and/or obligations under the General Terms to another company in Flutter Group or any other legal entity (for example if we restructure or there is a sale of our business). We will ensure that the transfer will not negatively affect your rights under the General Terms.
20.3 If you breach the General Terms and we take no action against you, we will still be entitled to use our rights and remedies in any other situation where you breach the General Terms (including if the same breach happens again).
20.4 If there is any inconsistency between the provisions of the various parts of the General Terms, the order of precedence (1 taking highest precedence) is: 1) Part A; 2) Part B; 3) Part C; 4) the summary; 5) the introduction.
1.1 The following capitalised words and phrases have the following meanings in the General Terms:
Account: A User account on the Website.
Account Requirements: The eligibility criteria for creating and using an Account, as defined in Part A Section 6.
Betfair/we/us/our: The relevant Flutter Group contracting party, as identified in Part A Section 1.
Deposit Requirements: Specific deposit-related standards that you are required to meet, as defined in Part B Section 4.1.
Duplicate Account: Any additional Account(s) you open on the Website, as defined in Part B Section 3.
Erroneous Credits: These are defined in Part B Section 9.
Error: Any omission, incompleteness, mistake or error in or relating to the Services, whether human, technical, administrative, operational, systematic, a combination of any or all of these, or otherwise. For example, the mistaken offer of incorrect prices or terms for participation in any Game or betting Services.
Event Beyond Our Control: Any event beyond our reasonable control such as: (a) war, terrorist activity, riots, malicious damage, fire, flood, storm, nuclear accident, disease, epidemic or pandemic (such as Covid-19); (b) the actions of any government or authority (including the introduction of any new law, any governmental, authority or court order, rule, regulation or direction, and the refusal or revocation of any license or consent); (c) any defect, outage, slowness, capacity constraint or other deficiency affecting any telecommunications network, internet access service or device used by you to access or use the Services; (d) any delay, failure or suspension affecting any banking network or other payment processing system used in connection with the Services (including any processing delay, reprocessing or reversal of a transaction, or the seizure or freezing of funds by any third party involved in the processing of funds); (e) any charge or fee applied by your card issuer, bank, wallet provider, or financial institution in connection with your use of the Services; and (f) any third party Information made available via or used in connection with the Website or Services (such as third party data feeds).
Flutter Group: The group of companies that are controlled, directly or indirectly, by Flutter Entertainment Plc (including us).
Games: Any gaming and gambling games available via the Website and Gaming Platform, and 'Game' means any one of them.
Gaming Platform: The gaming and gambling platforms made available to you in connection with the Website.
General Terms: These general terms and conditions and the terms and conditions incorporated into them by reference.
Information: This is defined in Part A Section 27.
Interruption: Any break in the continuity or uniformity of or disruption, interruption or delay in or to any part of the Services, for example if any Game freezes while you are playing it or you lose internet connectivity.
Login Credentials: These are defined in Part B Section 2.1.
Malfunction: When any technology, software, automated process or set of instructions, data or programs used to execute specific tasks fails to operate as designed or intended. For example, if a virus affects the Services, or when computer hardware or software deviates from its intended performance specifications or parameters or where two pieces of software fail to interface or communicate with each other in the manner designed or intended, in either case producing a result which is not the result that was designed or intended.
Permitted Tools and Services: Any tools and services which are expressly permitted by Betfair for use by Users in connection with Exchange Services.
Prohibited Events: Certain events and practices that are not allowed in relation to the Services or Software, as defined in Part B Section 13.
Prohibited Territories: Any locations where use of the Services is prohibited, as defined in Part A Section 9.
Prohibited Tools and Services: Any tool or service (including artificial intelligence, "bots" and other computer programs and software) which is used to execute or assist in the execution of any action relating to the Services and is designed to provide an unfair advantage to Users, including those which: (a) play without human intervention or reduce the requirement of a human to make decisions (for example by helping you decide what action to take in respect of a bet or the size of any bet); (b) offer real-time advice on what action to take; (c) automate mouse clicking or simulate keyboard input ("auto clickers"); or (d) delay a player's decision by either a specific or randomized amount of time. This does not include Permitted Tools and Services.
Services: The Website, Gaming Platform and the gambling products and services, Games, promotions and other services made available via the Website and Gaming Platform.
Software: All software underlying the Services (whether downloadable or not).
Suspicious Betting: Where when we discover or have reason to believe that a single or number of bets have been placed in suspicious circumstances, as set out in Part B Section 11.
Unacceptable Conduct: This is defined in Part B Section 10.
Unauthorised Content: Unauthorised Content: Any content (including photographs, images and text) which: (a) is offensive, racist, discriminatory, blasphemous, pornographic, obscene, vulgar, profane, indecent, abusive, threatening, harassing, insulting, intimidatory, defamatory, expresses or is liable to incite racism, bigotry or hatred, or is unlawful or illegal; (b) advertises, promotes or otherwise relates to any online or offline ventures, products or services other than the Services; (c) infringes any intellectual property, privacy, image or other rights (for example any content which impersonates any other person or brand or discloses confidential information without permission); (d) is intended or is likely to cause harm or damage to any device, computer system, network or equipment (such as a virus, corrupted file, key logger, 'Trojan Horse' or other malicious code); and/or (e) you're not permitted to use.
Unauthorised Use: This is defined in Part B Section 12.
Unethical Play: Cheating, collusion, team play, game manipulation, or other unethical play of any kind when using the Services, including: (a) card counting (except in any peer-to-peer poker Games if they are available on the Website); (b) playing a Game in a certain way for the benefit of another User; and (c) engaging in any communication that might give an advantage to other Users.
User: Any end user of any Services (including you).
Verification Requests: Any request for you to prove you are who you claim to be, including any request for you to prove your identity, addresses, age, circumstances, funds and/or other details.
Website: www.betfair.es/ and any related mobile sites and apps.
You/you: You as the User of the Services.
1.2 The terms include, including, for example, such as and in particular or any similar expressions used in the General Terms mean something is illustrative only, and they do not limit the scope of the words preceding them.
1.3 Headings used in the General Terms are for convenience only, to help you find your way around the document and understand what the relevant section is mainly about. They do not affect the interpretation of the General Terms.
Version: 1.0
In force from: 9/8/2026
A. Introduction
1.1. These Sportsbook Rules (the 'Sportsbook Rules') form part of the General Terms and are legally binding contract terms between you and us.
1.2. The Sportsbook Rules apply to the markets offered and bets placed via our sportsbook Services (the 'Sportsbook'). Capitalised words used but not defined in the Sportsbook Rules have the meaning given to them in the General Terms (which you should read alongside the Sportsbook Rules). You can also find definitions and explanations of terms used in the Sportsbook Rules terms here .
1.3. The Sportsbook Rules consist of the following:
This Introduction section;
The Sportsbook General Rules set out below; and
The Specific Sports Rules listed in the side bar.
1.4. The Sportsbook General Rules apply to all bets and markets on the Sportsbook, although some bets and markets also have Specific Sports Rules applicable to them. For example, in addition to the Sportsbook General Rules, the 'Football' Sports Specific Rules apply to bets placed on soccer markets. If there is any inconsistency between the Specific Sports Rules and the Sportsbook General Rules, the Specific Sports Rules will prevail.
Everything in the Sportsbook Rules is important and has the potential to affect your interests, so please read the Sportsbook General Rules and any Specific Sports Rules affecting the market on which you wish to place a bet in full before you place a bet.
To make it easier for you to understand certain sections we'd like to highlight the following:
How we settle and when we will void bets. The Sportsbook General Rules and Specific Sports Rules contain information about how bets will be settled and when they will be void. The rules vary according to the market, so please ensure to read all relevant rules carefully before you place a bet.
When the amount you can win is limited. There are daily limits on the amounts you can wager and win on the Sportsbook. Please read the Maximum Payouts section below, which explains these in detail.
When we will void bets and adjust winnings for Errors on the Sportsbook. Part B Section 9 of the General Terms explains the general rules about what will happen if an 'Error ', 'Malfunction', or 'Interruption' happens to the Services or Software while you are using them. Examples of Errors that could occur on the Sportsbook, and the actions that we will take in relation to them are explained in detail in the Errors related to the Sportsbook section below.
We will void bets and recover or not pay out winnings if we determine you have been involved in 'suspicious betting'. Part B Section 13 of the General Terms explains the general rules about Prohibited Events, Part B Section 14 of the General Terms explains when we will restrict, suspend or close your Account for Prohibited Events, and Part A Section 11 of the General Terms explains when we will void transactions and recover or not pay out winnings if we discover that you have engaged in any Prohibited Event. For the purposes of the Sportsbook Rules, it is a Prohibited Event if you take part in 'suspicious betting'. We explain what suspicious betting is, and the specific actions we will take if we discover you have taken part in it, in the Suspicious Betting section below. In particular, we will void bets, and recover or not pay out winnings, if we determine you have taken part in suspicious betting.
When we are not responsible for information provided on the Sportsbook. Some information in the Sportsbook, such as sports data feeds, are provided by third parties. We have no control over these data and are not responsible for any inaccuracies in them. Similarly, as set out in Part A Section 23 of the General Terms , we do not guarantee that the Services -- including the Sportsbook -- will be free from Errors , Malfunctions or Interruptions . Please see the Third Party Feeds and Score Displays and Reliance on Information sections below for more information about this.
B. Sportsbook General Rules
1.1. We are under no obligation to accept any bets on the Sportsbook, and we may refuse to accept any bets or offer reduced stakes for any reason.
1.2. A bet is not accepted until it has been validated by us and shows in the User's bet history (under the heading 'My Bets'). If you are unsure about the validity of a bet, please check the open (pending) bets section on the Website or contact support .
1.3. Unless accepted in Error, once accepted by us, a bet will remain valid and cannot be cancelled by you. It is each User's responsibility to ensure details of the bets placed are correct. Part B Section 9 of the General Terms and the Errors related to the Sportsbook section below explain what will happen if a bet is accepted in Error.
1.4. Should a dispute arise about the acceptance (or lack of acceptance) of any transaction in your Account, the transaction log on our servers or in our databases will determine the matter.
General Rules About Settlement
2.1. If the Specific Sports Rules do not specify how and on what basis a market will be settled, markets will be settled based on the official result of the relevant governing body regardless of any subsequent disqualification or amendment to the result. The exception to this is if an amendment is announced by the relevant data source within 24 hours of the initial settlement to correct an Error made by them in reporting the result, in which case we will resettle the bets as appropriate.
2.2. If no official result of a relevant governing body is available, we will determine the result (acting reasonably) using information from independent sources. In such cases, if any new information relating to the result comes into the public domain within 48 hours of settlement, then we will (acting reasonably) either:
(a) settle or resettle the market in light of this new information; or
(b) wait for further information before deciding whether to settle or resettle the market (for example, if a governing body has announced that it intends to undertake a review or investigation before declaring the official result).
2.3. Except where we have announced that we are waiting for further information before deciding whether to settle or resettle the market, any information that comes into the public domain more than 48 hours after a market has been settled will not be considered (regardless of whether or not such information may have led to a different result).
2.4. If there is any uncertainty about any result or potential result, we will suspend settlement of any related market for an unlimited period until the uncertainty can be resolved to our reasonable satisfaction. We will void any such market if the uncertainty regarding settlement cannot be resolved to our reasonable satisfaction.
Resettlements
2.5. Bets are usually settled shortly after the end of the event in question. We may settle (or part-settle) some bets before the official result is declared (or may increase a User's available balance by the minimum potential winnings of that User on a given bet) purely as a customer service benefit.
2.6. We will resettle a bet if:
(a) the official result is different to the result on which we initially settled the bet; or
(b) the whole market is eventually voided.
2.7. Resettling a bet may lead to amendments being made to the balance of your Account to reflect the changes in bet settlement.
Non-Runners, Withdrawals and Disqualifications
2.8. A 'non-runner' is a selection that is named but does not participate in the specified event.
2.9. Unless otherwise stated in the Specific Sports Rules or elsewhere on the Website, sports bets are accepted on a 'non-runner, no bet' basis. This means that bets on a competitor that is withdrawn prior to the start of an event or does not enter the field of play during the event will be void. We will, where appropriate, apply a Non-Runner Deduction to any winnings from bets on the event's remaining participants.
2.10. The above may apply to selections in Outright markets as well as Proposition markets concerning individual competitors, including markets such as 'goalscorer', 'point scorer', 'runs', 'tryscorer' and 'touchdown scorer' (as available on the Website from time to time). It may also apply to selections included in #Oddsonthat and enhanced odds offer.
2.11. Where specified, certain markets will be offered on an 'all in compete or not' basis. This means that, if a competitor is withdrawn from an event (whether by it pulling out of the event, being suspended or disqualified from the event, or otherwise) before it has taken part in the event, then any bet placed on that competitor will be deemed a losing bet.
2.12. If a competitor is withdrawn, suspended or disqualified from a 'fixed draw' event, we will settle bets on the subsequent odds once the market has been revised without the withdrawn competitor.
2.13. If a competitor participating in an event (once it has officially started) fails to complete that event for any reason, any bet placed on that team or competitor will stand (meaning bets on that competitor will not be void).
Selections Not Offered
2.14. We use reasonable efforts to ensure that potential winning selections for each market are always offered on the Website, however, we do not guarantee that every possible outcome for each market will be offered. If the selection which ultimately wins is unavailable to you as a selection for any reason (for example, because it is a dynamic market where competitors might enter or leave before the event starts, so we have chosen not to offer it), bets on other selections in the applicable market will stand and will be settled in accordance with the applicable Sportsbook Rules.
2.15. If a match or period of a match ends in a draw and we did not offer a 'draw' selection, then affected bets will be void.
3.1. Bets are accepted up to the 'off' time of the event or a pre-determined time, whichever is earlier.
3.2. Any bet accepted after the betting has closed, or at any other stage where a User could have any indication of the outcome, but the final result or outcome is not known, will be settled at the correct odds at the time the bet was placed (such odds to be determined by us acting reasonably).
3.3. Bets placed after the final event result or outcome is known will be void.
3.4. Should there be a dispute over the 'off' time of an event/market where an official start time is not given by that sport's governing body, then the time that we (acting reasonably) determine the event to have started will govern the settlement of all bets.
4.1. 'Cash Out' is a feature that is offered on various betting markets. Cash Out allows you to amend your original bet on that market and lock in a profit or a loss by settling your bet (or a portion of your bet) early, without having to wait for the event to finish.
4.2. Your request to Cash Out is not guaranteed to be accepted and may be unsuccessful if, for example, the market is suspended or the odds change before your request has been processed.
4.3. If your Cash Out request is successful, a 'success' message will be shown, your bet (or the relevant portion of your bet) will be settled immediately, and any winnings will be returned to your Account equal to the amount shown on the Cash Out button. Note that this includes the original stake (or portion of your stake), and the total amount returned to your Account will be the amount shown on the Cash Out button. For a full Cash Out, the bet is settled, and any subsequent events will have no impact on the amount returned to your Account. For a partial Cash Out, part of your bet is settled, and any subsequent events will only impact on the portion of your bet which you have not Cashed Out.
4.4. If your Cash Out request is unsuccessful, a message will be shown which gives the reason why and a new Cash Out offer may be offered to you.
4.5. Cash Out requests made In-Play may take longer to process because of the In-Play bet delay.
4.6. In-Play betting rules apply on all In-Play bets where Cash Out is available.
4.7. Using Cash Out may mean you will opt out of and no longer be eligible for certain offers. See the terms and conditions of the relevant offer for details.
4.8. On bets when a free bet has been used, Cash Out will be unavailable until the value of your Cash Out is higher than the value of your free bet.
4.9. We will cancel a Cash Out settlement if the selection that has been cashed out on becomes a Non-Runner after the bet has been cashed out. If this happens, as the bet was placed on a Non-Runner, the bet will be void.
5.1. If there are no rules about abandonment, cancellation and/or postponement in any applicable Specific Sports Rules for a particular market, then the following rules will apply.
5.2. In relation to any match, fixture, game, individual event, race or similar: If the event is not completed within 72 hours after the originally scheduled completion date, then all bets on markets for this event will be void, except for bets on any markets that have been unconditionally determined.
5.3. In relation to any tournament, competition or similar: If the event is not completed within 24 hours following the scheduled completion date of the event, then any bets relating to the event will be settled in accordance with the official ruling of the relevant governing body, providing such a decision is given within 90 days after the scheduled completion date. If no official ruling is announced in this 90-day period, then bets on any market relating to this event will be void, except for bets on any markets which have been unconditionally determined. If a market has been part-settled during the 90-day period as a courtesy to Users, we may resettle such part-settled bets at the end of this period, provided we will not give Users a less favourable outcome on their bets as a result of the resettlement.
5.4. If there is no further sporting action in any market that does not contain the selection 'draw' or 'tie', all bets placed after this conclusion of action will be void.
5.5. We will decide (acting reasonably) whether a market relates to a match (or similar) or a tournament (or similar). However, by way of example, the following will apply to the following markets (as may be available on the Website from time to time):
Europa League Outright = tournament;
Champions League group Outright = tournament;
Top Premier League goalscorer = tournament;
Tennis Tournament Outright = tournament; and
Motor race (for example, Grand Prix) = match.
6.1. For any team sport: if the scheduled venue is changed after a bet is placed, all bets will be void only if the new venue is a home ground of the original away team (or in the case of international matches, only if the venue changes to a venue in a different country).
6.2. For all categories or markets other than team sports: if the scheduled venue is changed after a bet is placed, all bets will stand.
6.3. If there is a change in the type of scheduled surface (for example, a hockey match switching from real grass to artificial turf) after a bet is placed, all bets will stand.
7.1. If the scheduled duration of an event is changed after a bet is placed, but before the start of the event, then all bets on the event will be void.
7.2. Some markets refer to the length of time until an occurrence in the event (for example, time of first goal). If an occurrence happens in stoppage or injury time after any regular time period, then it will be deemed to have occurred at the end of the regular time period. For example, if a goal is scored in first half stoppage time in a football match, it will be deemed to have occurred on 45 minutes.
7.3. All bets apply to the relevant full 'regular time' period, including stoppage time. Any extra time and/or penalty shoot-out is not included.
7.4. Any reference in the Sportsbook Rules to a particular number of 'days' means the end of the day local time after the expiry of the specified number of days. For example, if a football match is scheduled for December 1, then a rule that allows the match to be completed within 3 days after the scheduled completion date would mean that the deadline for completion of that match would be 23.59:59 on December 4.
All references to time periods in the Sportsbook Rules relate to the time zone in which the event takes place. For example, a reference to the start time of a football match relates to the local kick-off time.
9.1. If there is more than 1 competitor with the same surname and the selection has not been identified by either first name, team (where applicable), or qualifying odds, the competitor with the lowest advertised odds will be taken as the selection.
9.2. If 2 or more competitors are quoted at the lowest advertised odds then the stake will be divided between them.
9.3. The name/heading of a competition determines what a bet refers to. For example, if you place a bet on 'Italy-Brazil' under the competition name/heading 'Women's World Cup', the bet will apply to the match between Italy and Brazil, which is part of the Women's World Cup.
Unless otherwise stated on the Website, we will settle Outright betting on the player or team that lifts the cup/trophy.
11.1. If any injury news is announced in a market where the number of matches or odds of runners remaining can significantly affect the odds, for example, in 'top goalscorer' or 'top runscorer' markets (as available on the Website from time to time), we will as appropriate either void bets, apply a Non-Runner Deduction, or resettle bets to the next odds offered after the market has been revised due to that injury news.
11.2. This could apply to bets placed between the release of the injury news and the revision of the market in question.
12.1. 'Dead Heat' is a term that describes when there is a tie between 2 or more selections in an event.
12.2. The 'Dead Heat rules' are that, if a Dead Heat between 2 selections is declared on any event, then half the stake is applied to the selection at full odds, and the other half is lost. If more than 2 Dead Heats are declared, the stake is proportioned accordingly.
12.3. Unless otherwise stated in the Specific Sports Rules, Dead Heat rules will apply to bets on a market where there are more winners than expected.
13.1. Unless otherwise stated in any applicable Sports Specific Rules, these markets are determined by adjusting the score of the selected team by the applicable handicap which is offered in respect of that team (this is the 'Handicap', also called the 'Spread'). For example, if team A +10 is selected, 10 points will, for settlement purposes, be added to the score of team A. Where the draw is selected in a Handicap market, the relevant bet will be determined by adjusting the home team's score by the applicable Handicap (for example, if draw - 6 is offered, 6 points will, for settlement purposes, be deducted from the home team's final score and if following such deduction, both teams' scores are the same, the bet will be settled as a winning bet).
13.2. Where only Handicap betting is available, the bet will be settled as a Handicap bet, whether selected or not.
'To qualify' markets (for example, 'to reach the final') will be determined by the team or competitor that progresses, whether or not they take part in the next round or event for which they have qualified. Bets will be settled after the qualifying stage, and any subsequent disqualification or amendment to the result will not count.
A 'push' describes the result of a bet for which there's no winner or loser as between a User and the Sportsbook. If the result is a push, then the bet is void. The following markets can result in a push:
(a) Handicap/Spread/run line/points line markets: if by adding the Handicap number to the relevant team's score, the accumulated result becomes a draw, then it's a push, and relevant bets will be void if no Handicap Draw is offered; and
(b) Total points/goals markets: when the betting line matches the exact outcome, that is if the total points line bet on is exactly the same as the points total for the relevant player or team in the specified event or period, then the bet is a push and will be void.
16.1. A 'multiple bet' (also called an 'accumulator') is one bet made up of multiple legs. Each 'leg' is a selection in an individual event market.
16.2. All multiple bets placed are subject to the Sportsbook Rules applicable to each individual market comprising the legs.
16.3. If any selection in any leg is a non-runner or otherwise void under the applicable Sportsbook Rules (for example, due to an abandoned match), then all bets on that individual leg will be void, and the multiple bet will be adjusted accordingly. For example, a treble including one void leg will become a double. If that void leg means that an individual bet within a multiple bet becomes a single bet, then this single bet will stand.
16.4. Multiple bets combining different selections within the same event will not be accepted when there are related contingencies, unless those selections are chosen through our Bet Builder feature. The rejection of related contingency bets may happen automatically at the bet placement stage.
16.5. Each way and win only markets cannot be combined as part of a multiple bet.
17.1. A 'system bet' is a form of multiple bet that combines multiple bet selections made up of singles and multiples (including triples, fourfolds, fivefolds and so on), providing Users the opportunity to bet on multiple outcomes and win on individual selections, regardless of whether all selections are winners. The number of selections available on a system bet depend on the type of bet offered.
17.2. For example, a 'lucky 15' consists of 4 selections and offers a total of 15 separate bets (4 singles, 6 doubles, 4 triples and 1 fourfold) on a single stake. If 4 selections of a Lucky 15 bet were winners, then each single bet and every variation of multiple bet within the Lucky 15 would also be winners, meaning the User would have a total of 15 winning bets. However, if only 2 selections were winners, then the User would only have a total of 3 winnings bets (2 singles and 1 double).
18.1. 'Bet Builder' is a feature on the Sportsbook which allows you to construct your own bet, using our tools, by combining related bets within a single event.
18.2. When selecting legs to add to your Bet Builder, you will see that the individual selections added are displayed with individual odds. However, these odds are for customer information only and are not used to form the final Bet Builder payout presented on the betslip. This is because the bets have related contingencies and so the Bet Builder final payout is calculated differently to a simple multiple/accumulator bet (with a Bet Builder bet the odds are not multiplied).
18.3. If any selection in any leg of a Bet Builder bet is a Non-Runner or otherwise void under the applicable Sportsbook Rules (for example a chosen goalscorer does not take part in a match), then all bets on that individual leg will be void, and the Bet Builder bet payout will be recalculated accordingly. Any remaining legs will stand.
19.1. '#Oddsonthat' is a feature on the Sportsbook which allows you to place certain tailored bets on certain events.
19.2. If any competitor who is part of a #Oddsonthat bet does not take any part in the relevant event, then the entire bet will be void.
19.3. Where an #Oddsonthat bet combines related bets within a single event:
(a) if any selection in any leg of the #Oddsonthat bet is a Non-Runner or the leg is otherwise void under the applicable Sportsbook Rules (for example a chosen goalscorer does not take part in a match), then all bets on that #Oddsonthat will be void; and
(b) all legs making up the bet must win for the bet to be settled as a winning bet. Otherwise, the entire bet will be settled as a losing bet.
19.4. In addition to the specific rules about #Oddsonthat set out above and elsewhere in the Sportsbook Rules, all other settlement rules in the Sportsbook Rules apply to the settlement of bets placed via #Oddsonthat (unless they contradict or conflict with the #Oddsonthat specific rules, in which case, the #Oddsonthat specific rules will take precedence).
20.1. 'Acca Edge' applies to Sportsbook (fixed odds) accumulator bets only.
20.2. Not available for each-way accumulators, SP accumulators, bets placed with free bet tokens or permutation multiples (Yankee, Lucky 15 etc.)
20.3. Not available for each-way accumulators, SP accumulators, bets placed with free bet tokens or permutation multiples (Yankee, Lucky 15 etc.)
20.4. Stakes are returned as cash.
20.5. Acca Edge must be ticked at the time of bet placement and you must receive confirmation from Betfair that it has been "applied".
20.6. You acknowledge that the odds with Acca Edge may be different from the odds of the bet without Acca Edge.
20.7. Acca Edge will become void if any leg is settled void or any leg is subject to a Dead Heat reduction. In such circumstances the bet will revert to a normal accumulator bet without the Acca Edge and be priced based on the original leg prices taken at bet placement.
20.8. Bets placed with Acca Edge are available for Cash Out, however any Cash Out (partial or full) will render Acca Edge void.
20.9. We may suspend or disable the Acca Edge feature at any time.
20.10. 'Each Way Edge' applies to Sportsbook (fixed odds) Each Way singles only on selected (determined by us) Horse Races.
20.11. Not available for multiples or SP singles.
20.12. At the time of placement the odds and place terms must be updated in the betslip, highlighted in yellow, and the Each Way Edge applied message in view. Successful placement of the bet with Each Way Edge applied will be included in the bet receipt.
20.13. Acca Edge only applies if one leg lets you down.
20.14. You acknowledge that the odds and place terms with Each Way Edge applied vary from the odds of the bet without Each Way Edge.
20.15. Bets placed with Each Way Edge are eligible for Cash Out if the Cash Out icon is shown, subject to the standard Cash Out terms.
20.16. If the number of non-runners results in a change in the standard each way terms, then the terms of the Each Way Edge bet will also be altered to reflect this. In summary: An EW Edge bet is an offset to normal EW terms, so if the EW terms on the market change after a withdrawal, the EW Edge terms can change too. E.g. if there is a market with 3 places @ 1/5 and EW Edge is used to take 4 places. If the market changes to 2 places @ 1/4 after a withdrawal, the EW Edge bet has terms of 3 places @ ¼. If the market place fraction changes (e.g. market changes from 3 @ 1/4 to 3 @ 1/5) then the fraction changes for EW Edge bets too. If an EW Edge bet reverts to Win only (e.g. -1 offset on a 3 place market when the market changes to 2 places), the price after EW Edge will still be honoured (but with rule4s applied if relevant). If the market drops to Win only, positive EW Edges are still EW bets.
20.17. Bets placed with Each Way Edge applied are not eligible for Best Odds Guaranteed.
20.18. We may suspend or disable the Each Way Edge feature at any time.
21.1. 'In-Play' is betting that takes place after an event has started and up to its conclusion.
21.2. A 'pre-event market' is a market that we do not intend to offer after an event starts or for the duration of an event. A pre-event market may or may not be turned In-Play.
21.3. If a pre-event market is not scheduled to be turned In-Play, and we fail to suspend the market at the time the event starts, then:
(a) if the event has a scheduled 'off' time, all bets placed after that scheduled 'off' time will be void; and
(b) if the event does not have a scheduled 'off' time, we will use reasonable efforts to ascertain the time of the actual 'off', and all bets after the time of the 'off' determined by us (acting reasonably) will be void.
21.4. We will use reasonable efforts to suspend pre-event markets that are scheduled to be turned In-Play at the start of and for the duration of the event. However, we do not guarantee that such markets will be suspended at the relevant time.
21.5. In relation to pre-event markets which are scheduled to be turned In-Play:
(a) we will use reasonable efforts to turn such markets In-Play at the time of the 'off' and to suspend such markets on the occurrence of a significant occurrence (such as a goal/point being scored). However, we do not guarantee that such markets will be suspended and turned In-Play at the time of the 'off'.
(b) if we fail to suspend the market at the time of the 'off' and the market is not turned In-Play at any time during the event, all bets after the scheduled time of the 'off' will be void unless it can be established that the bet was placed before the official 'off' time or the actual time of the 'off'. If the event does not have a scheduled 'off' time, we will use reasonable efforts to ascertain the time of the actual 'off', and all bets after the time of the 'off' determined by us (acting reasonably) will be void; and
(c) if we fail to suspend the market at the time of the 'off', but the market is turned In-Play at a later time during the event, all bets placed after the time of the 'off' will stand. However, we will where appropriate adjust the odds in order to settle the bets in accordance with the correct odds at the time on which the relevant bet was placed (such odds to be determined by us, acting reasonably).
21.6. We will where appropriate part-suspend or fully suspend outcomes/selections in a Sportsbook market that has been turned In-Play (for example, if a significant occurrence happens during the event, such as a goal or point being scored).
21.7. If we accept a bet on an In-Play market for which the outcome has already been determined, then that bet will be void.
21.8. For the purposes of In-Play betting, you should be aware that transmissions described as 'live' by some broadcasters may actually be delayed or pre-recorded. The extent of any delay may vary depending on the setup through which you receive pictures or data. Please also be aware that, for operational reasons, bet requests made In-Play may take slightly longer to process.
21.9. Users are responsible for managing their In-Play bets at all times.
22.1. Any bets for which we offer enhanced odds will be settled on the basis of normal time and stoppage time (that is to say, excluding any extra time, penalty shoot-outs or similar) unless otherwise specified in the relevant bet or bet rules.
22.2. Unless otherwise stated on the Website, bets for which enhanced odds are offered will be governed by the settlement rules as set out in the Sportsbook Rules.
22.3. For enhanced odds bets that include multiple individual competitors, if one or more individual competitors listed do not take part, we will settle the bet based on the odds of the remaining individual competitors.
22.4. For enhanced odds bets that include multiple matches, if one or more matches do not take place, we will settle the bet based on the odds of the remaining matches.
23.1. It is each User's responsibility to stay within the limits described in this section. The limits apply to both single bets and multiple bets. Where a multiple bet has been placed which involves events with different maximum payouts, then the lowest limit will apply.
23.2. All bets are subject to a maximum payout to any one User (or, as set out in the paragraph below, any group of related Users) in any one day irrespective of stakes, odds, or number of winning lines as listed below. Other than as set out in the paragraph below, a bet is accepted on the basis that it is the investment of one User.
23.3. All maximum payout limits apply to one User, or group of Users acting together, who have placed bets containing the same selections, including where placed in a series of bets, at a range of odds, over a number of days by using different Accounts or different channels (this does not affect the rules about Duplicate Accounts ). If we discover or have reason to believe that a number of bets have been placed this way, the total payment of all those bets combined will be limited to one single maximum payout to be shared between all relevant Users.
23.4. The maximum payout limits that we will apply are set out in the table below. All limits below take effect in EUR.
Sport Criteria Maximum Daily Payout (EUR)
Football All men's full international competitions, Champions League (post-qualification), Europa League (post-qualification), World Cup, European Championship, English Premier League, English Championship, League 1 & League 2, Scottish Premier League, German Bundesliga, French Ligue 1, Serie A and Spanish La Liga 1,000,000
Football All other football competitions not listed above 200,000
American Football NFL regular season, playoff matches Moneyline, Spreads and totals and Superbowl Outright markets 250,000
American Football All other American football competitions not listed above, and all other American football markets not specified above 50,000
Basketball All NBA Moneyline, Spreads, totals and NBA Championship Outright markets 250,000
Basketball All other basketball competitions not listed above, and all other basketball markets not specified above 50,000
Tennis ATP Tour Outright winner and match winner 250,000
Tennis WTA Tour Outright winner and match winner 250,000
Tennis All other tennis markets and tournaments not listed above including ITF, ATP/WTA Challenger and ATP Qualifiers 25,000
Ice Hockey All NHL Moneyline, puck line, totals and Stanley Cup Outright 250,000
Ice Hockey All other ice hockey competitions not listed above, and all other ice hockey markets not specified above 50,000
Other Sports Any bet which includes a sports selection (other than stated above) - including ante post sports events 50,000
23.5. If a bet has been settled and an amount greater than the applicable maximum payout has been credited to your Account, then we will amend the amount credited to correctly reflect the applicable limit.
23.6. Overall Maximum Daily Payout Limit: Subject to any lower limits that may apply in respect of any particular event (as set out above), the overall maximum daily payout limit to any User (or group of Users acting together) for all winning bets placed on the Sportsbook combined is EUR 1,000,000. If you place winning bets that exceed this daily limit, the payout will be reduced to EUR 1,000,000 and you will not receive any amount above EUR 1,000,000.
24.1. Part B Section 11 of the General Terms explains what Suspicious Betting is, and Part B Section 10 of the General Terms explains that involvement with any circumstance of Suspicious Betting is Unacceptable Conduct.
24.2. It is a Prohibited Event to pursue Unacceptable Conduct whilst using the Sportsbook.
24.3. As set out in the General Terms, you must reasonably assist us with any investigation into Prohibited Events (including by providing any information we reasonably request). For example, if we suspect that bets may have been placed robotically or automatically using Prohibited Tools and Services , we may require you to provide reasonable evidence that each bet was placed manually by you via your Account.
24.4. Part B Section 14 of the General Terms explains when we will restrict, suspend or close your Account for Prohibited Events, and Part A Section 11 of the General Terms explains when we will void transactions and recover or not pay out winnings if we discover that you have engaged in any Prohibited Event.
24.5. We take proactive measures to detect, investigate and prevent suspicious betting and other Prohibited Events on the Sportsbook, using a variety of tools and methodologies.
25.1. We are a member of the International Betting Integrity Association ('IBIA'), a non-profit making organisation that monitors irregular betting patterns and possible instances of event manipulation. As part of that membership, we are a full participant in its early warning system which is geared towards identifying any suspicious betting behaviour.
25.2. If we receive a warning from IBIA we will:
(a) suspend the offering of the relevant event or series of events in any of its markets; and
(b) delay payment on any event or series of events in any of its markets,
25.3. until the integrity of such event or series of events has been confirmed by the relevant sports federation via IBIA.
25.4. If active event manipulation is confirmed as having taken place on any event or series of events by IBIA, then, acting in conjunction with the appropriate sports governing bodies, we will void or otherwise settle in accordance with IBIA guidance any bets placed on such events by any individual identified by IBIA as having possessed insider betting knowledge or information and/or by any other individual who in our reasonable opinion is connected to, acting in conjunction with or in any way involved with such individual.
26.1. Part B Section 9 of the General Terms explains what will happen if an 'Error ', 'Malfunction' , or 'Interruption' happens to the Services or Software while you are using them.
26.2. Examples of Errors that could occur in connection with the Sportsbook include:
(a) technical issues, such as bets being accepted during technical problems when they would otherwise not have been accepted;
(b) the presence of incorrect information, for example, bets on markets and events containing incorrect participants;
(c) bets being offered at odds that reflect an incorrect score;
(d) bets being offered for already determined outcomes; and
(e) incorrect settlement, being where bets were settled incorrectly (for example on the wrong result).
26.3. In addition to the actions described in Part B Section 10 of the General Terms, we will take the following actions if any of the following Errors occur in connection with the Sportsbook:
26.4. Bet odds/terms. If, as a result of an Error, a bet on the Sportsbook is accepted that is at odds and/or is on terms that are either:
(a) significantly different from those available in the general betting market at the time the bet was made; or
(b) clearly incorrect given the chance of the event occurring at the time the bet was made, including, in either case, because the bet was placed after the start of an event because the market was not displaying or reflecting In-Play status, or because of any other reason, then all bets will stand but we will settle winning bets at the correct odds (as determined by us acting reasonably).
26.5. Handicap markets. If an Error is made in Handicap setup, for example, Handicap reads as - instead of + or vice versa on any of our events, either for In-Play or pre-match betting, we will settle bets at the correct Handicap at the time at which the bet was placed (as determined by us acting reasonably).
26.6. Each way bets. If, in Error, an each way bet is offered in a market when the pricing of the market clearly indicates that it should not have been, we will settle this bet as win only. Should the selection be part of an each way multiple bet, the entire multiple bet will be settled as win only.
26.7. Multiple bets. If a multiple bet with related contingencies is taken in Error, we will settle the individual bet combinations that include 2 or more of the related contingency selections as single bets. If, in Error, we accept a multiple bet which combines 'each way' and 'win only' markets, all each way bets which are included within the multiple bet will be settled as win only bets.
26.8. #Oddsonthat. Bets placed via #Oddsonthat will be void if there was a wording or pricing Error in the setup when you placed it. In such circumstances, we will subsequently offer the #Oddsonthat bet with the correct wording or pricing, so that you can place the bet again.
26.9. Enhanced odds. We will void any bet with enhanced odds if the enhanced odds were intended to apply to pre-match bets only, and we accepted the bet in Error, at its enhanced odds, after the relevant event started. If there is an Error in the wording or pricing for an enhanced bet, we will, in accordance with the applicable settlement rules set out in the Sportsbook, settle the bet at the odds at which we intended to offer and/or pursuant to the wording which was clearly intended to relate to, the relevant bet.
27.1. The current score, time elapsed, video and other sports data provided on the Website is sourced from live feeds provided by third parties and may be subject to a time delay and/or be inaccurate. If you rely on this third party data to make decisions about and place bets, you do so entirely at your own risk, as we do not have control over it. Our rules for bet settlement still apply, but, except as set out in Part B Section 18.1 of the General Terms , we are not responsible for any discrepancy between such information as displayed on the Website and how a bet is settled, because it is an Event Beyond Our Control.
27.2. We also use third party sports data to determine the settlement of certain markets. For example, we use data provided by Opta to determine the settlement of markets containing certain football related statistics, such as number of shots on target, offsides, tackles and corners taken in a match (as available on the Website from time to time).
28.1. As set out in Part A Section 23 of the General Terms, we do not guarantee which Games or other Services will be available via the Website at any time, or that the Services or Software will be free from Errors, Malfunctions or Interruptions. The following are some examples of how this applies in relation to the Sportsbook:
(a) we do not guarantee that information provided on the Sportsbook, such as the posting of odds, runners, times, scores, results or general statistics, will be free from Errors;
(b) any results or scores you may be advised of by one of our customer support representatives (for example, during betting In-Play) are provided for guidance purposes only;
(c) we may decide to suspend betting on a market at any time (even if such suspension is earlier than anticipated by the applicable Sportsbook Rules); and
(d) in the interests of maintaining integrity and fairness in the markets, we may also void certain bets in a market or void a whole market in its entirety in accordance Part B Section 10 of the General Terms.
28.2. This does not affect our responsibility under Part B Section 21.1 of the General Terms , or the liability provisions set out in Part A Section 26 of the General Terms .
The terms 'all in compete or not' and 'non-runner' are defined here .
The term 'competitor' means a player, team or other individual or organisation (such as TV show contestants, politicians, and political parties) competing in an event. A reference to an 'individual 'competitor' excludes teams and organisations in the context it is used (a market describing individual achievement in an event, for example).
The term 'Dead Heat' is defined here .
The terms 'Handicap' and 'Spread' are defined here .
A '2-Way' (also known as a 'Head-to-Head') is a bet on a market with two possible outcomes of an event. A draw is not offered as a selection on any market available for a 2-Way bet, meaning a draw result will always void a 2-Way bet.
A '3-Way' is a bet on a market with three possible outcomes of an event. A draw is offered as a selection for a 3-Way bet.
The terms 'In-Play' betting and 'pre-event market' are defined here .
The terms 'leg' and 'multiple bet' are defined here .
The term 'market' means a betting market that offers odds for, and enables you to bet on, an outcome relating to an event. We typically offer multiple markets for each event.
A 'Moneyline' bet is wager that one team or individual will defeat another (a 'to win' bet).
An 'Outright' bet is a wager placed on the outcome of an entire league or competition as opposed to a single bet on an individual game or event.
A 'Proposition' bet is a wager placed on a specific outcome within an event that is not directly related to the result of the event.
The term 'push' is defined here .
The term 'related contingency' means where the outcome of one event is likely to affect the odds on the outcome of another event.
If we 'resettle' a bet, this means we change the status of a settled bet. For example, changing a losing bet to a winning bet or changing a winning bet to a voided bet.
When we 'settle' a bet, we determine whether your bet is a winning bet, a losing bet, or a voided bet.
A 'Non-Runner Deduction' (known in UK horseracing as a 'Tattersalls Rule4(c)') is a deduction applied to winnings earned from an event which declares a non-runner (after the odds have been fixed for the relevant market) due to the remaining competitors' chances of winning being affected by the reduced number of competitors taking part in the event. The deduction adjusts every 1.00 unit of currency won to reflect the odds of a selection following the withdrawal of the non-runner from the relevant event. The following table sets out the percentages applied for the deduction based on the odds offered for the non-runner prior to its withdrawal:
Odds of selection Deduction Odds of selection Deduction
1/9 or shorter 0.90 6/5 to evens 0.45
2/11 to 2/17 0.85 6/4 to 5/4 0.40
1/4 to 1/5 0.80 7/4 to 13/8 0.35
3/10 to 2/7 0.75 9/4 to 15/8 0.30
2/5 to 1/3 0.70 3/1 to 5/2 0.25
8/15 to 4/9 0.65 4/1 to 10/3 0.20
8/13 to 4/7 0.60 11/2 to 9/2 0.15
4/5 to 4/6 0.55 9/1 to 6/1 0.10
20/21 to 5/6 0.50 14/1 to 10/1 0.05
over 14/1 No deduction
When a market is 'unconditionally determined' it means the outcome is already known. For example, if in a football match you bet on who scores the first goal, and the first goal is scored, but then the match is abandoned and replayed at a date more than 3 days later, then your bet will be settled because this event in the game happened and was confirmed. However, bets placed on the match's final result would be void.
An 'unsettled' bet is one which has not yet been settled or paid out.
If we 'void' a bet, this means that your bet has been cancelled. You will not receive any winnings on the bet and your stake will be returned.
The following rules include reasons for voiding bets.
1.1. Bets are settled on the results and statistics (including draft lists) published by the relevant governing body.
1.2. At least 10 minutes of the fourth quarter of the game must be played for bets to stand (otherwise bets will be void).
1.3. If during the fourth quarter the game is suspended before a full 10 minutes of play has been completed (either within the same session of play or within 24 hours of the time of suspension), bets will be void unless the result has been unconditionally determined.
1.4. The team listed second in the event name is always considered the 'home team' (even if the game takes place at a neutral venue). For example, for 'Team A-Team B', Team B is the home team.
1.5. Overtime is included unless stated otherwise for the relevant market.
1.6. A market rule referring to an 'official snap' means a complete pass between the center and quarterback at the start of an offensive play.
1.7. A market rule referring to a 'No Play' means a play that is classified as 'No Play' by the relevant governing body (a 'successful play' meaning a play which is not a No Play).
2.1. For player proposition markets, if a game is abandoned, bets will be void unless the result has been unconditionally determined.
2.2. For all other markets, abandoned or postponed games must be resumed or rescheduled within 60 hours of the Kick-off time for bets to stand (otherwise bets will be void). Kick-off times are determined by the last published time for kick-off for the relevant week of the relevant governing body's games schedule. For example, bets on a playoff game between the Bills and Steelers is moved from Saturday at 1pm EST to Monday at 4:30pm EST will stand.
3.1. For markets based on multiple players achieving a given outcome in the game, if any of the selected players do not take part in the game, bets will be void.
3.2. For Player Proposition markets, if the player does not play for at least 1 official snap, bets will be void unless stated otherwise for the relevant market.
Outright markets include playoffs, where applicable.
5.1. If the entire period of the quarter or half is not played, bets will be void unless the result for the relevant market has been unconditionally determined.
5.2. For fourth quarter markets, overtime is excluded.
If the score for the first half is a tie, bets will be void.
If the score for the quarter is a tie, bets will be void.
8.1. For fourth quarter markets, overtime is excluded.
8.2. If the result is a tie, bets will be void unless the result has been unconditionally determined.
If the total points are exactly the nominated line, bets will be void unless odds for an amount equal to the line are offered.
If the score is a tie at the end of overtime, bets will be void.
11.1. If a game is abandoned, bets will stand for results which have been unconditionally determined before the end of play.
11.2. For Touchdown Scorer markets, bets are settled on the player who is in possession of the ball in the endzone at the time the touchdown is scored. For example, on a pass touchdown play, the receiver in the endzone will be settled as the winner, not the quarterback.
11.3. Bets on Touchdown Scorer and Touchdown Scorer Combo markets are all in compete or not.
11.4. 'Team Defence' selections do not include special teams.
11.5. If no touchdowns are scored, bets will be settled as losers unless 'No Touchdown Scorer' has been selected.
If the game finishes in a tie at the end of overtime, bets will be void.
If the player is listed on the roster for the gameday squad but does not play for at least 1 official snap, bets will stand.
14.1. If the player does not record a pass completion, rush, or reception, bets will be void.
15.1. If the player does not record a pass completion, rush, or reception, the 'Under' selection will be settled as the winner.
Tackles and Assists markets
Includes tackles and assists recorded on both defence and special teams.
Player to Record Most 'X' markets
18.1. Bets are all in compete or not.
18.2. If multiple players tie for the relevant statistic, Dead Heat rules will apply.
19.1. Player Related Drive markets include Player to Catch a Pass on 'X' Drive, Player Props on 'X' Drive (Yardage Attained), Player to Score a Touchdown on 'X' Drive and Play Caller.
19.2. Bets are settled on the statistics recorded for the player's actions in the relevant quarter/drive.
19.3. Bets will stand even if the player does not play for at least 1 official snap during the relevant quarter/drive (regardless of coaching decisions, player rotations, or drive lengths). For Player Related Drive markets, the official snap must be during an offensive drive.
19.4. If during the game the player is ejected or declared unfit to continue play due to injury, bets placed after the player's last official snap will be void.
20.1. If official results are not recorded for all games scheduled for play at the beginning of the season by the relevant governing body, bets will be void unless the result has been unconditionally determined. This rule does not apply to Season Long Player proposition markets.
20.2. For Season Long Player proposition markets, if the player does not play for at least 1 official snap during the regular season, bets will be void.
20.3. If the player does not play for at least 1 official snap during the relevant season, bets on Season Long Player proposition award markets will be void. This rule does not apply to Comeback Player of the Year markets.
20.4. For Super Bowl MVP markets, bets will stand even if the player's team does not take part in the Super Bowl. If the player's team does take part in the Super Bowl and the player does not play for at least 1 official snap during the game, bets will be void. For example, if Lamar Jackson is playing for the Baltimore Ravens at the start of the playoffs, and the Baltimore Ravens are eliminated before reaching the Super Bowl and Lamar Jackson is not named Super Bowl MVP, then bets on a Lamar Jackson selection will be settled as losers. If the Baltimore Ravens take part in the Super Bowl, and Lamar Jackson does not play for at least 1 official snap in the game and is not named the Super Bowl MVP, bets on a Lamar Jackson selection will be void.
20.5. For Player to Be Named All Pro markets, bets are settled on the designations awarded by the Associated Press for the relevant season.
20.6. For Regular Season Win Total markets, games that result in tie will be settled as losers.
20.7. For Best Record, Worst Record, Last Winless and Last Undefeated markets, Dead Heat rules apply if multiple teams tie for the relevant result. Bets are settled on the relevant Governing body's schedule for the relevant season.
21.1. For Over/Under Draft Position markets, 'Under' means the player that has been chosen with a pick position that is lower than the number specified for the market ('Over' meaning a position higher than that number). For example, for a Player A Over/Under Draft Position 3.5 market, if Player A is picked with the second pick of the draft, then the selection for 'Under' would be settled as a winner.
21.2. All undrafted players will be assigned the next position in the draft after the last drafted player.
21.3. 'Defensive Lineman' selections include players in both edge and interior defensive line positions.
21.4. For NFL Draft Outright markets, Notre Dame is classified as independent and not offered as a selection for any NCAAF conferences.
21.5. Bets are all in compete or not unless stated otherwise for the relevant market.
If the result is a tie after overtime, bets will be void.
23.1. Includes Redzone Specials, Live Multiples, First Touchdown Scorer across 1pm Games, and Super Bowl Specials markets.
23.2. If the player does not play for at least 1 official snap, bets will stand.
23.3. If any game related to the relevant market is postponed for any amount of time, bets will be void unless the result of that market has been unconditionally determined.
23.4. If the relevant market displays a start time and a game related to that market does not kick off within 2 hours of its published kick-off time, bets will be void.
24.1. We may from time-to-time post markets for games that have not been scheduled by the relevant governing body (such as potential playoff games and championship game matchups). If these games are not later scheduled or otherwise do not take place for any reason, bets will be void.
25.1. The result is determined by where the first offensive play from scrimmage takes place.
25.2. In the event of the kick off being returned for a touchdown, bets stand for the first offensive play following the subsequent kick off.
25.3. In the event of a turnover, the result is determined on where the first offensive play takes place with respect to the receiving team's yard line.
26.1. The 'Other' selection includes turnovers, defensive touchdowns and safeties.
26.2. If the clock runs out, the 'Other' selection will be settled as a winner.
27.1. No Plays are excluded.
27.2. Selections which fall on a No Play will be settled on the next successful play.
27.3. Sacks are settled as rush attempts.
First downs achieved as a result of enforced penalties are included.
'Any Other' selections include turnovers, defensive touchdowns, safeties, and special teams scores that are not field goals. A point after touchdown is not considered a field goal attempt.
30.1. Bets are settled on the first play from scrimmage of the relevant drive.
30.2. If the first play from scrimmage is a No Play, bets will be settled on the next successful play.
30.3. If the first play from scrimmage is a kickoff or punt return touchdown, bets will be void.
30.4. Sacks are settled as rush attempts.
31.1. Kickoffs are excluded.
31.2. Sacks are settled as rush attempts.
31.3. Interceptions are settled as incomplete passes.
Punts and field goal attempts are excluded.
33.1. Bets will stand even if the plater does play in the game during the relevant drive.
33.2. 2-point conversions are settled as winners.
'Yes' selections include half sacks.
Bets will stand even if the player does not record a catch during the game.
Bets are settled on the final score of the game, or the period specified for the relevant market.
37.1. Bets are settled on turnovers caused by interceptions and fumbles only.
37.2. If the game is abandoned, bets will be void unless a turnover has already occurred.
If a false start penalty is issued during the first offensive play, bets will be settled on the next offensive play that takes place without a false start penalty.
Conference Championship games, Bowl games, and College Football playoff games are excluded.
Conference Championship games, Bowl games, and College Football playoff games are included unless stated otherwise.
Includes all CFB playoff games.
42.1. Bets are settled on the team with first offensive possession recording 2+ first downs within the first 5 plays of the relevant drive.
42.2. Defensive penalties are excluded.
The following rules include reasons for voiding bets.
1.1. If there is a presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced by the relevant data source within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result, in which case we will resettle the bets as appropriate).
1.4. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
If a track or field event is abandoned, cancelled or postponed and not completed within 7 days of the scheduled completion date, all bets will be void except for those on markets that have been unconditionally determined.
Overall Winner markets relate to the winner of the overall event and not to individual qualifiers or heats. If 'any other athlete' is not quoted, non-featured athletes will be added to this market on request. Once 'any other athlete' is listed, no further athletes will be added.
The following rules include reasons for voiding bets.
1.1. Bets are settled on the results and statistics published by the relevant governing body.
1.2. Extra time is included for matches that play into extra time (such as AFL finals). Otherwise, bets are settled on the result at the end of regular time for the relevant match.
1.3. If the scheduled venue for a match is changed after a bet has been placed, bets will stand.
1.4. If the result of a match is a draw and a 'Draw' selection is not offered for the relevant market, Dead Heat rules will apply.
2.1. Abandoned or postponed matches must be resumed or rescheduled within 48 hours of their stated start time for bets to stand (otherwise bets will be void) unless the result of the relevant market has been unconditionally determined.
3.1. For Margin Bet markets, a 'Draw' selection is always offered.
3.2. For Tri Bet markets, draws are settled on either team being under the margin.
4.1. If the player is not featured in the starting 22 of their team, bets will be void.
4.2. For Quarter First Goal markets, if a goal isn't scored during the first quarter of the match, bets will be void.
4.3. For First Goal if the Match markets, the first goal is not required to be scored during the first quarter of the match.
5.1. Point deductions issued to a team by the relevant governing body will not render that team a non-runner.
5.2. Any subsequent disqualification which results in a player or team losing an award or premiership will be disregarded.
5.3. Bets are all in compete or not.
6.1. Point deductions issued to a team by the relevant governing body will not render that team a non-runner.
6.2. Bets are all in compete or not.
7.1. Bets are settled on the team which has the lowest number of premiership points for the relevant season.
7.2. If 2 or more teams receive the same number of premiership points, the team with the lowest point percentage (total points scored ÷ total points conceded x 100) will be settled as the winner. A 'Draw' selection is not offered.
7.3. Point deductions issued to a team by the relevant governing body will not render that team a non-runner.
7.4. Bets are all in compete or not.
8.1. Point deductions issued to a team by the relevant governing body will not render that team a non-runner.
8.2. If a point deduction results in only 1 selection having a possible outcome, bets will be void.
Bets are settled on the home state of the team that wins the AFL Grand Final.
10.1. For Outright markets, bets are settled on the result as presented on the night of the Brownlow Medal count.
10.2. Bets are all in compete or not.
10.3. If the result is a draw, Dead Heat rules will apply.
10.4. Any subsequent changes to the result will be disregarded.
10.5. For Groups, Head to Heads, Novelty markets, if the result is a draw, Dead Heat rules will apply.
If the result is a draw, bets will be settled as losers unless otherwise stated for the selections of the relevant market.
12.1. For Wine and Place markets, bets are settled on the player that is awarded the Coleman medal for kicking the most goals in the AFL regular season.
12.2. If the result is a draw, Dead Heat rules will apply.
12.3. Any subsequent changes to the result will be disregarded.
12.4. If a Coleman medal is not awarded for the relevant season, bets will be void.
13.1. For Outright markets, bets are settled on the result as presented on the day of the Grand Final.
13.2. Bets are all in compete or not.
13.3. Any subsequent changes to the result will be disregarded.
13.4. For Groups, Head to Heads, Novelty markets, if the result is a draw, Dead Heat rules will apply.
13.5. If a Norm Smith medal is not awarded for the relevant season, bets will be void.
14.1. Bets are settled on the time of the first goal of the match based on the running clock (counting up for time elapsed as opposed to counting down for time remaining).
14.2. If at least 1 goal isn't scored in the match, bets will be settled as losers.
15.1. Bets are settled on the time of the first goal of the relevant quarter.
15.2. If at least 1 goal isn't scored in the relevant quarter, bets are settled as losers.
16.1. For SuperCoach markets, bets are settled on the results published by the Herald Sun for the relevant season.
16.2. For SuperCoach and AFL Fantasy markets, any subsequent changes to results or statistics will be disregarded.
16.3. If the player is not featured in the starting 22 of their team, bets will be void.
If the player is not featured in the starting 22 of their team, bets will be void.
For multiple bets consisting of legs related to the same match, if 1 or more of the legs are void, the entire multiple bet will be void.
Bets placed on the performance of players named as the Substitute for each team in a match will be void (regardless of whether the Substitute takes part in the match).
The following rules include reasons for voiding bets.
1.1. A match will be deemed to have begun once the first serve has been struck.
1.2. If any of the named players in a match change before the match starts, then all bets on that match will be void.
1.3. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
If a match is abandoned, postponed or cancelled, all bets will be void unless the event is completed at the same venue within 24 hours of the original start time.
3.1. If a participant or team is withdrawn prior to the start of an event, all bets on that participant or team will be void. We will apply a Non-Runner Deduction to any winnings from bets on the event's remaining participants (based on the odds of the participant that is withdrawn).
3.2. If a player is given a walkover, bets on that match will be void.
4.1. In the event of a disqualification or retirement from a match or an abandonment of a match, all bets on the correct score of that match will be void.
4.2. If, during a match, there is a change to the total number of sets to be played, all bets on the correct score of that match will be void (but all other markets involving the relevant match will stand).
4.3. The number first appearing in the score is the score of the home player, and the number appearing second is the score of the away player.
Following either a disqualification or retirement from a match or an abandonment of a match, all bets on these markets will be void other than those markets that have already been unconditionally determined.
Bets on set 3 will be void if the set is never played.
Bets on the specified point will be void if the point is never played.
Bets will be void if the specified point milestone is never reached.
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on the results provided by the relevant governing body.
1.2. Bets will be settled on 90 minutes play unless otherwise stated. If a match is not completed, then bets will be void unless an official result is declared.
2.1. If a match does not take place, bets will be void.
2.2. If a match is abandoned, all bets will be void unless the outcome has been unconditionally determined.
The following rules include reasons for voiding bets.
The following rules apply to Major League Baseball ("MLB"), Minor League Baseball (all levels), NCAA baseball and world Baseball (covering any league that is governed outside of the United States).
1.1. Bets will be settled based on the official results published by the relevant league's governing body (e.g. MLB).
1.2. If a game does not start on the officially scheduled day (local time), as published by the relevant governing body, due to a rain delay or other deferral, all bets will be void. If a game that has started is suspended, due to a rain delay or other deferral, and resumes within 48 hours of the originally scheduled start time (local time), then all bets will stand. If a game starts, is then suspended, and resumes more than 48 hours after the originally scheduled start time (local time), all bets will be void unless they have been determined prior to the game's suspension.
1.3. If a game is postponed after it has started and is rescheduled to resume more than 48 hours after the original scheduled start time (local time), all bets will be void unless they have been determined prior to the time of postponement.
1.4. In the event of a shortened game, results are official after (and, unless otherwise stated, bets will be settled subject to the completion of) 5 innings of play, or 4.5 innings should the home team be leading at the commencement of the bottom of the 5th innings (the "4.5 Innings Rule"). Once the visiting team has made 15 outs, should a game be called early and the home team is leading, the results of the game will be determined by the score at the time the game is called. Should a game be called early while it is tied or during an inning in which the visiting team has taken the lead, the game becomes a "suspended game" and is handled according to the rules surrounding suspended games.
1.5. Unless otherwise stated, results will only be official after (and bets will be settled subject to the completion of) a minimum of 9 innings' play, or 8.5 innings should the home team be leading at the commencement of the bottom of the 9th inning (the "8.5 Innings Rule")
1.6. For In-Play betting, the 8.5 Innings Rule will apply unless stated otherwise. If a game is shortened due to a rain delay or other deferral, In-Play Betting betting markets which have been determined will stand (regardless of the 8.5 Innings Rule or whether an official league result has been confirmed).
1.7. Extra innings, where applicable, count for settlement purposes.
1.8. In the case of a suspended playoff/post-season game, all bets will stand until the game is completed within 90 days of suspension.
1.9. Should a mercy rule be applied, for settlement purposes, markets (for both pre-event market and In-Play betting) will be settled according to the result as determined by the application of the mercy rule. For games scheduled to be 7 innings, normal baseball rules will apply with all markets settled according to the official result published by the relevant league's governing body and in accordance with the below listed rules:
1.9.1. Money Line bets will be settled according to the 4.5 Innings Rule;
1.9.2. Bets on markets that are unequivocally determined will stand (for example, bets on 1st inning total runs scored will remain settled as determined if the game gets called in the 3rd inning);
1.9.3. All other markets (such as Run Line and Total Runs) will be void if not already unequivocally determined unless a minimum of 7 innings are played, or 6.5 innings should the home team be leading at the commencement of the bottom of the 7th inning and
1.9.4. the above listed rules will govern settlement of all scheduled 7 inning games, including any that are shortened after first pitch.
2.1. When placing a Money Line bet, you may be able choose to apply 1 of the following methods to your bet:
2.1.1. Action: All Money Line bets are defaulted to "Action", meaning all bets will stand if a change of pitcher occurs. Bets will stand at the odds at bet placement and settled as normal.
2.1.2. One Specified Pitcher (Home Listed/Away Listed): a bet on or against 1 Listed Pitcher, regardless of the other Listed Pitcher. If the Listed Pitcher does not start, the bet will be a "No Action" and will be refunded.
2.1.3. Both Specified Pitchers: A bet in which both Listed Pitchers must start the game. If both actual starting pitchers are not the ones listed on the bet slip of the relevant bet, the bet will be a "No Action" and will be refunded.
2.2. All other markets are considered "Action" and bets will stand regardless of any change of pitchers.
2.3. Listed Pitchers does not apply to bets placed on World Baseball markets. Bets placed on these markets will stand regardless of whether any Listed Pitchers do in fact start. Should a game end in a tie, Money Line bets will be settled as a push with all other markets settled according to the official result.
Unless stated otherwise in these Rules for the relevant market, a bet placed on any of the following markets will be void if the corresponding condition is satisfied:
3.1. Pitcher Markets: if the listed pitcher does not start the game.
3.2. Batter Markets (Hits, Runs, etc.): if the listed player does not record a plate appearance.
3.3. To Hit a Home Run & Home Run / Game Winner multiple bet: listed players must record at least 1 plate appearance for bets to stand. If listed players do not record a plate appearance, bets on that player will be void. Listed pitchers have no bearing on this market.
3.4. Result of Plate Appearance: listed players must record the relevant plate appearance for bets to stand. If a listed player does not record a plate appearance, bets on that player will be void. If a player is substituted out of the game between plate appearances, bets on plate appearances that have already occurred will stand. However, bets on future plate appearance markets will be voided. For settlement purposes, hit by pitches ("HBP") will be settled as a walk or HBP. A fielder's choice, catcher's interference, or reach on error will all be settled as an "other outcome." A pitch must be thrown in the plate appearance for bets to be Action. If no pitch is thrown in the plate appearance (i.e., the pitching team elects to intentionally walk the batter before any pitches are thrown) bets on the market will be void. This will not, however, impact other markets which are impacted by the result (i.e., the intentional walk results in an RBI for the batter).
3.5. To Hit First Home Run: listed players must record at least 1 plate appearance for bets to stand. If a listed position player does not record a plate appearance, bets on that player will be void. If a non-listed player is ruled the winner, bets on listed qualified players are Action. If no Home Runs are hit in the game, bets will be settled with "No Home Run" as the winning selection.
3.6. To Hit Next Home Run: listed position players must record at least 1 plate appearance for bets to stand. If a listed position player does not record a plate appearance, bets on that player will be void. Once a player has recorded a plate appearance, bets made on that player for all subsequent indices (player to Hit 3rd Home Run, 4th Home Run, etc.) will stand regardless of the number of plate appearances that the player ultimately records in the game. In the event there is no "Next Home Run", all bets placed on that index will be void. For example, bets placed on a "Player to hit 4th Home Run" market will be void in a game where only 3 Home Runs are hit.
3.7. Player to Record a Hit Markets: listed players must record at least 1 plate appearance for bets to stand. If a listed player does not record a plate appearance, bets on that player will be void. Once a player has recorded a plate appearance, bets on all subsequent hits markets (2+ hits, 3+ hits, etc.) will stand regardless of the number of plate appearances that player ultimately records in the game.
3.8. To Record Total Bases: total bases are recorded through hits. They do not include walks, HBPs, reach on errors, or fielder's choices.
3.9. Player Total Strikeouts: listed Pitcher must start for bets to stand. If the opposing Listed Pitcher does not start, then bets will still stand.
3.10. Pitcher Outs: listed Pitcher must start for bets to stand. If the opposing Listed Pitcher does not start, then bets will still stand.
3.11. Pitcher Saves: save markets will be Action regardless of whether the Listed Pitcher(s) appear in the game or not.
3.12. 1st Inning Strikeout: a change to the status of either listed pitcher, or to either line-up, will have no bearing on the settlement of this market.
3.13. Player Performance Multiples: for pitchers, the listed pitcher must start for bets to stand. Bets will stand regardless of a change in status to the opposing listed pitcher. For batters, the listed player must record at least 1 plate appearance for bets to stand. If listed players do not record a plate appearance, bets on that player will be void. A change to the status of either listed pitcher will have no bearing on the settlement of any batter-specific player multiple bet.
3.14. Result of First Pitch: settled based on the first pitch thrown in the listed half inning. A change to the status of either listed pitcher, or to either line-up, will have no bearing on the settlement of this market. For settlement purposes, a reach on error, catcher's interference, or a foul ball that results in an out will be ruled as an "other outcome." Batted balls that result in the plate appearance ending (ex. hits/outs) will not be regarded as strikes for the purposes of settlement. If a pitcher or batter violation results in an automatic ball or strike to begin the at-bat, the market will be settled based on the outcome of the violation (for example, if a pitcher violation results in an automatic ball to start the at-bat, 'Ball' will be settled as the winning selection).
3.15. Method of First Hit: settled based on the method by which the first hit of the game (for either team) occurs. A change to the status of either listed pitcher will have no bearing on the settlement of this market. If a listed batter is not in the starting line-up, bets on that batter will be void.
3.16. 3 Up, 3 Down: this occurs when only 3 batters come to the plate and record official plate appearances during the listed half-inning. It is possible for players to reach base and for a "3 Up, 3 Down" to still occur (e.g., runner caught stealing, double play, etc.).
3.17. Pitch Velocity: pitch velocity markets will be settled according to official results as published by MLB's Statcast. Should a batter or pitcher violation occur before a pitch is thrown in the plate appearance, bets will be settled based on the first pitch thrown following the violation. For starting pitcher velocity markets, the listed batter vs. pitcher matchup must occur for bets to have Action. For relief pitcher velocity markets, the listed batter vs. pitcher matchup must occur in the listed inning for bets to have Action.
3.18. Pitches Per Plate Appearance: automatic balls/strikes that result from pitcher/batter violations will count as pitches. Markets will be void should an intentional walk be issued at any point prior to or during the plate appearance. If the listed plate appearance does not occur, bets on that market will be voided.
3.19. Batted Ball Exit Velocity: batted ball exit velocity markets will be settled according to official results as published by MLB's Statcast.
3.20. Distance of Home Run: distance of home run markets will be settled according to official results as published by MLB's Statcast.
4.1. Award Markets: if an award is shared by 2 players (for example, Cy Young, World Series MVP), the relevant market will be settled as a Dead Heat. Award Markets are deemed All-In, selections may be requested but may only be available at our discretion. Players do not need to meet any minimum playing time thresholds for bets to have Action.
4.2. Regular Season Player Totals (Over/Under): batters must record at least 1 MLB regular season plate appearance and pitchers must face at least 1 MLB hitter during the regular season for bets to have action. Should these requirements not be met, bets will be void.
4.3. Regular Season Win Totals: a team must play at least 98% of games originally scheduled (as of Opening Day of the regular season) for bets to stand, unless the outcome has previously been unequivocally determined. For example, in a shortened 60 game season, at least 59 games must be played for bets to stand (unless previously unequivocally determined). In a 162 game season, 159 games must be played for bets to stand (unless previously unequivocally determined).
4.4. Regular Season Specials: All other regular season specials, unless otherwise stated, will be settled should teams play at least 50% of regular season games originally scheduled (as of Opening Day of the regular season). Dead Heat rules apply if multiple players tie for the league lead. If less than 50% of regular season games are played (as scheduled on Opening Day of the regular season), all regular season specials bets (unless otherwise stated) will be void regardless of whether they have been determined or not. If a player is listed under a market for a particular league or team, they will be deemed a player in that league or team for the purpose of the result regardless of any inter-league inter-team trade which may occur.
4.5. Daily Slate Specials: all games scheduled to be played on the listed date must be played to completion (an official result) for bets to stand, unless the outcome has been unequivocally determined. For example, if 15 games are scheduled on a given day, and one of the games is postponed and rescheduled to take place on a later date due to adverse weather, markets which have been unequivocally determined prior to the postponement would be settled (for example, "Will Any Player Hit a Grand Slam" would be settled if a Grand Slam was hit in one of the other games). However, markets affected by the postponement would be voided (for example, "1+ Home Runs to be Hit in All Games" or "All Teams to Score 2+ Runs").
4.6. Daily Strikeout Specials: for head-to-head strikeout matchups, both listed pitchers must start the game for bets on the matchup to stand. If the 2 listed pitchers record the same number of strikeouts, bets on the matchup will be void. For daily specials about which listed pitcher will record the most strikeouts on a given day, bets on any listed pitcher that does not start will be voided and Dead Heat rules will apply if multiple starting pitchers tie for the daily lead.
4.7. Regular Season Series Winner: games must be played within the originally scheduled series dates to be counted towards series settlement. Series bets will be void if affected by postponed games that take place after the originally scheduled series end date unless the outcome has been unequivocally determined prior to the interruption of the series. For any series scheduled to be an even number of games (for example, a 4 game series), either 2-Way bets or 3-Way bets (with "Series Tied" as a third possible selection) may be available. If 2-way bets are available, bets on that market will be void if the teams split the series. If 3-Way bets are available, bets on the "Series Tied" option will be settled as winners if the teams split the series.
4.8. Playoff Statistical Leader Specials: if multiple players tie for the lead of a statistical category (e.g., "Player to Record Most Hits", "Player to Record Most Home Runs", etc.), the market will be settled as a Dead Heat. Batters must record at least 1 MLB plate appearance and pitchers must face at least 1 MLB hitter during the listed timeframe for bets to have Action. Should these requirements not be met, bets will be void.
4.9. Live Specials: an official no-hit game occurs when a pitcher (or pitchers) allows no hits during the entire course of a game, which consists of at least 9 innings (minimum 27 outs) thrown by the pitcher(s). For a perfect game, the pitcher(s) must comply with all requirements of the no-hitter, but also not allow any baserunners to reach via walk, HBP, uncaught third strikes, catcher's or fielder's interference, or fielding errors. No-hitters and perfect games will be settled regardless of the number of pitchers used by the relevant team. For live pitcher specials, all bets will stand if the listed pitcher starts the game. For live batter specials, all bets will stand if the listed player records at least 1 plate appearance in the game.
4.10. World Series, League and Division Winners markets will all be settled in accordance with the official MLB results regardless of season length.
4.11. Division Exact Finishing Order: ties between playoff-qualifying teams will be determined in accordance with MLB Playoff tiebreaker rules. For ties between non-playoff qualifying teams, the ties will be broken in the following order: (1) head-to-head record, (2) intra-division record, (3) overall run differential.
4.12. All outright markets include playoffs, where applicable.
4.13. All Star Game:
4.13.1. Any player statistic (for example, Home Runs, Total Bases, RBI's, Runs Scored, etc.) accumulated during a potential Home Run Derby tiebreaker scenario will not be considered for settlement, unless specifically stated otherwise. All game markets will be settled after 9 innings of play, apart from the Moneyline market and those markets that specifically address events in a potential tiebreaker scenario.
4.14. Home Run Derby:
4.14.1. All bets are settled based on the official results published by MLB.
4.14.2. Bets relating to home run distances will be resulted according to the figures provided by MLB's Statcast.
4.14.3. Player Match Bets: if 2 contestants are eliminated in the same stage of the competition, bets on which player will advance further will be void.
4.15. MLB Draft:
4.15.1. The official draft results on mlb.com will be used for settlement purposes.
4.15.2. For "over/under draft position" markets, undrafted players are assigned the draft position that comes after the last drafted player.
4.15.3. For over/under draft position markets under means the player is chosen with a pick that is less than the designated number and over would be after that designated number. For example, for a market of 'Player A over/under draft position 3.5', if Player A is picked with the second pick of the draft than under bets would win and over bets lose.
The following rules apply to MLB games scheduled to be 9 innings in length. For rules relating to games scheduled to be 7 innings in length, please reference the section above entitled, "General Rules."
5.1. Money Line: markets will be settled according to the 4.5 Innings Rule.
5.2. Run Line Markets: markets will be settled according to the 8.5 Innings Rule.
5.3. Total Runs Markets: markets will be settled according to the 8.5 Innings Rule unless a result has already been unequivocally determined.
5.4. Double Result: markets will be settled based on the score at the end of the 5th inning plus the final score according to the 8.5 Innings rule.
5.5. Tri-Bet Markets: markets will be settled according to the 8.5 Innings Rule.
5.6. Odd/Even Markets: markets will be settled as per the 8.5 Innings Rule. In the event a result of zero is arrived at, that shall be considered an even number for settlement purposes.
5.7. Winning Margin Markets: markets will be settled according to the 8.5 Innings Rule.
5.8. Team to Score First Markets: markets will be settled on the first run of the game (regardless of whether a full game, or a certain number of innings, have been completed). If the market is part a multiple bet, the 8.5 Innings Rule applies. Includes extra innings.
5.9. Team to Score Last Markets: markets will be settled according to the 8.5 Innings Rule. Includes extra innings.
5.10. Highest Scoring Half of Game: markets will be settled according to the 8.5 Innings Rule. Includes extra innings. For the purposes of this rule, the first half of a game will be deemed to be the first 5 innings and the second half will be deemed to be all other innings which take place during the game (including additional innings). For example, if 11 innings are played, the first half of the game will be deemed to be the first 5 innings and the second half of the game will be deemed to be the last 6 innings.
5.11. Highest Scoring Inning: markets will be settled according to the 8.5 Innings Rule. Dead Heat rules apply in the event of a tie. Should the highest scoring inning occur in extra innings, innings 1-9 will be considered losers.
5.12. Inning of First / Last Score: markets will be settled according to the 8.5 Innings Rule (unless, in the case of the first score, the result has already been unequivocally determined). Should the first or last score occur in an extra inning, innings 1-9 will be considered losers.
5.13. Inning / Half Inning Markets: The relevant inning or half inning of the game must be fully completed for bets to stand (unless, in the case of a total runs market, the result has already been unequivocally determined).
5.14. Innings Correct Score: markets will be settled based only on runs scored in that specific inning. For example, if entering the 5th Inning, "Team A" leads "Team B" 3-2 and both teams fail to score a run in the 5th inning, "0-0" would be settled as the winning selection.
5.15. 3 / 5 / 7 Inning Markets: the specified number of innings must be completed for bets to stand (unless the home team holds the lead and the bottom of the inning would not change the result for team specific markets).
5.16. 1st Half Markets: markets will be Settled following the completion of 5 Innings. The 4.5 Innings Rule applies for shortened games where the results of markets have already been fully determined. If a game has extra innings, 1st Half Markets will be settled based on the 1st 5 innings result.
5.17. Lead After / Race To Markets: markets will be settled based on the score at the end of the specified period or once the required number of runs have been scored (as applicable).
5.18. Team Most Hits Markets: markets will be settled according to the 8.5 Innings Rule. In the case of specific Inning / half Inning markets, the stated period must have been completed for bets to stand unless the result has already been unequivocally determined.
5.19. 2+ Hits in the First Inning: 'Yes' will be settled as the winning selection for the market if the 2 teams combine to record 2 or more hits in the first inning of play.
5.20. For settlement purposes, the team listed 2nd in the event name is the home team (even if the game takes place at a neutral venue). For example, "Team A v Team B" or "Team A at Team B", Team B is the home team.
The following rules include reasons for voiding bets.
US Basketball
Other Basketball
A. US Basketball
1.1. Bets will be settled on the results and statistics provided by the relevant governing body.
1.2. Overtime counts for all markets unless otherwise stated.
1.3. If a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regulation time.
1.4. All Outright markets, unless otherwise stated, include playoffs. Any official governing organisation tie-breaks where applicable are included in settlement.
1.5. For settlement purposes, the team listed second in the event name is always considered the home team (even if the match takes place at a neutral venue). For example, 'Team A-Team B', Team B is the home team.
2.1. If a match does not start on the scheduled start date and is not completed within 24 hours of the scheduled start time, all bets will be void except for those on markets that have been unconditionally determined.
2.2. If a match is called off with more than 5 minutes to play, all bets will be void except for those on markets that have been unconditionally determined.
Bets will be settled on the score at the end of the match, inclusive of overtime. If a match finishes in a tie and overtime isn't played, 2-way Match Betting markets will be void.
4.1. 'Normal time' means the scheduled duration of a match, excluding overtime.
4.2. Bets will be void if the normal time result (end of 4th quarter) is a tie.
Bets will be settled on the score at the end of regulation time. Overtime does not count.
6.1. Overtime counts for match Handicap betting. Overtime does not count for Handicap betting on quarter and half-specific markets.
6.2. For match Handicap bets, bets will be void if by adding the bet selection points to the final score it equals a tie result. For example, a bet is placed on home team -5 spread and the game ends 95-90.
Bets will be settled on the score at the end of the match, inclusive of overtime. If the total points equal the nominated line, bets will be void unless odds for the exact amount are quoted.
The entire period of play must be completed for bets to stand. Overtime does not count for Quarter markets. For Second Half markets, overtime does count.
Bets will be void if the half on which the bet was placed is a tie.
Bets will be void if the quarter on which the bet was placed is a tie.
Bets will be settled as 'yes' if, at the end of regulation time, the match finishes in a tie, regardless of whether or not overtime is played.
Bets will be settled on the score at half time and full time, inclusive of overtime.
For settlement purposes, the second half is inclusive of overtime.
A series must come to a natural conclusion for bets to stand (otherwise, they will be void).
Bets will be settled on the last point in regulation time.
A team must complete at least 70 matches for bets to stand unless the outcome has been unconditionally determined prior to the interruption or shortening of the season (otherwise, they will be void).
Bets will be settled on the team with the most season wins or which has advanced furthest.
'Wire to wire' markets are offered for a given team to be leading a match at the end of each quarter. Provided the selected team leads at the end of each quarter, the relevant bet will be settled as a winning bet even if, during any such quarter, the selected team temporarily ceases to lead the scoring. 'Any other selection' will be deemed the winner if either team does not lead the match after each quarter.
Bets will be settled on the first team to achieve the specified total. A "neither" selection is offered.
20.1. First Basket markets
Bets will be settled on the first score of the match, inclusive of free throws, as per the official National Basketball Association ('NBA') box score. If a player listed does not start the match, all bets on that player will be void. In the event of a tie at the end of the first quarter, first basket/first quarter double bets will be settled as a losing bets.
20.2. The First Team Basket markets
Bets will be settled on the first scorer from each team. If a player listed does not start the match, all bets on that player will be void.
20.3. Player Performance markets
All bets stand once a player takes the court, irrespective of match time played. All totals are inclusive of overtime. If a player does not take any part in a match, bets on that player will be void.
20.4. Player Match Bets
Bets on this market refer to the quoted statistic recorded by a named player by the end of a match (including overtime). If one of the players does not play at all, then all bets on that player match bet market will be void.
20.5. Team: Player Most Points/Rebounds/Assists markets
Bets will be settled on the player who makes the most of the relevant quoted statistic. If two or more players tie, Dead Heat rules will apply.
20.6. Competition: Player Most Points/Rebounds/Assists markets
Bets will be settled on the player who makes the most of the relevant quoted statistic at the end of the competition, excluding playoffs, unless otherwise stated. If 2 or more players tie, Dead Heat rules will apply. A Non-Runner Deduction (or equivalent) will be applied.
20.7. Series Points, Rebounds, Assists
A series must come to a natural conclusion for bets to stand. Overtime counts for settlement purposes. If 2 or more players tie, Dead Heat rules will apply.
20.8. Player Performance markets offered in-play or during half time
Bets on this market refer to the quoted statistic recorded by a named player for the whole match (including overtime). If a player does not see any game time, then all bets on that player will be void.
The player must play at least 70% of his team's games (e.g. 58 in an 82-game season).
Bets will be settled on a player to be selected in the 12-man East All Star Roster at the first announcement of the All Star teams by the NBA on www.nba.com. Replacement players brought into the team due to a subsequent injury of the first announced player are excluded.
Pays on the selected player to be selected in the 12-man West All Star Roster at the first announcement of the All Star teams by the NBA on www.nba.com. Replacement players brought into the team due to a subsequent injury of the first announced player are excluded.
B. Other Basketball
1.1. The rules in this section apply to International Basketball Federation 'FIBA' tournaments and European, Australian, Central American, South American, African and Asian basketball competitions.
1.2. Bets will be settled according to the result declared by the relevant governing body at the end of the match. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
1.3. Overtime counts for all markets unless otherwise stated.
1.4. If a match finishes in a tie and overtime is scheduled but isn't played, 'match betting' and 'normal time match betting (2-Way)' markets will be settled as void and 'will there be overtime?' markets will be settled as 'yes'.
1.5. If a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regulation time.
1.6. All Outright markets, unless otherwise stated, include playoffs and any official governing organisation tie-breaks where applicable.
2.1. If a match is abandoned, all markets will be void unless the outcome has been unconditionally determined.
2.2. If a match is postponed, bets will be void unless it starts within 48 hours of the original start time.
Bets will be settled on the score at the end of the match, inclusive of overtime. If a match finishes in a tie and overtime isn't played, 2-Way match betting markets will be void.
Bets will be void if the regular time result (end of 4th quarter) is a tie.
Bets will be settled on the score at the end of regulation time. Overtime does not count.
6.1. Overtime counts for match Handicap betting. Overtime does not count for Handicap betting on quarter and half-specific markets.
6.2. For match Handicap bets, bets will be void if by adding the bet selection points to the final score it equals a tie result. For example, a bet is placed on home team -5 spread and the game ends 95-90.
Bets will be settled on the score at the end of the match, inclusive of overtime. If the total points equal the nominated line, bets will be void unless odds for the exact amount are quoted.
The entire period of play must be completed for bets to stand. Overtime does not count.
Bets will be void if the half on which the bet was placed is a tie.
Bets will be void if the quarter on which the bet was placed is a tie.
If 2 or more quarters/halves result in the same high score, Dead Heat rules will apply. Overtime does not count.
Bets will be settled as 'yes' if, at the end of regulation time, the match finishes in a tie, regardless of whether or not overtime is played.
Bets will be settled on the score at half time and full time. Overtime does not count.
Bets will be settled on the team to achieve the specified total in the specified period first. A 'neither' selection is offered. Overtime does not count.
For settlement purposes, the second half is inclusive of overtime.
A series must come to a natural conclusion for bets to stand (otherwise, they will be void).
Bets will be settled on the last point at the end of the match, inclusive of overtime.
Bets will be settled on the score for the relevant quarter of the match. Overtime does not count.
Bets will be settled on the score for the second half of the match. Overtime does not count.
20.1. First Basket Markets
Bets will be settled on the first score of the match, inclusive of free throws. If a player listed does not start the match, all bets on that player will be void. In the event of a tie at the end of the first quarter, first basket/first quarter double bets will be settled as a losing bets.
20.2. The First Team Basket Markets
Bets will be settled on the first scorer from each team. If a player listed does not start the match, all bets on that player will be void.
20.3. Player Match Bets
Bets on this market refer to the quoted statistic recorded by a named player by the end of a match (including overtime). If one of the players does not play at all, then all bets on that player match bet market will be void.
20.4. Player Performance
If one of the players doesn't play at all, bets on that player will be void. Bets will stand once a player takes the court, irrespective of match time played. All totals are inclusive of overtime.
20.5. Team: Player Most Points/Rebounds/Assists markets
Bets placed on this market will be settled on the player who makes the most of the relevant quoted statistic. If two or more players tie Dead Heat rules apply.
20.6. Competition: Player Most Points/Rebounds/Assists markets
Bets placed on these markets will be settled on the player who makes the most of the relevant quoted statistic at the end of the competition, excluding playoffs, unless otherwise stated. If 2 or more players tie, Dead Heat rules apply. A Non-Runner Deduction will not be applied.
20.7. Series Points, Rebounds, Assists, Match Bets
A series must come to a natural conclusion for bets to stand (otherwise they will be void). Overtime counts for settlement purposes. If 2 or more players tie, Dead Heat rules apply.
20.8. Player index rating markets
Bets will be settled according to the result declared by the relevant governing body at the end of the match (inclusive of overtime). http://www.euroleague.net/, http://www.fiba.com/, http://www.fibaeurope.com/, http://www.acb.com/. If 1 of the players doesn't see any game time, then all bets on that market will be void.
The following rules include reasons for voiding bets.
1.1. If a match starts but is not completed, the player progressing to the next round is deemed to have won. In the case of a final, it will be the competition winner. Should no such winner be determined, match betting will be void.
1.2. If the assigned number of ends or points is not reached, set betting will be void.ermined.
The following rules include reasons for voiding bets.
1.1. Except for technical draw results settled according to the Technical Decision/Draw rules below, Bets will be settled based on the official result at ringside.
1.2. For betting purposes, results are not official until verified by officials at the fighting venue. If official verification does not occur at the fighting venue, bets will be settled on the results published on www.boxrec.com regardless of any subsequent disqualification or amendment to the result. For an exhibition fight, if no result is declared at ringside, bets will be void.
1.3. If a contest finishes before the scheduled number of rounds due to an accidental injury and the winner is not determined by the judges' scorecards, bets will be void.
1.4. If there is a change in the manner in which a fight is advertised (for example, change from a title fight to a non-title fight), bets will stand.
1.5. Unless otherwise stated, if the scheduled number of rounds changes, bets will stand unless the result has been automatically determined by the change in the number of rounds (in which case, such bets will be void). For example, if a fight gets changed from a 12 to a 10-round fight, bets on rounds 11 and 12 will be void.
1.6. If a 'no contest' is declared, bets will be void unless already unconditionally determined.
1.7. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
1.8. The statistics provided by Compubox will be used to determine the settlement of any bets which are placed on: (i) a given fighter to achieve a certain number of punches landed, (ii) a given fighter to land a certain number of jabs, (iii) a given fighter to land a certain number of power punches; and (iv) a given fighter to land a certain number of body punches.
1.9. If no result is called for the fight, that is to say the fight occurs but nobody is declared to win/lose or draw, all bets will be void.
If a fight is postponed, bets will stand if the rescheduled event occurs within 48 hours. Otherwise, bets on that fight will be void.
If there is a substitution for one of the fighters, bets on the original fight will be void, except in a tournament-based competition, where a Non-Runner Deduction will apply.
A knockout ('KO') occurs when the fighter does not stand up after a 10 count. Technical knockouts ('TKO') occur when a fighter is knocked down 3 times within the same round, and the fight is stopped or where the referee steps in to stop the fight when it is decided that a fighter cannot safely continue. If a fighter fails to answer the bell for the next round, then this will also be deemed a TKO. For betting purposes, KO/TKO options also include disqualification and retirement.
5.1. If a fight is scheduled for more than 4 rounds and, after 4 rounds, an accidental foul occurs which causes an injury (further to which the referee stops the fight), the fight will be deemed to have resulted in a technical decision in favour of the fighter who is ahead on the scorecards at the time the fight is stopped (and all markets on the fight will stand).
5.2. If the accidental injury/technical decision occurs during the first 4 rounds, all bets will be void unless the result of the relevant market has already been unconditionally determined or unless the judges' scorecards are used to determine an official winner at ringside.
5.3. If an intentional foul causes an injury and the injury results in the fight being stopped in a later round: (i) the injured fighter will be deemed to have won by technical decision if they are ahead on the scorecards, and (ii) the fight will result in a 'technical draw' if the injured fighter is behind or even on the scorecards (and, for settlement purposes, the result of the fight will be deemed to be a draw).
5.4. For betting purposes, betting on rounds or a group of rounds is for a fighter to win by KO, TKO, disqualification or due to the other fighter retiring during that round or group of rounds. In the event of a technical decision before the end of the fight, all round bets will be deemed to be losing bets.
All fights dated December 31 on our Website are unconfirmed fights; if the fight does not take place by this date in the relevant year, bets will be void.
7.1. Bets on these markets will be settled based on the round/rounds in which the result of the fight will be determined; it is not betting on named fighters to win the round/rounds on the judges' scorecards.
7.2. If a boxer withdraws during the period between rounds, the fight is deemed to have ended in the previous round. The bell will signal the end of a round and the bell being sounded again will signal the start of the next round. Therefore, a boxer who withdraws after the bell is sounded to signal the start of the next round will be deemed to have lost in that round, even if there's no competitive action in that round.
7.3. If the scheduled number of rounds is decreased before the start of the fight, all round by round bets on the dropped rounds will be void and bets on all remaining rounds will stand.
7.4. If the scheduled number of rounds is increased before the start of the fight, all round by round bets will stand.
7.5. If the fight goes to the scorecards, all round bets will be settled as losing bets.
7.6. For 'total rounds' settlement purposes, if a fight consists of the regular 3-minute rounds, then 1 minute and 30 seconds will represent half a round. For example, for a bet on 'over 10.5 rounds' to be a winner, the fight must last beyond 1 minute and 30 seconds in round 11. If the number of rounds for a fight is changed after this market has been set, then all bets on this market will be void.
7.7. For 'Will the Fight Go the Distance' (or similarly titled) markets, should the scheduled number of rounds change, this market will be made void. In the event of a technical decision, for settlement purposes, the fight will have been deemed to not to have gone the distance (i.e. the scheduled number of rounds).
Any bets placed on occurrences to occur (or not to occur) in a given round will be deemed losing bets if the fight concludes (for any reason) before that round. For example, any bets on a fighter to have a point deducted in round 9 will be deemed losing bets if a KO brings the relevant fight to a conclusion in round 7.
If the scheduled number of rounds changes, bets on this market will be void.
For settlement purposes, a knockdown is defined as a fighter being knocked out or receiving a mandatory 8 count (anything deemed a slip by the referee will not count).
If a draw selection is not offered and the result of the match is a draw, bets will be void.
The following rules include reasons for voiding bets
1.1. Bets will be settled based on the official tournament results and match scorecards published on the official website of the International Cricket Council ('ICC'). If there is no result available, then www.espncricinfo.com will be used for settlement purposes.
1.2. A batter that retires from an innings will not be considered as a wicket for settlement purposes.
1.3. The term 'innings reaching its natural conclusion' means an innings which has not been closed due to external factors such as rain or bad light. A team being bowled out or declaring is considered to constitute the natural conclusion of an innings.
1.4. For all markets, in any instance where the minimum required overs has not been reached but the innings has reached its natural conclusion, bets will stand.
1.5. The term 'first class matches' refers to a match of 3 or more days' duration between 2 sides of 11 players (including test matches).
1.6. If a match venue is changed, then bets already placed will stand, provided the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
2.1. If a match is cancelled before any play has taken place, then all bets will be void unless there is an official reserve day or the match is rescheduled and played restarted within 48 hours of its original advertised start time. If there is an official reserve day in place for the match, then all bets will stand and will be resulted based on the events that transpire (including as continued or commenced on the reserve day if needed) in accordance with the Sportsbook Rules applicable to all respective markets.
3.1. When the full number of scheduled matches is not played, we will void any speciality markets which relate to the series as a whole. If a series for which we did not offer odds for the draw ends in a draw, then bets on the series result will be void.
4.1. For example, 'India to score 'X' runs'.
4.2. Bets will be settled based on the total runs scored by the respective team regardless of any reduction in overs.
5.1. Bets will be settled on an All In Compete Or Not basis.
5.2. If 2 or more players score the same number of runs/take the same number of wickets, then Dead Heat rules will apply.
6.1. Description: How many runs will the named batter score?
6.2. Rules: If the batter finishes the innings not out at the end of an innings their score will be the final result. If a batter does not bat, the bet will be void.
6.3. If a batter retires hurt, but returns later, the total runs scored by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired.
6.4. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed.
6.5. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined.
6.6. For pre-match bets, only the batter's first innings will count.
6.7. Runs scored in a super over do not count.
7.1. Bets will be settled based on the outcome of the first completed delivery, excluding any deliveries declared as dead balls.
7.2. In limited overs cricket, bets will be settled based on the first ball of the match, regardless of any reductions in overs, providing it is bowled.
8.1. Bets will be settled based on the total number of runs achieved in the over (including any extras awarded).
8.2. If an over is not completed, all bets on that particular over will be void. This does not apply if the innings reaches its natural conclusion.
9.1. Description: How many runs will the named batter score?
9.2. Rules: If the batter finishes the innings not out at the end of an innings their score will be the final result. If a batter does not bat, the bet will be void.
9.3. If a batter retires hurt, but returns later, the total runs scored by that batter in the innings will count. If the batter does not return later, the final result will be as it stood when the batter retired.
9.4. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batter is dismissed.
9.5. In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined.
9.6. For pre-match bets, only the batter's first innings will count.
9.7. Runs scored in a super over do not count.
10.1. Bets will stand regardless of whether the player reaches the crease, provided they are in the starting
10.2. Bets on players not listed in the starting 11 will be void.
11.1. Bets will be settled based on which team scores the highest score in a single innings of the applicable test series.
11.2. In the event of a tie, Dead Heat rules will apply.
12.1. If the match is tied and goes to a super over, bets will be settled as a tie. If either team's innings in a limited overs match is reduced by more than 10% due to external factors, then bets on this market will be void.
13.1. Bets will stand regardless of whether the player reaches the crease, so long as they are included in the starting 11. Bets placed on any player not named in the starting 11 are void. For the avoidance of doubt, a player running six does not count for this market.
14.1. Bets will be settled based on whether a player hits a six and also takes a wicket. Players named in the starting 11 that do not bat/bowl are deemed to have taken part, and bets on any such players will be settled as losing bets.
14.2. Bets placed on any player who is not named in the starting 11 will be void.
14.3. Should the innings be shortened for any reason other than it reaching its natural conclusion, bets will be void unless unconditionally determined.
15.1. If either team's innings in a limited overs match is reduced due to external factors, bets on this market will be void.
15.2. For limited overs matches, if the winner was already unconditionally determined, even if the innings were to be played out to its natural conclusion, bets will be settled as normal despite any such reduction.
16.1. Bets will be settled based on the total number of runs scored at the fall of the fourth wicket.
16.2. If the fourth wicket doesn't fall, bets will be settled based on whatever score the team has achieved at the end of the innings.
17.1. In a 2-innings match (i.e. test match or county championship), the 'top team runscorer' part of these markets applies to the first innings only (unless otherwise stated).
17.2. Depending on the type of match, the following minimum overs must be bowled in the winning team's innings for bets to stand:
17.2.1. Test match: 50 overs;
17.2.2. County championship: 50 overs;
17.2.3. 50 over (per innings) match: 25 overs;
17.2.4. 40 over (per innings) match: 20 overs; and
17.2.5. 20 over (per innings) match: 10 overs.
17.3. However, in all cases, bets will stand if the innings reaches its natural conclusion in fewer overs than the above requirement. Bets placed on any player not named in the starting 11 will be void.
17.4. Players named in the starting 11 that do not bat are deemed to have taken part, and bets on any such players will be settled as losing bets.
17.5. If 2 or more players score the same number of runs, then Dead Heat rules will apply.
17.6. For limited overs matches, if the winner was already unconditionally determined, even if the innings were to be played out to its natural conclusion, bets will be settled as normal despite any reduction in the amount of overs.
18.1. Bets will be settled on an All In Compete Or Not basis.
18.2. If 2 or more players take the same number of wickets, Dead Heat rules will apply.
19.1. Bets will be settled on an All In Compete Or Not basis .
19.2. If 2 or more players score the same number of runs, Dead Heat rules will apply.
20.1. Bets will be settled based on whether there will be a result declared on the specified limited overs match or whether the match will be abandoned/declared a no result.
20.2. For the avoidance of doubt, an official result declared other than that the match is abandoned or declared a no result will mean 'yes' is the winning selection in this market.
20.3. If the match is abandoned or declared a no result, this will mean 'no' is the winning selection in this market.
20.4. Please be aware that this market will carry over onto any reserve day and will be settled on the official result of the match. If a match is postponed or abandoned for any reason other than weather (including dangerous or unplayable wicket or outfield, pitch vandalism, strike or boycott, crowd protests/violence, floodlight failure, stadium damage, acts of terrorism, and acts of God), we will void all bets on this market.
21.1. Bets will be settled on the direction of the first boundary that comes off the bat (given as runs to the batter).
21.2. This market includes both fours and sixes.
22.1. For the settlement of specials market selections, a wicket will not be deemed to have occurred if a batter retires from play.
22.2. If any player who is part of a specials market selection does not take part in the relevant event, the whole bet will be void.
22.3. For specials bets relating to series betting, when the full number of scheduled matches within the relevant series is not played for any reason, we will void any markets that relate to the series as a whole.
22.4. If a team's innings in a test match or county championship match lasts less than 60 overs for any 'external' reason (meaning other than in circumstances where the innings has reached its natural conclusion) then specials bets relating to that team's innings will be void.
22.5. For limited overs matches, specials bets involving the number of runs to be scored will be settled based on the final number of runs achieved by each side (including any extras or penalty runs awarded during the match). If there is a reduction in the scheduled number of overs to take place during an innings, any specials bets in respect of the match will stand if the reduction amounts to no more than 20% of the total number of overs that were scheduled in respect of that innings at the time the specials bet was placed. Should the reduction in overs be greater than 20% then all specials bets in respect of that match will be void (irrespective of the total number of runs achieved by either team) unless the bet in question had been unconditionally determined at the time of the curtailed completion of the match (such that, at the time of the curtailed completion, the outcome of the bet could not have been different had the additional scheduled overs been played).
23.1. If there is an Error in the price or description of a specials selection, we will void any bets placed on it and subsequently offer the bet at the correct price or pursuant to a different description.
24.1. Description: 'Who will win the match?'
24.2. All such match betting will be settled in accordance with official competition rules. In matches affected by adverse weather, bets will be settled according to the official result.
24.3. If there is no official result, all bets will be void.
24.4. In the event of a tie, if the official competition rules do not determine a winner, then Dead Heat rules will apply. In competitions where a bowl-off or super over determines a winner, bets will be settled on the official result.
24.5. In first class matches, if the official result is a tie, bets will be settled as a Dead Heat between both teams. Bets on the draw will be settled as losing bets.
24.6. If a match is abandoned due to external factors, then bets will be void unless a winner is declared based on the official competition rules.
24.7. If a match is cancelled, then all bets will be void if it is not replayed or restarted within 48 hours of its advertised start time.
25.1. Description: 'Will the match result be any 2 of the three options given?'
25.2. A tie where the 2 teams finish on the exact same number of runs after all 4 innings are completed will be settled as a Dead Heat.
25.3. All such match betting will be settled in accordance with official competition rules. If there is no official result, all bets will be void.
26.1. Description: 'Who will win the match, given that all bets will be void if the match is a draw?'
26.2. All match betting will be settled in accordance with official competition rules. If there is no official result, all bets will be void.
27.1. Description: 'Will the match be tied?'
27.2. All bets will be settled according to the official result.
27.3. If the match is abandoned or there is no official result, all bets will be void.
27.4. For first class matches, a tie is when the side batting second is bowled out for a second time with scores level.
28.1. Description: 'Which team will hit the most fours?'
28.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
28.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
28.4. Only fours scored from the bat (off any delivery, legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.
28.5. Fours scored in a super over do not count.
28.6. In first class matches, only first innings fours will count.
29.1. Description: 'Which team will hit the most sixes?'
29.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
29.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
29.4. Only sixes scored from the bat (off any delivery, legal or not) will count towards the total sixes. Overthrows and extras do not count.
29.5. Sixes scored in a super over do not count.
29.6. In first class matches, only first innings sixes will count.
30.1. Description: 'Which team will have the most extras added to their batting score?'
30.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
30.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
30.4. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.
30.5. Extras in a super over do not count.
30.6. In first class matches, only first innings extras will count.
31.1. Description: 'Which team will concede the most run outs in the match?'
31.2. A run out 'conceded' means that a member of that team will be run out while batting.
31.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has already been unconditionally determined before the reduction.
31.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
31.5. Run outs in a super over do not count.
31.6. In first class matches, only first innings run outs will count.
32.1. Description: 'Which team will score the most runs before losing their first wicket?'
32.2. If the batting team reaches the end of their allotted overs, reaches their target or declares before the first wicket falls, the result will be the total amassed.
32.3. For settlement purposes, a batter retiring hurt does not count as a wicket.
32.4. In limited overs matches, bets will be void if the innings has been reduced due to external factors, including bad weather, unless settlement has already been unconditionally determined before the reduction.
32.5. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
32.6. In first class matches, the market refers only to each team's first innings.
33.1. Description: 'How many fours will be hit in the match?'
33.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
33.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
33.4. Only fours scored from the bat (off any delivery, legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.
33.5. Fours scored in a super over do not count.
34.1. Description: 'How many sixes will be hit in the match?'
34.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
34.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
34.4. Only sixes scored from the bat (off any delivery, legal or not) will count towards the total sixes. Overthrows and extras do not count.
34.5. Sixes scored in a super over do not count.
35.1. Description: 'How many extras will be scored in the match?'
35.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
35.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
35.4. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.
Extras in a super over do not count.
36.1. Description: 'How many run outs will there be in the match?'
36.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
36.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
36.4. Run outs in a super over do not count.
37.1. Description: 'Which batter will score the most runs in the match?'
37.2. Bets will be settled based on the batter with the highest individual score in the match.
37.3. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
37.4. Top batter bets for first class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.
37.5. If a batter does not bat, but was named in the starting 11, bets on that batter will stand. If a batter is substituted in after the In-Play market has been offered, the original market will be removed and settled as normal even if the substitute scores the highest individual score. A new market with updated selections may be offered.
37.6. When 2 or more players score the same number of runs, Dead Heat rules will apply.
37.7. Runs scored in a super over do not count.
38.1. Description: 'Which bowler will take the most wickets in the match?'
38.2. Bets will be settled based on the bowler with the most wickets in the match.
38.3. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
38.4. Top bowler bets for first class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.
38.5. If a bowler does not bowl, but was named in the starting 11, bets on that bowler will stand.
38.6. If a bowler is substituted in after the In-Play market has been offered, the original market will be removed and settled as normal, even if the substitute takes the most wickets. A new market with updated selections may be offered.
38.7. If 2 or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are 2 or more bowlers with the same wickets taken and runs conceded, Dead Heat rules will apply.
38.8. Wickets taken in a super over don't count.
38.9. If no bowlers take a wicket in the match, then all bets will be void.
39.1. Description: 'Who will be named player of the match?'
39.2. Bets will be settled on the officially declared player of the match. Dead Heat rules apply.
39.3. If no player of the match is officially declared, then all bets will be void.
39.4. Bets on any player that played in the match will stand, including substitutes. Bets on substitutes who do not play will be void.
40.1. Description: 'How many runs will be scored off the specified delivery?'
40.2. The result will be determined by the number of runs added to the team total off the specified delivery.
40.3. For settlement purposes, all illegal balls count as deliveries. For example, if an over starts with a wide, then the first delivery will be settled as delivery 1 and, although there has not been a legal ball bowled, the next ball will be deemed as delivery 2 for that over.
40.4. If a delivery leads to a free hit or a free hit is to be re-bowled because of an illegal delivery, the runs scored off the additional delivery do not count.
40.5. All runs, whether off the bat or not are included. For example, a wide with 3 extra runs taken equates to 4 runs in total off that delivery.
40.6. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. For example, if there are no illegal deliveries, the fifth ball bowled in the innings will be displayed as 'X runs off 5th delivery, 1st over' and the sixth ball bowled in the innings will be displayed as 'X runs off 1st delivery, 2nd over'. If there is an illegal delivery in the first 5 balls bowled, the sixth ball bowled in the innings will be displayed as 'X runs off 6th delivery, 1st over'. All other rules remain the same as other formats.
41.1. Description: 'How many runs will be scored in the specified over?'
41.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
41.3. If the over does not commence for any reason, all bets will be void. Extras and penalty runs in the particular over count towards settlement.
41.4. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
42.1. Description: 'Will there be a boundary scored in the specified over?'
42.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
42.3. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
42.4. Only boundaries scored from the bat (off any delivery, legal or not) will count as a boundary. Overthrows, all run fours, all run sixes and extras do not count as boundaries.
43.1. Description: 'Will a wicket fall in the specified over?'
43.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
43.3. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
43.4. For settlement purposes, any wicket will count, including run outs. A batter retiring hurt does not count as a wicket. If a batter is timed out or retired out, then the wicket is deemed to have taken place on the previous ball.
44.1. Description: 'Will the number of runs scored in the specified over be odd or even?'
44.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
44.3. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
44.4. Zero will be deemed to be an even number.
45.1. Description: 'How many runs will be scored in the specified number of overs?'
45.2. If the specified number of overs are not complete, the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been unconditionally determined.
45.3. In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined before the reduction.
45.4. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
46.1. Description: 'How many wickets will fall in the specified number of overs?'
46.2. If the specified number of overs are not complete, the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been unconditionally determined.
46.3. In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already unconditionally determined before the reduction.
46.4. For settlement purposes, if a batter is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a wicket.
46.5. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
47.1. Description: 'Will the following happen in the specified over?'
47.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
47.3. If the over does not commence for any reason, all bets will be void. Extras and penalty runs in the particular over count towards settlement.
48.1. Description: 'How many runs will be scored in the specified session?'
48.2. The result is determined by the total number of runs scored in the specified session, regardless of which team has scored them.
48.3. If fewer than 20 overs are bowled in a session, bets will be void unless settlement has already been unconditionally determined.
49.1. Description: 'How many runs will a team score in a specified innings?'
49.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. Bets placed on a future innings will remain valid regardless of the runs scored in any current or previous innings.
49.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined. Bets will also be void in drawn first class matches, if fewer than 60 overs have been bowled in an incomplete innings, unless settlement of the bet has already been unconditionally determined. If a team declares, that innings will be considered complete for settlement purposes.
50.1. Description: 'How many wickets will the batting team lose in the current innings?'
50.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
50.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
50.4. Retired hurt does not count as a wicket.
51.1. Description: 'How many fours will the batting team hit in their current innings?'
51.2. The same rules as 'Most Fours' apply.
52.1. Description: 'How many sixes will the batting team hit in their current innings?'
52.2. The same rules as 'Most Sixes' apply.
53.1. Description: 'How many extras will be added to the named team's batting innings?'
53.2. The same rules as 'Most Extras' apply.
54.1. Description: How many run outs will be conceded in the innings?
54.2. The same rules as 'Most Extras' apply.
55.1. Description: 'Will the total innings runs be odd or even?'
55.2. If the innings is abandoned, forfeited or there is no official result, all bets will be void.
56.1. Description: 'Which batter will score the most runs for the named team?'
56.2. Bets will be settled based on the batter with the highest individual score in a team's innings.
56.3. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
56.4. Top batter bets for first class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.
56.5. If a batter does not bat, but was named in the starting 11, bets on that batter will stand. If a batter is substituted in after the In-Play market has been offered, the original market will be removed and settled as normal even if the substitute scores the highest individual score. A new market with updated selections may be offered.
56.6. When 2 or more players score the same number of runs in the innings, Dead Heat rules will apply.
56.7. Runs scored in a super over do not count.
57.1. Description: 'Which bowler will take the most wickets for the named team?'
57.2. Bets will be settled based on the bowler with the highest number of wickets in an individual innings.
57.3. In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.
57.4. Top bowler bets for first class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled unless settlement of the bet has already been unconditionally determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.
57.5. If a bowler does not bowl, but was named in the starting 11, bets on that bowler will stand. If a bowler is substituted in after the In-Play market has been offered, the original market will be removed and settled as normal, even if the substitute takes the most wickets. A new market with updated selections may be offered.
57.6. If 2 or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are 2 or more bowlers with the same wickets taken and runs conceded, Dead Heat rules will apply. Wickets taken in a super over don't count.
57.7. If no bowlers take a wicket in an innings then all bets will be void.
58.1. Description: 'Which batter in the current partnership will score the most runs in this innings?'
58.2. This is an In-Play market between the 2 current batters.
58.3. Bets will be settled based on the official scores for the specified batters in the innings, as detailed in the 'Batter Runs' section above.
58.4. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, after the bet is placed, unless settlement has already been unconditionally determined before the reduction.
59.1. Description: 'Which of the named players will score the most runs?'
59.2. This is a pre-match market between 2 specified batters.
59.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
59.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
59.5. Both players must be named in the starting 11 or appear as a substitute. If either player does not, but that player subsequently bats, then all bets still stand.
59.6. Runs scored in a super over do not count.
60.1. Description: 'Which of the named players will take the most wickets?'
60.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
60.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
60.4. Both players must be named in the starting 11, or appear as a substitute. If either player does not, but that player subsequently bowls, then all bets still stand.
60.5. Wickets taken in a super over do not count.
61.1. Description: 'Which batter will reach the specified number of runs first?'
61.2. All bets stand, regardless of any curtailment.
61.3. If neither batter reaches the specified number of runs the markets will be settled as 'neither'.
62.1. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled in both innings at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
62.2. In drawn first class matches, bets will be void if fewer than 100 overs have been bowled in either team's first innings, unless settlement of the bet has already been unconditionally determined. Only runs scored in the first innings count. If a team declares their innings closed, that innings will be considered complete for the purposes of settlement.
63.1. Description: 'Which team will score the most runs in the first over of their innings?'
63.2. The first over must be completed for bets to stand unless settlement has already been unconditionally determined. If, during the first over, the innings is ended due to external factors, including bad weather, all bets will be void, unless settlement has already been unconditionally determined.
63.3. In first class matches, the market refers only to each team's first innings. Extras and penalty runs in the particular over count towards settlement.
63.4. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
64.1. Description: 'How many runs will be scored in the highest-scoring over of the match/innings?'
64.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
64.3. All runs, including extras, count towards settlement. Super overs do not count.
64.4. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
65.1. Description: 'Will the last ball of the innings be a boundary?'
65.2. Only boundaries scored from the bat (off any delivery, legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries.
65.3. In limited overs matches, bets will be void if there is any reduction in the number of overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.
65.4. If the match is abandoned or there is no official result, all bets on this market will be void.
66.1. Description: 'How many runs exactly will the team batting in the innings score?'
66.2. Bets will be settled according to the official result.
66.3. In limited overs matches, bets will be void if there is any reduction in the number of overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.
66.4. If the match is abandoned or there is no official result, all bets on this market will be void.
67.1. Description: 'Which batter will be not out upon completion of the innings?'
67.2. If there are 2 or more batters who are not out upon completion of the innings, the winner for the purpose of settlement will be the last batter to face a delivery (legal or not).
67.3. Players will not be deemed to have been not out if they were no longer at the crease having retired hurt or did not bat. If more than 11 players bat, the market will be void.
67.4. In limited overs matches, bets will be void if, subsequent to placing the bet, the innings has been reduced in any way due to external factors, including bad weather.
67.5. All players who played in the innings will be settled, including substitutes.
68.1. Description: 'Which batter will be the next to be dismissed?'
68.2. If either batter retires hurt or the batters at the crease are different from those quoted, bets placed on both batters will be void.
68.3. If no more wickets fall, all bets will be void.
69.1. Description: 'Which of the named players will score the most points in the player performance scoring system?'
69.2. Points are scored as follows: 1 point per run, 20 points per wicket, 10 points per catch, 25 points per stumping.
69.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has already been unconditionally determined before the reduction.
69.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
69.5. Both players must be named in the starting 11 or appear as a substitute. If either player does not then subsequently bat or bowl, then all bets still stand.
69.6. Points scored in a super over do not count.
70.1. Description: 'Which of the named wicket-keepers will score more points in the player performance scoring system?'
70.2. Points are scored as per 'All-Rounder Matchbet'.
70.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has already been unconditionally determined before the reduction.
70.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
70.5. Both named players must start the match as a wicket-keeper, or appear as a substitute, but if their playing role changes for any reason, all bets will still be settled in accordance with the same scoring system as 'All-Rounder Matchbet'.
70.6. Points scored in a super over do not count.
71.1. Description: 'How many team runs will be scored off the free hit delivery?'
71.2. The result will be determined by the number of runs added to the team total off the specified delivery. If the free hit is re-bowled because of an illegal delivery, the runs scored off the second free hit do not count.
71.3. Extras and penalty runs will count towards settlement. For example, if a wide is bowled on the free hit delivery specified, the result will be 1. Then another free hit market may be offered.
72.1. Description: 'Which batter will hit the next six?'
72.2. All bets stand, regardless of any curtailment.
72.3. If neither batter scores a six after the bet is offered, then the market will be settled as 'neither'.
72.4. Overthrows and extras do not count.
73.1. Description: 'Which bowler will take the next wicket in this innings?'
73.2. All bets stand, regardless of any curtailment.
73.3. If none of the named bowlers take a wicket, the market will be settled as 'none of the above'.
73.4. For settlement purposes, a batter retiring hurt does not count as a wicket.
73.5. Run outs, timed out, retired out and any other method of dismissal not awarded to a particular bowler will be settled as 'none of the above'.
74.1. Description: 'In which over of the named team's innings will the match be completed?'
74.2. All bets will be void if there is no official result.
74.3. In limited overs matches, all bets will be void if, subsequent to placing the bet, the maximum overs possible are reduced in any way.
75.1. Description: 'Will both of the named batters be dismissed in the specified method?'
75.2. All bets will stand, regardless of whether either batter remains not out, or retired hurt, at the end of the innings.
76.1. Description: 'How many runs will be scored off each of the specified deliveries?'
76.2. The same rules as 'Runs Off Delivery' apply, except the specified number of runs must be scored off both named deliveries.
77.1. Description: 'Will a wicket fall in the specified delivery?'
77.2. The specified delivery must be completed for bets to stand. For settlement purposes, any wicket will count, including run outs. A batter retiring hurt does not count as a wicket. If a batter is timed out or retired out, then the wicket is deemed to have taken place on the previous ball.
78.1. Description: 'Will both batters score the specified number of runs in the over?'
78.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
78.3. If the over does not commence for any reason, all bets will be void.
78.4. Runs must be scored off the bat to count towards settlement.
78.5. Bets will stand regardless of whether or not either of the specified batters are dismissed or retired hurt before the over commences.
79.1. Description: 'Will both batters score a boundary in the over?'
79.2. The same rules as 'Both Batters to Score 'X' Runs in Over' apply.
79.3. Both fours and sixes count as boundaries. Only fours or sixes scored from the bat (off any delivery- legal or not) will count. Overthrows, all run fours or sixes, and extras do not count.
80.1. Description: 'Will both a four and a six be scored in the over?'
80.2. The specified over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined.
80.3. If the over does not commence for any reason, all bets will be void.
80.4. Only fours or sixes scored from the bat (off any delivery, legal or not) will count. Overthrows, all run fours or sixes, and extras do not count.
81.1. Description: 'Will the named batter, and the named bowler, reach their specified milestones?'
81.2. For batter, the same rules as 'Batter Runs' apply. In first class matches, only runs scored in the first innings will count. If a batter is not in the starting 11, or substituted in, bets on that batter will be void.
81.3. For bowler, if a bowler does not bowl, they will be deemed to have taken zero wickets. If a bowler is not in the starting 11, or substituted in, bets on that bowler will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the relevant innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
81.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless the player's bowling innings is complete. The result will be considered unconditionally determined if the lines at which the bet was placed are passed.
81.5. In first class matches, only first innings wickets and runs will count. Wickets and runs scored in a super over do not count.
82.1. Description: 'How many runs will the named batters score?'
82.2. The same rules as 'Batter Runs' apply, and if any of the named batters do not bat, then bets will be void, unless settlement has already been unconditionally determined.
83.1. Description: Will both the batters reach their specified milestones?
83.2. The same rules as 'Combined Batter Runs' apply.
84.1. A player being sent off is viewed as retired out, so it will be settled as a wicket.
85.1. When a player leaves the field as a substitute, this will not count as a wicket. If the player does not return later, the final result will be as it stood when the player left the field. When a player enters the match as a substitute, for settlement purposes, both they and the player replaced will be deemed to have played a full part in the match.
86.1. Penalty runs added to a team's total after the start of the other team's innings will not count towards the settlement of markets in the previous innings.
87.1. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.
88.1. Description: 'Who will win the toss?'
88.2. If no toss takes place, all bets on this market will be void.
89.1. Description: 'Who will win the toss, and then who will win the game?'
89.2. The same rules as 'Toss Winner' and 'Match Betting' apply.
89.3. Runs in First Over
89.4. Description: 'How many runs will be scored in the first over of the match?'
89.5. The first over must be completed for bets to stand unless settlement has already been unconditionally determined. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been unconditionally determined. In first class matches, the market refers only to each team's first innings.
89.6. Extras and penalty runs in the particular over count towards settlement.
89.7. For The Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.
90.1. Description: 'How many runs will the batting team have scored when the first wicket falls?'
90.2. If the batting team reaches the end of their allotted overs, reaches their target, or declares before the first wicket falls, the result will be the total amassed.
90.3. For settlement purposes, a batter retiring hurt does not count as a wicket.
90.4. In limited overs matches, bets will be void if the innings has been reduced due to external factors, including bad weather, if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the innings, unless settlement has already been decided.
91.1. Description: 'How will the first batter be out?'
91.2. Retired hurt will not count as the first wicket. If the first batter retires out, all bets on this market will be void. If the specified wicket does not fall, all bets on this market will be void.
91.3. In first class matches, the market refers only to each team's first innings.
91.4. Caught and bowled is included in 'fielder catch'.
92.1. Description: 'How many ducks will be scored in total in the match?'
92.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
92.3. A duck is classed as someone being dismissed for zero runs. Retired hurt does not count as a dismissal.
92.4. Ducks in a super over do not count.
93.1. Description: 'How many wides will be scored in total in the match?'
93.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
93.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
93.4. Any runs resulting from a wide delivery, except penalty runs, will count towards the final total.
93.5. Wides in a super over do not count.
94.1. Description: 'How many extras will be scored in total in the match?'
94.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
94.3. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.
94.4. Extras in a super over do not count.
95.1. Description: 'How many wickets will fall in the match?'
95.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
95.3. Retired hurt does not count as a dismissal.
95.4. Wickets in a super over do not count.
96.1. Description: 'Which team will contain the top batter in the match?'
96.2. The same rules apply as 'Match Top Batter', with Dead Heat rules applying if the runs scored by the top batter on both teams are the same, unless the draw is offered.
97.1. Description: 'Which team will contain the top bowler in the match?'
97.2. The same rules apply as 'Match Top Bowler', with Dead Heat rules applying if the wickets taken by the top bowler on both teams is the same.
98.1. Description: 'What will be the run deficit between first innings in a first class match?'
98.2. Both first innings must be completed. Dead Heat rules apply in the case of a tie. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
99.1. Description: 'Will there be a fifty/hundred scored in the match?'
99.2. Any score of 50 and above counts as a fifty. Any score of 100 and above counts as a hundred.
99.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
99.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
100.1. Description: 'Will there be a fifty/hundred scored in the first innings of the match?'
100.2. Any score of 50 and above counts as a fifty. Any score of 100 and above counts as a hundred.
100.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the first innings due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction.
100.4. In drawn first class matches, bets will be void if the innings are not completed, or fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
100.5. In first class matches, this market refers to just the first innings of the match, not both teams' first innings.
101.1. Description: 'What will be the highest score by a batter in the match?'
101.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been unconditionally determined before the reduction. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
101.3. Dead Heat rules apply.
102.1. Description: 'Which team will score the most runs in the first over of their first innings?'
102.2. The same rules as 'Runs in First Over' apply.
103.1. Description: 'Which team will score the most runs in the first X overs of their first innings?'
103.2. The same rules as 'Runs in Groups of Overs' apply.
104.1. Description: 'Which team's wicket-keeper will take more catches?'
104.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
104.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
104.4. If a team changes their wicket-keeper mid-innings, the catches taken by the replacement will count towards settlement.
104.5. In first class matches, only first innings catches will count.
104.6. Catches taken in a super over do not count.
105.1. Description: 'Which team will take more catches? Including fielders and wicket-keeper.'
105.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
105.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
105.4. In first class matches, only first innings catches will count.
105.5. Catches taken in a super over do not count.
106.1. Description: 'Which team will take more stumpings?'
106.2. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
106.3. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined.
106.4. In first class matches, only first innings stumpings will count.
106.5. Stumpings taken in a super over do not count.
107.1. Description: 'Which team will concede the most run outs in the match?'
107.2. A run out 'conceded' means that a member of that team will be run out while batting.
107.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction.
107.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been unconditionally determined. In first class matches, only first innings run outs will count.
107.5. Run outs in a super over do not count.
108.1. Description: 'How many runs will team X score off the first over of their first innings?'
108.2. The same rules as 'Runs in First Over' apply.
109.1. Description: 'How many runs will team X score in the first X overs?'
109.2. The same rules as 'Runs in Groups of Overs' apply.
110.1. Description: 'How many runs will team X score before their first wicket falls?'
110.2. The same rules as 'Runs in First Partnership' apply.
110.3. Team X Method of First Dismissal
110.4. Description: 'What will the method of dismissal be for the first batter to get out in team X?'
110.5. The same rules as 'Method of First Dismissal' apply.
111.1. Description: 'How many fours will team X score?'
111.2. The same rules as 'Match Fours' apply, with the 80% of required overs only applying to team X's innings.
111.3. In first class matches, the result will solely be based on the first innings of each team.
112.1. Description: 'How many sixes will team X score?'
112.2. The same rules as 'Match Sixes' apply, with the 80% of required overs only applying to team X's innings.
112.3. In first class matches, the result will solely be based on the first innings of each team.
113.1. Description: 'How many of team X will be run out?'
113.2. The same rules as 'Match Run Outs' apply, with the 80% of required overs only applying to team X's innings.
113.3. In first class matches, the result will solely be based on the first innings of each team.
114.1. Description: 'How many runs will be scored in the highest-scoring over of team X's innings?'
114.2. The same rules as 'Maximum Over in Match/Innings' apply, with the 80% of required overs only applying to team X's innings.
114.3. In first class matches, the result will solely be based on the first innings of each team.
115.1. Description: 'How many of team X will score a duck in their innings?'
115.2. The same rules as 'Match Ducks' apply, with the 80% of required overs only applying to team X's innings.
115.3. In first class matches, the result will solely be based on the first innings of each team.
Team X Wides
Description: 'How many wides will there be when team X are batting?'
The same rules as 'Match Wides' apply, with the 80% of required overs only applying to when team X are batting.
In first class matches, the result will solely be based on the first innings of each team.
Team X Extras
Description: 'How many extras will there be when team X are batting?'
The same rules as 'Match Extras' apply, with the 80% of required overs only applying to when team X are batting.
In first class matches, the result will solely be based on the first innings of each team.
Team X Wickets Lost
124.1. Description: 'How many wickets will fall when team X are batting?'
124.2. The same rules as 'Match Wickets' apply, with the 80% of required overs only applying to when team X are batting.
124.3. In first class matches, the result will solely be based on the first innings of each team.
125.1. Description: 'Which
batter will score the most runs for team X?'
125.2. Bets will be settled based on the batter with the highest individual score in team X's first innings.
125.3. Otherwise, the same rules as 'Match Top Batter' apply, with the 50% of required overs only applying in team X's innings.
126.1. Description: 'Which bowler will take the most wickets for team X?'
126.2. Bets will be settled based on the bowler with the most wickets for the specified team. If 2 or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are 2 or more bowlers with the same wickets taken and runs conceded, Dead Heat rules will apply.
126.3. Otherwise, the same rules as 'Match Top Bowler' apply, with the 50% of required overs only applying when team X are bowling.
127.1. Description: 'How many wickets will the named bowler take?'
127.2. If the relevant bowler does not bowl, he will be deemed to have taken zero wickets. If the relevant bowler is not in the starting 11 or substituted in, bets will be void.
127.3. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the relevant innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction. The result will be considered determined if the line at which the bet was placed is passed.
127.4. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless the player's bowling innings is complete.
127.5. In first class matches, only first innings wickets will count.
127.6. Wickets taken in a super over do not count.
127.7. Named Player Performance
127.8. Description: 'How many points will the named player score in the player performance scoring system?'
127.9. Points are scored as stated in 'All-Rounder Matchbet'.
127.10. If the player does not bat or bowl, but is in the starting 11, all bets will still stand. If the player is not in the starting 11 bets will be void.
127.11. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement has been unconditionally determined before the reduction. The result will be considered unconditionally determined if the line at which the bet was placed is passed.
127.12. In drawn first class matches, bets will be void if fewer than 200 overs have been bowled, unless both first innings have been completed.
127.13. In first class matches, only first innings points will count.
127.14. Points scored in a super over do not count.
The following rules include reasons for voiding bets.
1.1. If there is a presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced by the relevant data source within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result, in which case we will resettle the bets as appropriate).
1.4. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
All stage betting will be settled in accordance with the results of the relevant governing body at the time of the ceremony. This is regardless of whether the stage has been shortened due to adverse weather conditions or any other reason.
If the named rider fails to start the stage, all bets on that rider will be void. If the named rider is involved in a Dead Heat for first place in any stage, this will count as a stage win.
For stage Head-to-Head markets, at least one rider must finish the stage for bets to stand.
For overall Head-to-Head markets, if both riders retire during the same stage, then this market will be settled as a Dead Heat. If either rider fails to start the race, all bets will be void. If both riders fail to start a subsequent stage for any reason, the winner is the rider with the highest position after the previous stage. Unless otherwise stated, Dead Heat rules will apply.
The following rules include reasons for voiding bets.
For doubles and triples involving highest checkout, most 180s and win/loss of match, each aspect of the bet must have been won outright for the bet to be deemed successful (and settled as a winning bet). For the avoidance of doubt, the bet will be deemed unsuccessful (and settled as a losing bet) if: (i) the selected player's highest checkout is the same as his/her opponent, (ii) the selected player scores the same number of 180s as his/her opponent and/or (iii) the match is tied.
For match odds markets, if a match starts but is not completed, the player progressing to the next round will be deemed the winner (or, in the case of the final, the player declared the winner). For other markets, if a match is not completed for any reason, then bets will be void unless the market has been unconditionally determined.
If the match is not completed, then all bets are void.
All scheduled matches must take place, otherwise all bets are void.
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on the official results of the match/tournament/race (following any extension of normal time, where required, unless otherwise specified) as declared by the official organiser, administrator or governing body on their website. All decisions of the relevant esports officials will stand.
1.2. A map is deemed to have started as soon as the game clock starts, or either team or player takes a game action relating to that map, including picks, bans and weapon purchases.
1.3. If an event involves the same two players or teams playing multiple games or maps, and one or more games or maps are not played because the result of the event has already been determined, bets on such games or maps are void.
1.4. If the scheduled number of rounds or maps is changed, or if markets are erroneously offered based on a different number of rounds or maps from the actually scheduled number, bets will be void except those on the Match Odds (provided an official result is declared) and First Map markets.
1.5. Matches can be played best of 1, 2, 3 or 5 maps depending on the esport and tournament. The winner of the match (Match Odds) is based on who wins more maps. A draw will occur if each team win an equal number of maps.
1.6. If a team name changes (usually, but not limited to, sponsorship changes) but the roster or team members remain the same, all bets will stand.
1.7. Dates and start times are shown for information purposes only.
2.1. If an event is cancelled, postponed, abandoned or interrupted, and not completed within 24 hours of the original start time, bets on that event will be void, except for those that have been unconditionally determined. However, bets on games or maps that are completed within 24 hours will be settled normally, even if other games or maps that were supposed to be part of the same matchup are cancelled or further postponed.
2.2. We may, in our absolute discretion, void any bets placed after the earlier of the official start time (as published on the relevant official website) or the actual start time, if started early. This rule does not apply to In-Play betting.
3.1. If any map is not played or is awarded to one player or team by walkover, retirement, disqualification or default without play having been completed, bets on that map and on the matchup as a whole will be void. Bets relating only to maps or matches that are completed will stand.
3.2. If there is a replacement player or 'stand-in' for any team in a race, tournament or match, all bets will stand.
3.3. If a player of an individual esport (i.e. not a team event) withdraws prior to the start of their first race or match, all bets on that player will be void.
We make every effort to ensure that no errors are made in listing esports player and team names. All bets will stand where it is reasonably practicable that the misspelled player/team name refers to the correct player/team.
5.1. If a race, match or map is officially determined to be a draw due to a connectivity or technical issue(or similar reason), then all undecided markets will be void.
5.2. If a race, match or map is stopped and restarted from the beginning with the approval of the relevant administrator or official due to connectivity or technical issues which are not player related, then all undecided markets will be void.
If a team surrenders, bets will be settled as follows:
If a draw occurs, where we did not offer a 'draw' selection, then affected bets will be void. Dead heat rules do not apply.
A handicap in esports can be maps or any other counting measures related to the match. Handicap markets for Counter Strike matches refer to the handicap of rounds played.
In a match involving only two teams/players, both teams/players must take part in the tournament for bets to stand. If both teams/players progress to the same round of the tournament, all bets will be void.
Bets will be settled based on the team that achieves the first kill in the relevant map.
Bets will be settled based on which team kills the first dragon/baron in the relevant map. If no dragon/baron is killed, bets will be void.
Bets will be settled based on which team records the most kills in the relevant map. If teams are tied on the same number of kills, bets will be void.
13.1. All destroyed towers will count as having been destroyed by the opposing team even if the last hit was from a minion.
13.2. Bets on the First Inhibitor will be settled based on which team destroys the first inhibitor in the relevant map.
13.3. All destroyed inhibitors will count as having been destroyed by the opposing team even if the last hit was from a minion. For bets involving the number of inhibitors destroyed, each of the six inhibitors will count only once, even if it is destroyed, has respawned and is destroyed again. For bets involving the next inhibitor destroyed, each destruction of an inhibitor will count separately, even if it has respawned and is being destroyed for a second or subsequent time.
13.4. For bets involving the next team to score a particular objective or the team to score the most of a particular objective, where a 'neither' or 'draw' option is offered and is the winning outcome, bets on either team are losers. Where no such selection is offered and neither team is a winner, all bets on the market are void.
13.5. Where one team surrenders, bets stand and are settled as follows:
13.5.1. For bets involving the map winner, the winning team is the team that did not surrender.
13.5.2. Bets involving dragons, barons and kills are settled based on the situation at the time the surrender takes place.
13.5.3. Bets involving towers and inhibitors are settled based solely on the number of towers and inhibitors destroyed by the winning team during the course of the map before surrender. No additional towers or inhibitors are deemed to have been destroyed, regardless of what would have been theoretically required to win the game normally from that position.
13.5.4. Towers Example: If at surrender, the winning team destroyed 4 towers (e.g., all Tier 1 and 1 Tier 2), the total is 4, with no addition of Tier 3 or Tier 4 towers, even if those would have been needed to win.
14.1. All destroyed towers will count as having been destroyed by the opposing team, even if the last hit was from a minion.
14.2. All destroyed barracks will count as having been destroyed by the opposing team, even if the last hit was from a minion. The ranged and melee barracks in each pair count as separate barracks so that each team has a total of six barracks.
14.3. For bets on First Blood, the broadcast or official API score must register the kill as 'First Blood'. If, for example, a kill is denied by a teammate, it may not be counted as 'First Blood' (regardless of whether it is registered as a kill on the broadcast kill counter), in which case it will not count as 'First Blood' for bet settlement purposes.
14.4. The team that scores the last hit on Roshan as determined by the broadcast or game API if available is deemed to have slain Roshan, regardless of the player who picks up the aegis of the immortal.
14.5. Bets on the First Aegis market will be settled based on which team picks up the first aegis of the respective map. If the aegis is not picked up at all in a map, bets will be void.
14.6. Where one team surrenders, bets stand and are settled as follows:
14.6.1. For bets involving the map winner, the winning team is the team that did not surrender.
14.6.2. Bets involving Roshans, barracks and kills are settled based on the situation at the time the surrender takes place.
14.6.3. Bets involving towers are settled based only on the towers destroyed during the course of the map before surrender. Towers that would have needed to be destroyed to win the game normally, but were not destroyed, will not be counted in the total. For example, if the winning team has destroyed all tier 1 towers and one tier 2 tower before the surrender, only those towers (four in total) will be counted, and no additional towers will be deemed destroyed.
Most map bets are based on the scheduled number of rounds (usually best of 30), excluding extra rounds played in the event of a draw. If, however, a Map Winner market is offered without a 'draw' selection, bets will be settled in favour of the overall winner of the map (including extra time if played).
FIFA/EA Sports FC
Bets will be settled based on regular time only, inclusive of injury time. Extra time and penalties do not count.
Bets will be settled based on regular time only, inclusive of injury time. Should a draw occur, bets are void.
A double chance bet allows you to cover two of the three possible outcomes in the match with one bet. 'Home team and draw' is settled as a winner if the home team wins or draws the match. 'Away team and draw' is settled as a winner if the away team wins or draws the match. 'Home team and away team' is settled as a winner if the home team or the away team wins the match.
Bets are settled based on the official broadcast of the game by the publisher or event organiser. Where the broadcast shows a counter of rounds won, kills, dragons, towers etc., this will generally be used to settle relevant bets. If the result of a bet is unclear from the broadcast, or if there is no broadcast, then the statistics API for the game will be used where available.
20.1. In the case of indexed or numbered markets (such as the winner of a specific round in Counter Strike 2, or the team to score a particular numbered kill in League of Legends or DOTA2), the index determines the objective that counts. Words such as "next" in the market name are not guaranteed to be correct, as broadcasts may be delayed and we may not always advance the index precisely when an objective is scored or a round completed. All bets are therefore settled on the particular numbered round or objective specified, regardless of any other wording in the market name or its timing in relation to when the bet was placed.
20.2. If the scheduled number of rounds or maps is changed, or if markets are erroneously offered based on a different number of rounds or maps from the actually scheduled number, then bets on the winning margin (including handicap), total rounds / maps, correct scores etc. are void and stakes refunded. Map winner and matchup winner bets stand.
20.3. If any map is not played or is awarded to one player or team by walkover or default without play having commenced, all bets on that map and on the matchup as a whole are void and stakes refunded. Bets relating only to maps that are played stand. A map is deemed to have started as soon as the game clock starts or either team or player takes a game action relating to that map, including picks, bans and weapon purchases.
The following rules include reasons for voiding bets.
Bets will be settled depending on whether or not the FTSE100 finishes "Up", stays the same or finishes "Down" for the relevant period. The market will be settled based on the price change of the FTSE100. The price change will be measured using the first price stamp of the period, and then the first price stamp of the close time of the period, with all price stamps being taken from Bloomberg. For periods ending at the close of the day's trading, the official closing price will be used and not the first price stamp of the period close time.
Bets will be settled depending on the value of the UK Base Rate (the "Rate") after the next scheduled Bank of England (MPC) meeting. If a Rate change is announced before the scheduled meeting and the scheduled meeting goes ahead, Betfair will settle this market on what the Rate is immediately after the scheduled meeting. If a Rate change is announced before the scheduled meeting and the scheduled meeting is cancelled (or does not take place at the scheduled time and date), Betfair will void all bets that are matched after the time of the Rate change announcement and will settle this market on the newly announced Rate. If the Rate percentage announced is in any increment other than the standard (i.e. x.00, x.25, x.50 or x.75), Betfair will void this market (for example, 4.33% will result in the market being void).
The following rules include reasons for voiding bets.
1.1. Bets will be settled according to the result declared by the relevant governing body at the end of the match. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
1.2. Bets will be settled on the result at the end of regular time (40 minutes). This is also the case for a match of shorter duration (for example, 30 minutes) as long as the match is played in the traditional format of two halves.
If a match does not take place, bets on this match will be void. If a match is abandoned, bets will be void unless the outcome has been unequivocally decided.
Bets will be settled on the result at the end of regular time including stoppage time. Overtime is excluded.
The following rules include reasons for voiding bets.
1.1. Extra time is excluded unless otherwise stated for the relevant market.
1.2. Bets will be settled on the 60/70 minute result.
If a match is postponed, all bets on that match will be void unless it is rescheduled to take place within 72 hours of its originally scheduled start time. For the purpose of this rule, the scheduled start time of a match shall be that which is declared by the GAA Central Council, the individual provincial councils, and/or the individual county boards which determine the applicable competition fixtures. In the event of any conflict or inconsistency between the start times declared by any of the foregoing, the order of priority shall be (in descending order): (i) the GAA Central Council then (ii) the individual provincial councils then (iii) the individual county boards.
Bets will be settled based on the total (goals plus points) scored by the named player. The player must start for bets to stand. Placed balls (i.e. free-kicks, penalties, 45s and side-line balls) that result in a score will count towards bets on a player to score under or over a total number of points unless otherwise stated.
Bets will be settled based on the results of the official All-Star award ceremony.
Bets will be settled based on which goalkeeper first touches the ball while the match is in an active passage of play. For example, if a goalkeeper touches the ball but the referee brings back play for any reason (for example, a free kick is awarded in respect of an infringement that occurred before the goalkeeper touched the ball), the goalkeeper will, for the purposes of these rules, be deemed not to have touched the ball.
6.1. Bets will be settled based on the official result, which is declared by RTE Sport (or such other organisation as is nominated by us from time to time).
6.2. Bets involving woodwork to be hit require that the ball must hit a goalpost or the crossbar during active play. If the ball hits the woodwork after the referee has stopped play, then it will not count. If the ball hits the woodwork twice or more in succession, each connection with the woodwork will count separately.
6.3. Own goals scored by the opposition team will count towards a team's goal tally. However, own goals scored by a player will not count towards that player's goal tally.
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on 90 minutes play according to the match officials, including injury time. Unless otherwise stated, extra time and penalty shoot-outs will not count.
1.2. In the case of ambiguity over the official result from the relevant governing body, the outcome will be determined using information from independent sources.
1.3. If an official fixture lists different team details to those listed on the Website (for example, substitutes, age group, gender, etc.), then all bets placed on the affected markets will be void. In all other cases, bets will stand (including instances where a team name is listed without specifying the term 'XI' in the name).
1.4. If any new information comes into the public domain within 72 hours of settlement, then we will (acting reasonably) either:
(a) settle or resettle the market in light of this new information; or
(b) wait for further information before deciding whether to settle or resettle the market.
1.5. For matches that are scheduled for a duration other than the standard 90 minutes, bets will be settled based on regular time, including injury time. If a match is played in an unusual format (for example, 3 or 4 periods) then all half time markets will be void.
1.6. There is a small possibility that, in Error, we offer bets in respect of which it is impossible for the outcome to occur (for example, we continue to offer bets on a player to be the first goalscorer in a match after that player has been substituted). While we have implemented systems which aim to prevent Errors such as this from occurring, in the small number of circumstances where it does, we will void the bets in question.
1.7. The statistics provided by Offical OPTA Data will be used to determine the settlement of any bets which are placed on: (i) a given player to achieve a certain number of shots or shots on target, (ii) the total number of offsides awarded in a match or against a particular team, (iii) the total number of shots on target achieved by both sides, or either side, in a match, (iv) the total number of tackles made by either team in a match or (v) the total number of free kicks, goal kicks or throw-ins in a match.
1.8. Offside is awarded to the plyer deemed to be in an offside position where a free kick is awarded. If two or more players are in an offside position when the pass is played, the player considered to be most active and trying to play the ball is given offside.
1.9. With respect to "Tackles", a tackle is defined as where a player connects with the ball in a ground challenge where he successfully takes the ball away from the player in possession.
1.10. The tackled player must clearly be in possession of the ball before the tackle is made.
1.11. A tackle won is deemed to be where the tackler or one of his team-mates regains possession as a result of the challenge, or that the ball goes out of play and is "safe".
1.12. A tackle lost is where a tackle is made but the ball goes to an opposition player.
1.13. Both are deemed as successful tackles however, the outcome of the tackle (won or lost) is different based on where the ball goes after the tackle.
1.14. It is not a tackle, when a player cuts out a pass by any means.
1.15. Missed Tackles is where a player attempts to challenge for the ball and does not make it -- it is calculated by adding fouls with an attempted tackle qualifier to the number of times a player is beaten by a dribble (challenge lost).
1.16. Clearance is a defensive action where a player kicks the ball away from his own goal with no intended recipient.
1.17. Interception is where a player reads an opponent's pass and intercepts the ball by moving into the line of the intended pass.
1.18. Blocked pass is where a player tries to cut out an opposition pass by any means. Similar to an interception except there is much less reading of the pass.
1.19. Block is where a player blocks a shot on target from an opposing player.
1.20. For 'time of first goal' bets (i.e. "First Goal Odds" markets), the first half is deemed to last 45 minutes, regardless of stoppage time. Also for these markets, please note that the "0 - 10 Minutes" selection covers the first 10 minutes of the match. In other words, it runs from 0:00 until just before the clock hits 10:00. The "11 - 20 Minutes" selection runs from 10:00 until just before the clock hits 20:00. The same principle applies to each of the other selections in this market.
1.21. If a team is relegated from a league because, at the end of a season, it has finished within the relegation positions which are relevant to that league (i.e. usually any of the bottom three league positions), bets on that team to be relegated will be settled as winning bets. If a team is otherwise disqualified, thrown out or removed from a league (i.e. in circumstances other than those where it has finished the season within the relevant relegation positions): (i) if such team is disqualified, thrown out or removed from the league before the relevant season has started, all bets on the affected market will be void (and a new market will subsequently be loaded) and (ii) if such team is disqualified, thrown out or removed from the league after the relevant season has started (or a determination is made by the applicable governing body, during the season, that the team will be thrown out or removed from the league following the season's conclusion), all bets on the affected team will be void. For the avoidance of doubt, if a points deduction is imposed on a team such that it finishes the season within the relegation places which are relevant to the applicable league, bets on that team to be relegated will be settled as winning bets.
1.22. In markets which relate to the number of incidents to occur, such as 'number of corners', these will be determined on the basis of the number taken, rather than awarded. This will also apply to incidents where time is a consideration.
2.1. Postponed matches must be rescheduled to kick-off within 3 calendar days of the original kick-off date for bets to stand (otherwise bets will be void).
2.2. If the rescheduled kick-off time is not announced by the relevant governing body within 3 hours of the original kick-off time for the postponed match, single bets will be void and multiple bets will be settled on the results of the remaining selections.
2.3. Changes to the kick-off time of a match prior to kick-off will not count as a postponement.
2.4. Bets on abandoned matches will be void unless:
(a) a rescheduled kick-off time is announced by the relevant governing body within 3 hours, and play is scheduled to resume within 3 calendar days, of the original kick-off time for the abandoned match; or
(b) the result of the relevant market has been unconditionally determined.
2.5. Games where a referee removes the players from the field of play for a temporary period but resumes the remaining minutes of play by midnight local event time will not be deemed as abandoned and all bets will stand.
3.1. Unless otherwise stated, any player who takes the field for any part of a match will be deemed as a runner for settlement purposes. Only players not in the squad or unused substitutes will be deemed non-runners.
3.2. If a team is disqualified or removed from a league or tournament before the relevant competition has started, then all bets involving that team will be void.
If the venue of a match is other than that indicated on our website, bets will stand provided the match has not been switched to the opponent's home ground, in which case bets on the match will be void. However, in major international tournaments (for example, the World Cup and European Championships), all venues will be deemed neutral. If the scheduled venue of a match is changed, including if the venue changes to a new venue in a different country, all bets will stand.
5.1. If the VAR is consulted, the occurrence which led to the referral will be deemed to have occurred at the actual time of its occurrence (rather than the time on which the relevant referral, or decision, was made).
5.2. If a bet has been settled and, due to a subsequent VAR decision, it becomes apparent that such settlement was inaccurate, we will reverse such settlement (provided that the VAR decision occurred prior to the conclusion of the match or other timeframe relating to the bet).
5.3. Bets placed between the occurrence of an incident that led to a VAR review and the related VAR decision will be void unless:
(a) the VAR review (and subsequent decision) did not ultimately alter the decision made by the on-field officials; or
(b) the VAR review (and subsequent decision) altered the decision made by the on-field officials but did not impact the bet in question. All bets which were not materially influenced by the VAR review (and subsequent decision) will stand.
5.4. In order to eliminate any doubt, we will consider the VAR as having been used if this is understood from the referee's gestures (for example, hand gestures or stopping the match to review the incident themselves) or VAR usage is confirmed by the match report issued by the official governing body who is ultimately responsible for oversight of the applicable match. In cases where it is unclear if the VAR has been used due to missing TV coverage and/or conflicting reports, bets will be settled on the information acquired from feed providers and generally reputable online sources (acting reasonably).
6.1. For markets where the 'Star Sub' feature is available (indicated by the Star Sub icon), if the selected player is substituted before achieving the relevant market outcome and the substitute player achieves that outcome instead, bets will be settled as winning bets.
6.2. For example, for an 'Anytime Goal Scorer' market, if Harry Kane were selected and then substituted for Michael Olise without having scored, and Michael Olise were to score thereafter, the bet would be settled as a winning bet.
7.1. Full Time Result -- 2-Up is a stand-alone pre-event market and is limited to leagues where the 2-Up market type is available.
7.2. Bets will be settled as winning bets if the selection leads by 2 goals at any time during the match, regardless of whether the final result of the match is a draw or the selection loses.
7.3. Once a bet is settled as a winning bet due to a 2-goal lead, it will not be subject to an additional settlement if the selection wins the match according to the final result.
7.4. Goals which are disregarded or overturned do not count for settlement purposes. For example, if a team is leading 1-0 and scores a 2nd goal, which is cancelled after a VAR decision, the bet will not be settled as a win.
8.1. Match Odds 90 is a stand-alone pre-even market and is limited to leagues where the Match Odds 90 market type is available.
8.2. Bets will be settled as winning bets if the chosen selection leads by 1 or more goals at the 90-minute (90:00) mark of play.
8.3. If the chosen selection fails to lead by 1 or more goals at the 90-minute mark of play but goes on to win the match after a period of injury time, the bet will be settled as a winning bet.
8.4. Examples:
(a) If you bet on team to win and they are leading until stoppage time but, then concede an equalizing goal in stoppage time (90:00:01 and onwards) your bet will be paid out as a winner.
(b) If you bet on team to win in this market and they are drawing at 90:00 but, your selection score a goal in stoppage time and go on to win the game your bet will be paid out as a winner.
8.5. When a VAR review results in a goal being allowed for a particular team, the time of the goal will be determined by the official data provider and not by the time the VAR concludes.
9.1. For 'team scoring most goals' and 'team top goalscorer' markets, extra time is included, however penalty shoot-outs are not included.
9.2. If there is any dispute as to who has scored any goal, we will follow the decision made by the relevant governing body.
Bets will be void if the regular time (end of 2nd half) result is a draw.
11.1. Bets on players that do not take part in the match will be void. Bets on 'first goalscorer' markets will be void if the player takes the pitch after the first goal is scored. For other goalscorer markets, players will be deemed a participant in the listed market if they take the pitch at any point in 90 minutes play, including injury time.
11.2. For any market relating to a particular specified goalscorer, own goals will not be taken into account. Should an own goal be scored, then bets on the subsequent scorer will be deemed winners. The active goalscorer market will always be representative of the next goal to be scored in the match regardless of the previous goal being an own goal.
11.3. We will use reasonable efforts to quote all participants but that will not discount a player that is not quoted from being settled a winner.
12.1. Bets will be settled on first goal, second goal, third goal, fourth goal and fifth goal only. Players who do not score until after the fifth goal has been scored will be settled as losing selections. If fewer than 5 goals are scored in any given match, bets will be settled on those goals that are scored. If no goals are scored, all each way bets will be settled as losing bets.
12.2. If a player enters the field of play after the first goal is scored, both the win and place part of the bet will be void unless the first goal is an own goal (in which case bets will stand). If a player is sent off or substituted before the first goal is scored, bets on that selection will be settled as losing bets.
12.3. If a player scores the first goal of the match, both their win and place part are winners. If a player scores the second, third, fourth or fifth goal, only their place part is a winner.
12.4. A player cannot be placed twice (for example, if they score the second and third goal, only the second goal is deemed a winner).
12.5. Each way bets on no goalscorer, last goalscorer, first team goalscorers and Scorecasts [FL1] are not accepted. If any such bets are taken in Error, the full stake will be invested as a win only bet.
12.6. Place-only betting is not accepted.
12.7. Extra time does not count.
12.8. Own goals do not count. In cases where an own goal is 1 of the first 5 goals then the sixth goal will be settled as a winner on the place part of the each way bet. If 2 of the first 5 goals are own goals then the sixth and seventh goals will be settled as winners on the place part of the each way bet, etc.
Bets will be settled on the player who scores the most goals in their respective match out of the players listed (the listed players may or may not be playing in the same match). The 'tie' will be the winning selection should both players score the same number of goals or both players not score. Both players must start their respective matches for bets to stand. Own goals will not count.
14.1. A 'Scorecast' is a first goalscorer and correct score double.
14.2. Players either not taking part in the match or taking part after a goal has been scored will cause a Scorecast bet to revert to a single on the correct score market at the relevant odds offered at kick-off. Should the initial goal (or goals) be own goals then bets on the subsequent scorer and correct score double will be deemed winners. If the only goals scored in the match are own goals, then bets will be settled as singles on the correct score market at the relevant odds offered at kick-off. Should a match be abandoned after a goal has been scored, then all bets will be settled as singles on the first goalscorer market at the relevant odds offered at kick-off.
15.1. A Wincast is a first goalscorer and match odds double.
15.2. If a player does not take the field by the time the first goal has been scored, bets will be settled as singles on the match odds market at the relevant odds offered at kick-off.
15.3. If the initial goal is an own goal, bets on the subsequent scorer and result double will be deemed winners.
16.1. All bets will stand irrespective of whether or not the player takes any part in the relevant league, tournament or competition. If there is any dispute as to who has scored a particular goal, we will follow the decision made by the relevant governing body.
16.2. Only the goals scored in the relevant league, tournament or competition will count. For example, if a player joins a club mid-season, any goals scored in a different league will not count. However, goals scored for a different club in the same league will count. Own goals will not count.
16.3. Any goals scored in play-off matches will not count.
16.4. Goals scored in extra time are included, however goals scored in penalty shoot-outs are not included.
17.1. All teams must complete all their league fixtures for bets on 'to finish bottom' to stand. If one or more teams do not complete all their fixtures for any reason, this market will be void. Any fixture that is abandoned, but an official result is awarded, will be classified as a completed fixture, and bets on this market will stand. Any subsequent amendments to league tables after all matches have been completed will not affect settlement of this market.
17.2. For Handicap top and Handicap bottom markets, goal difference does not count.
17.3. For 'top at Christmas' and 'bottom at Christmas' markets, bets will be settled on league position as of December 25 regardless of matches played and any postponements and/or abandonments. For 'bottom at Christmas' markets, if a listed team is disqualified or removed from the league prior to December 25, all bets will be void on the relevant market.
17.4. For top team from a particular continent or other selection (for example top South American, European or African Team), bets will be settled on the team that progressed furthest. If 2 named teams play each other in the final or third/fourth playoff, the winner of the match will be deemed as having progressed furthest. Dead Heat rules apply if 2 or more teams, which have progressed furthest in a particular market, exit in the tournament at the same stage.
This market offers betting on the chosen selection being the score at any time within 90 minutes of the match plus any injury time. Where a match is 0-0 at the end of 90 minutes and injury time, all selections will be losers. Extra time does not count.
19.1. Settlement in all cases will use the time of the event supplied to us by our third party data provider from time to time.
19.2. If none of the stated outcomes occur during the stated period, all bets will be settled as losing bets.
19.3. For the 'goal' selection, a goal will be deemed to have been scored the moment the ball completely crosses the goal line within the confines of the goal posts, provided that the referee ultimately awards the goal. For example, if the ball completely crosses the goal line but the goal is not awarded because, for example a foul occurred before the ball crossed the line, then a goal will not be deemed to have been scored. Own goals scored will count towards settlement of this market.
For extra time markets, bets apply to 30 minutes of play according to the match officials, plus any injury time. However, penalty shoot-outs are not included. Bets will be settled on the result during the extra time period only. For the purposes of this market, the score will be deemed to be 0-0 at the start of the extra time period.
21.1. Loan deals count as transfers for settlement purposes.
21.2. If a player does not move club within a specified time window, bets will be settled as losing bets. In such circumstances, any bets placed on the player to stay at their club will be settled as winning bets.
21.3. If the player signs for a club that is not quoted in the market, bets placed on that player to move to a specified club will be settled as losing bets. Extra clubs can be added to markets by customer request.
21.4. If an agreement is reached for a player to transfer to a new club on a future date, the player will be deemed to have transferred on the date at which the agreement is completed (rather than the date on which the player transfers to their new club). For example, if, on January 1, player X signs an agreement to transfer from club A to club B with effect from June 1, player X will, for settlement purposes, be deemed to have transferred to club B on January 1.
21.5. If it is unclear whether a deal has been completed before a deadline, we will delay settlement until official confirmation has been received from the relevant governing bodies.
21.6. The player must be registered to the club in question before the specified timeframe ends. Pre-contracts or other similar agreements that signal business to be completed at a date later than specified will not count.
21.7. If a player moves to a club, and is then immediately loaned out to another club, we will settle on the club that has signed the player permanently and not the loanee club.
If a match is postponed after the market has been published, the goal expectancy for this match will be removed, and a new total will be created. All bets placed prior to the postponement will stand but will be settled according to the new total.
23.1. The 'Golden Boot' award is given to the player who has scored most goals.
23.2. If 2 or more players score the same number of goals, the player with more assists will be deemed the winner.
23.3. If 2 or more players are still equal after taking assist into account, the minutes played by the player in the tournament will be taken into account, with the player playing fewer minutes ranked first.
23.4. The same criteria applies for each-way bets on this market.
Bets will be settled on who is awarded the 'Golden Boot' award.
25.1. bets are offered on the highest number of goals, corners or yellow cards (as applicable) achieved by, or awarded to, two teams who are playing in different matches. For example, where matches are due to occur between Team A and Team B (on the one hand) and Team C and Team D (on the other), we might offer a Mythical Match Market on whether, within those matches, Team A scores more goals, or is awarded more corners or yellow cards, than Team C (even though those teams are playing in separate matches).
25.2. If both teams score the same number of goals, achieve the same number of corners or are awarded the same number of yellow cards (as applicable), the draw is the winning selection.
25.3. The respective next fixtures of both teams will be displayed on website.
25.4. If a team's next fixture is played on a different day from that displayed on website, all Mythical Match bets involving such team will be void.
25.5. Each relevant team's applicable fixture must be completed and have its result upheld by the competition's official governing body (e.g. the FA Premier League or FIFA) in order for mythical match bets between those teams to stand.
25.6. In the case of a fixture not starting or being shortened due to external factors (e.g. unplayable conditions, security concerns, technical faults) all mythical match bets involving either of the two competing teams will be void.
25.7. If a match official shortens a match for any reason (e.g. foul play) all mythical match bets involving either of the two competing teams will be void.
26.1. for any bets involving a given player to achieve a number of shots on target, the final determination of Offical OPTA Data will be used to determine the number of shots on target which the relevant player achieved.
26.2. A shot on target is defined as any goal attempt that goes into the net regardless of intent or is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or is stopped by a player who is the last-man with the goalkeeper having no chance of preventing the goal (last line block).
26.3. Shots directly hitting the frame of the goal are not counted as shots on target, unless the ball goes in and is awarded as a goal.
26.4. Shots blocked by another player, who is not the last-man, are not counted as shots on target.
26.5. for any player shots/shots on target bets, all bets placed on players that do not take part in the match will be void. Players will be deemed a participant should they enter the game at any point in 90 minutes play plus injury time.
27.1. All bets placed on players that are not part of the starting 11 will be void.
27.2. A pass is defined as any intentional played ball from one player to another. Passes include open play passes, goal kicks, corners and free kicks played as pass -- but exclude crosses, keeper throws and throw-ins.
28.1. Goalkeeper Saves markets will be settled in line with Official Opta data. Opta define a save as a goalkeeper preventing the ball from entering the goal with any part of their body when facing an intentional attempt on goal from an opposition player.
28.2. An attempt on goal that hits a defending player before being collected by the goalkeeper is not defined as a save and will be registered as a block.
28.3. A touch from a keeper that is subsequently cleared by a defender is not defined as a save.
28.4. Saves have the following attributes:
Body part – Hands/Feet/Body.
Save type – Caught/Collected/Parried Safe/Parried Danger area/Fingertip
Goalkeeper position – Diving/Standing/Reaching/Stooping
Players who are not on the field at the beginning of 90 minutes play will not be considered runners in this market and be settled as void.
These are markets which are offered on the number of first half team corners multiplied by the number of second half team corners.
bets will be void if any player named in the selection plays no part in the match, regardless of the overall outcome.
The maximum number of cards that may be awarded to a player is 2 (1x yellow card plus 1x red card = 1 card, and 1x yellow card plus 1x yellow card (sending off) = 2 cards).
33.1. the following points system will be used:
yellow card = 10pts
red card = 25pts
maximum points awarded per player = 35pts
2 yellow cards leading to an automatic red will score as 1 yellow and 1 red card
33.2. Bookings will only count for players taking part in the match. Bookings of managers, coaches or off the field of play will not count.
33.3. Only cards shown to players on the active field of play will count towards this total. If a card is shown to a substitute who is not on the active field of play at the time of this card, it will not count towards any totals. Cards shown after the full time whistle will also not count towards any totals. Cards shown to managers will not count towards any total.
33.4. Any bookings made during half-time will count, however bookings made after the final whistle do not count.
Bets will be void on any player that does not play any part in the match. In any dispute over whether or not a card was shown, we will settle the market when the ruling body has given its verdict. Subsequent appeals or rulings will not be considered. Cards will only count which are shown to players after they take the pitch for the first time and before they leave the pitch for the final time.
Bets placed on players that do not take part in the match will be void. Players will be deemed a participant for Player Carded markets should they enter the game at any point in 90 minutes play plus injury time. In any dispute over whether or not a card was shown, we will settle the market when the ruling body has given its verdict. Subsequent appeals or rulings will not be considered.
36.1. You are betting on a nominated player to achieve the stated stipulation in both the first half and second half:
36.2. If the nominated player achieves the stated stipulation in the selection, then the selection will be settled as a winner (e.g. if the selection is Harry Kane to have 1 or more assists in each half and he has an assist in the first half and an assist in the second half, this would be settled as a winner).
36.3. If the nominated player plays no part in the first half of the match, or indeed any part of the match, then the selection is void (e.g. if the selection is Harry Kane to score 1 or more goals in both halves and Harry Kane is a substitute, but comes on during or after half time, or plays no part whatsoever, the selection would be void).
36.4. If the nominated player plays any part of the first half, and fails to achieve the stated first half stipulation, then the selection is a loser regardless of the duration of their participation in either the first or second half (e.g. if the selection is Harry Kane to have 1 or more shots on target in each half, and he starts the match/comes on during the first half and fails to register a shot on target during the first half, this selection will be a loser regardless of his participation in the second half).
36.5. If the nominated player plays any part of the first half, and does achieve the stated stipulation but is subsequently withdrawn before or during half time and plays no part in the second half, then this selection will be void (e.g. if the selection is Harry Kane to score 1 or more goals in each half & assist 1 or more goals in each half, and he scores AND assists in the first half but is withdrawn before or during half time i.e. plays no part in the second half, then the selection is void. In this instance however, if he scored but didn't assist in the first half, the selection would be a loser, as it marries up with the point above).
All teams must complete all their league fixtures for bets to stand. If one or more teams do not complete all their fixtures for any reason this market will be void. Any fixture that is abandoned, but an official result is awarded, will be classified as a completed fixture, and bets on this market will stand. Any subsequent amendments to league tables after all games have been completed will not affect settlement of this market.
The maximum number of cards that may be awarded to a player is 2 (1x yellow card plus 1x red card = 1 card, and 1x yellow card plus 1x yellow card (sending off) = 2 cards).
39.1. Goal Scored X -- Y markets are defined as betting on whether there will be a goal scored by one of the teams within the time period X -- Y (inclusive) of the event's match clock. Only goals scored within that timeframe will count for settlement.
39.2. Corner Awarded X -- Y markets are defined as betting on whether there will be a corner awarded to one of the teams within the time period X -- Y (inclusive) of the event's match clock. Only corners taken within that timeframe will count for settlement.
39.3. Card Shown X -- Y markets are defined as betting on whether there will be a yellow or red card shown to a player within the time period X -- Y (inclusive) of the event's match clock. Only cards shown within that timeframe will count for settlement.
40.1. For the 'free kick' selection, a free-kick will be deemed to have been awarded the moment the referee and or assistant referee signal any of the following: A direct free-kick following a foul, an indirect free-kick following a foul or offside offence but not a penalty kick, corner or drop ball.
40.2. Direct Free Kick for Goals / Shots -- direct free kick shots are any attempts created directly from the free kick itself.
40.3. For the 'corner' selection, a corner will be deemed to have been awarded the moment the referee and or assistant referee signal for the award of a corner.
40.4. For the 'goal kick' selection, a goal kick is awarded and timed according to when it was indicated by the referee and/or assistant referees. A kick out from the hands of the goalkeeper or a free kick taken by the goalkeeper is not a goal-kick.
40.5. For the 'throw in' selection, a throw in will be deemed to have been awarded the moment the referee and or assistant referee signal the award of the throw in.
41.1. An 'assist' is defined by the final touch (pass, pass-come-shot or any other touch) leading to the recipient of the ball scoring a goal.
41.2. If the final touch (as defined above) is deflected by an opposition player, the initiator is only given an assist if the receiving player was the likely intended destination of the touch before the deflection.
41.3. If a shot on goal is blocked by an opposition player, is saved by a goalkeeper or hits the woodwork, and a goal is scored directly from the rebound, then an assist is awarded.
41.4. If a player shoots or passes the ball and forces an opposing player to put the ball in their own net (Own Goal), then an assist is awarded to the attacking player.
41.5. For a penalty or a free-kick, the player winning the penalty or free-kick (by being fouled or causing a handball) is awarded an assist if a goal is directly scored, but not if they take it themselves, in which case no assist is awarded.
42.1. Covers bets involving a team or player to achieve a number of fouls.
42.2. A 'foul' is an infringement that is penalised as foul play by the referee.
42.3. For a foul to be awarded, play must be stopped and a free kick must be given. If the referee plays advantage and later distributes a yellow card once the ball goes out of play this will not count towards a foul as a free kick was never awarded.
42.4. Offsides do not count as fouls.
42.5. Official Opta data will be used for settlement purposes.
43.1. A 'foul won' occurs when a player wins a free kick or penalty for their team after being fouled by an opposing player.
43.2. There are no fouls won for a handball, dive, back pass, illegal restart, dissent, GK 6-second violation or obstruction where a free kick is conceded.
43.3. 'Handball' is a deliberate hand ball by an opposition player.
43.4. A 'dive' is a deliberate attempt for an opposition player to deceive the referee and win a free kick.
43.5. A 'back pass' is a pass picked up by a goalkeeper when played from a teammate.
43.6. An 'illegal restart' occurs when an opposition player performs consecutive touches directly after a dead ball situation.
44.1. The winner of this market will be the highest-ranked player according to OPTA's OPTA Points index. OPTA Points generates a player rating based on their in-game stats, including goals, assists, shots, passes, tackles, interceptions and fouls won. Players lose points for cards, fouls, own goals, and offsides. A player's OPTA Points can be found as this website https://optaplayerstats.statsperform.com/en_GB/soccer.
44.2. Any points update for a player after midnight local time on its scheduled date will be disregarded.
45.1. The rules in this sub-section apply specifically to the settlement of any soccer bets which are placed via #Oddsonthat ('OOT').
45.2. All OOT bets are settled on the basis of 90 minutes play (plus injury time) unless otherwise stated. Extra time and penalties will not count, except when the phrases 'To Qualify', 'Lift The Trophy' or 'Win The Tie' are quoted. For all multiple bets which involve one or more bets including such phrases, the remaining bets (i.e. which do not include such phrases) will be settled on the basis of 90 minutes' play (plus injury time) unless stated otherwise.
45.3. If any player who is part of an OOT bet does not take any part in the relevant match (or does not fulfil the conditions of the bet), then the whole OOT bet shall be voided. This will apply in all cases regardless if any/all of the remaining components win or lose.
45.4. Any dubious goals will be awarded according to the final determination of the Press Association.
45.5. Own goals do not count towards any player totals. If an own goal is scored by a player on Team A, the goal will be added to Team B's total goals as per normal rules.
45.6. For OOT bets which have been placed on the method of the first (or any other) goal (e.g. header, shot from outside the penalty area etc), any own goals will be disregarded (i.e. for the purposes of such any such bets, own goals will be deemed not to have occurred). For example, if you have placed an OOT bet on the first goal to be scored via a header, your bet will be successful if: (i) the first goal was an own goal which came off a player's knee and (ii) the second goal was an ordinary goal scored via a header.
45.7. For any outright OOT bets placed on the top goal scorer of a Premier League season, the bets will be settled on the basis of the player who is awarded the Golden Boot.
45.8. Any OOT bets involving woodwork to be hit require that the ball must hit a goalpost or the crossbar during active play. If the ball hits the woodwork after the referee has stopped play, then it will not count. If the ball hits the woodwork twice or more in succession, each connection with the woodwork will count separately.
45.9. For OOT bets on a player NOT to score or NOT to be carded, the player in question MUST start the match or the applicable bet(s) shall be voided.
45.10. If a football match is abandoned after it has started, we will settle any OOT bets which have already been unequivocally determined at the time on which the match is abandoned. Any OOT bets which have not been unequivocally determined at the time of abandonment will be void unless we have knowledge that the match has been rescheduled to be played within three days of its original start date (in which circumstances the bet shall apply to the rescheduled match).
45.11. Any OOT Bets on the last goalscorer of a match will be void if that match is abandoned.
45.12. For OOT bets involving goal kicks, only goal kicks which are actually taken will count towards the cumulative goal kick count (i.e. any goal kicks which are awarded but not taken will not count).
45.13. For OOT bets involving two or more occurrences, those occurrences must take place at separate times for the OOT bet to be successful. For example, an OOT bet on a header to be scored and a goal to be scored from outside the penalty area will only be successful if a goal is scored via a header and separate goal is scored from outside the penalty area.
45.14. Any OOT bets involving free-kick goals must be scored directly from a free-kick. For the avoidance of doubt, a goal will be deemed to have been scored directly from a free kick if the individual who takes the free kick is awarded the applicable goal (even if the ball touched another player before it crossed the goal line). Penalties do not count as free kicks.
45.15. For any bets involving a penalty to be scored and/or missed (including OOT bets), if there is a retake of the first penalty we will settle this market on the result of the retaken penalty. This may include several retakes until the sequence is finished.
45.16. For any OOT bets involving a given player to achieve a number of shots on target, the final determination by Official OPTA Data will be used to determine the number of shots on target which the relevant player achieved.
45.17. Any OOT bets involving total passes, total player passes or total possession will be determined in accordance with the final determination of the official website of the relevant competition's governing body.
45.18. Pass shall mean any intentional played ball from one player to another. Passes include open play passes, goal kicks, corners and free kicks played as pass -- but exclude crosses, keeper throws and throw-ins. For more information on types of passes please visit: https://www.optasports.com/news/opta-s-event-definitions/.
45.19. For any OOT bets involving players to be carded, only cards awarded once the player is active in the match will count. Any cards shown after the final whistle will not count.
45.20. For any OOT bets involving booking points: a yellow card will be worth 10 points and a red card will be worth 25 points. However, if a player receives two yellow cards and is consequently shown a red card, the player will receive a total of 35 booking points for the relevant game. Extra-time does not count nor do cards shown after the final whistle count towards the total. Only cards shown to players currently on the field of play will count. Cards shown to managers or substitutes will not count towards any total. If a card is shown to a substitute who is not on the active field of play at the time of this card, it will not count towards any totals. Cards shown to managers will not count towards any total.
45.21. For any OOT bets placed on the total number of cards to be awarded (e.g. in total, to a team or to a single player / group of players), a player who has been shown two yellow cards (and is therefore ultimately shown a red card) or a player who is shown a yellow card followed by a straight red card will, for settlement purposes, be deemed in each case to have been shown two (rather than three) cards. For the avoidance of a doubt, the award of a straight red card will, for settlement purposes, be deemed to amount to the award of a single card.
45.22. For any OOT bets involving corners, only corners that are actually taken will count. If a corner is re-taken, it will only count as one corner.
45.23. For any OOT bets relating to any competition long specials, in the event of one or more matches not being played, any selections that require an event (goal, corner etc.) to occur in each match will be settled at a reduced price in line with the actual number of matches that were played.
45.24. For any OOT bets relating to any specials involving players who play no part in the competition, these will be void.
45.25. Where an obvious pricing error has occurred, we reserve the right to cancel any OOT bets placed at the incorrect price (and, in such circumstances, we will offer the OOT bet to be re-placed at the correct price)
45.26. For any obvious wording errors, we reserve the right to cancel any OOT bets placed on that selection (and, in such circumstances, we will offer the OOT bet to be re-placed with the correct wording).
45.27. Any OOT bets requiring 2 teams to score in each half or to score 2+ or 3+ goals require each named team to score 2+, 3+ or in each half as appropriate.
45.28. Dead-heat rules apply.
The Maximum payout for an OOT bet is EUR 100,000. This maximum applies to any single OOT bet or any multiple which includes an OOT bet.
The following rules include reasons for voiding bets.
1.1. If there is a presentation ceremony, bets will be settled according to the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled according to the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced by the relevant data source within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result, in which case we will resettle the bets as appropriate).
1.4. In the event of a tie where we did not offer a 'tie' or 'draw' selection, Dead Heat rules will apply to all bets except for those placed on 2 or 3-ball markets (in which case bets will be void).
1.5. If a tournament/round is restarted from the beginning, all bets placed after the official 'off' time will be void, except on markets that have been unconditionally determined, which will stand. Bets on 2 or 3-balls will only be void if placed after the tee-off time of the relevant 2 or 3-ball.
1.6. For 2 or 3-ball markets, bets will stand irrespective of whether the players play in the same group or pairing as each other.
1.7. In the event of a play-off, the result of the play-off will determine the winner of the tournament only. Even if 3 or more players take part, such a play-off has the sole purpose of deciding the winner of the tournament, and the relative finishing positions of the unsuccessful play-off participants are not affected.
1.8. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. Tournament bets will only stand if the minimum number of holes to provide an official result are completed.
2.2. If a tournament is shortened and we settle the tournament markets, bets placed after the last completed round will be void.
2.3. If a tournament is shortened or otherwise affected by weather conditions, the trophy presentation will govern settlement (including tournament groups, matches, place only, top 10 and all other 72-hole markets) provided at least 36 holes of the event have been completed.
2.4. If 36 holes are not completed, bets will be void except for markets that have already been decided (e.g. first round 3-balls).
2.5. If no further play takes place after a bet is struck, the relevant bet will be void.
2.6. If an event is postponed, bets will stand provided play is resumed within 7 days of the postponement. If play resumes after 7 days, bets will be void.
3.1. If a player does not start a tournament, bets on that player will be void.
3.2. Unless otherwise stated, if a player withdraws from a tournament after having completed at least 1 stroke, the player is considered to have played in the tournament and bets placed on that player will be settled as losing bets. Bets placed on a player who has withdrawn from a tournament before they have completed at least 1 stroke will be void.
4.1. If a player withdraws without playing a stroke, then all bets on the relevant markets, including bets on that player, will be void.
4.2. If all players fail to complete a particular round for any reason, the winner is the player with the lowest total score after the previous round.
4.3. If all players fail to complete the first round, then all bets will be void.
5.1. In 2 or 3-ball betting, the winner will be the player in the pairing or group with the lowest score over 18 holes.
5.2. If a player in the 2 or 3-ball does not tee-off, all bets in that 2 or 3-ball are void.
5.3. In the event of a 2 or 3-ball being rearranged, all bets in that 2 or 3-ball will stand as per the original pairings/groups.
5.4. If a player posts a score but is later disqualified, all bets will be settled on the score that the player initially signs for that round. The signing of the card is deemed as the weigh-in, and subsequent disqualification or amendment of result will be ignored for settlement purposes.
5.5. Odds for a tie are offered in 2 ball betting. If a tie occurs, bets on both players are losers and bets on the tie are winners. Dead heat rules apply in the event of a tie in 3 ball betting.
5.6. At least 1 player in a 2 or 3-ball must complete 18 holes for bets to stand.
6.1. Bets will be settled on completion of the hole, and any subsequent penalties or disqualification will not be taken into account.
6.2. If a hole is not completed, bets on that hole will be void unless the market has been unconditionally determined.
7.1. For all individual matchplay markets (for example, individual matches in the Ryder Cup), if, after 18 holes, the match is tied, then:
(a) if the tournament allows for sudden death or playoff hole(s), then the market will be settled on the result of the sudden death or playoff hole(s); and
(b) if the tournament allows for halved matches, then the market will be settled as a 'half'.
7.2. For team matchplay events, bets on the winner of any singles match will be void if that match does not reach its natural conclusion. A singles match will be deemed not to have reached its natural conclusion if, for example, the applicable players agree to a half because the overall team contest has already been determined.
Victory margin markets will be settled on the official tournament result, not including any playoff.
9.1. In top player betting, the winner will be the player with the highest placing at the end of the tournament.
9.2. Each way bets will be settled in the same way as Outright each way bets.
9.3. Only the players quoted count for settlement purposes.
9.4. if there is a tie, Dead Heat rules will apply.
When more than one player shares the same lowest score in a tournament, and there is no play-off, Dead Heat rules will apply.
11.1. Players who are disqualified or withdraw before they complete 36 holes (or 54 holes in the case of a 3-round cut) are deemed to have missed the cut.
11.2. Should 36 holes (or 54 holes in the case of a 3-round cut) not be completed, then all bets on this market will be void.
11.3. Players who are disqualified or withdraw subsequent to posting a score equal to or better than the official cut mark (after they have completed 36 holes) will be deemed to have made the cut.
11.4. PGA Tour: any player who makes the cut or the modified cut ('made cut, didn't finish/MDF') will be settled as having made the cut (according to the www.pgatour.com leader board).
12.1. If any of the players quoted as part of the big 'X' are non-runners, bets will be void on this market.
12.2. We will apply a Non-Runner Deduction [GS1] if the market is affected by non-runners.
Players who qualify for the tournament are considered winners, regardless of whether they go on to compete in the tournament. Bets will be settled after the qualifying stage. Any subsequent disqualification or amendment to results will not affect settlement.
14.1. With the exception of a player or team conceding a hole (where they are deemed a loser), if a particular hole has not been completed by any player or team (other than for withdrawal or disqualification), bets on that hole will be void unless the market has been unconditionally determined.
14.2. Any player or team withdrawing or being disqualified having played at least 1 stroke on that hole will be settled as a loser provided at least 1 other player has completed the hole.
14.3. If a player or team does not play at least 1 stroke on a hole, bets will be void.
14.4. Markets are settled on completion of the hole. Any subsequent penalties or disqualification will not be taken into account.
15.1. Settlement is based on the official result posted by the governing body of that tournament.
15.2. Dead-Heat rules apply unless otherwise stated.
16.1. The rules in this sub-section apply specifically to the settlement of any golf bets which are placed via #Oddsonthat ("OOT"). All other settlement rules which are included in these Golf rules or elsewhere on the Website will also apply to the settlement of OOT bets unless they contradict, or conflict with, those included in this sub-section (in which case, the rules in this sub-section shall take precedence).
16.2. For any OOT bets which involve a player to win a tournament, if that player shares the same lowest score in the tournament as another player and there is no play-off, the relevant part of the OOT bet will be settled according to our Dead Heat rules.
16.3. For all 'lie related' markets (e.g., Closest to the Pin, Number of Greens in Regulation, Hit the Fairway, etc.), bets will be settled on where the ball finishes. The lie will be determined using league official data.
16.4. In the event of a play-off, the result of the play-off will determine the winner of the tournament. Even if three or more contestants take part in a play-off, such a play-off has, for the purposes of any OOT bets, the sole purpose of determining the winner of the tournament (meaning that the relative finishing positions, within the tournament, of unsuccessful play-off contestants is not affected by their placing in the play-off).
16.5. Any players who withdraw from a tournament after they have completed 3 holes or more are considered as having played in the tournament and, therefore, any OOT bets placed on those players will be deemed to be losing bets.
16.6. For any OOT bets which involve a player that has withdrawn before they have completed 3 holes, the bet in question will be voided in its entirety.
16.7. Where an obvious pricing error has occurred, we reserve the right to cancel any OOT bets placed at the incorrect price (and, in such circumstances, we will offer the OOT bet to be re-placed at the correct price).
16.8. Any OOT bets involving a player to finish in the top 5/10/15/20 (or similar) will (unless otherwise stated) be deemed successful if the player finishes in a tie for the last named place. For example, if an OOT bet is placed on player to finish in the top 10 and the player finishes in tied 10th position, the OOT bet will be settled as a winning bet.
16.9. For any obvious wording errors, we reserve the right to cancel any OOT bets placed on that selection (and, in such circumstances, we will offer the OOT bet to be re-placed with the correct wording).
16.10. The maximum payout on an OOT golf bet shall be EUR 50,000. For the avoidance of doubt, this maximum applies to all elements of your OOT bet when taken together (i.e. it does not apply separately to each element of your OOT bet).]
The following rules include reasons for voiding bets.
1.1. Greyhound names are displayed on the website for information purposes only and all bets will be settled on the basis of the trap numbers on which bets are placed.
1.2. Double result concessions do not apply to our greyhound racing markets.
1.3. Where a "no race" is declared, all bets will be voided unless the "re-run" race takes place on the same day (in which case all original bets will stand).
1.4. All bets will be settled on the basis of the official result declared on the day of the relevant race. If the official result is retrospectively changed, Betfair will not resettle the applicable markets.
1.5. In the event that no starting prices are returned for an individual race, all bets on that race will be declared void.
1.6. Where a greyhound is withdrawn from a race or replaced by an alternative (e.g. reserve) greyhound, all early price bets which were placed on the remaining greyhounds before the withdrawal or replacement will be settled at those greyhounds' starting prices (while all bets placed following a withdrawal or replacement will be settled at the relevant greyhounds' early prices).
1.7. Each way starting price bets will be accepted for unnamed favourites. All unnamed second favourites are win only and, therefore, no each way betting is available for them.
1.8. In races where there are less than six runners, all Top 3 market bets will be void.
1.9. In races where there are less than six runners, all Betting W/O market bets will be void
1.10. Best Odds Guaranteed is not available on greyhound racing.
2.1. Future Greyhounds are subject to a maximum payment of EUR 50,000. The only exception to this is the English Greyhound Derby which has a maximum payout, for Future Greyhound bets, of EUR 100,000.
2.2. The maximum payout to any one customer in respect of bets on any single day's greyhound racing in the UK is EUR 100,000 to the extent that such bets are covered by a "full service". Unless stated otherwise herein, bets on all Irish greyhound races and UK bets which are not covered by a "full service" are subject to a maximum payout of EUR 10,000.
2.3. We only accept bets in respect of greyhound meetings which are displayed on our website. The only exceptions to this rule are when prices are quoted over the phone and applied to a customer's account. Any bets inadvertently processed in respect of events which are not displayed on Betfair's website will be voided (regardless of the result).
2.4. Future Greyhounds Betting
2.5. For the avoidance of doubt, Future Racing and Antepost bets refer to the same market type and either term may be used interchangeably.
2.6. Unless stated otherwise in the remainder of this sub-section, Future Greyhounds bets are accepted on an "all-in" basis, whether a selection runs or not. Therefore, in the event of a non-runner, for whatever reason, all bets placed on an Future Greyhounds basis will stand.
2.7. When the runners for a Future Greyhounds event are finally determined (generally, this will mean that the event has been whittled down to 6 runners), all bets placed after the Trap Draw for the Final is announced will revert to Non-Runner No Bet.
2.8. All bets placed after the trap draw for a final has been announced will be settled at their starting price (i.e. SP) should any of the other finalists fail to take their place for whatever reason.
2.9. Bets placed on a given greyhound after the trap draw for a final will be voided if that greyhound is withdrawn from the race (i.e. such bets will be settled on a "non-runner no bet" basis).
3.1. Each way betting on greyhound races will be settled as follows: (i) 8 runners = 1/5th of the full payout for first three finishers and (ii) 5-7 runners = ¼ of the full payout for the first two finishers. Where there are four runners or fewer in a greyhound race, we do not offer each way betting.
3.2. Where the number of runners in a race is reduced to four (i.e. for a race in which five or more greyhounds were previously due to compete), any each way bets will be automatically converted to "win only" bets.
4.1. A trap challenge bet is a bet placed on the most successful trap across a number of races.
4.2. Where a trap challenge market offered by Betfair is described by reference to specified timeframes, the postponement of any races (such that they do not occur within those timeframes) will be disregarded. For example if a meeting is scheduled to run from 18:38 to 21:26 but the 21:26 race ends up taking place at 21:49 due to unforeseen circumstances, the postponed race will still form part of any trap challenge bets which are placed in respect of such meeting.
4.3. Trap challenge bets are defined by reference to their scheduled off-times. Any race which occurs outside of those scheduled off-times will not be included within the relevant bet (save where the race in question occurs outside of the scheduled off-time due to postponement).
4.4. Trap challenge results stand irrespective of vacant traps, reserves running or void races. No Rule 4 deductions will be applied to trap challenge markets.
4.5. All trap challenge bets will stand if more than half of the specified races in the named trap challenge market take place. If half of the races or fewer take place, bets on the relevant trap challenge market will be voided.
4.6. Trap Challenge markets are win only and are only available up until the first scheduled race.
4.7. If two or more trap numbers record the same number of wins then our normal dead-heat rules will apply to applicable trap challenge markets.
4.8. Should any individual race result in a dead heat for 1st place then all greyhounds concerned will be regarded as having won that race for trap challenge settlement purposes.
4.9. Inside v Outside -- In races where there are less than six runners, all Inside / Outside trap bets will be void.
4.10. Inside v Outside -- In the event of a Dead Heat all Inside / Outside trap bets will be void. Bets are only void if an inside trap dead heats with an outside trap. Should two inside traps dead heat ie. Trap 1 and Trap 2, then inside traps should be paid as a winner.
5.1. Placepots and/or placer bets can be accepted via telephone only. Named runners will not be accepted, only trap numbers.
5.2. Should a vacant trap replace a selected greyhound, any bet on that trap number will automatically be deemed to be a bet on the unnamed favourite. If, in such circumstances, there are joint-favourites for the race in question, the bet will automatically be deemed to be a bet on the joint-favourite with the lowest racecard number.
5.3. In the event of a placepot / placer bet being accepted on a meeting where a dividend is not declared, all such placepot / placer bets will be deemed void (irrespective of the result).
6.1. Forecast dividends are declared to a EUR 1 stake and will be settled according to the BAGS industry forecast dividend.
6.2. Where a forecast bet has been placed by a customer and one of the customer's selections becomes a vacant trap, the customer's bet will automatically be converted into a win single on the remaining selection (the odds for such win single to be the remaining greyhound's starting price).
6.3. In the event that any number of greyhounds are involved in a dead-heat for either 1st or 2nd place then an industry dividend will be issued for both winning forecasts.
6.4. Tote Tricasts
6.5. Tricast dividends are declared to a EUR 1 stake and will be settled according to the BAGS industry tricast dividend.
6.6. If a tricast is accepted on a race where no tricast dividend is declared then any tricast bets will be settled as a forecast bets on the first two greyhounds appearing on the customer's bet slip.
6.7. Where a tricast bet has been placed by a customer and one of the customer's selections becomes a vacant trap, the customer's bet will automatically be converted into a forecast bet on the remaining selections. If two of the customer's selections become vacant traps, the customer's bet will automatically be converted into a win single on the remaining selection (the odds for such win single to be the remaining greyhound's starting price).
6.8. In the event that any number of greyhounds are involved in a dead heat for either 1st, 2nd or 3rd place then an industry dividend will be issued for each winning forecast.
6.9. Tricasts are accepted as singles only. Multiples accepted in error will be deemed void (irrespective of the result).
7.1. Should there be any non-runners in a race, bets will be settled at Industry Dividends.
7.2. Should any selection included within a fixed odds forecast or fixed odds tricast bet be a non-runner, the entire forecast or tricast bet in question will be void.
8.1. All bets will be settled as per Irish Coursing Club (ICC) rules. In all circumstances, the judge's decision will be final.
8.2. If a greyhound is withdrawn before coming under the slipper's control in the first round, bets placed on such greyhound will be deemed void.
8.3. In the event of a final not being run for any reason, our dead heat rules will apply to all antepost bets.
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on the result at the end of regular time (60 minutes) unless stated otherwise. Extra time does not count.
1.2. If 60 minutes of play is not completed, then all bets will be void, except those that have been unconditionally determined. If an official result is declared, all bets will stand.
1.3. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
If a match is postponed, bets will be void unless it takes place within 48 hours of the original start time.
Bets will be void if the number of total goals the bet was placed on is equal to the combined total of goals from both teams at the end of the match.
Bets will be void if the regular time result is a draw.
Bets on the specified goal will be void if the match ends before the goal is scored.
Bets will be void if the specified goal milestone is never reached.
1.1. If a match is postponed, all bets will be void unless it takes place within 36 hours of the original start time.
1.2. If a match is abandoned, all bets will be void unless the outcome has been unconditionally determined.
The following rules include reasons for voiding bets.
1.1. All individual race markets will be settled based on the official result at the time of the 'weigh-in' announcement. Subsequent disqualifications, appeals or amendments to the result will be disregarded.
1.2. Card numbers are posted as a guide only: bets are placed on a named horse. Information such as jockey silks and saddlecloth numbers is provided for guidance only. We do not guarantee the accuracy of this information, and the use of it to place bets is entirely at a customer's own risk.
1.3. If the scheduled venue is changed after a bet is placed, all bets will be void. If a scheduled surface type is changed (for example, turf to dirt), all bets will stand.
1.4. The favourite is the selection quoted in the official starting price returns at the shortest odds. The second favourite is the horse quoted at the next shortest odds. If two horses are quoted at the same odds, and these odds are shorter than those quoted against any other horses, then these two are equal first favourite and equal second favourite. If two or more co-favourites are thus selected, the stake will be divided equally between them.
2.1. If a race is abandoned or otherwise declared void, or in the event of a walkover, all bets on that race will be void.
2.2. If a race does not take place on its scheduled date, all bets will be void.
3.1. If a horse comes under starter's orders but refuses to race, bets on that horse will be settled as losers.
3.2. With the exception of Ante Post bets, if a runner is withdrawn or adjudged not to have started, it will be deemed a non-runner, and bets will be void.
3.3. Bets on the remaining runners in that race, where a price has been taken, may be subject to a deduction based on Tattersalls Rule 4(c) (see below) which is dependent on the withdrawn horse's price at the time it was withdrawn.
3.4. Bets on horses in reformed markets that subsequently have one or more withdrawn horses may also have a deduction applied based on the prices of any withdrawn horse(s) at the time of the withdrawal(s).
3.5. If there is insufficient time to form a new market on the race, bets placed at starting price may also be subject to a deduction based on Tattersalls Rule 4(c).
3.6. For bets where a price is taken, the application of Tattersalls Rule 4(c) will be determined by the last price available at the time the relevant horse is withdrawn.
3.7. If there are two or more withdrawals in one event, the deduction will not exceed GBP 0.90. If the price of a withdrawn selection is not quoted in the above table, then Rule 4(c) will be applied at the next highest price quoted. For example, 21/5 would be classed in the 9/2 bracket for Rule 4 purposes.
3.8. In races with reserves, reserves will generally be priced up within the market. However, if any bets are taken prior to a reserve horse being declared to run and where the reserve was not priced up at the time the bet was placed, then any such bets will be settled on the result 'without the reserve runner(s)'. Each way bets settled on the result 'without the reserve runner(s)' will be based on the number of runners, excluding reserves, that start the race. In races where reserves are priced but do not run, Rule 4 deduction may apply.
3.9. If a horse is removed from a market but subsequently takes part in the race, bets on that selection will be void and stakes refunded at the point that the selection was removed from the market. At the point that the horse is re-instated in the market, all original bets will be replaced, subject to customers having available funds in their account. If a customer does not have available funds within their account at the time of reinstatement, the voided bet will not be replaced.
4.1. If a market is not scheduled to be turned In-Play, but we fail to suspend the market at the relevant time, bets placed after the official 'off' time will be void.
4.2. If a market is scheduled to be turned In-Play, but we fail to suspend the market at the official time of the 'off' and the market is not turned In-Play at any time during the event, all bets placed after the official 'off' time, rather than the scheduled 'off' time, will be void.
5.1. For the avoidance of doubt, Ante Post and Future Racing bets refer to the same market type, and either term may be used interchangeably.
5.2. Ante Post bets are those placed at our quoted prices on horses and prior to the race becoming classed as 'day of event' (day of event is a term used to describe the time at which overnight declarations are made, usually 10am on the day preceding the race (or 2 days for certain Group 1 races).
5.3. Ante Post bets will be settled on a Rules of Racing basis only.
5.4. Ante Post bets are accepted at quoted prices, up to and including the day prior to the event, on an 'all in' basis, run or not, entered or not. Therefore, selections not taking part in the race/event concerned are deemed losers.
5.5. Bets placed after the overnight declaration stage will be settled in accordance with our early prices/day of race rules.
5.6. In line with principles laid down by Tattersalls Rules of Racing, Ante Post bets will be void under the following circumstances; otherwise, bets will stand:
5.7. If the race is abandoned or declared void.
5.8. If the venue of the race is altered or the race is postponed to a later date at a different track.
5.9. If the race is postponed to a later date at the same track with entries totally reopened, bets placed after the initial entries are void, but bets placed prior to the initial entry stage will stand. All bets will stand if a race is postponed to a later date at the same track with the same entries, whether the bet was placed before or after the initial entries stage.
5.10. If the horse is balloted out or eliminated under Jockey Club rules, single bets will be void. In any such cases, accumulative Ante Post bets will stand on the remaining legs at the prices laid on the selections in those races, with a double becoming a single, a treble becoming a double, etc.
5.11. If any horses are withdrawn under Jockey Club/Turf Club rules to limit the number of entries taking part, bets on these horses will be void. The liability of a layer against horses remaining will be reduced on both win and place parts of such bets, in accordance with the rate to be announced before the race by Tattersalls Committee, dependant on the odds currently available against the withdrawn horses at the time of withdrawal. Bets are executed at the price ruling at the time of handing in of the bet. We reserve the right to correct any palpable error. Win doubles, trebles, etc. are calculated at full accumulative odds. Each way doubles and trebles etc. are settled win-to-win, place-to-place, and for the place part of such bets, the fractional odds pertaining at the time of acceptance. Place only bets, conditional bets and forecast bets are not accepted for Ante Post betting. If the same selection is backed to win two or more races/events in Ante Post bets, special odds are applicable. These special odds will supersede the accumulative odds calculated from the individual event prices, irrespective of the fact that the individual event prices may be endorsed on the slip. If special odds were not available, the stake will be divided equally as singles at the prices available at the time the bet was placed. If a horse does not qualify for, or is expunged from a race, bets will be settled as a loser. Bets taken on a horse after they have not qualified by the applicable qualifying date will be void.
Starting Price ('SP') bets will be settled on the official Industry Starting Price.
If no official Industry Starting Price or Industry Off Course Starting Price is returned, bets where no price is taken (including forecasts, tricasts and unnamed favourites) will be settled at the last price quoted prior to the 'off' of the race.
7.1. All bets placed on UK and Irish horse racing will be settled on First Past the Post and the official result on the day. Any subsequent disqualification will not affect the settlement of bets.
7.2. This offer applies to winning single and multiple bets and the win part of each way bets only.
7.3. For the Combined Horses market, the bet remains a winner if a runner in a combined horses selection is first past the post and another horse is promoted to a winner. The bet is promoted to winner if the runner in a Combined Horses market is promoted to winner where the first past the post was not in the combined horses selection.
7.4. We offer Double Result on Place Betting, Betting Without Favourite, Fallers Insurance, Combined Horses & all Insurebet Markets.
7.5. The exceptions where Double Result does not apply, and bets are only settled according to the official result are:
A selection taking the wrong course
A selection carrying the wrong weight or the jockey failing to weigh-in
Any bets placed at a non-UK/IRE race meeting
A Forecast or Tricast bet
A void race
Any Tote/Pari-Mutuel bet
Any enhanced odds
A selection given as the winner in error by the judge
All Ante Post bets
8.1. Each way bets (Win and Place) are offered for the majority of races. For all horse races (at Early Price and Starting Price) the each way terms are affected by the type of race and the number of runners taking part and these terms are, unless indicated otherwise, as follows:
Race Type No. of Runners Place Odds No. of Places
All Races 4 or less Win Only Win Only
All Races 5-7 1/4 1,2
Non-Handicaps 8+ 1/5 1,2,3
Handicaps* 8-11 1/5 1,2,3
Handicaps* 12-15 1/4 1,2,3
Handicaps* 16+ 1/4 1,2,3,4
*Handicaps -- include all Handicap and Nursery races
8.2. The 'win' and 'place' part of each way multiple bets are settled separately (that is, win-to-win and place-to-place).
8.3. Once opened, the number of winners in To Be Placed markets may be affected by further non-runners.
8.4. From time to time, we may run offers that pay out on extra placings in a horse race. In these instances, we reserve the right to alter the standard place terms as set out above (for example, we may offer to pay out 5 or 6 places in a handicap with 16 or more runners but to do so at 1/5 of the odds as opposed to the standard 1/4). These offers are not confined to handicaps. The onus is on the customer at all times to check the each way terms on offer (particularly in those races where we are offering additional place payouts).
8.5. For a horse to be deemed not to have been placed in a given race, it must have started that race.
8.6. If the number of placed horses is less than the number of potential winners, the winners will only be the placed horse or horses.
8.7. If any race is reduced to 4 runners or less, each-way bets will be taken as "all-to-win" given that there are no places.
9.1. Distances for each race meeting are settled on a 'first past the post' basis. If any of the scheduled races at a meeting are not run, bets are void unless the maximum quote has been attained.
9.2. The maximum winning distance per race for a flat race is 12 lengths while a National Hunt race is 30 lengths. This also applies should only one horse complete the race.
Distances are as follows:
Nose: 0.05
Short-head: 0.1
Head: 0.2
Neck: 0.3
Half a Length: 0.5
3/4 of a Length: 0.75
1 Length: 1
9.3. No Finishers - If there are no finishers in a race, it shall be treated as void.
9.4. Walkovers will be excluded from all markets unless created by the withdrawal of a horse after we have begun quoting a market concerning the race in question, in which case the make-ups will be as follows:
Distances: Flat 5 lengths, National Hunt 12 lengths.
10.1. Price offered is for the horse to win the race.
10.2. If the horse falls, unseats the jockey or is brought down the bet stake is returned. It does not apply to horses that Slip Up, Refuse, Run Out or get Carried Out.
10.3. In the event of a horse being withdrawn, not under starter's orders, stakes on that selection will be returned.
10.4. Bets for the remaining horses in the race will be subject to a deduction in accordance with Tattersall's R4(c) based on the Win price of the withdrawn horse(s) at the time of withdrawal, (see Tattersall's R4 table under Horse Racing rules). E.g. Horse X priced at 4/1 in the win market and 11/4 in the "Faller Insurance" market is withdrawn then a R4 deduction of 20c based on the 4/1 Win price shall apply to the "Faller Insurance" market.
10.5. Refunded bets will be settled as soon as possible but in some cases may take up to an hour.
10.6. Where disputes arise results will be taken from www.racingpost.com.
11.1. Quotation is made on the basis that the horse which is the SP favourite is awarded 25 points if it wins, 10 points if it is second and 5 points if it is third. Points will be awarded for first 3 places irrespective of Each Way terms.
11.2. If there are joint or co-favourites in a race, the horse with the lowest race card number is considered, for the purposes of the bet, to be the favourite.
11.3. If the returned favourite (as published in the following day's tabloid edition of the Racing Post) has not come under starter's orders then, for the purposes of the bet if its price at the time of withdrawal is:
11.4. Equal to or greater than 5/1, 5 points will be awarded.
11.5. Less than 5/1 but greater than evens, 10 points will be awarded.
11.6. Evens or less, 15 points will be awarded.
11.7. No Finishers - If there are no finishers in a race, it shall be treated as void
11.8. Walkovers will be excluded from all markets unless created by the withdrawal of a horse after we have begun quoting a market concerning the race in question, in which case the make-ups will be as follows:
11.9. Favourite: 20 points
11.10. If the returned favourite dead-heats for one of the places then it will be awarded the average points of the two places involved.
11.11. For example, a dead-heat for first would be awarded the average of 25 + 10 points = 17.5 points
11.12. A dead-heat for second would be awarded the average of 10 + 5 points = 7.5 points
11.13. A dead-heat for third would be awarded the average of 5 + 0 points = 2.5 points
12.1. Betting on the winning distance will be on races only as displayed.
12.2. The winning distance will be that margin, as officially announced between the winning horse and the second.
12.3. All winning distance bets are settled on a first past the post basis only, i.e. double result does not apply.
12.4. In the event of a withdrawal resulting in a Rule 4 of 10c or greater in a race where we offer distance betting the full Rule 4 amount will be applied to the Overs.In the event of a selection being withdrawn the not to win price of the favourite will be subject to a reverse rule 4. eg 8/1 shot withdrawn, favourite 1/1 not to win. Reverse rule 4 of 10c applies. Fav not to win settled at 11/10
12.5. We will pay double result in accordance with our rules on Distance Specials.
12.6. Where there is only one finisher in a race:
Where a distance special selection is the only finisher in a race, the over on the distance special will be settled as the winner and all other selections in the market will be settled as losers.
If there is only one finisher in the race and it is not the distance special selection, all distance bets on that selection will be settled as losers.
3-way distance betting markets where no individual selections are named: When there is only one finisher, the over on this market will be settled as a winner and the under and middle options in this market will be settled as losers.
13.1. Bets will be settled on the official distance between the named selection & the horse that finishes 2nd.
13.2. In the event of a horse being withdrawn, not under starter's orders, stakes on that selection will be returned. Bets for the remaining horses in the race will be subject to a deduction in accordance with Tattersall's Rule 4(c) based on the win price of the withdrawn horse(s) at the time of withdrawal (see the Tattersall's Rule 4 table in the 'Non-Runners, Withdrawals and Disqualifications' section above).
13.3. Double Result concession does not apply to this market.
14.1. For the purposes of this bet, the 'Without' selections will be the shortest price horses as determined by our early prices at the time the market is created.
14.2. For settlement purposes the 'Without' selection's finishing position will be ignored.
14.3. Any each way terms advertised are settled on the actual number of runners who take part in the race, excluding the 'without' selection.
14.4. Each way terms are specified onsite on the relevant race.
15.1. The number of places paid will be made clear on the market.
15.2. Bets will be settled on the official result only.
15.3. If there are non-runners in the race, then provided there are more runners in the race than the number of places being paid out on the market, then all bets on the remaining runners will stand subject to the following deductions:
Place only price of relevant non-runner No. of places being paid out on the market
2 3 4 & 5 6 & 7 8,9 & 10
3/10 or Shorter 50p 50p 25p 20p 15p
Over 3/10 45p 40p 25p 20p 15p
Over 2/5 40p 35p 20p 15p 15p
Over 8/15 35p 30p 20p 15p 10p
Over 8/13 35p 30p 20p 15p 10p
Over 4/5 30p 25p 15p 10p 5p
OVer 20/21 30p 20p 15p 10p 5p
Over 6/5 25p 20p 15p 10p 0p
Over 6/4 25p 15p 10p 5p 0p
Over 7/4 20p 15p 10p 5p 0p
Over 9/4 20p 10p 5p 0p 0p
Over 3/1 15p 10p 5p 0p 0p
Over 4/1 10p 5p 0p 0p 0p
Over 11/2 5p 0p 0p 0p 0p
Over 9/1 0p 0p 0p 0p 0p
15.4. Deductions are accumulative and so will increase if there is more than one non-runner, but are capped at GBP 0.95.
15.5. If there are non-runners on the market, then the best on the remaining runners will be settled based on the deductions table above.
15.6. All bets on non-runners (not under starter's orders) will be voided.
15.7. If, due to non-runners, the number of runners is the same as or less than the number of places being paid out on the market, bets will be void.
15.8. Dead Heat rules apply.
16.1. The Price offered is for the horse to win the race. If the horse finishes second, the bet stake is returned.
16.2. In the event of a horse being withdrawn, other than where it is withdrawn under starter's orders, stakes on that selection will be returned. Bets for the remaining horses in the race will be subject to a deduction in accordance with Tattersalls Rule 4(c) based on the win price of the withdrawn horse(s) at the time of withdrawal (see the Tattersalls Rule 4 table in the 'Non-Runners, Withdrawals and Disqualifications' section above). For example, if a horse (which is priced at 4/1 in the win market and 11/4 in the "Insurebet 2 Places" market) is withdrawn, then a Rule 4 deduction of 20% (based on the 4/1 win price) shall apply to the "Insurebet 2 Places" market.
16.3. Notwithstanding the foregoing, in the event of a race being reduced to 4 runners or fewer, bets will be void.
16.4. Dead heat rules apply.
16.5. Double Result concessions do apply to this market.
17.1. A 'straight forecast' is a bet where you name two selections to come 1st and 2nd in the correct order for a specified event.
17.2. A 'reversed forecast' is when you name two selections to finish 1st and 2nd in any order for a specific event.
17.3. A 'combination forecast' is when you choose three or more selections in an event, with any of these to finish 1st and 2nd in the race.
17.4. Straight, reversed and combination forecasts are available on horse races provided three or more entries run in any one race.
17.5. Bets will be settled in accordance with the industry Forecast Dividend, except:
17.6. If a straight forecast is accepted for a race where no dividend is declared, the bet will be settled as a win single on the first selection stated.
17.7. If a non-runner is selected in a Forecast bet, bets will be void. If a non-runner is selected in a combination forecast, bets featuring the non-runner will be void.
17.8. Customers are not allowed to include 'unnamed favourite' in forecast bets.
18.1. A tricast is a bet where you name the selections to finish 1st, 2nd, and 3rd in the correct order for a specified race. All tricast bets are settled in accordance with the appropriate industry dividend except where stated below.
18.2. Bets are accepted on all races for which a computer tricast dividend is declared.
18.3. If a tricast bet is accepted where less than four runners take part in the race, it will be settled as a straight forecast on the selections nominated to finish 1st and 2nd, with the selection nominated to finish 3rd ignored.
18.4. If a tricast bet is accepted for a race where no dividend is declared, it will be settled as a straight forecast on the selections nominated to finish 1st and 2nd. The 3rd will be ignored for settlement purposes. If the bet is a combination tricast, every tricast within that combination will be settled as a straight forecast, with the 3rd selection ignored for settlement purposes.
18.5. If one non-runner is selected, the tricast will be settled as a straight forecast on the remaining two selections in the order they were selected. Combination bets follow the same rules, with each combination settled on its own merit. If two non-runners are selected, the tricast will be void.
18.6. If only two runners finish a race, all tricast bets which have correctly selected the 1st and 2nd placed finishers will be settled as a straight forecast. All other tricast bets will be deemed losers.
18.7. If only one runner finishes a race, all tricast bets which have correctly selected the 1st placed finisher will be settled as an SP single on that selection. All other tricast bets will be deemed losers.
18.8. If a tricast bet is accepted on a race from a territory where no official Industry Tricast has been declared, the dividend will be calculated from the last prices prior to the start of the race.
18.9. If a customer selects an unnamed favourite in a tricast bet, the selection will be deemed a non-runner and the bet settled on the remaining selections in the order selected. Combination tricast bets follow the same rule, with each combination settled on its own merit.
19.1. If there are any non-runners in a race, bets will be settled at Industry Dividends.
19.2. If any selection included within a fixed odds forecast or fixed odds tricast bet is a non-runner, the entire forecast or tricast bet in question will be void.
20.1. Bets will be settled in accordance with the Rules of Racing of the British Horse Racing Authority, which are then in force, and results will be determined according to the official returns in the following day's Racing Post.
20.2. Bets will be settled on the best finishing position.
20.3. For flat racing, if two or more of the named horses do not complete the course, the placing of those horses in relation to each other shall be determined, and bets will be settled, according to the distance traveled by each horse.
20.4. For National Hunt racing, if two or more of the named horses do not complete the course, the placing of those horses in relation to each other shall be determined, and bets will be settled, according to the number of obstacles cleared by each horse. If both horses clear the same number of obstacles, bets will be void.
21.1. On certain US race meetings, we offer fixed odds betting on US racing. Customers may take the fixed odds price or the Starting Price on these events. If bets are accepted at Starting Price, when no official Industry Starting Price has been declared, all bets will be settled at the last price prior to the 'off'.
21.2. On other US meetings, if no fixed odds are offered, bets placed at Starting Price will be settled to the US pari-mutuel dividends. Please note that all declared dividends are quoted to $2 which means that the actual return to a €/$/£1 stake is half of the declared dividend.
21.3. Bets placed at the US pari-mutuel odds will be settled at the odds declared by the US host track. Only bet types that have dividends declared by the host track will stand. Any bets not covered by a dividend at the host track will be void.
21.4. If a race is declared a No Contest by the host track, all bets will be void.
21.5. When no fixed odds have been offered on a US race, Win bets will be settled to the win pool. Each way bets on races with eight or more runners will be settled to the win and show pool. In races with five to seven runners inclusive, the place part of the bet will be settled to the place pool.
21.6. Exacta and Trifecta bets will be settled to the relevant dividend where no fixed odds have been offered.
21.7. Coupled horses in the US are coupled across all markets, not just in the win pools. If you place a bet on a coupled runner, the bet will include all runners under the number (for example, 1, 1a, 1b, etc.). If one of the entries is a non-runner, your bet will stand on the remaining coupled selection(s).
21.8. Coupled horses will not apply to US races where fixed odds have been offered as the runners will be priced separately for betting purposes.
22.1. Bets placed at Starting Price will be settled at the last priced offered prior to the 'off' of the race. If no Fixed Odds prices are offered, bets will be settled at the last industry price prior to the off of the race.
22.2. Forecast and Tricast bets will be settled at the last shown price prior to the 'off' of the race if an industry dividend has not been declared.
22.3. Coupled horses will not apply to Latin American races when fixed odds betting has been offered, as the runners will be priced separately for betting purposes.
23.1. Bets will be settled based on the official result provided upon weigh-in.
23.2. If fixed odds bets are offered, the last price shown prior to the off will be deemed the Starting Price
23.3. Forecast and tricast bets will be settled at the last shown prices prior to the 'off' of the race if an industry dividend has not been declared.
23.4. If fixed odds prices are not offered, all bets placed at Starting Price will be settled to the local tote dividends (coupling may apply).
24.1. Bets on races in all international territories, excluding those detailed above, will be settled on a Rules Of Racing basis. Territories offered, where an official Starting Price is returned, will be governed by our general rules.
24.2. If fixed odds bets are offered, the last price shown prior to the 'off' will be deemed the Starting Price.
24.3. If an Industry/SIS SP is declared, bets placed at the Starting Price will be settled at those odds and not at the relevant pari-mutuel dividend.
24.4. If no Industry/SIS SP is declared and no fixed odds prices are offered, bets will be settled at the relevant tote dividends sourced from the local tote authority.
24.5. Forecast and Tricast bets will be settled at the last shown prices prior to the 'off' of the race, if an industry dividend has not been declared.
25.1. Where we quote a price for two or more specified selections in a win or place multiple, settlement will revert to SP if there is a non-runner of 10/1 or less in any leg of the bet.
25.2. In the event of any non-runner(s) in any of the races from which the above have been selected we reserve the right to revert the bet to SP, unless stated below:
25.3. In Both To Finish/All To Finish markets bets will be void if any named selection is a non-runner, Rule 4 will apply if there are non-runners in the race as per the place only rule 4 table found above.
25.4. Named Selection To Win & Either To Finish 2nd will be settled as void if any of the named selections are non-runners. This market will be subject to a rule 4 deduction if there is a non-runner in the race.
25.5. Named selections to finish in that exact order will be void if any named selection is a non-runner. This market will be subject to a rule 4 deduction if there is a non-runner in the race.
25.6. Named selection to win by "X Lengths Or More" will be void if the named selection is a non-runner & subject to a rule 4 if there is a non-runner in the race.
25.7. Named selection to win by "X Lengths Or More & Y To Finish 2nd" will be void if either named selection is a non-runner & subject to a rule 4 if there is a non-runner in the race.
25.8. Jockey Specials will be void should the jockey not take part at a meeting for any reason. Should a jockey miss any of their booked rides, selections that could have been determined will be settled and all others voided. If a jockey picks up any spare rides these will not be counted towards their number of winners. If any of the jockey's rides are non-runners the bet will revert to SP settlement, for example 'to ride 3 winners' from 4 rides with 1 becoming a non-runner will be settled as an SP treble should the other 3 win.
25.9. Jockey specials apply to Racing Post-declared rides only.
25.10. Unless otherwise stated, Each Way betting specials shall be settled in accordance with the "Each Way Betting" rules.
25.11. In the event of non-runner(s) in the races from which a place only special has been selected our normal "Each Way Betting" rules will apply.
25.12. All horse racing special markets will be settled on the basis of standard place terms and will not take into account any enhanced terms that we may be offering at the time. For example, "All SP favs to place at Cheltenham" will be settled, for each race, on the basis of our standard place terms.
25.13. Where bets are offered on the "going" of any horse racing meetings, those bets will be settled on the basis of the Racing Post's "going" description of the first race of such meeting (ignoring any references to ground conditions "in places"). For example, if the Racing Post description is "heavy (soft in places)", bets will be settled as "heavy".
25.14. Top jockey/trainer/owner markets will be settled on the basis of the official result of the applicable track. In the event of multiple winners, our Dead Heat rules will apply.
25.15. For special bets which have been placed on total number of winning SP favourites at named meetings, if there are joint/co favourites for any of the applicable races, the favourite for that race will, for settlement purposes, be deemed to be the horse with the lowest racecard number.
25.16. If any of the scheduled races at a meeting are not run, bets are void unless the quoted number of winners has already been reached.
26.1. Where 'Best Odds Guaranteed' is offered:
26.2. Best Odds Guaranteed applies, for Winner markets only (win and each way), to any price taken on singles after 8am on the day of the applicable race.
26.3. "Best Odds Guaranteed" is not available on Future Racing markets.
26.4. 'Best Odds Guaranteed' is not available on multiples.
26.5. Where "Best Odds Guaranteed" is offered, bets will be settled at the Industry Starting Price ("SP") if the SP is bigger than the price taken by the customer when they place their bet. For example, if the price taken is 3/1 and the SP is 4/1, we will pay out at the bigger price of 4/1.
26.6. In the event of a Rule 4 deduction applying to a price taken, we will pay at the bigger odds after a Tattersalls Rule 4(c) deduction has been made to the price taken.
26.7. Where no SP is returned, the last price offered by Betfair fixed odds will be taken as the SP.
26.8. Best Odds Guaranteed does not apply to Oddsboost selections.
The following rules include reasons for voiding bets.
A. North American Ice Hockey
B. European Ice Hockey and IIHF International Competitions
A. North American Ice Hockey
1.1. These rules apply to National Hockey Leage ('NHL'), American Hockey League ('AHL') and any NHL-sanctioned competition.
1.2. Bet are settled on the results and statistics provided by the relevant governing body.
1.3. At least 55 complete minutes of a match must be played for bets on that match to stand. If a match is suspended before a full 55 minutes of play has been completed, bets will be void unless the result of a market has been unconditionally determined.
1.4. Overtime and shootouts are included, unless otherwise stated for a specific market.
1.5. A shootout is counted as 1 goal scored for the winning team, unless otherwise stated for a specific market.
If a match is postponed, bets will be void unless it takes place within 48 hours of the original start time.
Outright markets include playoffs, where applicable.
If the total is the exact index quoted, bets will be void.
Overtime and shootouts are excluded.
If the match score is a draw at the end of regulation time, bets will be void.
Bets are settled on the score of the game at the end of the specified period. Overtime is excluded for the 3rd period. Dead Heat rules apply to the Highest Scoring Period market.
If the match score is a draw at the end of the period, bets will be void.
If the match score is a draw at the end of regulation time, bets will be void.
If the target total number of goals scored in the match is equal to the combined total of goals scored by both teams at the end of the match, bets will be void
If the target total number of goals scored in the period is equal to the combined total of goals scored by both teams at the end of the same period of the match, bets will be void.
Bets are settled on the score at the end of the 1st and 3rd periods of the match.
Bets are settled on the first team to score the target number of goals specified for the match. If neither team reaches the target, bets will be void. Overtime is included, but shootouts are excluded.
Bets are settled on a period of 60 minutes of play only. Overtime and shootouts are excluded.
Bets are settled on the first team to score the target goal number specified for the match. Overtime and shootouts are excluded.
Bets are settled on the team that scores the first goal of the match. Overtime is included, but shootouts are excluded. If no goals are scored before the match goes to a shootout, bets will be void.
Players who are dressed for play are considers runners. If a player is not dressed to play in the match, bets on that player will be void. Overtime is included, but shootouts are excluded.
B. European Ice Hockey and IIHF International Competitions
1.1. Each bet is settled on the results and statistics provided by the governing body for the relevant match.
1.2. Bets will be settled on the result at the end of regular time (60 minutes) unless otherwise stated. The only exceptions are for matches that are played for a lesser duration (e.g. 30 minutes) as agreed by the laws of the competition in which they are competing or agreed by both sides prior to kick-off. In such cases, if the match is played in the traditional format of 3 periods, all bets will be settled at the end of the agreed match length.
2.1. If a match is postponed, bets will be void unless it takes place within 48 hours of the original start time.
2.2. If a match is abandoned, bets will be void unless the outcome has been unconditionally determined.
Bets will be settled according to the result after overtime (including any subsequent shootout).
All Outright markets include playoffs where applicable.
5.1. Bets are settled on the score of the game at the end of the specified period. Overtime is excluded for the 3rd period. Dead Heat rules apply to the Highest Scoring Period market.
5.2. If the target total number of goals scored in the period is equal to the combined total of goals scored by both teams at the end of the same period of the match, bets will be void.
If the match score is a draw at the end of regulation time, bets will be void.
If the target total number of goals scored in the match is equal to the combined total of goals scored by both teams at the end of the match, bets will be void.
Bets will be void if the specified number of total goals is equal to the number of goals scored by the team on which the bet was placed.
Bets are settled on the score of the match at the end of the 1st and 3rd periods.
The winner will be the team to achieve the number of specified goals first. Should neither team reach the target, pre-match bets will be void. Does not include overtime or shootout goals. Markets are subject to their respective pre-match rules for the purposes of In-Play Betting.
11.1. Overtime counts for all player props markets. Players must appear on the ice during play for bets to stand. Only goals scored in regulation or overtime count for settlement purposes. Shootout goals are excluded.
11.2. For Anytime/First Goalscorers markets, players who are dressed to play are considered runners. In the event a player does not dress for a match, bets will be void. Only goals scored in regulation or overtime count for settlement purposes. Shootout goals are excluded.
11.3. For Player Total Points markets, bets are settled based on player total number of goals plus assists. All totals are inclusive of overtime. If one of the players doesn't see any match time, then all bets on that market will be void.
The following rules include reasons for voiding bets.
1.1. Bets are settled on the results and statistics published by the relevant governing body.
1.2. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
1.3. Bets will be settled on the result at the end of regular time (provided matches are played in the traditional format of two halves).
2.1. If a match does not take place, bets will be void.
2.2. If a match is abandoned, bets will be void unless the result of the match has been unconditionally determined.
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on the official result of the relevant organization announced immediately after the fight, regardless of any subsequent disqualification or amendment to the result (unless the amendment was made due to an Error made by the organization when announcing the result, in which case we will resettle the bets as appropriate).
1.2. This includes bets which are placed on: (i) a given fighter to land a certain number of strikes or significant strikes, (ii) a given fighter to achieve a certain number of submission attempts (iii) a given fighter to achieve a certain number of takedowns.
1.3. Any markets related to strikes, significant strikes & takedowns are referring to any of those actions landing unless clearly stating 'attempted'.
1.4. If a fight is changed from 3 rounds to 5 or 5 rounds to 3, match betting bets will stand, but all other markets will be void.
1.5. If a 'no contest' is declared, all bets will be void except those that have been unconditionally determined.
1.6. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a fight is postponed, bets will stand if the rescheduled event occurs within 48 hours. Otherwise, bets on that fight will be void.
3.1. If there is a substitution for one of the fighters, bets on the original contest will be void.
4.1. Odds are offered for each fighter to win the fight, and in the event of a draw, all match bets will be void (for these purposes, draws will include fights that end in a 'majority draw').
5.1. For the purposes of this market, a knockout ('KO')/technical knockout ('TKO') includes the following:
(a) referee stoppage while either fighter is, or both fighters are, standing;
(b) referee stoppage while either fighter is, or both fighters are, on the canvas;
(c) stoppage by doctor;
(d) stoppage by a fighter's corner/team; and
(e) a fighter retiring due to injury.
5.2. For the purposes of this market, a submission includes the following:
(a) referee stoppage due to tap-out;
(b) referee stoppage due to technical submission; and
(c) a fighter's verbal submission (including a verbal submission which is made due to strikes).
5.3. In the event of a disqualification or a 'no contest' being declared, bets on this market will be void.
6.1. If a fighter withdraws in the period between rounds, the fight will be deemed to have ended in the previous round for the purpose of round betting settlement.
6.2. If the scheduled number of rounds is changed before the fight, all round betting bets will be void.
6.3. For 'total rounds' settlement purposes, 2 minutes and 30 seconds will represent half a round (if the round lasts for 5 minutes). For example, for a bet on 'over 1.5 rounds' to be a winner, the fight must last beyond 2 minutes and 30 seconds in round 2. If the number of rounds in a fight is changed after total rounds markets have been set, then all bets on these markets will be void.
6.4. If a fight is stopped at exactly 2 minutes 30 seconds of the round, bets on total rounds for that specific round will be void.
Dead Heat rules will apply if 2 or more fighters are selected for the relevant award.
8.1. Bets will be settled on the official times made available on www.ufc.com and the winner shall be settled according to whichever fight finishes in the least amount of time.
8.2. Dead Heat rules will apply if 2 or more fights finish after the same amount of time.
Any fighter who wins before the fight goes its scheduled distance is declared the winner. If the fight goes to a decision, then the cumulative scores of all the judges will be used to determine the winner.
Bets will be settled based on the round in which the fight ends and the method of victory. Bets on this market will be deemed losing bets if the fight ends in a decision.
In the event of a technical decision, for settlement purposes, the fight will have been deemed not to have gone the distance (i.e. the scheduled number of rounds).
The following rules include reasons for voiding bets.
The following rules apply to all motor sports:
A. All motor sports
1.1. If there is a presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced by the relevant data source within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result, in which case we will resettle the bets as appropriate).
If a race is abandoned, postponed or cancelled, all bets will be void unless the race is completed within 24 hours of the original scheduled 'off' time.
In addition, the following rules apply to the following specific motor sports:
B. Formula 1
C. NASCAR and IndyCar Racing
D. World Rally Championship
E. Motorcycle Racing
B. Formula 1
1.1. Drivers who complete 90% of the race laps (rounded down to the nearest whole number of laps) are treated as classified finishers in line with the official classification of the Fédération Internationale de l'Automobile ('FIA').
1.2. Races are treated as starting on the signal to begin the warm-up lap (drivers are in play from this point on).
1.3. For match and positional betting markets, FIA official driver ranking classifications will apply.
1.4. If a driver switches race teams during race week or a driver not originally listed enters the field, bets taken prior to these changes being factored into the market will be re-settled at the correct odds (taking into account the team/car change).
1.5. If a driver switches race teams during race week, or a driver not originally listed enters the field, all bets taken prior to these changes being factored into the market will be re-settled at the correct odds (taking into account the team/car change).
1.6. Any market or selection that does not directly refer to the 'Sprint Race' will otherwise refer to the main Grand Prix race itself. Any points gained in the Sprint Race will not count towards settlement of Grand Prix main race markets. Similarly, any Sprint Race wins will not count towards Overall Season race wins special markets unless stated otherwise in market description.
The driver who finishes in the highest position is deemed the winner.
The drivers' and constructors' championship titles are awarded to the driver and constructor who score the most points over the course of the season. In the event of a Dead Heat for a championship place, then the driver or constructor with the higher number of superior race results will be awarded the place.
Bets are settled on the driver who sets the fastest qualifying time during the final qualifying session between the 2 drivers quoted. If either driver fails to begin a qualifying lap, bets will be void. Subsequent grid penalties or disqualifications will be disregarded. If for any reason the third qualifying period does not take place, bets will be settled if the grid is formed based on times recorded for the first and second qualifying periods. Bets will be void if the grid is formed for the main race or for Sprint Qualifying (where such format is used) based on any other criteria.
Bets are settled on the official FIA classification immediately after the sprint qualifying session, with subsequent disqualifications or penalties disregarded. The race must be run within 24 hours of the scheduled 'off' time for bets to stand, otherwise they will be void.
If the race starts under the safety car, then this market will be settled as 'yes'. If the race finishes under safety car conditions, but the safety car has not had time to get to the front of the leading car, this market will be settled as 'yes'. Virtual safety car periods are disregarded.
Bets are settled on the official lap times as recorded by the FIA. At least 1 driver must record a lap time in the specified phase for bets to stand. If no lap time is recorded by any driver, bets will be void.
Bets are settled on the fastest lap posted during the designated final shootout session based on the official times recorded by the FIA. Bets will be void if the grid is formed for the Sprint Race (where such format is used) based on any other criteria. Drivers must start the first phase of the shootout for bets to stand. Any subsequent penalties or demotions imposed will be disregarded.
Bets are settled on the first driver to retire from the race according to the lap number on which they retire (inclusive of warm-up laps). If a driver doesn't make it out on the track for any part of the race, bets will be void. If 2 or more drivers retire on the same lap, Dead-Heat rules will apply.
Bets are settled on the first car to retire from the race according to the lap number on which it retires (inclusive of any warmup laps). If a car doesn't make it out on the track for any part of the race, bets will be void. If 2 or more cars retire on the same lap, Dead-Heat rules will apply.
Bets are settled on the number of drivers to retire from the race before they complete 1 full lap (excluding warm-up laps).
Drivers who complete 90% of the race laps (rounded down to the nearest whole number of laps) are treated as classified finishers in line with the official FIA classification. If a driver doesn't make it out on the track for any part of the race, bets will be void.
Bets are settled on the official A1 Grand Prix classification at the time of the podium presentation for the relevant race (feature or Sprint Race). Subsequent disqualifications are disregarded.
Bets are settled on the official lap times as recorded by the FIA. At least 1 driver must record a lap time in the specified phase of the practice session, otherwise bets will be void.
Bets are settled on the driver who is in first position as they cross the line to complete the first lap of the race (excluding warm-up laps). If at least 1 lap of the race is not completed or the race starts under the safety car, bets will be void.
C. NASCAR and IndyCar Racing
The 'field' includes any driver who is not listed in the Outright odds. Any drivers who fail to qualify for the race will be deemed as non-runners. The race must be run within 24 hours of the scheduled 'off' time for bets to stand. The official NASCAR/IndyCar winner of the race will be settled as the winner for betting purposes, this includes all races which are halted prematurely.
All match ups will be settled as per the official result. If one driver fails to complete the race, the other driver will be deemed the winner. Where both drivers fail to complete the race, the number of laps completed will determine the winner. If both drivers fail to complete on the same lap, the official placings as assigned by the controlling authority will determine the result. Both drivers must start the race for bets to stand. In the event of a replacement driver all bets are void.
D. World Rally Championship
Bets are settled on the official World Rally Championship (WRC) classification at the time of the podium presentation. Subsequent disqualifications are disregarded.
E. Motorcycle Racing
1.1. Bets are settled on the official classification as defined by the official race organisers. Subsequent demotions or enquiries are disregarded.
1.2. Bets are in-play once a rider starts qualifying. Riders must start qualifying for action on qualifying wagers. Subsequent penalties or demotions will not affect the grading of wagers.
Both riders must take part in qualifying and at least 1 of them must complete a qualifying lap for bets to stand.
The winner is the rider achieving the highest placing at the time of the podium presentation. If all riders in the group fail to be classified then the rider completing the most laps will be deemed the winner. If all riders in the group fail to be classified and two or more riders retired on the same lap then dead-heat rules apply. Riders are grouped together for betting purposes only. Non-runner no-bet deductions in line with Rule 4 (Deductions) may apply. Bets will be settled on the official race organisers result at the time of the podium presentation.
Both riders must start for bets to stand. If both riders fail to complete the race, the rider completing more laps will be deemed the winner, if both riders have completed the same number of laps, bets will be void. Subsequent penalties or demotions will not affect bet settlement.MIXED MARTIAL ARTS
The following rules include reasons for voiding bets.
1.1. Bets will be settled based on the official result of the relevant organization announced immediately after the fight, regardless of any subsequent disqualification or amendment to the result (unless the amendment was made due to an Error made by the organization when announcing the result, in which case we will resettle the bets as appropriate).
1.2. Bets on a given fighter to achieve a certain number of significant strikes, submission attempts or takedowns will be settled based on the statistics provided by the relevant organisation (for example, the Ultimate Fighting Championship ('UFC')).
1.3. If a fight is changed from 3 rounds to 5 or 5 rounds to 3, match betting bets will stand, but all other markets will be void.
1.4. If a 'no contest' is declared, all bets will be void except those that have been unconditionally determined.
1.5. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a fight is postponed, bets will stand if the rescheduled event occurs within 48 hours. Otherwise, bets on that fight will be void.
3.1. If there is a substitution for one of the fighters, bets on the original contest will be void.
4.1. Odds are offered for each fighter to win the fight, and in the event of a draw, all match bets will be void (for these purposes, draws will include fights that end in a 'majority draw').
5.1. For the purposes of this market, a knockout ('KO')/technical knockout ('TKO') includes the following:
(a) referee stoppage while either fighter is, or both fighters are, standing;
(b) referee stoppage while either fighter is, or both fighters are, on the canvas;
(c) stoppage by doctor;
(d) stoppage by a fighter's corner/team; and
(e) a fighter retiring due to injury.
5.2. For the purposes of this market, a submission includes the following:
(a) referee stoppage due to tap-out;
(b) referee stoppage due to technical submission; and
(c) a fighter's verbal submission (including a verbal submission which is made due to strikes).
5.3. In the event of a disqualification or a 'no contest' being declared, bets on this market will be void.
6.1. If a fighter withdraws in the period between rounds, the fight will be deemed to have ended in the previous round for the purpose of round betting settlement.
6.2. If the scheduled number of rounds is changed before the fight, all round betting bets will be void.
6.3. For 'total rounds' settlement purposes, 2 minutes and 30 seconds will represent half a round (if the round lasts for 5 minutes). For example, for a bet on 'over 1.5 rounds' to be a winner, the fight must last beyond 2 minutes and 30 seconds in round 2. If the number of rounds in a fight is changed after total rounds markets have been set, then all bets on these markets will be void.
6.4. If a fight is stopped at exactly 2 minutes 30 seconds of the round, bets on total rounds for that specific round will be void.
Dead Heat rules will apply if 2 or more fighters are selected for the relevant award.
8.1. Bets will be settled on the official times made available on www.ufc.com and the winner shall be settled according to whichever fight finishes in the least amount of time.
8.2. Dead Heat rules will apply if 2 or more fights finish after the same amount of time.
Any fighter who wins before the fight goes its scheduled distance is declared the winner. If the fight goes to a decision, then the cumulative scores of all the judges will be used to determine the winner.
Bets will be settled based on the round in which the fight ends and the method of victory. Bets on this market will be deemed losing bets if the fight ends in a decision.
In the event of a technical decision, for settlement purposes, the fight will have been deemed not to have gone the distance (i.e. the scheduled number of rounds).
The following rules include reasons for voiding bets.
1.1. These rules apply to TV shows including Strictly Come Dancing, The X Factor, The Voice, Dancing on Ice, Survivor and Big Brother.
1.2. These competition-based reality shows typically feature gradual elimination of participants, either by a panel of judges, by the viewership of the show, or by the contestants themselves.
1.3. If a contestant is eliminated from the competition, removed by the show or leaves of their own accord, bets on that contestant will be settled as losing bets. If that same contestant is readmitted at a later date, they will be treated as a new contestant, and previous bets on that contestant will not stand.
1.4. Bet settlement will be based on the official result as declared on the day. Any subsequent events will be disregarded.
1.5. For talent shows, all bets are settled on how the contestant originally entered the competition. Any deviation, for example, a solo artist joining a group, will be settled as a losing bet.
1.6. Additional competitors may be added at a later stage.
2.1. Eviction markets only apply to official evictions broadcasted by the relevant broadcaster (currently ITV). Any contestant leaving the house of their own accord or removed by Big Brother will not be treated as the next evictee for betting purposes. We may void all bets placed on an eviction market should the initial line up for eviction be changed. Others may be added to the market at any time.
2.2. We are not responsible for the way in which the broadcaster conducts the show. Any late changes to methods of eviction, addition or subtraction of housemates or any other factors affecting the market are Events Beyond Our Control.
2.3. For the purposes of our markets, we will define an eviction as the permanent expulsion from the house of a contestant or contestants. Therefore, fake evictions will not be considered as winners. Therefore, any bets placed on a stipulated eviction (e.g. first) will run until a person is seen to egress the house with no immediate prospect of return.
2.4. We reserve the right to apply a Dead Heat reduction on any event where more winners are declared than were originally specified.
In the event of the series being cancelled before an official winner is declared, bets will be settled as a dead heat between the contestants that have not been eliminated. Outright bets on contestants already eliminated will be treated as losing selections.
Offered on an 'all-in compete or not' basis.
Unless otherwise stated, Dead Heat rules will apply where more winners are declared than were originally specified.
Unless otherwise stated, Head-to-Head markets will be settled on whoever achieves the best final position in the competition.
1.1. These rules apply to awards ceremonies including but not limited to Sports Personality of the Year and the Oscars.
1.2. Settlement of bets will be based upon the official result as announced at the ceremony on the day. Any subsequent appeal or disqualification will not count.
1.3. If an award is refused or not accepted, this will be disregarded for settlement purposes, and that selection will be deemed the winner regardless.
1.4. If an award is given jointly, then Dead Heat rules will apply.
If an award ceremony or event is cancelled or abandoned, then all bets placed will be void unless the result of the specified market has already been announced.
Bets will be settled based on the official voting figures released after the award ceremony.
For both the final and semi-finals, settlement will be based on the official results on the night of the final (semi-final results will not be published by the governing body until after the final. Only qualified countries will be announced, and in no particular order).
Bets are settled as losing bets if a country does not finish a competition, for example, through disqualification.
Bets will be settled on the country that finishes highest in the official result in the final or semi-final, as stated in the match.
If both countries fail to qualify, then the best position in the semi-final will count. If one country makes the final and one doesn't, then the qualified country will be settled as the winner.
Bets will be settled on the country that finishes highest in the official final result. If all countries in the group fail to reach the final, all bets will be void.
Bets on this market apply to the final only.
Bets will be settled based on the chart declared by the relevant country's official chart company.
Featuring artists do not count. Whether or not a song is considered to be a duet or, alternatively, a song that includes a 'featuring artist' will be determined by the official chart company. In particular, it will be determinative if the word 'featuring' (or similar) is used before an artist's name. Where a duet has a realistic prospect of achieving the number one spot, we will use reasonable efforts to offer a selection in respect of that duet (for example, Calvin Harris and Sam Smith).
Where multiple versions of a particular artist's song include different secondary artists (and those multiple versions are considered by the official charts company to represent a single entry), it is only the primary artist that will be deemed, for settlement purposes, to be included in the entry. For example, the official Christmas Number One in 2017 was Ed Sheeran's 'Perfect' (albeit that such song achieved its placing as a consequence of separate versions, which included Beyonce and Andrea Bocelli). In such circumstances, Ed Sheeran alone would be considered to have achieved the official Christmas number one.
For 'TV Specials' markets, if a winner is not declared for the series in question, outright bets will be void.
For 'Streaming Specials' markets, if a winner is not declared for the event in question, bets will be void.
For the 'On Which Date Will the Next Pope be Elected?' market, bets will be settled based on the official date on which the new pope is elected, as publicly confirmed by the Vatican.
3.1. The election is deemed to have occurred on the date when the chosen candidate formally accepts the papacy following the conclave vote.
3.2. The date of election will be determined according to local Vatican time.
3.3. If no pope is elected (e.g., conclave suspended or cancelled), all bets will be void and stakes returned.
The betting rules for other novelty markets are often very specific and will be displayed on the same page as the betting market in question or elsewhere on the Website.
The following rules include reasons for voiding bets.
The following rules include reasons for voiding bets.
1.1. Official score sheets will be used for the settlement of all bets. In cases where the official score sheet is found to be clearly incorrect, we will use our own recorded statistics for settlement purposes.
1.2. Players who are awarded at the podium will be declared the event winners for settlement purposes. Any subsequent disqualifications will not overturn the original settlement.
1.3. Bets are declared void if a stated player is replaced. This rule applies to any of the four players in a doubles match.
If a match starts but is not completed, the player who progresses to the next round (or is declared the winner in a final) will be considered the winner in match betting markets only. The opposing player will be settled as a loser. Note that other markets, such as "set winner" markets, will be voided unless the market result has been unconditionally determined.
The following rules include reasons for voiding bets.
1.1. Bets on elections will be settled on the official declared result, regardless of any subsequent disqualification or amendment to the result.
1.2. Bets are all in compete or not. Candidates who withdraw from standing for posts will be settled as losers.
1.3. For leadership elections, 'temporary' or 'caretaker' leaders installed in advance of any scheduled leadership contest or official selection process will not count. The winner of any such election or process will count as the Next Leader, irrespective.
A. UK Politics
Bets will always be settled on whoever takes up the office, even in advance of a party leadership contest. Anyone invited to form a UK government by the Monarch will count as Prime Minister for these purposes.
Bets will be settled on UK-wide turnout on polling day.
Will apply to the percentage of the registered vote which the named party receives in the UK as a whole at the next UK general election.
All markets are for the next general election unless otherwise stated. Other runners may be added at any time as they declare or on request. Constituency betting is available as singles only. Bets placed in advance of any boundary changes implemented will be void.
Unless otherwise stated, the Speaker does not count, and Northern Ireland seats do not count.
Any seat which requires a postponement of the vote to a later date and is not held on general election day, will still count for the purposes of Seat Totals or Majority Betting.
A coalition is defined as any arrangement which results in representatives of all of the parties named having cabinet seats in the first reformed cabinet after the election (and no other parties having cabinet representation). A minority government is defined as the party named having less than 326 seats, but having all cabinet seats in the first reformed cabinet after the election. A majority government is defined as the party named having over 325 seats and all of the cabinet seats in the first reformed cabinet after the election.
This market will be settled on the formation of the first ministry (government) after assent is given by the reigning monarch after the next UK general election.
B. US Politics
1.1. Bets will be settled according to the candidate that has the most projected Electoral College votes won at the presidential election.
1.2. If no Presidential candidate receives a majority of the projected Electoral College votes, this market will be settled on the person chosen as President in accordance with the procedures set out by the Twelfth Amendment to the United States Constitution. This market will be settled once both the projected winner is announced by the Associated Press and the losing candidate concedes. If the losing candidate does not concede, or if there is any uncertainty around the result (for instance, caused by recounts and/or potential legal challenges), then the market will be settled on the winner decided by Congress, on the date on which the Electoral College votes are counted in a joint session of Congress.
1.3. If there is any material change to the established role or any ambiguity as to who occupies the position, then we will determine (acting reasonably) settlement based on all the information available to us at the relevant time, including by waiting for further official announcements before the market is settled.
Bets will be settled based on the party which wins the popular vote on the statewide vote share.
Bets will be settled on the candidate who receives the highest number of pledged delegates as declared by the individual state parties immediately after the primary/caucuses. Subsequent corrections or alterations will not be taken into account.
4.1. Bets will be settled on the official decision made at each party's national convention in the year of the presidential election
4.2. Any subsequent withdrawals or overturning of the choice made at the convention will be irrelevant for the purposes of this market.
A majority of seats requires either party to control more than half of the seats following the elections. Independent or any other party Senators caucusing with either the Democrats or Republicans will not count for the purposes of this market.
C. Irish Politics
A coalition is defined as any arrangement which results in representatives of all of the parties named having cabinet ministers in the first reformed cabinet after the election (and no other parties having cabinet ministers). The coalition selection will be settled as a winner in the market if these conditions are met, this is regardless of the fact that the coalition may operate as a minority government.
All markets are for the next general election unless otherwise stated. Other runners may be added at any time as they declare or on request. Constituency betting is available as singles only. Bets placed in advance of any boundary changes implemented will be void.
The Ceann Comhairle, while automatically re-elected, will count towards their party's seat total in all relevant general election markets.
The market will be settled on the first person appointed by the President upon the nomination of Dail Eireann after the general election.
The following rules include reasons for voiding bets.
1.1. If there is a presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced by the relevant data source within 24 hours of the initial settlement of the relevant market in order to correct an error in reporting the result, in which case we will resettle the bets as appropriate).
1.4. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a crew or individual starts a race but does not complete it, then they will be deemed a loser providing at least one other crew or individual completes the race. If no crew or individual completes a race, then all bets will be void.
2.2. If a regatta is cancelled for any reason, all bets will be void, except those on markets that have been unconditionally determined.
The following rules include reasons for voiding bets.
A. Rugby Union
B. Rugby League
A. Rugby Union
1.1. Unless otherwise stated, rugby union bets are settled based on the result after the completion of regular time.
1.2. If the scheduled venue is changed, bets placed on that match before the change will be void. The event will then be reinstated with the updated venue.
1.3. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match is postponed, bets will stand until 48 hours from the original kick-off time, after which time they will be void.
2.2. If a match starts but is abandoned before its completion, bets will be void unless an official result is declared by the relevant governing body. If an official result has been declared by the relevant governing body, that official result will govern match odds and Handicap market settlement but all other bets will be void unless their result has been unconditionally determined at the point of abandonment (that is to say, at the point of abandonment, it would not have been possible for the outcome of the bet to change had the match continued to its natural conclusion).
3.1. For betting purposes, any team which has points deducted due to breaches of rules and regulations will still be deemed a starter. If at the time a deduction of points is announced, the loss of points means that only one eventuality can occur, then all bets on that team are void. Any bets placed after a points deduction may have odds adjusted accordingly.
3.2. All Outright markets which state 'Regular Season' (or similar) are deemed to mean the official standings of teams after all matches of the predetermined season are played and before any playoff matches have commenced.
Bets will apply to all playing time, including any extra time in any match where an official result is declared.
Bets will be void if the final result is a draw.
Bets will be void if the half-time result is a draw.
Bets will be void if no try is scored.
Bets will be void if the specified number of total tries is equal to the total number of tries scored at the end of the match.
Bets will be void if no try is scored.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored at the end of the match.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored in the first half.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored by the team at the end of the match.
Bets will be void if by adding the bet selection Handicap points to the final score it equals a draw result.
Bets will be void if by adding the bet selection handicap points to the half-time score it equals a draw result.
Bets will be void if no team reaches the specified points milestone.
16.1. Bets on players not included in the official matchday squad will be void.
16.2. First, Last, Xth Tryscorer - If a penalty try is scored, we will pay out on the penalty try option if we have offered it as a selection. If the penalty try option is not offered, then we will: (i) for first tryscorer markets, pay out on the basis of the second try where the first try is in fact a penalty try and (ii) for last tryscorer markets, pay out on the basis of the penultimate try where the last try is in fact a penalty try. For 'Xth tryscorer' markets, if the penalty try option is not offered, we will void any bets placed on the Xth try to be scored by a particular player if that try is in fact a penalty try.
16.3. If a substitute is not on the field before the first try is scored, bets on that player will be void in first tryscorer-related markets. If a substitute comes on at any stage during the match, bets on them will stand for all other tryscorer markets. If they do not take any part in the match, bets on all tryscorer markets will be void. Bets placed in this market on the selection 'no tryscorer' should be win only. If any each way bets are placed on this selection, all place parts of the bet will be void.
16.4. First 2nd Half Tryscorer - Bets placed on substitutes will be void if the first 2nd half try is scored before they come on.
16.5. First Tryscorer Insurebet - If the player fails to score the first try but does score a try in the match, then the bet stake will be returned. If a substitute is not on the field before the first try is scored, then bets on that player will be void.
16.6. Position to Score Try Markets - If a penalty try is the first try scored, we will pay out on the position of the next tryscorer for'position to score first try' markets. For 'position to score Xth try' markets, in the event of a penalty try, we will pay out on the position which scores the next try (for example, if the first try scored in a match is a penalty try and the second try is scored by a forward, then a forward will be deemed to have scored both the first and second tries). If there is no try scored after the penalty try, then this market will be void.
If there is no winner following extra time, Dead Heat rules will apply.
Both players must be in the starting 15 for bets to stand. If there is no 'tie' or 'draw' selection offered and the result is a tie, then all bets will be void.
Bets will be void if both players do not attempt at least one placed kick at goal.
Bets will be void if the selected player does not attempt at least one placed kick at goal.
Bets will be settled on the outcome, inclusive of extra time. If a match ends in a draw where no extra time is played, Dead Heat rules will apply.
Dead heat rules apply.
Dead heat rules apply.
Bets will be settled based on the initial squad announcement regardless of whether or not the Tour is then postponed for any reason. Any subsequent call-ups after the initial squad announcement will not apply towards settlement of this market
B. Rugby League
1.1. Unless otherwise stated, bets on Super League and National Rugby League ('NRL') matches will be settled based on the official result (including any extra time), except for bets placed on match odds and match Handicap markets, which will be settled based on the result after the completion of regular time.
1.2. Unless otherwise stated, any bets placed on competitions other than Super League or NRL will be settled based on the result after the completion of regular time.
1.3. If the result of a match after extra time is a draw, Dead Heat rules will apply to all bets where a winner has not been officially declared. In such circumstances, all winning margin bets (including bets placed on dozen winning margins), will be settled as losing bets, given that neither team will have won the match.
1.4. If the scheduled venue is changed, bets placed on that match before the change will be void. The event will then be reinstated with the updated venue.
1.5. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match is postponed, bets will stand until 48 hours from the original kick-off time, after which time they will be void.
2.2. If a match starts but is abandoned before its completion, bets will be void unless an official result is declared by the relevant governing body. If an official result has been declared by the relevant governing body, that official result will govern match odds and Handicap market settlement but all other bets will be void unless their result has been unconditionally determined at the point of abandonment (i.e. at the point of abandonment, it would not have been possible for the outcome of the bet to change had the match continued to its natural conclusion).
3.1. Outright bets will be settled on official tournament results. For betting purposes, any team which has points deducted due to breaches of rules and regulations will be deemed a starter. If at the time a deduction of points is announced, the loss of points means that only one eventuality can occur then all bets on that team are void. Any bets placed after a points deduction may have odds adjusted accordingly.
3.2. Any loss of titles after the completion of a grand final won't be taken into account, and all bets will stand.
3.3. All Outright markets which state 'regular season' (or similar) are deemed to mean the official standings of teams after all matches of the predetermined season are played and before any playoff matches have commenced.
Where the value selected is a whole number (for example, 6.0), and the result lands on that number, bets related to that line number will be void. The same rules apply for any match where extra time is played.
Bets will be void if the final result is a draw.
Bets will be void if the half-time result is a draw.
Bets will be void if no try is scored.
Bets will be void if the number of total tries the bet was placed on is equal to the total number of tries scored at the end of the match.
Bets will be void if no try is scored.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored at the end of the match.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored in the first half.
Bets will be void if the number of total points the bet was placed on is equal to the total number of points scored by the team at the end of the match.
Bets will be void if by adding the bet selection handicap points to the final score it equals a draw result.
Bets will be void if by adding the bet selection handicap points to the half-time score it equals a draw result.
Bets will be void if no team reaches the specified points milestone.
Bets will apply to all playing time (including any extra time) in any match where an official result is declared.
17.1. Bets on players not included in the official matchday squad will be void. All players that are named in the matchday squad will be considered 'all in compete or not' for all tryscorer markets.
17.2. First and Last Tryscorer - In the event of a penalty try being the first or last try scored, we will pay out on the penalty try option if offered. If the penalty try option is not offered, the player who would (as determined by us acting reasonably) have scored the try (i.e. had foul play not occurred) will be deemed to have scored the try for resulting purposes.
17.3. First 2nd Half Tryscorer - If a player is included in their team's matchday squad, all bets on that player will stand regardless of whether the player is on the field for the first 2nd half try or not.
If there is no winner following extra time, Dead Heat rules will apply.
Both players must be in the starting 13 for bets to stand. If there is no 'tie' or 'draw' selection offered and the result is a tie, bets will be void.
Bets will be void if both players do not attempt at least one placed kick at goal.
Bets will be void if a player does not attempt at least one placed kick at goal.
All bets on players not in the starting 13 will be void. All statistic bets will be paid at the completion of each round in accordance with official NRL statistics.
Dead Heat rules apply.
Dead Heat rules apply.
All RequestABet bets are settled on the basis of regular time unless otherwise stated. Extra time will not count except when the phrases 'to qualify', 'lift the trophy', 'win the tie' or similar are quoted.
26.1. The rules in this sub-section apply specifically to the settlement of any Rugby Union or Rugby League bets which are placed via #Oddsonthat ("OOT"). All other settlement rules which are included in this "Rugby Union/League Rules" section (or elsewhere on this website) will also apply to the settlement of OOT bets unless they contradict, or conflict with, those included in this sub-section (in which case, the rules in this sub-section shall take precedence).
26.2. All OOT bets are settled on the basis of 80 minutes play unless otherwise stated. Overtime/Extra Time/Sudden Death will not count except when the phrases 'To Qualify', 'Lift The Trophy', 'Win The Tie' or similar are quoted. For all multiple OOT bets which involve one or more bets including such phrases, the remaining bets (i.e. which do not include such phrases) will be settled on the basis of 80 minutes play unless stated otherwise.
26.3. If any player who forms part of an OOT bet does not take any part in the relevant match (or does not fulfil the conditions of the bet), then the whole OOT bet shall be voided. This will apply in all cases regardless if any/all of the remaining components win or lose.
26.4. For any OOT bets which involve players being shown yellow or red cards (for example, total match cards), only cards awarded once the player is active in the match will count. Any cards shown before the starting whistle or after the final whistle will not count.
26.5. For any obvious wording errors, we reserve the right to cancel any OOT bets placed on the relevant selection (and, in such circumstances, we will offer the OOT bet to be re-placed with the correct wording).
26.6. The Maximum payout for an OOT rugby bet shall be EUR 25,000. For the avoidance of doubt, this maximum applies to all elements off your OOT bet when taken together (i.e. it does not apply separately to each element of your OOT bet).
The following rules include reasons for voiding bets.
If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match starts but is not completed, the player progressing to the next round will be deemed the winner (or in the final, the player declared the winner).
2.2. For correct score, 'next frame', and Handicap markets, if a match is not completed for any reason, bets will be void unless the market has been unconditionally determined.
The first colour legally potted scoring its own value (i.e. not taken as a free ball) will be considered the winner, irrespective of whether there are any subsequent re-racks.
The first player potting a ball legally will be considered the winner, irrespective of whether there are any subsequent re-racks.
The following rules include reasons for voiding bets.
1.1. If there is a presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body at the time of the ceremony.
1.2. If there is no presentation ceremony, bets will be settled in accordance with the official result of the relevant governing body immediately after the event.
1.3. The above applies regardless of any subsequent disqualification or amendment to the result.
1.4. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
Overall winner markets relate to the winner of the overall event and not for individual qualifiers or heats.
The following rules include reasons for voiding bets.
If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match does not take place or if a player is given a walkover, bets on this match are deemed void.
2.2. If a match starts but is not completed, then all markets will be void unless their result has already been unconditionally determined.
The following rules include reasons for voiding bets.
1.1. Bets will be settled on the results and statistics provided by the relevant tournament's governing body.
1.2. If there is a change in the number of sets (or games per set) to be played, then: (a) match winner bets (i.e. bets placed on the winner of a given match excluding any Handicap bets) and 'to win first set' bets will stand (except where the number of sets is reduced to 1, in which case such bets will be void); and (b) bets on any other markets will be void.
1.3. If a change to any of the following occurs, all bets will stand:
(a) a change in court type (indoor to outdoor or vice versa);
(b) a change of playing surface (either before or during a match);
(c) a change of venue; and
(d) a change to the scheduling which affects the time or date of a match.
1.4. If there is a tie in a Head-to-Head market, both selections will be void. In a market where there are more than 2 selections and the 'draw' is not an option, normal Dead Heat rules apply.
1.5. In the event of penalty points or games, bets will be settled in accordance with the updated score.
2.1. A tournament must be completed in full for bets on the outcome to stand.
2.2. If a match does not take place or if a player is given a walkover, bets on the match will be void.
3.1. If a player or pairing retires or is disqualified from any of the following tournaments, the following markets will be settled accordingly:
Time of Retirement/Disqualification |
Retirement/Disqualification before end of 1st Set |
Retirement/Disqualification after end of 1st set |
|||
Market |
Match Odds |
All Other Markets |
Match Odds |
Match Odds |
All Other Markets |
Tournament Type |
ATP/WTA/Grand Slam/Challenger/ Davis & BJK Cup/ITF/UTR/Exhibitions |
ATP/WTA/Grand Slam/Challenger/ Davis & BJK Cup/ITF/UTR/Exhibitions |
ATP/WTA/Grand Slam/Challenger/ Davis & BJK Cup |
ITF/UTR/Exhibitions |
ATP/WTA/Grand Slam/Challenger/ Davis & BJK Cup/ITF/UTR/Exhibitions |
Settlement |
Void |
Void (if undetermined) |
Win/Void |
Void |
Void (if undetermined) |
3.2. If a player or pairing retires or is disqualified in an International Tennis Federation ('ITF') match, Universal Tennis Rating ('UTR') or exhibition match, all match winner bets on such matches (as available on the Website from time to time) will be void regardless of what stage of the match the retirement or disqualification occurs.
3.3. For all other competitions, if the retirement or disqualification occurs prior to the conclusion of the first set, all match winner bets will be void. If the retirement or disqualification occurs following the conclusion of the first set, the player or pairing progressing to the next round (or winning the tournament in the case of a final) will, for the purposes of any match winner bets, be deemed the winner and match winner bets placed on the retired or disqualified player or pairing will be void.
3.4. Bets on any other markets, for all competitions, will be void regardless of whether the retirement or disqualification occurs during or following the first set, except for those on markets that have been unconditionally determined.
3.5. If a player, pairing, or team does not participate in a tournament, all bets involving that player, pairing or team will be void. We will where appropriate apply a Non-Runner Deduction to any winnings from bets on the event's remaining participants (based on the odds of the participant that is withdrawn).
4.1. For the purposes of 'total sets' and Handicap-related markets, a tie-break is counted as 1 game. Forfeited points or games will count for final settlement purposes.
4.2. In some competitions, matches that reach 1 set all are decided by a champions tie-break. In this case, the champions tie-break will be considered to be the third set.
4.3. If, for a match involving a champions tie-break, we accept in Error any bets on the winner of a specified game in the final set, the total number of games in such set, or Handicap markets relating to such set (or similar), the bets in question will be void.
4.4. A champions tie-break will not count towards any 'will there be a tie-break?' markets and will not be treated as a tie-break for any markets involving the occurrence of a number of tie-breaks.
5.1. If a Handicap is attributed to an entire market (for example, the market is titled 'set handicap -1.5 sets') and there is no Handicap attributed to any individual selection within that market, the relevant Handicap will be applied to each first named selection. For example, if a market is titled 'set handicap -1.5 sets for Medvedev-Thiem', if the final score of the match is 'Medvedev 3 sets, Thiem 2 sets', that selection will be settled as if the final score had been 'Medvedev 1.5 sets, Thiem 2 sets' (meaning any bets on Medvedev will be settled as losing bets and any bets on Thiem will be settled as winning bets).
5.2. Unless otherwise stated in the name/heading of a market or selection, totals and handicaps apply to the overall match (rather than to sets or games).
6.1. The Australian Open, French Open, Wimbledon and US Open are each deemed a 'Grand Slam'.
6.2. All bets placed on this market are for the singles event of each Grand Slam. All bets will stand if a player does not compete or has retired or been disqualified before or during any Grand Slam.
6.3. All Grand Slams must be played within that respective year. If a Grand Slam is postponed or cancelled then all bets will be void, unless the result has already been unconditionally determined.
7.1. Unless otherwise stated, all bets placed are for the singles event of the tournament.
7.2. If a tournament is postponed to the following year(s) or cancelled, bets will be void.
7.3. Bets will be settled in accordance with the official ATP/WTA and ITF websites.
8.1. If a game is not completed, all bets on the game will be void with the exception of 'Game to Deuce' if the result has already been determined.
8.2. If the wrong player has been set as the server for any individual game (current or next game) then all markets relating to the outcome of that specific game will be void, regardless of the result.
Bets are settled on the absolute difference in total games won by player A and total games won by player B. For example, if Player A wins 17 games and Player B wins 19 games during the match, the market will be settled based on the absolute difference (which is 2).
9.1. Aces or Double Fault related markets
The match must be completed for bets to stand, except in the case of already determined markets (e.g. first ace or first double fault), which will be settled on their result. All markets will be settled on the basis of official scoring providers or official tournament websites (and in the event of any discrepancies between data of official scoring providers and that of tournament websites, the data of official scoring providers will take precedence).
All settlement rules which are included in this "Tennis" section (or elsewhere on this website) will also apply to the settlement of tennis-related #Oddsonthat bets. However, notwithstanding any other such rules, the maximum payout for a single or multiple #Oddsonthat bet shall be EUR 50,000.
The following rules include reasons for voiding bets.
The following rules include reasons for voiding bets.
1.1. All bets will be settled based on the final result according to volleyball rules.
1.2. If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match starts but is not completed, then all bets will be void unless an official result is declared, in which case all bets will stand.
2.2. If a match is postponed, bets will be void unless it takes place within 36 hours of the original start time.
Bets on the specified set will be void if that set is never played.
Bets on the specified point will be void if the point is never played.
Bets on the specified set will be void if the set is never played, or if the specified points milestone is never reached.
The following rules include reasons for voiding bets.
If a bet is placed after the relevant result or outcome is known, then the bet will be void.
2.1. If a match is postponed, bets will be void unless it takes place within 36 hours of the original start time.
2.2. If a match is abandoned, bets will be void unless the outcome has been unconditionally determined.
The following rules include reasons for voiding bets.
1.1. These rules apply to professional wrestling (for example, WWE).
1.2. Bets will be settled on the results published on the relevant organisation's official website (for example, www.wwe.com) at the end of the broadcast.
2.1. If a wrestler is replaced, so that it fundamentally alters the manner of the contest, all bets on that match will be void.
2.2. In Outright markets, bets placed on 'Superstars' who take no part in the match will be settled as losers.
3.1. Bets will be settled on the winner of the match, not on the transfer of title.
3.2. If the match ends in a 'no decision', bets will be void.
Part A - Introduction
Part B -- Exchange General Rules
Part C - Specific Sports Rules
These Exchange Rules ("Exchange Rules") form part of the General Terms and are legally binding contract terms between you and us. The Exchange Rules apply to the markets offered and bets placed via our Exchange Services (the "Exchange"). Capitalised words used but not defined in the Exchange Rules have the meaning given to them in the General Terms.
The Exchange Rules also apply to Betfair's Exchange 'Multiples' product (see the Multiples section below for further details).
The Exchange Rules consist of the following:
This Introduction section
The Market Information (located on every Betfair market either under the tab entitled "Rules" or under the 'Rules' or 'i' button);
The Exchange General Rules set out below; and
The Specific Sports Rules for each sport listed below.
The Exchange General Rules apply to all bets and markets on the Exchange, unless stated otherwise in the Market Information or the Specific Sports Rules. If there is any inconsistency between the Specific Sports Rules and the General Rules, the Specific Sports Rules will prevail.
If there is any inconsistency between the Market Information and either the Exchange General Rules or the Specific Sports Rules, the Market Information will prevail, except where a rule in the Exchange General Rules or Specific Sports Rules uses wording to deliberately disapply the Market Information ('regardless of what it says in the Market Information', for example).
The Market Information is provided for information purposes as an at-a-glance guide on how we intend to manage the market. The Market Information may also contain rules on market settlement, however it must always be read in conjunction with the Exchange General Rules and the relevant Specific Sports Rules and a link to these Exchange Rules will usually be provided in the Market Information for each market.
Whilst the Market Information may give a guide to how markets will be managed, regardless of what it says in the Market Information, we reserve the right to suspend any market at any time at its sole discretion, including in order to carry out necessary administration and/or to take any necessary action to protect our customers.
We will not amend the Market Information after a market has been loaded except to correct Errors and/or to add wording to clarify the Market Information where appropriate. Part B Section 10 of the General Terms explains the general rules about what will happen if an Error happens to the Services or Software while you are using them.
Customers should make themselves aware of all of the Exchange Rules affecting any market on which they wish to place a bet. Customers should not simply rely on the Market Information as the Market Information is unlikely to contain all of the applicable rules relating to a market.
By their nature 'Special Bets' markets are unpredictable so should be treated with particular caution. Customers are responsible for managing their own positions at all times in such markets. Customers should pay particular attention to the Market Information on 'Special Bets' markets to ensure they understand the basis on which the market will be administered and settled.
Specific terms relating to betting on the Exchange
Except where stated elsewhere within these Exchange Rules, we act as a facilitator (not a counterparty) of bets placed between customers on the Exchange.
We will determine at our discretion when markets are open for betting and to close markets at any time. Though we will at all times use reasonable endeavours to settle markets as quickly as reasonably possible, we cannot give assurances as to the timeframe in which markets will be settled.
We charge a commission calculated by reference to your net winnings on a market. Your stakes for bets placed on the Exchange are therefore not relevant for the calculation of the commission you pay. In particular, these stakes do not represent remuneration for the betting Services in connection with the Exchange. In certain specified circumstances, you may also incur certain other charges. Please refer to the Betfair Charges page which sets out in detail how all commission and charges are calculated. We may amend the Betfair Charges page from time to time. Part A Section 4 describes how we make changes to the General Terms ).
You may request to cancel unmatched bets at any time either by: (a) requesting a cancellation of the relevant offer in the relevant section of the relevant market on the Website. Your cancellation of an unmatched bet becomes effective once we send you confirmation of the cancellation. If your cancellation request is not received and processed in good time, you acknowledge that your offer may remain outstanding and available for acceptance. You may not be able to cancel if your bet has been partially or wholly accepted during the interval between your submitting your cancellation request and our confirming your cancellation. In this case, your original offer, or part thereof, will be validly accepted and the bet will be concluded.
When you amend an unmatched bet, you are cancelling that bet and submitting a new bet at the amended stake or odds.
We will cancel any offers for bets that remain outstanding at the time that we close a market.
Some customers make use of programs designed to automatically place bets within certain parameters set by them (e.g., to back or lay at a certain price) ("Bots"). These Bots may be active in any or all markets at any time and you should not assume that you can place bets on quiet markets that will not be automatically matched simply because the market otherwise appears quiet.
Customers using Bots should be aware that Bots might be prone to exploitation by other customers. Users of these programs do so entirely at their own risk.
The "Best Price Execution" feature enables customers to get matched at the best available odds on the Exchange.
With the Best Price Execution feature switched on, if better odds are available, or become available, after you have placed your bet request, your bet will automatically be matched at the improved odds.
However, if the Best Price Execution feature is switched off, your bet will not be matched if better odds are available, or become available, after you have placed your bet request. Instead your bet request will lapse and you will be required to resubmit your bet at the improved odds.
The Best Price Execution feature is switched on by default for all customers and this is our recommended setting. By using the Exchange, you agree that the Best Price Execution feature will be switched on by default. However, if you are resident in the UK and would like to disable the Best Price Execution feature, there is a toggle that allows you to switch it off at any time.
You can find out more about the Best Price Execution feature and how to turn it off here .
"Match Me" is a feature which makes it easier to get your bet matched on the Exchange.
With Match Me switched on you can be matched at a pre-determined range of prices if the odds worsen, which will allow you to achieve a more successful matching rate on the Exchange.
The Match Me feature is switched off by default for all customers. However, you can turn it on and off at bet level on the betslip or by going to price options in settings.
If Match Me is unable to assist with your bet, it will place it unmatched at the original price requested.
You can find out more about the Match Me feature and how to turn it on here .
In addition to only matching back bets against lay bets on the same selection, many markets benefit from a process called 'cross-selection matching' and 'cross-market matching' to match bets (referred to collectively as 'cross-matching'):
Cross-selection matching: by using cross-selection matching, it may be possible for a bet request to be matched at a better price than could be achieved only by considering back bets and lay bets on the same selection, by also considering unmatched liquidity on the remaining selections in a market.
Cross-market matching: some selections in a particular market are equivalent to one or more combinations of bets in other markets on the same event (for example, Match Odds, Asian Handicap, Over/Under and Total Goals markets). When using cross-market matching, it may be possible for a bet request to be matched at a better price than could be achieved only by considering back bets and lay bets on the same selection, by also considering unmatched liquidity on selections in other markets on the same event.
With the exception of bets placed at the Betfair SP, bets on the Exchange can only be matched at prices that are a valid increment on Betfair's odds ladder. This is the case whether it is simply a back bet matched against a lay bet or a bet that is matched by cross-matching. Where the bet is matched using cross-matching, the process will match the customer's bet at the best price that is a valid increment on Betfair's odds ladder.
In certain circumstances, because the cross-matching process can only match at prices that are a valid increment on Betfair's odds ladder, this will result in us generating a small amount of additional revenue from the cross-matched bet.
Bets will only be matched using the cross-matching process if that would result in a better price for the customer than matching their bet against an opposing bet on the same selection.
Regardless of whether or not a bet is matched by cross-matching, where more than one unmatched bet at the same price could be used to match an incoming customer bet request, bets are always matched in the order in which they were received (i.e. first come, first served).
Managing markets In-Play
General
"In-Play" is betting that takes place after an event has started and up to its conclusion.
For everything other than horseracing and greyhound racing, if a market is not scheduled to be turned In-Play but we fail to suspend the market at the relevant time, then:
if the event has a scheduled 'off' time, all bets matched after that scheduled off time will be void; and
if the event does not have a scheduled 'off' time, we will use our reasonable endeavours to ascertain the time of the actual 'off' and all bets after the time of the 'off' determined by us will be void.
For horseracing and greyhound racing, if a market is not scheduled to be turned In-Play but we fail to suspend the market at the relevant time, then all bets matched after the official 'off' time will be void.
In the market rules we may state that the relevant market will not be 'actively managed' by us. Where this is applicable, we aim to use reasonable endeavours to suspend In-Play markets at the start of and at the end of the event, however, we cannot guarantee that such markets will be suspended at the relevant time.
We will not part-suspend outcomes/selections in an Exchange market that has been turned In-Play (although it may do so in Sportsbook or Fixed Odds markets).
Customers are responsible for managing their In-Play bets at all times.
For the purposes of In-Play betting, customers should be aware that transmissions described as "live" by some broadcasters may actually be delayed or pre-recorded. The extent of any delay may vary depending on the set-up through which they are receiving pictures or data.
The availability of an In-Play market on our Exchange product for a particular event does not necessarily mean that there will be an equivalent In-Play market for the same event on our Sportsbook or Fixed Odds products.
In relation to markets which are scheduled to be turned in-play, we aim to use its reasonable endeavours to turn such markets In-Play at the time of the 'off'. The time of the 'off' for such markets should be set out in the Market Information. However, regardless of what it says in the Market Information, we do not guarantee that such markets will be suspended and turned In-Play at the time of the 'off'.
If a market is scheduled to be turned In-Play but we do not, at the time of the "off", either (i) intentionally turn such market In-Play or (ii) suspend the market and cancel unmatched bets, all bets matched after the time of the "off" (and before the market is intentionally turned In-Play if scheduled to go in-play) will be void. We will use our reasonable endeavours to ascertain the time of the actual "off" (or will otherwise rely on the scheduled "off time) and all bets after the time of the "off" as determined by us will be void. If the event is still on-going we will use our reasonable endeavours to re-open the market for In-Play betting.
Not suspending on the occurrence of a Material Event and cancellations of Material Events due to VAR
A "Material Event" is a goal being scored, a penalty being awarded, or a player being sent off during a game.
If we do not suspend a market on time for the occurrence of a Material Event, we reserve the right to void bets matched after the Material Event has occurred. Voiding of these bets may take place during the event or retrospectively once a game is completed.
Where a Material Event is cancelled due to a determination made via a video assistant referee (VAR), we will void bets as follows for such Material Event and the cancellation of it:
Goals
If a goal is scored and subsequently cancelled in a game using VAR technology, we will void all bets between the goal being scored and the goal being cancelled by VAR.
If a goal is scored and then confirmed after a VAR review, no voiding will take place.
For the avoidance of doubt on the above, we deem every goal to be reviewed by VAR.
Red Cards and Penalties
For the cancellation of a red card, due to VAR, bets matched after the Possible VAR will be voided.
The voiding of any such bets may take place during the event or retrospectively once a game is completed.
Where a video assistant referee ruling results in the award of a red card or penalty, such Material Event will be deemed to have occurred at the time at which the Possible VAR was indicated to us by our feed provider. In such circumstances, bets matched prior to the Possible VAR will not be voided.
a "Possible VAR" is the point at which an on-field action is deemed at risk of VAR review, according to information from our feed provider.
In relation to markets which are scheduled to be turned in-play, we aim to use reasonable endeavours to turn such markets In-Play at the time of the 'off'. The time of the 'off' for such markets should be set out in the Market Information. However, regardless of what it says in the Market Information, we do not guarantee that such markets will be suspended and turned In-Play at the time of the 'off'.
If a market is scheduled to be turned In-Play but we do not, at the official time of the "off", either (i) turn such market In-Play or (ii) suspend the market and cancel unmatched bets, all bets matched after the official time of the "off" will be void.
If a market is scheduled to be turned In-Play but we do not suspend the market at the time of the "off" (so unmatched bets are not cancelled at that time), but the market is intentionally turned In-Play at a later time during the event, all bets matched after the official time of the "off" will stand, except for Australian Horse Racing, where all bets matched after the "off" but before the point in time that we turn the market in-play, will be void.
Results and market settlement
General
Markets will be settled as set out in the Market Information and/or the Specific Sports Rules.
Where the Market Information or Specific Sports Rules do not specify how and on what basis a market will be settled, markets will be settled on the official result of the relevant governing body regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
If no official result of a relevant governing body is available, the result will be determined by us(acting reasonably) using information from independent sources. In such cases, if any new information comes into the public domain within 48 hours of settlement, then we will (acting reasonably) determine either: (i) whether the market should be reinstated or resettled in light of this new information; or (ii) whether or not to wait for further information before deciding whether to reinstate or resettle the market. Except where we have announced that it is waiting for further information, any information that comes into the public domain more than 48 hours after a market has been settled shall not be considered by us (regardless of whether or not such information may have led to a different result).
In the event of any uncertainty about any result or potential result, we reserve the right to suspend settlement of any market for an unlimited period until the uncertainty can be resolved to our reasonable satisfaction. We reserve the right to void any market if the uncertainty regarding settlement cannot be resolved to our reasonable satisfaction.
Markets are generally settled shortly after the end of the event in question. We may settle (or part-settle) some markets before the official result is declared (or may increase a customer's 'available to bet' balance by the minimum potential winnings of that customer on a given market) purely as a customer service benefit. However, we reserve the right to amend the settlement of the market if: (i) the official result is different to the result on which we initially settled the market (for example, a horseracing result being changed by the relevant governing body shortly after a race, but before the result is official); or (ii) if the whole market is eventually voided (e.g. for an abandoned event).
We may reverse the settlement of a market if a market is settled in Error (for example, a human or technical Error).
If we resettle a market, this may lead to amendments being made to a customer's balance to reflect changes in market settlement.
Subject always to our right to void bets under our terms and conditions or for any exception under the Exchange Rules, if a market contains a statement that says "All bets stand, run or not" (or something similar) in the Market Information, then all bets on a team or competitor will stand regardless of whether or not the team or competitor starts the event or takes any part in the event.
Where the Market Information does not stipulate that all bets will stand regardless of participation, customers should refer to the relevant Specific Sports Rules.
If a team or competitor is disqualified, withdraws or forfeits after starting an event they will be deemed a loser providing at least one other team or competitor completes the event. If no team or competitor completes an event (having started) then all bets will be void except for bets on any markets which have been unconditionally determined.
We may from time to time offer markets that are dependent on the participation of a particular competitor. If the competitor named either in a 'Winner with ...' market title or in the Market Information does not participate in the tournament or event then all bets on the market will be void. For example, if there was a "Winner with Federer" tennis market, all bets on the market would be void if Federer did not participate in the tournament. However, if any other competitor did not participate, then bets would stand.
A team or competitor will be deemed to have participated if they have taken part to the extent necessary to record an official result or classification (including any disqualification but excluding any "did not start" or equivalent classification).
Some markets have different rules and these are listed in the Specific Sports Rules and/or the Market Information. However, where a market has no rules in the Specific Sports Rules or the Market Information in relation to an abandonment, cancellation and/or postponement the following shall apply.
In relation to any match, fixture, game, individual event, race or similar: If the event is not completed within three days after the originally scheduled completion date, then all bets on markets for this event will be void, except for bets on any markets that have been unconditionally determined.
In relation to any tournament, competition or similar: If the event is not completed within three days after the originally scheduled completion date, then any markets relating to the event will be settled in accordance with the official ruling of the relevant governing body, providing such a decision is given within 90 days after the scheduled completion date. If no official ruling is announced in this 90 day period, then bets on any market relating to this event will be void, except for bets on any markets which have been unconditionally determined. If a market is to be voided but has been part-settled as a courtesy to customers, then such part-settled bets will be reversed and all bets on the market will be void.
We will decide (acting reasonably) whether a market relates to a match (or similar) or a tournament (or similar). However, by way of example, the following shall apply: (i) Europa League outright = tournament; (ii) Champions League Group outright = tournament; (iii) Top Premiership goalscorer = tournament; (iv) 72-hole Golf Match bet = match; (v) Ryder Cup outright = tournament; (vi) Golf tournament outright = tournament; (vii) Tennis Tournament outright = tournament;(viii) 5-day Cricket Test Match = match; (ix) Ashes Series outright winner = tournament; (x) Motor Race (e.g. Grand Prix) = match.
Some markets have different rules and these are listed in the Specific Sports Rules and/or the Market Information. However, if change of venue is not dealt with in the Specific Sports Rules and/or the Market Information then the following shall apply:
For any team sport: if the scheduled venue is changed after the market is loaded by us, all bets will be void only if the new venue is a home ground of the original away team
For all categories or markets other than team sports: if the scheduled venue is changed after the market is loaded by us, all bets will stand.
If there is a change in the type of scheduled surface (e.g. a hockey match switching from grass to astro-turf) after the market has been loaded, all bets will stand.
Some markets have different rules and these are listed in the Specific Sports Rules and/or the Market Information. However, if not dealt with in the Specific Sports Rules or the Market Information then the following shall apply.
Unless otherwise stated, all bets on soccer markets apply to 90 minutes of play according to the match officials, plus any added injury or stoppage time. However extra-time and penalty shoot-outs are not included. The only exceptions are for: matches that are scheduled for a duration other than the standard 90 minutes (e.g. 60, 70, 80 or 120 minutes) as agreed by the laws of the competition in which they are competing or agreed by both sides prior to kick-off. In such cases, if the match is played in the traditional format of two halves, all bets will be settled at the end of the agreed game length which includes time added on by the referee for stoppages (whether the game length is advertised by us or not). If the game is played in an unusual format (e.g. 3 or 4 periods) then all half-time markets will be voided but all other markets will be settled on the basis of the score at the end of the match (including any time added on by the referee for stoppages).
Some markets refer to the length of time until an occurrence in the event (e.g. time of first goal). If an event happens in stoppage or injury time after any regular time period then it will be deemed to have occurred at the end of the regular time period. For example, if a goal is scored in first half stoppage-time in a soccer match it will be deemed to have occurred on 45 minutes.
All bets apply to the relevant full 'regular time' period including stoppage time. Any extra-time and/or penalty shoot-out is not included.
References within these Exchange Rules to a particular number of 'days' shall mean the end of the day local time after the expiry of the specified number of days. For example, if a rugby match is originally scheduled for the 1st of December, then the rule that allows the match to be completed within three days after the originally scheduled completion date (see Paragraph 3 above) would mean that the deadline for completion of that match would be 23.59:59 on the 4th of December.
Some markets have different rules and these are listed in the Specific Sports Rules and/or the Market Information. For example, for match bets on Golf markets the rules are set out in the Specific Sports Rules. However, if not dealt with in the Specific Sports Rules or the Market Information then the following shall apply.
'Match Bets' for one-off events are determined by the competitor or team with the best score, time or finishing position in the event. If none of the competitors or teams involved in the match bet complete the event or register a score, time or finishing position then bets are void unless specified otherwise in the Specific Sports Rules and/or the Market Information. Any competitor or team not completing an event or registering a score, time or finishing position having taken part in the match bet event will be settled as a loser providing at least one other team or competitor completes that event or registers a score, time or finishing position.
'Match Bets' for progress in a competition or event with multiple heats or rounds are determined by the competitor or team which qualifies to the furthest round (whether it takes part in the further round or not) or with the best score, time or finishing position in the final or same heat of that competition or event. If the relevant competitors or teams fail to qualify in the same round of the competition but in different heats then Dead Heat Rules will apply, irrespective of the finishing positions in their respective heats. Markets will be part-settled after the end of each round and any subsequent disqualifications, penalties or amendments to results or qualifications will not have any effect on the market. Where one or more of the competitors or teams are disqualified, for the purposes of settlement, the disqualified competitor or team will be deemed to have progressed further in the competition or event than all those eliminated from the competition or event prior to the disqualification, and will be deemed to have finished last (or joint last if there is more than one disqualification) of those still competing in the competition or event. Disqualification will be considered to have taken place at the time of the competitor's or team's removal from the competition or event by the relevant governing body, rather than at the time of the event which caused disqualification.
If one of the competitors or teams does not take any part in the event, then all relevant match bets will be void.
If an event or tournament is abandoned or reduced in duration such that any competitor or team fails to complete the match bet, event or tournament for any reason other than withdrawal or disqualification then all bets will be void except for those on markets which have been unconditionally determined.
Some markets have different rules and these are listed in the Specific Sports Rules and/or the Market Information. However, if not dealt with in the Specific Sports Rules or the Market Information then the following shall apply.
Any 'to qualify' market (e.g. "to reach the final" markets) will be determined by the competitor or team that qualifies under the terms set out in Market Information, whether or not they take part in the next round or event for which they have qualified. Markets will be settled after the qualifying stage and any subsequent disqualification or amendment to the result will not count.
Unless stated otherwise in the Specific Sports Rules and/or the Market Information the "Dead Heat Rules" described in this section apply to bets on a market where there are more winners than expected (as set out in the Market Information).
For each bet matched on a relevant winning selection, the stake money is first reduced in proportion by multiplying it by the sum of the number of winners expected (as set out in the Market Information), divided by the number of actual winners (i.e. stake multiplied by (number of winners expected/number of actual winners)). The winnings are then paid to the successful backers on this 'reduced stake' (reduced stake multiplied by traded price) and the remaining stake money is paid to the appropriate layers.
For example, assume there is a dead heat for first place between three horses. 'Client A' has backed one of the winners for a stake of 300 at the traded price of 4.0 and 'Client B' has taken the other side of this bet. When the event is settled, the stake (300) is multiplied by 1/3 (i.e. the number of expected winners (1) divided by the number of actual winners (3)) to calculate the reduced stake (100) and the remainder given to the layer (200). The backer then receives the traded price matched (4.0) multiplied by the reduced stake (4 x 100 = 400). In this example, Client A's net winnings are 100 (400 payout minus the original 300 stake), and Client B's net losses are 100. Alternatively, this can be viewed as the full amount paid to the traded price divided by the number of dead-heaters. In the above example this would be 300 at the traded price of 4.0 (1200) divided by 3; making 400 payout and 100 net winnings.
By way of another example, assume there is an outright winner in a golf tournament but 7 players tie for 2nd place. In the "top 5 finish" market, after settling on the outright winner in the top 5 market there would be 4 other designated winners places available. 'Client A' has backed one of the winners for 300 at the traded price of 4.0 and 'Client B' has taken the other side of this bet. When the event is settled, the stake (300) is multiplied by 4/7 (i.e. the number of expected winners (4) divided by the number of actual winners (7)) to calculate the reduced stake (171.43) and the remainder given to the layer (128.57). The backer then receives the traded price matched (4.0) multiplied by the reduced stake (4 x 171.43 = 685.72). In this example, Client A's net winnings are 385.72 (685.72 payout minus the original 300 stake), and Client B's net losses are 385.72.
In relation to customers whose betting counterparty is Betfair, for the purposes of this section of the Exchange Rules dealing with dead heats, the terms 'Client A', 'Client B' and 'appropriate layers' should, where relevant, be read as 'Betfair'.
Betfair's Starting Price ("SP" or "Betfair SP") is available on the Exchange. Exchange SP bets ("SP bets") are therefore a type of Exchange bet. The Betfair SP is calculated by us, by balancing all SP bets and other Exchange bets when the market is suspended at the 'off' of the relevant event. The details of this calculation are provided directly below.
Please note that for all customers an SP bet cannot be cancelled once it has been placed.
A bet at Betfair SP is a fixed odds bet, with the odds on each selection being calculated and bets matched when the event starts. The odds are calculated by matching SP backers and other Exchange backers against SP layers and other Exchange layers. The inclusion of other Exchange bets in the SP reconciliation is necessary to ensure that: SP backers get the benefit of unmatched Exchange offers to lay if those offers could increase the SP; and SP layers get the benefit of unmatched Exchange offers to back if those offers could reduce the SP. Including unmatched other Exchange in the SP reconciliation also ensures that the bets of other Exchange backers and layers, which would otherwise lapse, are matched where possible.
The minimum liability for a bet placed at Betfair SP is 10 EUR for a lay bet and 1 EUR for a back bet (or the currency equivalent in each case).
Example 1: on selection A there is 1,000 EUR of backers' stakes and 6,000 EUR of layers' liabilities at Betfair SP and there are 500 EUR of unmatched other Exchange back bets available to lay at an average of 5.0. If we ignored the Exchange market in this case the SP would be 7.0. However this would leave other Exchange back bets, that could also have been matched at their requested price against SP layers, unmatched. Therefore the Betfair SP will be 5.0 and all SP backers and SP layers will be matched at that price. The 500 EUR of Exchange backers' stakes will also be matched at their requested price of 5.0 against the SP layers.
Example 2: on selection B there are 831 EUR of backers' stakes and 4,428 EUR of layers' liabilities at Betfair SP and the following unmatched other Exchange lay bets, available to back: 20 EUR at 6.8, 31.13 EUR at 6.6 and 100 EUR at 6.4. In this case the Betfair SP will be 6.68. This is calculated by including the 20 EUR available to back at 6.8 and the 31.13 EUR available to back at 6.6 and balancing those amounts against the SP backers' stakes and SP layers' liabilities. The 100 EUR available to back on the Exchange at 6.4 remains unmatched as to include any of this amount would lead to an imbalance between SP backers and SP layers.
For more details on how we undertake the SP reconciliation process, please see the FAQ section of the Betfair SP microsite which is located at the following URL: www.betfair.com/betfairsp
The SP is calculated to six decimal places for each selection, though it may be displayed in the relevant market view (or in any form/results data provided by us) to two decimal places, rounded up or down as applicable. After reconciliation, the full SP on each selection is available by clicking on the relevant individual runner graph.
If for whatever reason the site is unavailable when an event starts or the SP cannot otherwise be reconciled at the 'off', we will determine the SP using all available information. For the avoidance of doubt this information will not be limited to betting activity on the relevant market(s). Also in these circumstances, a licensed betting operator within the Betfair group may act as risk counterparty to SP bets if necessary to ensure a fair SP. The Betfair personnel involved in determining the SP in such circumstances will have no undeclared personal or other interest in the SP in question.
If the SP reconciliation process is undertaken prematurely (for example if a horserace is turned In-Play in Error), then we will endeavour to reverse the reconciliation so that the SP is determined when the event actually starts. There may however be circumstances in which this is not possible, in which case the SP will be based on the initial reconciliation.
In cases where an SP reconciliation is reversed: SP bets (including SP limit bets), 'At In-play: Take SP' bets and 'At In-play: Keep' bets will all revert to their status before the reconciliation; and 'At In-play: Cancel' bets will either remain cancelled if not matched as part of the reconciliation process, or if matched as part of the reconciliation process, will revert to their unmatched status before the reconciliation.
If the SP reconciliation process is undertaken later than scheduled (i.e. after the event has started) and we determine that a material event has occurred (this will generally mean that the event is not turned in-play), the SP will be determined based solely on SP bets (and 'At In-play: Take SP' bets which are unmatched when we suspend the relevant market), placed before the 'off'. This means that 'At In-play: Take SP' bets matched after the off, will be made void and not included in the reconciliation process. In addition SP bets placed after the 'off' will be voided. However, if the SP reconciliation process is undertaken later than scheduled but we determines that no material event has occurred, all bets will stand.
If a Betfair SP 'each way' option is offered this will be processed as two separate bets: a win bet at SP and a 'to be placed' bet at SP.
If for any reason unmatched bets are cancelled prior to a market going in-play, then any unmatched bets that have been selected to 'At In-play: Take SP' will be converted to Betfair SP bets. Once those bets are converted, they cannot be cancelled.
Party against whom you are betting for Betfair SP
When you place a bet at SP you are betting against other customers. However during the reconciliation of the Betfair SP, we act as counterparty in order to balance liabilities between Betfair SP bets and other Exchange bets.
Placing a Betfair SP bet
Selecting the 'SP' button in the market view gives customers two different ways to request an SP bet. These are as follows:
The first way to request a bet at SP is by leaving the 'Set SP odds limit' box unticked at the top right of the bet manager. For a back bet you are required to enter the stake you wish to bet on the selection. For a lay bet you are required to enter the liability you are prepared to risk against the selection -- in other words the amount that you are prepared to lose, should the selection win (or be placed as applicable).
The second way to request a bet at SP is to select the 'Set SP odds limit' option. Using this you can request a bet at SP conditional upon minimum SP odds in the case of a back bet, or maximum SP odds in the case of a lay bet. If Betfair's SP is shorter than the minimum price requested by a backer or is longer than the maximum price requested by a layer, then the relevant bet will lapse when the event starts. If Betfair's SP is longer than the minimum price requested by a backer or is shorter than the maximum price requested by a layer, the bet will be matched at the SP. Where an SP is equal to the price limit specified by customers, those bets will be included based on the time they were submitted, on a first come, first served basis as is the existing convention for other Exchange bets. This means that such bets may be unmatched or partially matched.
Please note that if a non-runner cannot be removed by us from the relevant market until after the completion of the event, the application to all bets matched at or before the "off" (including SP bets) of any reduction factor, may mean that the matched price for an SP back bet with an odds limit requested, is adjusted to a price below the lower limit requested. It may also mean that an SP lay bet request with maximum odds requested, may not be matched even though the odds on the selection, after any post-race adjustment for the late non-runner, is below the maximum odds requested.
If an SP bet with an odds limit is requested, the minimum/maximum odds requested can be shortened in the case of a back bet or a lengthened in the case of a lay bet at any time before the event starts. However, as mentioned above, an SP bet request cannot actually be cancelled by a customer once it has been placed. Details of the impact of non-runners on the Betfair SP are provided below.
Exchange bets which are unmatched at the 'off'
A normal Exchange bet is placed by choosing the odds of your selection from the market view (as opposed to clicking on the 'SP' of your selection). When such an Exchange bet is fully or partially unmatched it can be adjusted and cancelled in the normal course. Previously, unmatched bets were automatically cancelled when a market was suspended at the 'off' of the relevant event. You can now choose to either have your unmatched Exchange bet convert to an SP bet when the market suspends at the start of the event, or to have the bet 'persist' when the event goes In-Play (see the 'keep' option below).
In order to convert your unmatched Exchange bet to an SP bet when the market suspends you should select the 'At In-Play: Take SP' option in the bet manager. If there is a non-runner in a win market with a reduction factor of at least 2.5%, or a non-runner in a place market with a reduction factor of at least 4%, it is our policy to cancel unmatched lay bets on all other runners in the market. In the case of any such non-runner, instead of being cancelled a lay bet for which the 'At In-Play: Take SP' option has been selected, will automatically convert to an SP bet. After this conversion the bet cannot be cancelled. Otherwise, unlike an SP bet, you can choose to cancel an Exchange bet once it has been placed, even if you have chosen for the bet to persist or to convert to an SP bet at the start of the event.
If you choose to convert an unmatched Exchange lay bet to an SP bet, the liability of your Exchange lay bet will be converted into a liability for the SP bet. Your liability for that SP bet will never be more than the liability for the Exchange bet you had specified. However, the amount you can win on the SP lay bet may differ from the amount you would have won had the Exchange bet been matched, depending on the final SP.
Adjustments to SP bets for non-runners
For SP back bets, we will at no point amend either the stake or the odds requested by a customer, despite any non-runners or withdrawals. However customers who have selected the SP limit option can reduce the minimum SP odds they are prepared to accept on a selection.
If you place a Betfair Starting Price (BSP) bet and we are unable to remove a non-runner until after the race has completed, the BSP Price that is calculated at the race start may change after the non-runner has been removed. The Reduction Factor of the non-runner will be applied to the original BSP odds generated, which will return a revised price for your bet.
For SP lay bets on win markets, we will reduce a customer's liability based on the reduction factor(s) of any non-runner(s) and the reduction factor of the runner on which the customer's bet has been placed. This is to ensure that the balance between the backers' stakes and the layers' liability reflects the revised market after the runner has been removed. For example if a horse with a 50% reduction factor becomes a non-runner, then another horse in the same market priced at about 5 (i.e. a reduction factor of 20%) will change to a price of about 2.5. Therefore the liability on a £200 lay bet on that runner will need to change to a liability of about £75 to ensure that a balancing back bet will have the same £50 stake. This is done by multiplying the liability by 37.5% (i.e. 100%-(50%/(100%-20%))).
Where an SP lay bet in a win market has a maximum odds limit specified, this limit will be reduced by the reduction factor of any non-runner, if the non-runner has a reduction factor of at least 2.5%.
For SP lay bets on place markets, we will still reduce a customer's liability based on the reduction factor(s) of any non-runner(s) but the calculation will be slightly different, in line with the application of place market reduction factors. The liability will be reduced by the reduction factor of the removed runner. Where the lay bet on a place market has a maximum odds limit specified, the potential winnings on the bet (i.e. the odds -- 1) will be reduced by the reduction factor of the removed runner.
Where an SP lay bet in a place market has a maximum odds limit specified, this limit will be reduced by the reduction factor of any non-runner.
SP lay bets will not be cancelled when there is a non-runner.
Specific conditions for SP bets for non-runners in greyhound racing markets
ALL SP bets will stand so long as your trap selection is not vacant or after your bet placement a reserve runner is not subsequently entered to run from your trap selection.
ALL unmatched 'Convert to SP' bets will be cancelled when a reserve is added or a vacant trap removed.
For markets that are scheduled to be turned In-Play at the 'off', a customer can request that an unmatched Exchange bet should not be cancelled when the market is turned in-play. This is done by selecting the 'At In-Play: Keep' option in the bet manager (and confirming that request) and means that the unmatched bet persists when other unmatched bets are cancelled at the start of the event.
As described above, when a non-runner is removed from a horseracing market (apart for late withdrawals as described in the next bullet point below), it is our policy to cancel unmatched offers to lay all other horses in the market if the non-runner has a reduction factor of 2.5% or greater for win markets, or 4.0% or greater for place markets. In these circumstances offers to lay a horse with the 'At In-Play: Keep' option selected will not be cancelled. Instead the lay odds offered in place markets will be reduced in proportion with the reduction factors of any non-runner(s) and the same will apply in win markets providing the relevant non-runner has a reduction factor of at least 2.5%.
When there is a late withdrawal, we may not have time to remove the non-runner from the market before turning it in-play. In such cases if we are able to determine that the late withdrawal is a material runner (i.e. a selection with a reduction factor of approx 20% or greater in the win market), it reserves the right to cancel ALL lay 'keep' bets (in both the win and 'to be placed' markets) before turning the market in-play. If we do not cancel lay 'keep' bets in the case of a late withdrawal (for example, it may not be possible to know which horse is withdrawn, at the time of the off), any such bets placed before the off and matched In-Play will remain at the original selected price. This means that those lay 'keep' bets will not be subject to any reduction factor which as a result of the late withdrawal, will be applied after the completion of the race to bets matched at or before the 'off'.
Otherwise, in exceptional cases we reserve the right to cancel 'keep' bets to protect customers but, unless stipulated in the market rules or the market information, the general principle is that at no point will a 'keep' bet be cancelled by us unless it remains unmatched when the market is closed (for the final time) at the end of the event.
For the avoidance of doubt this means that (for example) when a Material Event occurs in a soccer match and other unmatched bets are cancelled before the market is reopened, a keep bet will not be cancelled.
When you place a Tote bet on the Betfair platform (for example a UK or South African Tote bet), you are betting against Betfair as counterparty to your bet. Betfair will then strike a corresponding bet into the relevant Tote pool as applicable.
A link to the rules which apply to Tote bets struck with Betfair as counterparty is provided within each of the relevant Tote betting pages on the Website. If there is any conflict between those rules and either: the equivalent rules available on the relevant Tote website (for example on the UK Tote website in the case of UK Tote bets); or the equivalent rules applied by the relevant host racetrack, the rules on the relevant Tote website or applied by the relevant host racetrack, will prevail.
Cash Out
"Cash Out" is a feature which is offered on various betting markets on the Betfair Exchange.
Cash Out is an easy way to lock in a profit, or cut your losses, without having to wait for the event to finish. If you decide to Cash Out, we will automatically place further bets on the market to lock in your position. Customers should be aware that, if a selection is removed from a market, this may impact Cash Outs that were implemented prior to the removal of the selection and customers may receive a lesser amount than was displayed on the Cash Out button.
If you make a Cash Out request, you will be notified whether or not your request has been successful. Your request to Cash Out is not guaranteed to be accepted and may be unsuccessful if, for example, the market suspends or the odds move before your request has been processed.
If your Cash Out request is successful, a 'success' message will be shown and your bet(s) (or the relevant portion of your bet(s)) will be settled at the time on which all other bets on the same market are settled (at which time any winnings will be returned to your account).
Any attempted cash out will be reversed (and your stake returned to you) where: (i) you cash out of a bet in respect of which the market is later voided (e.g. due to abandonment of the applicable event) or (ii) you cash out of a bet which was placed on a "draw no bet" (or similar) basis and the relevant event subsequently event ends in a draw.
If your Cash Out request is unsuccessful, a message will be shown which gives the reason why and a new Cash Out offer may be offered to you.
Cash Out requests made In-Play may take longer to process because of the In-Play bet delay.
Cash Out may not be available at times where there is low liquidity in a market.
Cash Out is not currently available on all Exchange markets - a Cash Out icon will be displayed for the markets that support Cash Out. See the Help page for more details on when Cash Out may not be available.
Cash Out on the Exchange applies on a "per-market" rather than a "per-bet" basis. Accordingly, if you have placed two separate bets on the same outcome, you may cash out of both bets or neither bet (i.e. you will not be able to cash out of one of the bets only).
Using Cash Out may mean you will opt out of and no longer be eligible for a particular promotion. See the terms and conditions of the promotion for further details.
We may reverse the settlement of a Cash Out if the bet or a market is settled in Error (for example, due to a human or technical Error) or if the bet or a market is subsequently declared void. If we resettle a bet, this may lead to amendments being made to a customer's balance to reflect changes in bet settlement.
We may suspend or disable the Cash Out feature at any time.
Please be aware that if you place a bet with the intention of subsequently using the Cash Out function, there can never be a guarantee that Cash Out will be available at the point you wish to place the subsequent bet (this is the case regardless of whether or not the unavailability of the Cash Out service is due to a matter beyond our reasonable control).
"Auto Cash Out" is a product which is offered on a range of markets for which Cash Out is available on the Exchange.
Auto Cash Out allows you to set the profit level at which you would like to be automatically cashed out of your bets on a given market (for further details of the standard Cash Out product which is offered on the Exchange, see the sub-section above).
Simply set your auto cash out level and, should the winnings which you would achieve by cashing out reach that level at any time, we will attempt to automatically cash out the bets which you have placed on the relevant market. This means that, if your Auto Cash Out is successful, you will receive the amount at which you pre-set your Auto Cash Out (i.e. your original stake and the specified profit). However, as with our standard Cash Out product, you will not be able to win the same amount as if your bet had been settled successfully.
Should your Auto Cash Out be successful, a message will appear on your screen to confirm this.
You will not be able to see when the Auto Cash Out service is attempting to cash you out.
Please note that Auto Cash Out is not guaranteed. In some circumstances, we may be unable to automatically cash out your bet(s) despite this appearing to be possible on the relevant sections of the Website or app.
Once an Auto Cash Out has successfully occurred, your My Bets page will list the betting transactions which occurred in order to effect the Auto Cash Out.
Where you have selected Auto Cash Out for a given market and that Cash Out has successfully occurred, any and all unmatched bets that you have placed on the same market will be automatically cancelled.
Where you have placed bets on a number of selections in the same market and one or more of those selections is settled as a losing bet before the market is fully settled (e.g. because it is no longer possible for the selection(s) in question to be successful), any auto cash out rule which you have applied to your other selections on that market will automatically be cancelled.
We reserve the right to suspend or disable the Auto Cash Out feature at any time.
All references to time periods in the Exchange Rules relate to the time zone in which the event takes place. For example, a reference to the start time of a football match, relates to the local kick-off time.
As set out in Part A Section 23.1 of the General Terms and Part A Section 23.2 of the General Terms , we do not guarantee which Games or other Services will be available via the Website at any time, or that the Services or Software will be free from Errors, Malfunctions or Interruptions. If we identify that If an incorrect team or competitor name is displayed (excluding minor spelling mistakes) or the incorrect number of teams, competitors or outcomes is displayed in any complete market or a market is otherwise loaded using incorrect information (for example the application of an incorrect exposure algorithm or a cross matching tool utilising an incorrect algorithm) or includes any obvious Error such as the incorrect deployment of the cross matching tool, then we will if appropriate suspend the market and void all bets matched on the market.
Customers are responsible for ensuring that they satisfy themselves that the selection on which they place a bet is their intended selection. For example, in the case of a competitor bearing the same name as another individual not competing in the relevant event, the onus is on the customer to ensure that they know which competitor we have loaded into the relevant market and to ensure that they are placing their bet on their chosen competitor.
We reserve the right at any time in its sole and absolute discretion to suspend an Exchange market without suspending any corresponding or related Sportsbook or Fixed Odds market, or to suspend or stop offering a Sportsbook or Fixed Odds market without suspending any corresponding or related Exchange market.
We may, in its sole and absolute discretion, decide to suspend betting on a market at any time (even if such suspension is earlier than anticipated by the Exchange Rules). In the interests of maintaining integrity and fairness in the markets, we may also void certain bets in a market or void a whole market in its entirety.
Please be aware that if you place related or corresponding bets on a combination of the Exchange and Sportsbook, (and/ or the betting products of other third parties), it is possible for bets on one product to be voided in accordance with the General Terms, while bets on another product may stand. You should note that we will have no liability to you in the event that one or more of your bets on are amended or voided in accordance with the General Terms, even if your other related bets stand (and even if you have specifically relied on bets you have placed on one product in order to place related bets on another product).
We reserve the right to amend the Exchange Rules at any time. Any such revision will be binding and effective immediately on the posting of such rule changes on betfair.com and any markets loaded after the new Exchange Rules have been posted shall be governed by the new Exchange Rules.
We reserve the right to cancel unmatched bets to protect customers at any time.
On the settlement of any market, amounts relating to
winnings/losses on bets; and
commission charges
will be rounded up or down to the nearest two decimal places (with the exception that rounding will always be down (and never up) in respect of amounts relating to winnings/losses in respect of BSP bets). By way of example, 3.333 EUR, will be settled as 3.33 EUR, whereas 3.335 EUR, will be settled as 3.34 EUR (except that it will be settled as 3.33 EUR in respect of an amount relating to winnings/losses in respect of BSP bets).
The Exchange Rules have been prepared in various languages other than Romanian for translation purposes. In the event of any differences between the Romanian version and a translated version in any other language, the version most beneficial to the customer will prevail.
All markets will be settled on the result including overtime unless stated otherwise in these American Football Rules or in the Market Information (e.g. the half time/full time market) or where the market has been unconditionally determined. If the game results in a tie after overtime all bets on the outright match winner market will be void.
If a match does not start on the scheduled starting date and is not completed within three days of the scheduled completion date, all bets will be void except for those on markets which have been unconditionally determined.
If a match starts but is later abandoned or postponed, then within three days of the scheduled start date:(a) at least 55 minutes of play must have elapsed; or (b) an official result must be 'called' by the relevant governing body; otherwise all bets will be void, except for those on markets which have been unconditionally determined. In those instances, if the scores are tied then all bets on the outright match winner market will be void.
For 'Individual player' markets, bets shall be void on any player who does not start in any down during the match.
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
Unless stated otherwise in the Market Information, if a track or field event is abandoned, cancelled or postponed and not completed within 7 days of the scheduled completion date, all bets will be void except for those on markets which have been unconditionally determined.
Bets apply to regular time excluding overtime. However bets on "Finals" matches apply to regular time including overtime except for those on markets which have been unconditionally determined or as stated otherwise in the Market Information (e.g. half-time/full-time markets). If the game results in a tie, Dead Heat Rules apply to bets on the match odds market.
If a match does not start on the scheduled starting date and is not completed within three days of the scheduled start date, all bets will be void except for those on markets which have been unconditionally determined.
If a match starts but is abandoned or postponed before half-time and not completed within three days of the scheduled start date then the match shall be deemed to be a tie and settled on Dead Heat rules. If a match starts but is abandoned or postponed in the second half and not completed within three days of the scheduled start date then the match shall be settled on the official result of the relevant governing body. In both instances, bets on the match odds market will be settled as set out above and all other bets will be void except for those on markets which have been unconditionally determined.
All bets relating to any individual player will stand if they are listed in any 22 player squad on the match day, irrespective of whether they take any part in the match or not.
These Baseball Rules apply to Major League Baseball (MLB), World Baseball Classic and Japanese Baseball only. All other baseball, including Finnish Baseball for example, will be governed by the rules set out in the Exchange General Rules and the Market Information.
If a match does not start on the scheduled starting date, all bets will be void.
If an MLB match starts but is later abandoned or postponed and an official result is not declared within three days of the scheduled start date, all bets will be void, except for those on markets which have been unconditionally determined.
If a Japanese Baseball match starts but is later abandoned or postponed and the match is not completed within three days of the scheduled start date, all bets will be void except for those on markets which have been unconditionally determined.
All bets will include extra innings, unless otherwise stated in the Market Information.
All bets on 'Total runs' or 'Run line' markets will be void unless there has been at least 9 innings completed (8 1/2 if the home team is ahead), or if the official length of the match is 7 innings, then all bets will be void unless there has been 7 innings (6 ½ if the home team is ahead), except (in both circumstances) those bets on markets which have been unconditionally determined.
In "Listed" markets, bets will be void unless both named pitchers listed in the market start as pitchers in the first fielding innings for their respective teams.
Bets will be settled on the result including overtime unless stated otherwise in the Market Information or where the market has been unconditionally determined or as set out in these Basketball rules.
If a match does not start on the scheduled start date then all bets will be void.
If a match starts but is later abandoned or postponed then, within three days of the scheduled start date, (a) at least 43 minutes of play must have elapsed in any NBA match or 35 minutes of play must have elapsed in any other match; or (b) an official result must be 'called' by the relevant governing body; otherwise all bets will be void, except for those on markets which have been unconditionally determined. In these instances, if the scores are tied then Dead Heat Rules will apply to bets on the outright match winner market.
All individual bout markets will be settled according to the official result of the relevant governing body immediately after the end of the fight, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in tallying the points or in order to correct an Error in reporting the result).
If a fight is abandoned, cancelled or postponed and not completed within three days of the scheduled start date, or a boxer is withdrawn or substituted before the first round bell, all bets will be void.
If a boxer retires before the start of a round, fails to answer the bell, or is disqualified for any reason between rounds, the fight will be deemed to have finished at the end of the previous round.
If one of the boxers is disqualified they will be deemed a loser.
If the scheduled duration (e.g. number of rounds) of a fight changes after we have started to offer bets on it, all bets on that fight will stand except for bets involving an event to occur before, during or after specified rounds or round groupings (which will be voided). For example, in such circumstances, bets on Boxer A to win in round 5 (or Boxer A to win during rounds 4 to 6) would be voided.
If the scheduled venue is changed after the market has been loaded byso that the new venue is changed to a venue in a different country then all bets will be void. For all other changes to the scheduled venue bets will stand.
In boxing or mixed martial arts, if fight is declared a 'no contest' or 'no decision' then all bets will be void.
In mixed martial arts, if a fight is declared a draw or a technical draw then all bets will be void.
7.1 General
If a ball is not bowled during a competition, series or match then all bets will be void except for those on any market that has been unconditionally determined (e.g. in the 'Completed Match' market).
If a match is shortened by weather, all bets will be settled according to the official result (including for limited overs matches, the result determined by the Duckworth Lewis method).
In the event of a match being decided by a bowl-off or toss of the coin, all bets will be void except for those on markets that have been unconditionally determined.
7.2 Test matches
If a match starts but is later abandoned for any reason other than weather (which may include but is not limited to: dangerous or unplayable wicket or outfield; pitch vandalism; strike or boycott; crowd protests/violence; stadium damage; acts of terrorism; and acts of God), we reserve the right to void all bets, except for those on markets that have been unconditionally determined.
If the match is not scheduled to be completed within five days after the original scheduled completion date, then all bets on markets for this event will be void, except for bets on any markets that have been unconditionally determined.
7.3 Limited Over matches
If a match is declared "No Result'', bets will be void on all markets for the event except for those markets which have been unconditionally determined or where the minimum number of overs have been bowled as laid out in the market specific information.
In the event of a new toss taking place on a scheduled reserve day for a limited overs match all bets that were placed after 30 minutes before the original scheduled start of play on the first day will be made void. This rule relates to all markets except those that have been unconditionally determined (e.g. in the win the toss and toss combination markets).
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
If a match is not completed for any reason then bets on the match odds market will be void.
If a match is not completed for any reason then bets on 'any correct score' or 'next leg/game/set' market will be void unless the market has been unconditionally determined.
If a match is not completed for any reason then bets on any handicap market will be void unless the market has been unconditionally determined.
All markets are settled on the basis of the official result of the relevant league / tournament organizer.
If a series format is changed before the applicable series starts then all markets which were in place in respect of that series, prior to the time at which the format changed, will be void.
If a series format is changed after that series is turned In-Play then all markets in respect of the series will be void (except for markets in respect of which the outcome had already been unequivocally determined at the point at which the series format was changed).
In a series where one of the teams is awarded one or more map's advantage for any reason (for example, where such team has been awarded a map's advantage due to strong performance earlier in the series), for all map markets, the map(s) which has/have been awarded will be disregarded for betting purposes. In such circumstances, the first map actually played will, for the purposes of map markets, be considered to be the first map of the series.
If a team is awarded a walkover in respect of at least one map by the league/tournament organizer for any other reason than strong performance earlier in the series/tournament then all markets in respect of the relevant map, or the series in which the map takes place, will be void.
If a map starts but finishes prematurely: (i) map winner markets will be settled based on the official result, (ii) all other markets in respect of which the outcome has been unequivocally determined (at the time at which the map prematurely finishes) will be settled and (iii) any other markets will be void.
If a map is remade (i.e. restarted) after being partially played, map markets which have been unequivocally determined at the point at which the map is remade will be settled based on the official result of the relevant league / tournament organizer. All other map markets will be settled on the basis of the newly remade map.
If a series does not start within 48 hours of the official scheduled start date & time, then all bets on markets in respect of the applicable series will be void.
If one or more players are determined to have been cheating during a series by the relevant league or tournament organizer, all unsettled series and map markets which involved that player or, that player's team, will be void.
We reserve the right to suspend any market at any time at its sole discretion (including in order to carry out necessary administration and/or to take any necessary action to protect customers).
If a series is started and later suspended or postponed, and not resumed within 6 hours from the actual scheduled start time, then bets on all markets in respect of that series will be void (except for bets on any markets which have been unequivically determined prior to the point in time at which the market is suspended or postponed).
If a team is renamed or rebranded, all bets on that team will stand. However, we reserve the right to void any bets which have been placed in relation to a team if there is material uncertainty as to the identity of that team.
11.1 Indices
Intraday, Midday and PM markets will be settled on the first Bloomberg price stamp past the market closure time regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
All Daily markets, weekly markets and end of day Intraday markets will be settled on the official close price following any relevant auction period regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
11.2 Equities
All equity markets will be settled on the official close price given by Bloomberg regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
Should a share split be announced, the market will be determined by the net change in value of the new share price at the close of the days trading.
11.3 Interest Rates
Interest rate markets will be settled once the result is known to us regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
11.4 House Prices
For settlement purposes the Standardised Average Price (seasonally adjusted) provided by HBOS will be used and markets will be settled once the result is known to us regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
We will only use prices provided by HBOS. If the HBOS figures are discontinued or not available for any relevant period then all bets will be void unless stated otherwise in the Market Information.
All Quarterly markets may be incomplete markets and therefore additional "runners" may be added at any time to reflect the movements in house prices.
11.5 Currency markets
All Currency markets will be settled using the first Spot price given by Bloomberg past the market closure time regardless of any subsequent amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
12.1 General
Tournament bets will only be settled if the minimum number of holes stipulated in the Market Information has been completed.
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
If a player does not start a tournament then all bets on that player will be void.
Any player starting a tournament but withdrawing or being disqualified before the end of the tournament will be settled as a loser.
If a tournament is shortened and we settle the tournament markets then all bets matched after the last completed round will be void.
In any 'to qualify' market for any tournament the winners are the number of golfers that qualify for the tournament under the terms set out in the Market Information, whether they compete in the tournament or not. Markets will be settled after the qualifying stage and any subsequent disqualification or amendment to results will not count.
If a Tournament/Round is restarted from the beginning, all bets placed after the official off time will be void, except on markets which have been unconditionally determined, which will stand. Bets on 2 or 3 balls will only be void if matched after the tee time of the relevant 2 or 3 ball.
If we do not suspend a tournament market and cancel unmatched bets at the time stated in the market rules but the market is turned In-Play at a later time, all bets matched between the start of a day's play and the time the market is turned In-Play will be void.
12.2 Tournament match betting (i.e. 72 hole match bets)
If a player withdraws without playing a stroke all bets on the relevant market will be void.
If all players fail to complete a particular round for any reason the winner is the player with the lowest total score after the previous round.
If a player is disqualified or withdraws during any round they will be settled as a loser providing at least one other player completes that round.
Should all players fail to complete the first round then all bets will be void.
12.3 Round betting markets (e.g. 2 balls, 3 balls etc)
If a player withdraws without playing a stroke in that round all bets on the relevant market will be void.
If one player fails to complete a round for any reason other than a withdrawal or disqualification then all bets will be void except for those on markets which have been unconditionally determined.
Any player withdrawing or being disqualified having played a stroke in that round will be settled as a loser providing at least one other player completes that round.
Should all players fail to complete the round then all bets will be void.
12.4 Strokeplay hole-by-hole markets (i.e. performance of a named player on a given hole)
Should a hole not be completed for any reason all bets on that hole will be void unless the market has been unconditionally determined.
Markets are settled on completion of the hole and any subsequent penalties or disqualification will not be taken into account.
12.5 Matchplay hole-by-hole markets (i.e. performance of players against each other on a given hole)
With the exception of a player or team conceding a hole (where they are deemed a loser), if a hole is not completed by any player or team (other than for withdrawal or disqualification) all bets on that hole will be void unless the market has been unconditionally determined.
Any player or team withdrawing or being disqualified having played a stroke on that hole will be settled as a loser providing at least one other player completes that hole.
If any player or team does not play a stroke on a hole all bets will be void.
Markets are settled on completion of the hole and any subsequent penalties or disqualification will not be taken into account.
13.1 General
All bets (excluding those struck on ante-post and Australian licensed markets) are placed on trap numbers. Greyhound names are displayed for information purposes only.
Markets will be determined according to the official result at the time the track gives the result green light status, either in the form of an announcement or by display. Subsequent disqualifications, appeals or amendments to the result will be disregarded.
If a non-runner or reserve runner is declared, then all bets prior to the update of the market will be void and all unmatched bets including 'Take SP' and 'keep' bets will be cancelled (except for certain SP bets as set out in Paragraph 10.5 of Part B above).
If there are no finishers in any race or any race is declared void before the official result is declared then all bets will be void.
If the scheduled venue is changed after the market has been loaded , all bets will be void.
In ante-post markets, all bets on individual greyhounds stand whether the greyhound runs or not. All ante-post bets will be void if the competition is abandoned or the venue is changed.
13.2 Trap Challenge
Bets on 'Trap challenge' markets are based on which trap results in the most winners during a race meeting, unless stated otherwise in the Market Information.
These markets are unaffected by any changes due to non-runners or reserve runners.
If a race results in a dead heat each trap will receive a half-win, with a 3-way dead heat giving a one third-win, and so on.
Standard Dead Heat Rules apply if two or more traps have an equal number of winners at the end of both meetings.
If a whole meeting is abandoned all bets are void. However if at least one race has been completed then bets on these markets will stand.
13.3 Multi-trap or Multiplied Trap Numbers
'Multi-trap' or 'multiplied trap numbers' bets are on the cumulative sum of the winning trap multiplied by the second trap for each race during a race meeting, unless stated otherwise in the Market Information. If the cumulative sum is not a round number then that sum shall be rounded up to give the applicable cumulative sum.
These markets are unaffected by any changes due to non-runners or reserve runners.
If a race is cancelled, void or abandoned or if there is only one finisher in a race, an eight runner-greyhound races will be allocated 20 points and all other races will be allocated 12 points.
If a whole meeting is abandoned all bets are void however if at least one race has been completed then bets on these markets will stand with the remaining races allocated 20 points for eight runner greyhound races and 12 points for all other races.
Re-run races will be treated as cancelled races.
If there is a dead heat for the winner between two greyhounds then to calculate the applicable multi-trap number for that race the trap numbers for the greyhounds involved in the dead heat will be multiplied by each other to give the applicable multi-trap number.
If there is a dead heat for the winner between three or more greyhounds then to calculate the applicable multi-trap number for that race the trap numbers for the greyhounds involved in the dead heat will be added up and divided by the number of greyhounds involved in the dead heat and the resulting number will be multiplied by itself to give the applicable multi-trap number (even if not a round number). By way of example: traps 1, 3 and 6 dead heat for first. Add these numbers up gives 10; divide this number by the number of greyhounds in the dead heat (3) which gives a resulting number of 3.33; multiply 3.33 by itself to give 11.11.
If there is a dead heat for the runner up between two or more greyhounds then to calculate the applicable multi-trap number for that race the trap numbers for the greyhounds involved in the dead heat will be added up and divided by the number of greyhounds involved in the dead heat and the resulting number will be multiplied by the number of the winner to give the applicable multi-trap number (even if not a round number). By way of example: trap 1 wins and traps 3 and 6 dead heat for second. Adding the numbers of the dead heating runners up gives 9; divide this number by the number of greyhounds in the dead heat (2) which gives a resulting number of 4.5; multiple 4.5 by the winning number (1) to give 4.5.
13.4 Winning Distances
'Winning distances' bets are on the sum of the winning distances for all races during a race meeting, unless otherwise stated in the Market Information.
The maximum winning distance in any race is 10 lengths.
If there is only one finisher in any race the winning distance will be deemed to be 10 lengths.
If a race is cancelled, void or abandoned the winning distance will be deemed to be 2 lengths.
Re-run races will be treated as cancelled races.
For distances below half a length, the following scale will be applied: Short-head 0.1; Head 0.2; Neck 0.3.
The sum of all the winning distances will be rounded to the nearest whole number at the end of the meeting (rounded up, if half) and bets will be settled on this result.
If a whole meeting is abandoned all bets are void. However if at least one race has been completed then the remaining races are allocated 2 lengths each and bets will stand.
13.5 Match Bets
'Match Bets' for a race are determined by the greyhound with the highest finishing position in that race. If neither greyhound finishes the race bets are void. If only one of the greyhounds finishes the race, that greyhound will be deemed the winner. If a non-runner or reserve runner is declared then all bets will be void.
'Match Bets' for progress in a competition are determined by the greyhound which qualifies to the furthest round (whether it runs in the further round or not). If the greyhounds concerned fail to qualify in the same round of the competition then the market will be settled according to the Dead Heat Rules, irrespective of their finishing positions in their individual heats.
13.6 Reverse Forecasts
'Reverse Forecast' markets are determined by those greyhounds placed first and second in a race.
If a dead heat affects the reverse forecast then Dead Heat Rules apply.
13.7 Place markets
The number of winners in 'to be placed' markets is as set out in the Market Information and is determined with reference to the number of runners known to us when the market is loaded.
Once opened, the number of winners in 'to be placed' markets (as set out in the Market Information) will not be affected by further non-runners. If the number of potential winners is equal to or is greater than the number of runners, all bets in this market will be void.
13.8 To Reach the Final and To Qualify markets
'Reach the Final' markets shall be determined by the first six greyhounds who qualify from the Semi Finals of the competition and be settled as such regardless of whether they go on to run in the final or not.
'To qualify' markets shall be determined by the greyhounds that qualify in the relevant heats irrespective of whether they run in the next round or not.
The 'reach the final' or 'to qualify' markets will be settled after the qualifying stages and any subsequent disqualification or amendment to results will not count.
13.9 Ante-post
If a greyhound listed in an ante-post market dies, we will use the available information to determine the time of the greyhound's death. We will then, acting reasonably, determine whether the greyhound was a 'material runner' in the market. In determining whether a greyhound is a material runner, We will look at the general price of the greyhound immediately before the greyhound's death, in the market and in the wider betting market. Broadly, we will consider a greyhound to be a material runner if it is deemed to have an approximate chance of winning of 8-10 per cent or better.
If we determine that the greyhound was a 'material runner', then all bets struck in the market (on all selections) between the time of death and the suspension of the market will be void and all unmatched bets will be cancelled before the market is reopened.
If we determine that the greyhound was not a 'material runner', then just bets struck on the greyhound in question between the time of death and the suspension of the market will be void and unmatched bets will not be cancelled before the market is reopened.
Bets matched on greyhounds after they have forfeited their entry at a particular entry stage or where they have not qualified by the applicable qualifying date will be voided unless the race in question has a subsequent supplementary entry stage.
Where an event is postponed or rescheduled to another day at the same venue then ante-post bets will stand unless entries are reopened in which case all bets will be void.
13.10 Australian Specific Non-Runner Rules
Notwithstanding any of the above, the following rules apply to declared non-runners in Australian greyhound markets.
If a greyhound becomes a notified non runner after the market is loaded but prior to the commencement of the race it will be removed and all bets on the market, matched prior to the update of the market, will be voided.
If, following the completion of a race, the stewards declare a greyhound a non-runner, We will resettle the market and will void all bets that were placed on that runner only. We will then apply a reduction factor to all bets placed on the winner (or placegetters in the case of place markets) based on that runner's weighted average price.
14.1 General
All individual race markets will be determined according to the official result at the time of the 'weigh-in' announcement (or equivalent). Subsequent disqualifications, appeals or amendments to the result will be disregarded.
If a race is abandoned or otherwise declared void, or in the event of a walkover, all bets on that race will be void.
If the scheduled venue is changed after the market has been loaded by us, all bets will be void.
Where a race does not take part on its scheduled day, all bets will be void.
If a scheduled surface type is changed (e.g. turf to dirt) all bets will stand.
14.2 Ante-post
Subject to the points below, in ante-post markets, all bets on an individual horse stand whether the horse runs or not.
For GB and Irish racing: if a horse is balloted out, all bets on that horse will be void.
If a horse listed in an ante-post market dies, we will use the available information to determine the time of the horse's death. Betfair will then, acting reasonably, determine whether the horse was a 'material runner' in the market. we will undertake a similar determination in cases where it is advised through official channels that a runner has been formally scratched from an ante-post race. In determining whether a horse is a material runner, we will consider the general price of the horse immediately before the horse's death (or immediately before being advised it has been scratched), in the market and in the wider betting market. Broadly, we will consider a horse to be a material runner if it is deemed to have an approximate chance of winning of 8-10 per cent or better.
If we determine that the horse was a 'material runner', then all bets struck in the market (on all selections) between the time of death (or the time that the formal scratching notification was created) and the suspension of the market will be void and all unmatched bets will be cancelled before the market is reopened.
If we determine that the horse was not a 'material runner', then just bets struck on the horse in question between the time of death (or the time that the formal scratching notification was created) and the suspension of the market will be void and unmatched bets will not be cancelled before the market is reopened.
Bets matched on horses after they have forfeited their entry at a particular entry stage or where they have not qualified by the applicable qualifying date will be voided unless the race in question has a subsequent supplementary entry stage.
Please be aware that runners who have not been entered at the various entry stages may be removed from relevant race markets and all matched customer bet prices set to 1.0 even if there are later supplementary stages. Should it appear likely that a specific runner may actually be supplemented into the race this runner will be reinstated with all matched customer bets set back to the original prices.
No 'Betfair Non-Runner Rule' reductions are made to ante-post bets.
All relevant bets will be void where an event is: abandoned and not rescheduled; or postponed and rescheduled to another venue; or postponed and rescheduled to another day at the same venue with entries for the race being reopened or reverting back to a previous entry or declaration stage provided any additional horses are entered or re-entered and such entries or declarations are considered, in our absolute discretion, material to the betting on the race. For the avoidance of doubt, where a race is postponed and rescheduled to another day at the same venue, relevant bets will stand where entries/declarations at the time of postponement remain unaltered or include any non-material addition(s) prior to the rescheduled race.
14.3 Place Terms for Exchange markets
The number of winners in 'to be placed' markets is as set out in the Market Information and is determined with reference to the number of runners known to us when the market is loaded.
Once opened, the number of winners in 'to be placed' markets will not be affected by further non-runners.
If the number of winners stated in the Market Information is equal to or is greater than the number of runners, all bets in this market will be void.
If the number of placed horses is less than the number of potential winners listed in the Market Information, the winners will only be the placed horse or horses.
14.4 EW markets
The place portion of any "Each Way" bet will be settled according to the number of 'places' and at the fraction of the win portion profit stated in the market information.
For example: "EW Terms: 1/5th odds, 3 places". That "1/5th" is applied to the traditional or fractional odds, which are 1 less than decimal odds, so the calculation of the Place odds corresponding to Win odds of 8.0 in this market is ((8.0 -- 1) / 5) + 1 = 2.4.
Once opened, the number of places in 'EW" markets will not be affected by further non-runners unless the number of 'places' which are offered on the 'Each Way' market is equal to or exceeds the number of runners in which case, the place portion of any EW bet will be voided at settlement.
14.5 Winning Distance Bets
Unless stated otherwise in the Market Information, winning distances' bets are on the sum of the winning distances from each race on one particular day at a race meeting.
The winning distance in a race will be the officially declared distance between the first two horses past the post. However if either the first or second horse past the post is disqualified because: (i) of an incorrect weight carried; (ii) they have taken the wrong course; (iii) the jockey of either horse fails to weigh in, or weighs in light after the race; then in each case the winning distance shall be that between the first and second horse under the official result.
For the purpose of this bet, the maximum distance on any individual race will be 12 lengths for Flat races and 30 lengths for National Hunt races (which includes National Hunt Flat Races) and these distances will be applied where only one horse finishes a race. For distances below half a length, the following scale will be applied:
Nose: 0.05 length
Short-head: 0.1
Head: 0.2
Short-neck: 0.25
Neck: 0.3
If a meeting has three or more races abandoned or declared void, then all 'winning distance' bets will be void, unless the entire market has been unconditionally determined.
When only one or two races are abandoned or declared void, then 'winning distance' bets will be settled with a default distance used for each abandoned or void race. The default distances are 2 lengths for Flat races and 10 lengths for National Hunt races.
Where a walkover is announced after a particular "Winning Distance" market is first offered on the Exchange, the following winning distances will be deemed to have applied to the race which is the subject of the walkover:
Flat: 5 lengths
National Hunt: 12 lengths
Where a walkover is announced prior to a particular "Winning Distance" market being offered on the Exchange, for the purposes of such market (once offered), the race which is the subject of the walkover will be disregarded and the "Winning Distance" total will be determined according to the remaining races (i.e. all races excluding the race which is the subject of the walkover).
14.6 Betfair Non-Runner Rule
Betfair's non-runner rule relates to the adjustment of odds on bets already matched when a horse in a race is declared a non-runner. In order to make the adjustment we apply a reduction factor to the remaining runners. The reduction factor allocated to a non-runner is a calculation (the details of which are described below) of that horse's chances of winning (or being placed, etc as appropriate) and is applied to bets already matched on the other runners in the relevant market or markets.
Any horse listed when the relevant market is loaded which does not subsequently come under starter's orders is deemed to be a non-runner.
When the market is loaded each horse is given a 'reduction factor', based on a forecast price, which is expressed as a percentage. These reduction factors may be updated periodically at our discretion based on trading in the market, but after approximately 15 minutes (approximately 5 minutes for Australian and US markets) from the scheduled 'off' time of a given race, they will be updated only in exceptional circumstances. The current reduction factor percentage for each horse can be viewed on the 'info' page on the Website or by asking the Helpdesk.
Accurate reduction factors will only be applied to selections in the event of a non-runner. Once a non-runner is declared each selection in the market will be given an appropriate reduction factor. Reduction factors can be amended at our discretion at any time throughout the market life cycle (including post-race).
For Australian racing, reduction factors may be updated periodically at our discretion based on trading in the market, but after approximately five minutes from the scheduled off time of a given race they will be updated only in exceptional circumstances.
Reductions will be made to both win and place markets but applied differently (as described below), and horses will have a different reduction factor for each market.
As soon as we become aware that a horse is an official non-runner or a highly likely non-runner, following a statement to the press from connections, the following will happen:
All matched bets on that horse will be void and the horse will be removed from the market.
In the win market: if the reduction factor of the non-runner is 2.5% or greater, the traded price of all the matched bets on the remaining horses will be reduced by an amount equal to the non-runner's final reduction factor and all the unmatched offers to lay will be cancelled. If the non-runner's reduction factor is less than 2.5%, reductions will not be applied and unmatched bets will not be cancelled.
In the place market the reduction factor of all non-runners will be applied (even if less than 2.5%) and the potential winnings in relation to matched bets on the remaining horses will be reduced by an amount equal to the non-runner's final reduction factor. Only if the non-runner's reduction factor is 4.0% or greater will all the unmatched offers to lay be cancelled.
All the reduction factors on the remaining horses will be adjusted to reflect their improved chance of winning.
Reduction factors are not applied to bets which are struck in-play. However, if a market is turned In-Play prematurely by Error (or, for example, there is a false start), all bets matched during this time will be subject to any later reduction factor, provided the market is turned out of play before the race commences. In the event of a late withdrawal, we reserve the right to remove the runner after completion of the race. In this case only those bets matched prior to the off will be affected by a reduction factor.
In the event of a non-runner being removed from a race in Error or following incorrect information regarding a runner's participation, we will reinstate both the runner and all previously matched bets associated with that runner. All bets made between the time of withdrawal and reinstatement will be void in both the place market and the win market. The reduction factor applied to matched bets at the time of withdrawal will be reversed and the original prices will become valid.
Any non-runners will be removed from the relevant markets in the order in which they are brought to our attention. If we become aware of more than one non-runner at the same time, it will remove the non-runners from the relevant markets in racecard order.
If a runner is not included in a market because of an Error or because of incorrect information regarding a runner's participation, we reserve the right to introduce the missing runner into the market at any time prior to settlement (even after the race has been run), provided that we have determined that the missing runner is not a material runner (i.e. a selection with a reduction factor of approx. 2.5% or less in the win market). In such circumstances, all pre-play unmatched and matched bets will stand, however if the runner is not introduced before the start of the race, all In-Play bets will be void. However, if the missing runner is deemed to be a material runner, then the malformed market will be void and a new market will be loaded where possible.
14.7 How the Reductions are applied for Exchange markets
In the win market, reductions will be made on the traded price.
For example: if the non-runner's final reduction factor is 25% the traded price on all previously matched bets on other horses will be reduced by 25% - traded price of 8.0 would become 6.0 etc. And these might be further reduced if another horse is subsequently declared a non-runner.
In the EW Market, reductions will be made on the traded win price. The advertised place terms will then apply to the revised win prices.
For example: if the non-runner's final reduction factor is 25% the traded price on all previously matched bets on other horses will be reduced by 25% - - traded price of 8.0 would become 6.0. If the each Way terms were 1/5th odds for 3 places, the corresponding price for the Place portion of the bet would reduce from 2.4 to 2.0.
In the place market, reductions will be made to the potential winnings on the bet only, and not the traded price.
For example: if the non-runner's final reduction factor is 25% the potential winnings on all previously matched bets on the other horses will be reduced by 25% - a traded price of 8.0 would become 6.25. For example a £10 bet on a horse to be placed at a traded price of 8.0 would provide winnings of £70. If there is a non-runner with a reduction factor of 25% in the race, that factor will be applied to the £70 of potential winnings leaving potential winnings of £52.50. Therefore the revised traded price will be 6.25.
The traded price may be further reduced if any other horse(s) is subsequently declared a non-runner, however odds cannot be reduced below 1.01.
Reserves: A reserve runner may appear in the relevant markets but will have a non-applicable reduction factor until we have received confirmation that it is a confirmed runner, in which case an applicable reduction factor may apply to it.
For the avoidance of doubt, any reduction factor applicable to a non-runner replaced by a reserve, will be applied to all bets struck on the relevant markets, prior to the removal from those markets of such non-runner byus. Likewise, should a reserve runner become a confirmed runner but subsequently become a non-runner, any reduction factor applicable to such non-runner will be applied to all bets struck on the relevant markets, prior to the removal from those markets of such non-runner by us.
14.8 Additional rules
Card numbers are posted as a guide only: bets are placed on a named horse.
Horses will not be coupled.
Where any horse(s) runs for purse money only it is deemed a non-runner for betting purposes. Should this result in the number of possible winners stated in the relevant Market Information being equal to or greater than the number of runners in the relevant market, all bets in the market will be void.
All bets on "Regular Time" markets will be settled on the result at the end of regular time, excluding overtime. All bets on " Moneyline " markets will be settled at the result at the end of regular time including "overtime and any shootouts that may be played".
Handicap markets, including 'Puck Line' markets (i.e. handicap markets for National Hockey League matches), will be settled on the basis of the final result including overtime and any shootouts that may be played.
If a match does not start on the scheduled start date and is not completed within three days of the scheduled start date, all bets will be void except for those on markets which have been unconditionally determined.
If a match starts but is later abandoned or postponed then, within three days of the scheduled start date, (a) at least 55 minutes of play must have elapsed in any match; or (b) an official result must be 'called' by the relevant governing body; otherwise all bets will be void, except for those which have been unconditionally determined. In these instances, if the scores are tied then for " Moneyline " matches (where no tie is offered) Dead Heat Rules will apply to bets on the outright match winner market.
If a race is abandoned and no presentation position or official result is declared all bets on that race will be void except for bets on any markets which have been unconditionally determined.
If the scheduled venue is changed after the market has been loaded by us, all bets will be void.
On "head-to-head" bets (i.e. match bets) the driver/rider who finishes ahead or completes the most number of laps is deemed to be the winner.
In Speedway , bets will be void if all scheduled heats or races of a meeting or match are not completed except on markets which have been unconditionally determined.
In any case where there is no podium presentation, but the Market Information states that settlement of the relevant market will be based on the result at the time of the podium presentation, then the market will be settled on the official result of the relevant governing body regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
If a crew or individual starts a race but does not complete it then they will be deemed a loser providing at least one other crew or individual completes the race. If no crew or individual completes a race then all bets will be void.
If a regatta is cancelled for any reason, all bets will be void, except those on markets which have been unconditionally determined.
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
'Tournament points' and 'tournament tries' bets will apply to all playing time, including any extra-time in any match where an official result is declared.
For 'time of first try' bets, if the try is scored in the second half, the first half is deemed to have lasted 40 minutes, regardless of stoppage-time. If no try is scored, or the try is scored in second half stoppage-time or extra-time, the result is 80.
For the purpose of markets involving tries, penalty tries will count with the exception of 'first individual try scorer' markets where penalty tries will not count.
If a match starts but is abandoned before its completion, all bets will be void unless an official result is declared by the applicable governing body. Where an official result has been declared by the official governing body, that official result will govern match and handicap market settlement but all other markets will be void unless their result has already been determined at the point of abandonment (i.e. at the point of abandonment, it would not have been possible for the outcome of the bet to change had the match continued to its natural conclusion). By way of example, if 37 points have been scored at the time a match is abandoned: (i) a bet placed on 35 points or more to be scored would be settled as a winning bet, (ii) a bet placed on 30-35 points to be scored would be settled as a losing bet and (iii) a bet placed on 40-45 points to be scored would be void. In such circumstances, bets on last tryscorer / team to score last / team to score last try / last scoring play would all be void.
In the event of a match starting but not being completed, the player progressing to the next round will be deemed the winner (or in the case of the final the player declared the winner).
If a match is not completed for any reason then bets on 'any correct score' or 'next frame' market will be void.
If a match is not completed for any reason, bets on any handicap market will be void unless the market has been unconditionally determined.
For specific rules relating to VAR, please check Section 1.3 of the Exchange General Rules.
If we do not suspend a market on time for the occurrence of a Material Event (as defined in Part B of these Rules and Regulations above), we reserve the right to void bets matched after the Material Event has occurred. Voiding of these bets may take place during the event or retrospectively once a game is completed.
Where a Material Event (as defined in Part B of these Rules and Regulations above) is cancelled due to a determination made via a video assistant referee, we will void all bets which are matched between the occurrence of the Material Event and the cancellation of it. The voiding of any such bets may take place during the event or retrospectively once a game is completed.
For the avoidance of doubt, where a video assistant referee ruling results in the award of a Material Event (as defined in Part B of these Rules and Regulations above), such Material Event will be deemed to have occurred at the time at which the video assistant referee commences a review relating to such (ultimately awarded) Material Event. In such circumstances, bets matched prior to the time at which the video assistant referee commences a review will not be voided.
If a match is postponed, all undetermined bets will be voided as long as the match does not start before 23:59 local time (or if we believe that a match will not have started by such time) on its scheduled date.
Fixtures that are rearranged before the scheduled kick off date will not be regarded as postponements and all bets will stand, as long as the rescheduled date is within 72 hours of the original kick off time.
If a match starts but is later abandoned, all undetermined bets will be voided as long as the match is not played to a finish before midnight local time on its scheduled date.
For major tournaments (such as the World Cup), if a game is delayed beyond midnight local time, all bets will stand and be settled once the game is played, as long as the game is played to a finish within 72 hours.
If the venue of a match is other than is indicated on the Website, the bet will stand provided the match has not been switched to the opponent's ground, in which case the match will be declared void. Notwithstanding this rule, in major international tournaments (eg World Cup, European Championships), all venues will be deemed neutral. If the scheduled venue of a match is changed, including if the venue changes to a new venue in a different country, all bets will stand.
Euro 2020 - If a match is rescheduled (due to COVID reason for example) in line with official UEFA rules, all bets will stand. If a team is awarded a win without playing the game, all bets will be void.
For Friendly matches, all bets apply to the full duration of play according to the match officials, plus any stoppage time. If a friendly match starts but is later abandoned or postponed and is not completed (i.e. the full duration of play according to match officials, plus any stoppage time) within three days of the scheduled start date, all bets will be void except for those on markets which have been unconditionally determined. In the case of ambiguity over the official result from match officials, the outcome will be determined by us (acting reasonably) using information from independent sources.
If an official fixture lists different team details to those listed on the Website (for example, the team name, reserves, age group, gender, etc), then all bets matched on the affected markets will be void. In all other cases, bets will stand (including instances where a team name is listed without specifying the term 'XI' in the name). If an official fixture is shown on the Website under an incorrect competition name, then we reserve the right to void all bets matched on the affected markets.
If a team is relegated from a league because, at the end of a season, it has finished within the relegation positions which are relevant to that league (i.e. usually any of the bottom three league positions), bets on that team to be relegated will be settled as winning bets. If a team is otherwise disqualified, thrown out or removed from a league (i.e. in circumstances other than those where it has finished the season within the relevant relegation positions): (i) if such team is disqualified, thrown out or removed from the league before the relevant season has started, all bets on the affected market will be void (and a new market will subsequently be loaded) and (ii) if such team is disqualified, thrown out or removed from the league after the relevant season has started (or a determination is made by the applicable governing body, during the season, that the team will be thrown out or removed from the league following the season's conclusion), all bets on the affected team will be void. For the avoidance of doubt, if a points deduction is imposed on a team such that it finishes the season within the relegation places which are relevant to the applicable league, bets on that team to be relegated will be settled as winning bets.
The relevant season will be deemed to have started once the first league game has been played. For the purposes of this rule, markets relating to individual matches will not be deemed to be "affected markets".
'Shirt numbers' bets will refer to the shirt number allocated at the start of the match. 'Shirt numbers' bets will include own-goal scorers. Any player whose shirt bears no number will be allocated the number 12.
For 'time of first goal' bets (i.e. "First Goal Odds" markets), the first half is deemed to last 45 minutes, regardless of stoppage time. Also for these markets, please note that the "0 - 10 Minutes" selection covers the first 10 minutes of the match. In other words, it runs from 0:00 until just before the clock hits 10:00. The "11 -- 20 Minutes" selection runs from 10:00 until just before the clock hits 20:00. The same principle applies to each of the other selections in this market.
For 'top goalscorer' markets only the goals scored in the league or competition stated in the Market Information count. For example, if a player joins a club mid-season any goals scored in a different league will not count, however goals scored for a different club in the same league will count. Own goals will not count.
In markets which relate to the number of incidents to occur, such as 'number of corners', these will be determined on the basis of the number taken, rather than awarded.
o For markets that relate to the number of bookings given, the number of corners taken, any goalscorer or the time of a particular goal, the result will be determined by usr (acting reasonably) using information from independent sources. In such cases, if any new information comes into the public domain within 48 hours of settlement, then we will (acting reasonably) determine either: (i) whether the market should be reinstated or resettled in light of this new information; or (ii) to wait for further information before deciding whether to reinstate or resettle the market. Except where we have announced that it is waiting for further information, any information that comes into the public domain more than 48 hours after a market has been settled shall not be considered by us (regardless of whether or not such information may have led to a different result).
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market in order to correct an Error in reporting the result).
If a player or pairing retires or is disqualified in any match, the player or pairing progressing to the next round (or winning the tournament in the case of a final) will be deemed the winner. However if less than one set has been completed at the time of the retirement or disqualification then all bets relating to that individual match will be void.
All bets relating to the number of occurrences of certain events within a tournament will be void if the tournament is reduced in length, postponed or cancelled, except for those on markets which have been unconditionally determined.
All bets will stand regardless of changes to scheduled venues, including any changes to a different type of surface.
If the scheduled duration of a match is reduced or increased in the number of games/sets required to win, all bets will be void except for those on markets which have been unconditionally determined. Please note that this does not apply to 'Match Odds' or 'Set Winner' markets on Davis Cup matches or 'dead rubber' matches that have been shortened from five sets to three sets after the market has been loaded, provided that the match has been shortened in accordance with the competition's rules.
Where markets are offered on individual games or sets within a match, a retirement or disqualification during a game or set will render bets on that game or set market and all individual game or set markets void except those on markets which have been unconditionally determined.
All bets that have been identified as late according to the relevant official website start times will be voided.
Where there is a presentation ceremony, markets will be settled on the official result of the relevant governing body at the time of the ceremony, regardless of any subsequent disqualification or amendment to the result.
If there is no presentation ceremony, outcomes will be determined in accordance with the official result of the relevant governing body, regardless of any subsequent disqualification or amendment to the result (except if an amendment is announced within 24 hours of the initial settlement of the relevant market to correct an Error in reporting the result).
"Outright" markets relate to the winner of the overall event and not for individual qualifiers or heats.
For "Head-to-Head" markets, outcomes will be determined in accordance with the official result of the relevant governing body. If either or both athletes do not make the final, the winner will be deemed to be the athlete who progressed furthest by round, and if still undecided, then by time achieved in the round in which both were eliminated. All bets are void if any athlete in a match/group bet fails to compete.
If an event is abandoned, postponed or cancelled, all bets will be void unless the event is completed at the same venue within 48 hours of the official scheduled completion date.
Thanks to our online Roulette, you don’t have leave the comfort of your own home to enjoy all the thrills, excitement and one-of-a-kind action a game of roulette can bring. Experience real money roulette games in Single Player and Multi-Player mode, and on our Live Roulette tables.
In European Roulette, the wheel contains 37 pockets, numbered zero to 36. You can make any combination of bets, on both individual numbers and groups of numbers, and all these bets are placed on the part of the table known as the ‘inside section’.
On the ‘outside section’, you can place wagers on a variety of matching pairs of bets, each of which covers 18 numbers. From high or low numbers, odd or even, and red or black, there are a number of options available.
On various parts of a European Roulette table, you can also choose from six different 12-number bets, or ‘column’ and ‘dozen bets’, as well as different 17-number bets.
When prompted, you will be able to place all your chosen bets for the next round of roulette. After you have placed your bets, the roulette table will display up to 10 of the highest possible payouts that can be awarded, based on the numbers you have chosen.
During play, the results column will also show a history of the most recent winning numbers, while ‘Hot’ and ‘Cold’ numbers (those drawn frequently and infrequently, respectively) will be noted, as well as a red/black and odd/even result ratio.
The above results cannot be used to predict future results, but provide information of past games which may or may not affect your choices.
For more on how to play the game, visit our Roulette Rules page.
You can also play Roulette and Blackjack games on your iOS or Android device, using the Mobile app.
For centuries Roulette has offered casino players the glamour and excitement that Las Vegas offers today with a simple spin of the wheel. A relatively simple game to understand, it features in all online casinos or land-based casinos, and here is our guide to Roulette.
Roulette in French means ‘little wheel’ and before you get started it’s important to understand the anatomy of the Roulette wheel and table. The wheel has 37 numbers, 0-36. In American Roulette there are 38 numbers, 0-36 and then a 00 slot as well.
Before the ball hits the wheel, you must make a bet on the table. There are numerous bets you can make in Roulette and all bets placed are final once the ball hits the wheel.
Once the wheel stops and the ball lands on a number pocket, the croupier will pay out the players on the table who chose the correct number at the correct odds. After this, another round will begin and the game continues the same each round.
In Roulette there are numerous bets you can make. You’re not restricted to making one kind of bet as in many other table games.
Straight Up – A single bet on any number on the Roulette table.
Split – Bet on two numbers simultaneously. Place your chip in-between two numbers and if the ball lands on either number, you win at odds of 17:1.
Street – A street bet is when you bet on three numbers simultaneously that all appear in a row on the grid of numbers on the Roulette table. Winning Street bets pay out 11:1.
Corner – Also known as a Square or Box of Four bet, this is a bet placed on a block of four numbers on the grid. You must place your chip at the meeting point of all four numbers for the bet to be valid. Winning bets pay out at 8:1.
Six Line – in a nutshell this is two Street bets combined. A Six Line bet is a bet on two adjoined streets. Bets can be made by placing your chips at the intersection of two streets and the odds are 5:1.
Five Number – Or a Basket Bet, can only be played in American Roulette. A bet that’s rarely made but involves a bet placed on both zero pockets (0, 00) and 1, 2 and 3. Your chip must be placed on the edge of the adjoining line between the zero pockets and the 1, 2 and 3.
Neighbour Bet – placing a bet on five numbers all next to each other on the wheel rather than on the table, e.g. 15, 34, 22, 5 and 17. This is better known as a 22 Neighbour Bet in American Roulette.
First 12 – a bet that covers the first dozen numbers on the Roulette table (1-12). This bet can be placed on the ‘1st 12’ section of the table.
Second 12 - a bet that covers the second 12 numbers on the Roulette table (13-24). This bet can be placed on the ‘2nd 12’ section of the table.
Third 12 - a bet that covers the third 12 numbers on the Roulette table (25-36). This bet can be placed on the ‘3rd 12’ section of the table.
1-18 - As it says, this is a bet placed on numbers 1 to 18 using the designated section on the Roulette table.
19-36 - As it says, this is a bet placed on numbers 19 to 36 using the designated section on the Roulette table.
Even - Bets placed on all even numbers on the table. The ‘Even’ section is placed next to the ‘Red’ section on the table.
Odd - Bets placed on all odd numbers on the table. The ‘Odd’ section is placed next to the ‘Black’ section on the table.
Black – Bets placed on only the black numbers on the table. You can make this bet by placing chips in the ‘Black’ designated area of the table.
Red - Bets placed on only the red numbers on the table. You can make this bet by placing chips in the ‘Red’ designated area of the table.
Roulette has been played in one form or another for centuries. The iconic wheel is thought to have once contained as few as 31 numbers, though it now typically has either 37 (in Europe) or 38 (in the United States), meaning the odds of success vary slightly depending on which variant you are playing. The game’s evolution has seen it become a staple of modern casinos the world over.
The wheel in European Roulette contains 37 pockets, numbered zero to 36. This means players are offered better odds than at other roulette tables, such as American, that have more pockets.
The two main sections of the table on which wagers are placed are the ‘inside section’ and ‘outside section’. Each contains many different ways to bet.
The inside section offers bets on individual numbers that are close to one another on the table layout, or groups of up to six numbers.
The outside section contains pairs of bets for red or black, high or low and odd or even (each covering 18 numbers). You can also make six different 12-number bets (three each of wagers known as ‘Column’ and ‘Dozen’ bets).
In addition, there are groups of bets that comprise seven to 17 numbers, located on different segments of the wheel. These wagers can be placed with one easy click on the ‘racetrack’, the part of the roulette table layout that resembles the actual wheel and the order in which the numbers are displayed, rather than the numerical order of the main betting layout.
Upon joining the table, each player is required to select a chip color to use for the duration of their session. You can then easily select the value of chips to be used when placing your bets, and vary the number placed at one time on a given bet area.
We automatically keep track of amounts wagered, and will not allow bets under the table minimum to be placed. If your selected denomination is lower than the minimum allowed, your first click on that betting area will place the table minimum bet.
Using inside or outside bets, you can wager on any number, or combination of numbers. Remember that each outside bet must be at least the amount of the table minimum; the same rule applies to the total wagered on inside bets. Remember too that each is independent of the other when it comes to the table minimum.
For winning bets, the original wager is returned to your account, plus the payout you receive based on the amount staked and the odds information listed below. Losing bets will be lost.
The software automatically recognizes that inside bets are cumulative, and so bets can be placed within the inside section of the table until the minimum is reached. If it's not reached, bets under the minimum will be removed when the wheel is spun (after the betting timer expires).
When playing on a Multi-Player table, all bets will be eligible to win or lose once the betting timer expires. On Single Player tables, bets will not be considered active until the action is confirmed and the Spin button has been clicked.
In addition to the Inside and Outside sections, bets can also be placed on the racetrack area of the table. This section of the roulette table layout represents the actual order that the numbers appear on the wheel itself. Click on one of the numbers to place chips there, plus the two adjacent numbers (known as ‘neighbors’) to either side of that number.
The racetrack can be used to place four other special bets, each of which automatically places multiple chips on the layout, as shown in the following table.
Adjacent two-number bets (splits) of the same color on the main layout (i.e. red or black) can be wagered upon in one action using the controls for split bets found near the racetrack area of the table.
Following a similar convention to most modern casinos around the world, bet limits at roulette tables vary, depending on whether they cover inside or outside bets.
The outside maximum bet displayed at each table shows the largest amount that can be placed on each (or all) outside bet positions. There is no cumulative maximum.
A table’s inside maximum bet refers to the amount permitted to be placed on each individual number (or straight-up) bet.
All other types of inside bet (for example split, line, street, etc.) have their own maximum bet amount, relative to the table’s straight-up maximum. The general rule is that the more numbers are covered by a bet, the higher the limits. For example, a Straight Up bet covers one number and the maximum bet might be 25 chips. A Split bet covers two numbers and so double the maximum is allowed (50 chips). A Street bet covers three numbers and in this example the maximum bet would be 75 chips, and so on.
At a table with a 25 chip maximum straight-up bet limit, it is possible to place as many as 40 25-chip bets on or around a number located in the middle column of the layout, such as 17 (one straight up (1), four splits (8), one street (3), four corners (16), and two six-line (12) bets), for a total of 1,000 chips.
The theoretical return to player (RTP) for Roulette, European Roulette and High Roller Roulette is 97.3%
The theoretical RTP for American Roulette is 94.74%. The Five Line wager theoretical RTP in American Roulette is 92.11%.
The theoretical RTP will be shown in the game info page for each Roulette game offered.
On Single Player tables it’s possible to save your favorite bets, so you can quickly and conveniently make specific combination bets. Select ‘Save Current Bet’ to add it to your favorites. You can manage saved bets in the ‘My Bets’ menu.
Multi-Player tables offer you and your friends the chance to play together and enjoy the thrill of social gaming. Just like in real life casinos, Multi-Player tables turn online gaming into a fun interactive experience.
You can also play Live Roulette against real dealers in our Live Casino. Please note that Live Roulette has its own rules available in-game for our Live Casino offering.
Blackjack is available in a range of different variants, including Single Player, Multi-Player
In Blackjack all card values are as you would understand them in general. Cards 2-10 are of value two to ten. Jack, queen and king are of value ten, and ace is valued at one or eleven.
Hard Hand – any two card total that does not include an ace. A hard hand is defined as such because the total of both cards includes the risk of a bust. So whereas technically a two and three (equalling five) is a hard hand by definition, during the game it is soft because there is no risk of a bust regardless of what card you hit on next.
Soft Hand – any two card total involving an ace. A soft hand means there is no risk regardless of what card you hit on next. The highest soft hand is a nine and an ace (equalling 10 or 20).
Blackjack probability is a topic that has been discussed in online gaming arguably since its inception. The probability of a specific outcome is dependable on so many variants which make Blackjack so popular. It’s the unpredictable nature of the game that draws in millions and millions of fans to casinos and online casinos every day.
Determining the odds of any outcome or hand of a game of Blackjack is not something that the majority of people can calculate mentally during a game. There are simpler calculations that you can logically make, for instance, the probability of your first card being an ace is 4/52, with your second card being value ten 16/51, however if you were to complicate the equation, the probability of you getting Blackjack with an ace first would be (4/52)*(16/51) = 64/2652 = 0.024 = 1 in 41.6.
Blackjack odds and probability equations run into the millions. The more decks you play with, the more complex the probabilities become.
Take a closer look at the game of Blackjack and the History of Blackjack throughout the years. From the pioneers of the game to the strategic nuances, it’s all here.
The earliest version of the game of Blackjack containing the following elements: deck of cards, player vs. dealer, winner determined by numerical value of cards, was a Spanish game called Trente-un (31). Miguel de Cervantes, best known for Don Quixote, wrote about it in the book Rinconete and Cortadillo, published as one of his twelve Exemplary Novels in 1613. A gambling game named Trente-un appears in written works as old as 1440 (though there are several unrelated games by this name).
A variation of this game was called Bone Ace in England during the 17th century. In Cervantes' story and in Bone Ace as described by Charles Cotton in The Complete Gamester (1674), an ace can count as one or eleven. A French predecessor of Blackjack called Quinze (15) first appeared in the 16th century and was popular in casinos of France into the 19th century. An Italian card game called Sette e Mezzo (7 & 1/2) was played beginning in the 17th century. Sette Mezzo featured a 40-card deck (removing eights, nines, and tens). The remaining cards corresponded with their numerical value; face cards counted as one half.
Another French game, Trente-et-quarante (30 & 40) was played at the Spa Casino in Belgium in 1780. Trente-et-quarante, unlike most of these earlier games, was house banked, meaning the casino played against the players, taking or paying off bets by players. This game was also the first version offering an insurance bet.
The rules of modern Blackjack came together in the French game Vingt-un (or Vingt-et-un ‘21’) in the middle of the 18th century. Enthusiasts promoting the game in France in the late 1700s and early 1800s included Madame Du Barry and Napoleon Bonaparte.
In 19th century America, casinos eventually adopted two rules making the game more favourable to players: allowing the players to see one of the dealer's cards, and requiring the dealer to hit hands of 16 and below, and stand on 17 and above. In the early 20th century, the game became better known as Blackjack, due to a promotion (briefly tried and long discarded) that paid a bonus if the player made 21 from the ace of spades and a black jack (jack of clubs or spades).
Following the popular academic research by Dr. Thorp and subsequent players and analysts, Blackjack became the most popular table game in casinos. Although casinos benefited from the development of basic strategy, they have generally discouraged the practice. Although numerous court decisions have established that counting cards is not a form of cheating, casinos in most jurisdictions have the right to bar players for any reason. Individual casinos also modify Blackjack rules (sometimes differing from table to table): different numbers of decks, different deck penetration, house hitting vs. standing on soft 17, limits on splitting and doubling, and offering or not offering surrender.
Books like Ken Uston's The Big Player (1977) and Ben Mezrich's Bringing Down the House (2002) described the fortunes made (and sometimes lost) by teams of Blackjack card counters. Mezrich's book became the popular film 21.
Widely regarded as the most popular form of Blackjack in the world, Classic Blackjack is just one of a number of online Blackjack variations available.
In Classic Blackjack eight 52-card decks are used. The decks are shuffled together before every hand is dealt, and the dealer does not receive a hole card. Dealers must hit on all totals of 16 or under as well as on soft 17 (a hand containing an ace that totals either seven or 17), and should you hit Blackjack you will be paid at 3:2 odds.
If the player’s hand loses to Blackjack, then only the mandatory initial bet is forfeited and all other optional bets that have not bust (splits and doubles) will be pushed and returned.
A minimum bet applies on Classic Blackjack tables, but more betting options become available as hands progress. Players can double down on any two-card hand, meaning you can double your initial bet, so long as you are committed to ‘standing’ after being dealt one additional card.
Player can also split two cards if they are paired or of equal value. So if you are dealt nine-nine, king-queen, seven-seven or jack-ten you can create two hands for an additional wager of the same amount. Here are some additional rules on splitting:
Players can split three times for a total of four hands, except when dealt a pair of aces
Aces may be split only once, after which players will receive only one card for each split hand
Players can double down on any hand, including after a non-ace split
When playing at Classic Blackjack tables, players cannot ‘surrender’. However, if you think the dealer is about to hit Blackjack, you can also buy ‘insurance’. This means should the dealer hit Blackjack, you’ll be paid 2:1 on your insurance bet.
The theoretical return to player (RTP) for Classic Blackjack is 99.41%.
The theoretical RTP will be shown in the game info page for each Blackjack game offered.
Casino card games don’t come more exciting or simple to understand than Blackjack. Since its introduction to land-based casinos in the twentieth century, the game has grown in popularity to become arguably the world’s favorite casino game. But before you hit the tables and do your best to win big, make sure you fully understand the rules that govern Blackjack. See below for more helpful tips and advice.
The rules of Blackjack can be grasped within minutes. However, depending on which variant you are playing, table rules and betting options may differ. There are a variety of Blackjack game types, and we offer several versions on both Single Player and Multi-Player tables.
In each round of Blackjack, players seated at the table begin by placing a bet into their respective betting positions, also known as ‘boxes’. Each table clearly states the minimum and maximum stakes that players can bet, and bet sizes can be chosen by clicking on the chip icon which denotes the correct value of a desired wager. After all wager(s) are placed, players will be dealt two cards face-up in front of their boxes, and the dealer will receive either one card (Classic style) or two cards with one face-up and one face-down (American style), depending on the variant they are playing.
The goal in any hand of Blackjack is to beat the dealer. To do this, you must have a hand that scores higher than the dealer's hand, but does not exceed 21 in total value. Alternatively, you can win by having a score lower than 22 when the value of the dealer's hand exceeds 21. When the total value of your hand is 22 or more, this is more commonly known as ‘busting’, and you will automatically lose any money wagered.
When prompted, you can draw cards to your hand(s) in order to increase its total value. When you have finished drawing cards, the dealer will complete their hand. There are strict rules as to how they do so, which differ depending on the Blackjack variant you are playing. Make sure you understand each variant’s rules, as this is a major aspect of how Blackjack is played and allows you to make important strategic decisions in each hand.
The best hand in Blackjack is, unsurprisingly, ‘Blackjack’. The game’s best hand pays more than any other combination (up to 3:2 on your wager, depending on which game variant you are playing), and is made up of an ace and any card valued at ten - including any jack, queens, king or ten. Blackjack must be dealt on your two first cards to count, and is unbeatable. It can, however, be tied if the dealer's hand is also Blackjack.
In Blackjack, tens, jacks, queens and kings each have a value of ten. Aces can have two different values, of either one or eleven (you can choose which). For example, when you combine an ace and four, your hand can be worth either five or 15. Whenever an ace is valued at 11, the higher total is often referred to as a ‘soft’ total, so in the given example, 15 would be a ‘soft 15’. Players can request an extra card, or ‘hit’, or double on a soft hand without the risk of busting. However, a soft hand is not guaranteed to improve after you’ve hit.
Winning hands in Blackjack will generally pay one-to-one (1:1), also known as ‘evens’ or ‘even money’. Therefore, if you wager 20 chips and win your hand, you will usually receive 20 chips in profit on top of your original wager. Get dealt Blackjack while playing a game variant which pays 3:2 and you would receive 30 chips in profit on top of your original wager, if the dealer does not get dealt Blackjack as well.
Whenever your hand ties with the dealer's, this is known as a ‘push’. Should this happen, you will be returned your wager, but will not be awarded additional money. Lose a hand and you will forfeit your wager to the house. There are exceptions to these general rules, which are outlined below, and on each game variant's rules page.
Usually, you will be awarded your payout after the dealer has completed their hand. It's very important than you read each variant’s rules to check for any specific differences, as the rules by which the dealer plays and pays are strict, and will often differ. The most common rule difference between variants will be whether or not the dealer draws cards on a soft 17. In some variants the dealer must stand on a soft 17, while in others the dealer must hit. In all Blackjack games, the dealer will hit on any hard or soft total of 16 or under.
Your actions in Blackjack are not just limited to drawing cards or sticking with what you are initially dealt. In certain circumstances you will be presented with several additional options. These options are dependent on the initial two cards you are dealt. These options include:
Splitting
In essence, splitting turns one hand into two, giving you more chances to win. Whenever you split a hand, you can place an additional wager on the newly formed second hand, of equal value to your initial wager. Splitting can occur in the following situations:
You are dealt two starting cards of equal rank (king-ten, six-six and so on). Both hands are then played independently and will win, lose or push on their own merit
In some blackjack variants, you may split equal cards more than once
Splitting also has restrictions when it comes to being dealt aces. When you split two aces, almost all variants of Blackjack allow only one card to be drawn to each of the new hands, restricting your chances of hitting, splitting or doubling down to improve your hand.
Doubling Down
The option to Double Down allows you to double your initial wager, but only in certain circumstances:
After the first two cards are dealt, you can add an additional wager (equal to the starting bet) and then receive one extra card with the aim of improving your hand
All our blackjack games allow you to double down on any two first cards.
In certain game variants, doubling down is allowed after splitting. However, other elements must be taken into account:
After splitting a hand into two hands (or more), you may have the option to double down, adding another bet to the table
If you choose to double down following a split, the same rules as a normal double down will apply thereafter
Surrender
In some Blackjack games, surrendering allows you to forfeit your hand and take back 50% of your initial wager if you feel you are bound to lose to the dealer, provided it is allowed in the variant you are playing.
You will be presented with a number of decisions to make during each round of Blackjack. The decisions open to you will depend upon the cards you are dealt and the game variant you are playing. Here are the options traditionally open to you in Blackjack:
Hit
You can request additional cards to improve your hand(s). Cards will be drawn one at a time until the total hand value is 21 or higher.
Stand
When the total value of your hand is 21 or lower, and can choose to stand and not to risk the chance of your hand(s) exceeding 21 in total value.
Split
In certain variants, when your first two cards have equal value (eight-eight, jack-ten etc), you can make additional wagers (equal to the starting bet) and create a second hand with which to play against the dealer.
Double Down
You may place an additional wager, equal to the starting bet, in exchange for just one more card for your hand(s), after which you will automatically stand.
Surrender
In certain game variants, you may forfeit half of your bet and end the hand immediately.
Insurance
In certain game variants, when the dealer's first card is an ace, you can wager half of your original bet amount and receive a 2:1 payout if the dealer hits Blackjack. If the dealer does have Blackjack, you will break-even on the hand.
Even Money
If you have been dealt Blackjack, and the dealer is showing an ace, even money is a special type of insurance bet that can be made. If you decide to take even money, the payout will be 1:1, regardless of whether the dealer has Blackjack or not. If you do not take even money, the hand will play out as normal.
User Interface Protection
When playing Blackjack, it’s critical that you're not restricted from making your preferred choices during a hand. A number of factors can sometimes impact on your play - from internet connection issues to misclicks. While we can't foresee every problem that may impact you, there are a number of protections built into our software to help those players who may make decisions which are inadvertent or accidental, and which are considered outside the boundaries of normal play.
If you attempt to make one of the following decisions, our software will issue a warning, prompting you to double check if the action you indicated is your preferred choice:
Hit on hard 17 or higher
Stand on 11 or under
Double down on hard 12 or higher
We include these measures to ensure you don't lose wagers due to misclicks or errors. However, while we don't recommend it, these warnings can be turned off. You can choose to do so when issued a warning by our software.
A Slot is a fun chance to spin your way to exciting wins from your PC, mobile or tablet. Just like the popular land-based Slots that have graced casino floors for decades, you can play a plethora of themed Slots online too, from classic one-armed bandits to feature-filled extravaganzas. Experience the same thrilling wins wherever you choose.
Online Slots come in different shapes and sizes, with different features, bonuses, payouts and jackpots. However, the basic anatomy of a Slot rarely changes. Master a few simple concepts and you’ll be able to find your way around all Slots with ease.
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Video Slots: Think Bonus Game Slots but with the latest graphics, slick animations and technology.
Multiline Slots: A Multiline Slot allows you to choose how many active paylines you want to play.
Progressive Jackpot Slots (where available): The holy grail of Slots wins usually come from Progressive Jackpot Slots. Often they have a minimum jackpot on offer, which grows as players play on it, or it can have a unique prize pool that’s shared by multiple online casinos. PJPs, as they are otherwise known, can differ from casino to Slot franchise, so make sure you read up on how each individual one works for more detail.
Now you know the basic anatomy of an online Slot and the different types. What about all the features and bonus possibilities? There are too many to list on one page, but you’ll find the most important and transferable below.
Wild: A special symbol which can substitute for all other symbols (except sometimes scatters and bonus symbols) to help create winning combinations.
There’s also a range of advanced wilds, including Stacked Wilds and Mega Wilds, among others, which you’ll come across playing different Slots.
Scatter: A specific symbol which can award wins when more than two appear or can trigger special bonuses and features (differs between Slots).
Bonus: A symbol which unlocks bonus features within a Slot.
Multiplier: A feature which can help multiply your winnings. They usually appear in bonus rounds.
Free Spins (aka Free Games): Quite often appearing as part of bonus features, they offer you free spins at no additional cost to you.
Payout: This is the amount of money you receive for winning!
243 Ways to Win: This is the maximum number of combinations on a standard five-reel Slot. You’ll win any time there is a winning combination from left to right.
Win Both Ways: All Slots pay from left to right, however, there are some that also pay from right to left too.
Adjacent Pays: All symbols, except the scatter and the Bonus symbols, can award a win as long as they are on an active payline and on adjacent reels.
Gamble: Some Slots offer you the opportunity to double/quadruple your winnings after a win, usually in the form of a card guessing game.
The theoretical RTP will be shown in the game info page for each Slot game offered.
The fastest and most simple online games available, Instant Win games include scratchcards, pick’em games, carnival-style mini-games and more.
To begin, select your stake for each card. This is the amount that will be deducted from your account balance for each card.
To start the game, press the ‘Buy Card’ button. The selected stake will be deducted from your balance and you receive a scratchcard.
Pressing ‘Reveal’ will reveal each scratch area in turn. Then, wipe the foil away from the card by holding dragging over the card; the values are then revealed and three matching symbols will result in a win.
The maximum win and win hit rate for each Scratchcard game will be available in the in-game widget.
The theoretical RTP will be shown in the game info page for each game offered.
If you have any questions, please contact with our Customer Service team.
Customer service hours are 10:00 AM to 11:00 PM, 7 days a week.
Outside of our business hours you can contact our customer service through our chat and we will reply as soon as the service is available again.
Please send all correspondence in writing to:
DLA Piper
Paseo de la Castellana 39
Madrid 28046
Spain
If you own a website and your customers are interested in betting on sports or casino, then the Betfair affiliate scheme is the right place to go. You could be earning commission just by referring your players to Betfair.
You will receive commission on all the players that you refer to Betfair, either in the form of a percentage of the revenue they generate or as a one-off (CPA) bounty payment.
You can join our affiliate scheme by visiting https://partnerships.betfair.es/, where you will find information about our reward plans and FAQs.
If you have any questions about our affiliate scheme or simply want some fresh content to help send more people through from your website, then email us at affiliates.partnerships@paddypowerbetfair.es.
Betfair will attempt to resolve any disputes or complaints that you may have in regard to our products or service. If you wish to raise any issue with us, then please email Betfair using the support.es@betfair.es email address. We will attempt to respond to all emails within four hours during Helpdesk hours.
Betfair will acknowledge receipt of your complaint, indicating when you will be informed of the decision taken on this issue. If you are an existing Betfair account holder, please include your username and/or your telephone account number (TAN) in all correspondence. You have six months to submit a complaint from the date on which the event occurred which gave rise to the complaint.
If you would rather speak to an operator, our Helpdesk is manned by Spanish speaking personnel between the hours of 10:00-23:00 (CET), number +34 90 288 6045.
If you have a betting or gaming dispute in relation to one of our products or markets, which you believe that Betfair has not satisfactorily resolved or if a month has passed since the submission of the complaint and Betfair has not communicated its decision, you may file a complaint with the DGOJ (Dirección General de Ordenación del Juego — Directorate General for the Regulation of Gambling), which will send its decision within two months of registering the complaint in its records.
The period of validity for wins will cease from the date of receipt of the complaint by Betfair until the date on which the latter communicates its decision to the customer or, if applicable, until notification of the decision by the DGOJ.
Similarly, if you have a complaint or query about a game or about your account, which you believe that Betfair has not satisfactorily resolved or for which you have not received a response, you may also go to Confianza Online. Confianza Online (www.confianzaonline.es) is an independent body, whose Ethical Code is aligned with that of Betfair. It handles out-of-court claims on behalf of Betfair and any settlements are binding.
If you would like more information about Betfair's regulators, please click here.
You can also use the online dispute resolution platform available here.
Betfair International plc holds the following licenses granted by the DGOJ in accordance with Law 13/2011 of 27 May for the regulation of gambling:
| Brand | Jurisdiction | Legal Entity | Type of Licence | Licence Number | Products/Games | Licence Issue Date (original grant date) | Date of Expiry |
|---|---|---|---|---|---|---|---|
| Betfair International | Spain | Betfair International Spain S.A. | General licence - Other Games | Registro Salida Nº: 05802 | Other Games | 6/6/12 | 6/6/32 |
| Betfair International | Spain | Betfair International Spain S.A. | General licence - Betting | Registro Salida Nº: 05804 | Betting | 6/6/12 | 6/6/32 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Poker | Registro Salida Nº: 06085 | Poker | 12/17/12 | 12/17/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Roulette | Registro Salida Nº: REGAGE26e00075793558 | Roulette | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Black Jack | Registro Salida Nº: REGAGE26e00075789207 | Black Jack | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Slots | Registro Salida Nº: REGAGE25s00026863309 | Slots | 6/24/15 | 6/24/30 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Horse fixed-odds betting | Registro Salida Nº: REGAGE25s00079077741 | Horse fixed odds betting | 7/7/14 | 7/7/29 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Sport fixed-odds betting | Registro Salida Nº: REGAGE26e00075799618 | Sport fixed odds betting | 6/6/12 | 6/6/27 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Other fixed-odds betting | Registro Salida Nº: REGAGE24s00021831112 | Other fixed odds betting | 7/7/14 | 7/7/29 |
| Betfair International | Spain | Betfair International Spain S.A. | Singular licence - Sports betting-exchange (counterparty) | Registro Salida Nº: REGAGE25s00026863755 | Sports betting exchange | 7/31/15 | 7/31/30 |
We take our customers’ security seriously, and we have teams who focus solely on protecting customer information from online threats. We also want to keep our customers informed about the way we store and protect your information, and responsibly disclose vulnerabilities, so that you can take any necessary precautions.
What you can do, to stay safe
There are basic security principals that you should keep in mind:
For an extra layer of security on your account, activate 2-Step authentication. Betfair's 2-Step Authentication reduces the chance of having your account compromised. In an addition to your username and password, you’ll be asked to enter a one-time code, which will be sent to your phone via SMS or displayed by the Google Authenticator application for iPhone, Android, Blackberry and Windows Phone. You can do this either for every login, or only for new devices, depending on your settings.
This authentication scheme protects against a range of attacks and eliminates the risk of insecure or easily guessable passwords, or shared password being leaked from other websites you use. When you have enabled Betfair's 2-Step Authentication, attackers not only have to know or guess your username and password, but also guess an additional one-time password, which changes every 30 seconds.
It’s very difficult to perform this type of attack due to the computational complexity it carries. With two-step authentication your Betfair account will have the best protection available.
If you are logged into your account for 24 hours without using it, the system will automatically log you out for security reasons. We recommend that you change your password every four to six months. Your password should be unique (a mixture of numbers, letters and characters) and known only to you.
We also recommend that you run do regular scans for malware on your device with an Antivirus to make sure it’s protected against the latest threats.
Like other betting and gaming companies, Betfair is required to collect personal information during the registration process, in order comply with legal and regulatory requirements. We are very aware that we have a responsibility to protect your personal information and maintain your privacy. Within Betfair, only employees that have a genuine business need to see your personal details are allowed access, and access to any personal information is fully monitored.
We will never use your personal information for purposes other than those necessary to operate our website and products. We sometimes use data processing agencies and, where we do, we perform rigorous checks to make sure that these companies are reputable and will look after your data.
Whenever you register, login, make payments or send us other sensitive information we use SSL/TLS technology to make sure the information you are entering is encrypted in transit.
Every transaction made with Betfair can be made with the utmost confidence, because every piece of information you enter will be garbled so that, in the unlikely event that it does fall into the wrong hands, will be unreadable. For more information on this matter visit the Betfair Privacy Policy page.
Betfair employs numerous technologies to help protect our customers from attackers on the Internet. At every stage, from product design and development through to operations, we have security in our minds. We use a number of enterprise-class technologies to provide a high level of security. The servers in our data centres are physically secured with biometrics, guards and cameras. Our systems are separated with firewalls, intrusion detection systems and traffic analysis solutions that examine every byte of data as it enters and then moves around within our data centres. We monitor for unauthorised changes, tampering and viruses. Automated tools continuously scan our IT systems looking for any problems where software needs patching, or where security configuration could be improved. We scan all of our software using specialist tools and perform penetration tests, or ethical hacking, against everything before it goes live on our site. All of this technology means you can be confident that using Betfair's products has the same level of safety you'd normally associate with online banking or large financial services companies.
Betfair is proud to be ISO27001 certified, the de-facto global standard for Information Security Management. This means we have looked at our business and identified the necessary security management, policies, standards and procedures to protect our customers and our business. ISO27001 certification demonstrates that we are serious about delivering premium quality security, that we willing to undergo regular independent audit and that we are committed to reviewing and maintaining our security features in the future.
Betfair is also PCI certified and, as a Level 1 merchant, we undergo annual PCI validation by an external and independent PCI Qualified Security Assessor (QSA). You can have confidence that your payment card details are stored and used securely.
Once we receive your card details, we will carry out a check of your card with our credit card checking facility. This ensures that the number you entered actually corresponds to a real credit card number and is not one that has been made up. We also do random security checks on a continuous basis to ensure that a card is not being fraudulently used. Card data is, at no time, sent over the internet during the validation. Incorrect details associated with your card will result in your account being suspended for security reasons.
We take the security of our customers and employees’ data very seriously. If you believe you have discovered a potential security vulnerability on any of our Betfair applications or services, please help us fix it as quickly as possible by reporting your findings in our public bug bounty program available in HackerOne.

Publicly disclosing a vulnerability can put the community at risk, so we urge you to keep matters private until we are able to resolve the issue.